Artillery Ballista
Level: (1–20)
Cost: (7–11) Mana
Attack Speed: 50% of base
Attack Damage: (50–65)% of base
Effectiveness of Added Damage: (50–65)%
Requires Level (28–70), (67–155) Dex
Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.
Totem lasts 8 seconds
+(2–3) to maximum number of Summoned Ballista Totems
Fires 6 Arrows
100% of Physical Damage Converted to Fire Damage
Summons a Ballista Totem which uses this Skill

Additional Effects From Quality:
Fires +(0–1) Arrow
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Totem lasts 8 seconds
Fires 6 Arrows
100% of Physical Damage Converted to Fire Damage
Summons a Ballista Totem which uses this Skill
LevelRequires LevelDexCostBase Damage+2 to maximum number of Summoned Ballista TotemsExperience
12867750%2199,345
23173750.8%2285,815
33479751.6%2401,344
43785852.4%2554,379
54092853.2%2477,437
64296853.9%2583,786
744100854.7%2710,359
846104855.5%21,355,511
948109956.3%21,138,877
1050113957.1%21,368,233
1152117957.9%31,638,338
1254121958.7%31,956,648
13561251059.5%33,655,184
14581301060.3%33,017,327
15601341061.1%37,759,995
16621381061.8%315,138,193
17641421062.6%326,083,825
18661461163.4%362,620,247
19681511164.2%3211,708,088
20701551165%3
21721165.8%3
22741166.6%4
23761267.4%4
24781268.2%4
25801268.9%4
26821269.7%4
27841270.5%4
28861371.3%4
29881372.1%4
30901372.9%4
31911373.3%4
32921473.7%4
33931474.1%4
34941474.5%4
35951474.9%4
36961475.3%4
37971575.7%4
38981576.1%4
39991576.4%4
401001576.8%4
Attribute /10

