Shrapnel Ballista
Level: 1–20
Attack Speed: 50% of base
Attack Damage: 38–44% of base
Effectiveness of Added Damage: 38–44%
Requires Level 4
Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow.
Totem lasts 8 seconds
+(2–3) to maximum number of Summoned Ballista Totems
(2–56) to (3–85) Added Attack Physical Damage
Fires 2 additional Arrows
Summons a Ballista Totem which uses this Skill
+(2–3) to maximum number of Summoned Ballista Totems
(2–56) to (3–85) Added Attack Physical Damage
Fires 2 additional Arrows
Summons a Ballista Totem which uses this Skill
Additional Effects From Quality:
(0–20)% increased Projectile Speed


Unusual Gems /4 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Projectile Speed | 50 |
Anomalous | Chains +(0–2) Times | 5 |
Divergent | Projectiles Pierce (0–2) additional Targets | 20 |
Phantasmal | (0–10)% increased Attack Speed | 100 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Ranger |
1 | Breaking Some Eggs | Nessa | Duelist · Marauder · Ranger · Scion · Shadow |
Weapon /1
Weight | Desc |
---|---|
1000 (T5) | 50% increased Siege and Shrapnel Ballista attack speed per maximum Summoned Totem 45% reduced Shrapnel Ballista attack speed per Shrapnel Ballista Totem 45% reduced Siege Ballista attack speed per Siege Ballista Totem |
Level Effect /40
Implicit |
---|
Totem lasts 8 seconds Fires 2 additional Arrows Summons a Ballista Totem which uses this Skill |
Level | Requires Level | Dexterity | Cost | Base Damage | 2 to 3 Added Attack Physical Damage | +2 to maximum number of Summoned Ballista Totems | Experience |
---|---|---|---|---|---|---|---|
1 | 4 | 16 | 5 | 38% | 2, 3 | 2 | 841 |
2 | 6 | 20 | 5 | 38.3% | 3, 4 | 2 | 3,099 |
3 | 9 | 27 | 6 | 38.6% | 3, 5 | 2 | 7,433 |
4 | 12 | 33 | 6 | 38.9% | 4, 6 | 2 | 22,895 |
5 | 16 | 41 | 6 | 39.3% | 5, 8 | 2 | 49,725 |
6 | 20 | 50 | 7 | 39.6% | 7, 10 | 2 | 95,714 |
7 | 24 | 58 | 7 | 39.9% | 8, 12 | 2 | 169,595 |
8 | 28 | 67 | 7 | 40.2% | 10, 15 | 2 | 283,759 |
9 | 32 | 75 | 8 | 40.5% | 12, 18 | 2 | 453,996 |
10 | 36 | 83 | 8 | 40.8% | 15, 22 | 2 | 703,128 |
11 | 40 | 92 | 8 | 41.2% | 18, 26 | 3 | 1,061,223 |
12 | 44 | 100 | 8 | 41.5% | 21, 31 | 3 | 2,065,870 |
13 | 48 | 109 | 9 | 41.8% | 25, 37 | 3 | 2,507,110 |
14 | 52 | 117 | 9 | 42.1% | 29, 43 | 3 | 2,573,731 |
15 | 55 | 123 | 9 | 42.4% | 32, 49 | 3 | 7,611,351 |
16 | 58 | 130 | 10 | 42.7% | 36, 54 | 3 | 13,437,908 |
17 | 61 | 136 | 10 | 43.1% | 41, 61 | 3 | 25,052,147 |
18 | 64 | 142 | 10 | 43.4% | 45, 68 | 3 | 43,869,436 |
19 | 67 | 148 | 11 | 43.7% | 51, 76 | 3 | 242,081,178 |
20 | 70 | 155 | 11 | 44% | 56, 85 | 3 | |
21 | 72 | 11 | 44.3% | 60, 91 | 3 | ||
22 | 74 | 12 | 44.6% | 65, 97 | 4 | ||
23 | 76 | 12 | 44.9% | 70, 104 | 4 | ||
24 | 78 | 12 | 45.3% | 75, 112 | 4 | ||
25 | 80 | 13 | 45.6% | 80, 120 | 4 | ||
26 | 82 | 13 | 45.9% | 85, 128 | 4 | ||
27 | 84 | 13 | 46.2% | 91, 137 | 4 | ||
28 | 86 | 14 | 46.5% | 98, 147 | 4 | ||
29 | 88 | 14 | 46.8% | 105, 157 | 4 | ||
30 | 90 | 14 | 47.2% | 112, 168 | 4 | ||
31 | 91 | 14 | 47.3% | 115, 173 | 4 | ||
32 | 92 | 15 | 47.5% | 119, 179 | 4 | ||
33 | 93 | 15 | 47.6% | 123, 185 | 4 | ||
34 | 94 | 15 | 47.8% | 127, 191 | 4 | ||
35 | 95 | 16 | 47.9% | 132, 197 | 4 | ||
36 | 96 | 16 | 48.1% | 136, 204 | 4 | ||
37 | 97 | 16 | 48.3% | 140, 211 | 4 | ||
38 | 98 | 17 | 48.4% | 145, 218 | 4 | ||
39 | 99 | 17 | 48.6% | 150, 225 | 4 | ||
40 | 100 | 17 | 48.7% | 155, 232 | 4 |
Shrapnel Ballista
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Totem |
DropLevel | 4 |
BaseType | Shrapnel Ballista |
Class | Skill Gems |
Weapon | Bows |
TargetTypes | Ground, Enemy, |
Type | Attack, Projectile, ProjectilesFromUser, RangedAttack, Trappable, Mineable, SummonsTotem, AttackInPlaceIsDefault, Physical, TotemsAreBallistae |
Metadata | Metadata/Items/Gems/SkillGemShrapnelBallista |
Reference | ![]() |
Microtransactions /11 ⍟
Icon | Name |
---|---|
![]() | Tiki Totem Skin Your Spell or Ballista totem becomes a coloured totem that has carved tiki designs. |
![]() | Olmec Totem Skin Your Spell or Ballista totem becomes a carved stone totem with two faces. |
![]() | Eagle Guardian Totem Skin Your Spell or Ballista totem becomes an eagle guardian. |
![]() | Ziggurat Totem Skin Your Spell or Ballista totem becomes an ancient ziggurat. |
![]() | Dragon Totem Skin Your Spell or Ballista totem becomes a golden dragon. |
![]() | Arcane Tome Totem Skin Your Spell or Ballista totem becomes an Arcane Tome. |
![]() | Pylon of Pain Totem Skin Your Spell or Ballista totem becomes a Pylon of Pain. |
![]() | Demonic Arctic Ballista Totem Skin Replaces the default skin on your ballista totems with a Demonic Arctic version. |
![]() | Twisted Skull Totem Skin Your Spell or Ballista totem becomes a twisted skull totem. |
![]() | Darkshard Totem Skin Your Spell or Ballista totem becomes a darkshard totem. |
![]() | Ghastly Mariner's Totem Skin Your Spell or Ballista totem becomes a Ghastly Mariner's totem. |
Labyrinth Enchantment helmet /5 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Eternal Labyrinth | Enchantment Shrapnel Ballista Additional Arrows 1 | Shrapnel Ballista fires an additional Arrow | 100 |
The Merciless Labyrinth | Enchantment Shrapnel Ballista Extra Pierces 1 | Shrapnel Ballista Pierces 4 additional Targets | 100 |
The Eternal Labyrinth | Enchantment Shrapnel Ballista Extra Pierces 2 | Shrapnel Ballista Pierces 6 additional Targets | 100 |
The Merciless Labyrinth | Enchantment Shrapnel Ballista Projectile Speed 1 | Shrapnel Ballista has 20% increased Projectile Speed | 100 |
The Eternal Labyrinth | Enchantment Shrapnel Ballista Projectile Speed 2 | Shrapnel Ballista has 30% increased Projectile Speed | 100 |
Supported By /103 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Faster Attacks Support Supports attack skills. |
![]() | Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Lesser Multiple Projectiles Support Supports projectile skills. |
![]() | Greater Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Faster Projectiles Support Supports projectile skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Additional Accuracy Support Supports attack skills. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Pierce Support Supports projectile skills. |
![]() | Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Damage with Attacks Support Supports attack skills. |
![]() | Life Gain on Hit Support Supports attack skills. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Point Blank Support Supports projectile skills. |
![]() | Iron Grip Support Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage. |
![]() | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. |
![]() | Returning Projectiles Support Supports projectile skills. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Slower Projectiles Support Supports projectile skills. |
![]() | Vicious Projectiles Support Supports projectile attack skills. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Bleed Support Supports attack skills. Cannot support skills that create minions. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Maim Support Supports attack skills, or other skills that can maim enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Momentum Support Supports attack skills that aren't triggered. |
![]() | Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Withering Touch Support Supports attack skills. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Multiple Totems Support Supports skills which summon totems. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Impale Support Supports attack skills. |
![]() | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Barrage Support Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Elemental Damage with Attacks Support Supports attack skills. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. |
![]() | Awakened Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Vicious Projectiles Support Supports projectile attack skills. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Focused Ballista Support Supports skills that summon ballista totems. Cannot modify the skills of minions. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Prismatic Burst Support Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Flamewood Support Supports skills which summon totems. Cannot modify the skills of minions. |
![]() | Locus Mine Support Supports attack skills that use bows or wands and fire projectiles ahead. Instead of using that skill, you will throw mines that will use the skill for you when you detonate them, targeting your location. Mines cannot use channelling skills. |
![]() | Sadism Support Supports any skill that hits enemies. |
![]() | Volatility Support Supports attack skills. |
Shrapnel Ballista Unique /1 ⍟
Icon | Name |
---|---|
![]() | (30–50)% increased Critical Strike Chance Adds (8–12) to (16–24) Physical Damage (14–20)% increased Attack Speed (14–20)% increased Totem Life (14–20)% increased Totem Placement speed Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength Adds 1 to 3 Physical Damage to Attacks per 25 Strength |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Shrapnel Ballista
Shrapnel Ballista is a bow attack skill. It summons a ballista totem that fires multiple arrows in a cone. Its damage scales on the player's bow damage.
Skill functions and interactions
Ballista: Shrapnel Ballista is part of the ballista sub-class of totems. Ballista totems have inherent added totem limit. They have a much shorter summoning range, spawning much closer to the summoner.
Version history
Version | Changes |
---|---|
3.13.0 |
|
3.12.0 |
|
3.10.0 |
|
3.9.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.