Artillery Ballista

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymProjectile
DropLevel 28
BaseType Artillery Ballista
Class Skill Gems
WeaponBows
TargetTypesGround, Enemy,
TypeAttack, RangedAttack, Trappable, Mineable, SummonsTotem, Area, Fire, ProjectileNumber, ProjectileSpeed, AttackInPlaceIsDefault, TotemsAreBallistae
ItemTypeMetadata/Items/Gems/SkillGemArtilleryBallista
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)All Damage from Blast Rain and Artillery Ballista Hits can Poison
25% chance for Poisons inflicted with Blast Rain or Artillery Ballista to deal 100% more Damage
Microtransactions /16 ⍟
Tiki Totem Skin
Your Spell or Ballista totem becomes a coloured totem that has carved tiki designs.
Olmec Totem Skin
Your Spell or Ballista totem becomes a carved stone totem with two faces.
Eagle Guardian Totem Skin
Your Spell or Ballista totem becomes an eagle guardian.
Ziggurat Totem Skin
Your Spell or Ballista totem becomes an ancient ziggurat.
Dragon Totem Skin
Your Spell or Ballista totem becomes a golden dragon.
Arcane Tome Totem Skin
Your Spell or Ballista totem becomes an Arcane Tome.
Pylon of Pain Totem Skin
Your Spell or Ballista totem becomes a Pylon of Pain.
Demonic Arctic Ballista Totem Skin
Replaces the default skin on your ballista totems with a Demonic Arctic version.
Twisted Skull Totem Skin
Your Spell or Ballista totem becomes a twisted skull totem.
Darkshard Totem Skin
Your Spell or Ballista totem becomes a darkshard totem.
Ghastly Mariner's Totem Skin
Your Spell or Ballista totem becomes a Ghastly Mariner's totem.
Divergence Artillery Ballista Skin
Your Artillery Ballis becomes a Divergence Effect.
Void Emperor Artillery Ballista
Your Artillery Ballista becomes a Void Emperor Effect.
[DNT] Dark Tempest Artillery Ballista
Your Artillery Ballista becomes a Dark Tempest Effect.
Challenger's Ancestral Totem Skin
Your Spell or Ballista totem becomes a Challenger's Ancestral totem.
Defender's Ancestral Totem Skin
Your Spell or Ballista totem becomes a Defender's Ancestral totem.
Labyrinth Enchantment helmet /5 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Artillery Ballista Fire Penetration 1Artillery Ballista Damage Penetrates 6% Fire Resistance100
The Eternal LabyrinthEnchantment Artillery Ballista Fire Penetration 2Artillery Ballista Damage Penetrates 10% Fire Resistance100
The Merciless LabyrinthEnchantment Artillery Ballista Additional Arrows 1Artillery Ballista fires an additional Arrow100
The Eternal LabyrinthEnchantment Artillery Ballista Additional Arrows 2Artillery Ballista fires 2 additional Arrows100
The Eternal LabyrinthEnchantment Artillery Ballista Cross Pattern 1Artillery Ballista Projectiles fall in two perpendicular lines instead100
Supported By /95 ⍟
IconName
Added Fire Damage Support
Faster Attacks Support
Greater Multiple Projectiles Support
Lesser Multiple Projectiles Support
Faster Projectiles Support
Added Cold Damage Support
Additional Accuracy Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Mana Leech Support
Added Chaos Damage Support
Stun Support
Trap Support
Item Rarity Support
Concentrated Effect Support
Cold to Fire Support
Combustion Support
Elemental Damage with Attacks Support
Life Gain on Hit Support
Elemental Proliferation Support
Culling Strike Support
Point Blank Support
Iron Grip Support
Damage on Full Life Support
Blastchain Mine Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Power Charge On Critical Support
Burning Damage Support
Slower Projectiles Support
Vicious Projectiles Support
Block Chance Reduction Support
Physical to Lightning Support
Hypothermia Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Bleed Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Maim Support
Immolate Support
Unbound Ailments Support
Brutality Support
Momentum Support
Summon Phantasm Support
Withering Touch Support
Bonechill Support
Multiple Totems Support
Energy Leech Support
Impale Support
Nightblade Support
High-Impact Mine Support
Barrage Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Elemental Damage with Attacks Support
Awakened Fire Penetration Support
Awakened Added Cold Damage Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Greater Multiple Projectiles Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Vicious Projectiles Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Unbound Ailments Support
Cruelty Support
Focused Ballista Support
Overcharge Support
Prismatic Burst Support
Devour Support
Flamewood Support
Sadism Support
Volatility Support
Totem
Construct
SpectreN
Tagsconstruct, immobile, is_unarmed, non_attacking, not_dex, not_int, small_height, stone_armour
Life
100%
Armour
+100%
Ailment Threshold
100%
Resistance
40 40 40 20
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Totem
Metadata
MortarTotem
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Totems/CrossbowTotem"

StateMachine
{
	define_shared_state = "hide_base"	
}


Life
{
	on_death = "SetStateTo( hide_base, 1 );"
}

Stats
{
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/CrossbowTotem"

BaseEvents
{
	on_construction_complete =
	"
		IfState( hide_base, 0, { PlayAnimationAttachedByIndex( Metadata/Monsters/Totems/MortarTotem/mortarbowbase.ao, 4 ); } );
		IfState( hide_base, 1, { DisableRendering(); } );
	"
}

Life
{
	on_death = "PlayAnimationAttachedByIndex( Metadata/Monsters/Totems/MortarTotem/mortarbowbase.ao, 3 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/MortarTotem"] = {
    name = "Totem",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}

Community Wiki

Edit

Artillery Ballista


Artillery Ballista summons a ballista totem that rains down arrows in a line, dealing area damage on landing. Its damage scales on the player's bow damage.

Skill functions and interactions

Ballista: Siege Ballista is part of the Ballista sub-class of totems. Ballista totems have inherent added totem limit. They have a much shorter summoning range, spawning much closer to the summoner.

Version history

VersionChanges
3.19.0
  • Artillery Ballista now has 50% Effectiveness of Added Damage at gem level 1 (previously 44%), up to 65% at gem level 20 (previously 57%).
  • It now has a base explosion radius of 20 (previously 18).
  • Arrows now take 250 ms to fall (previously 330 ms) and the delay between arrows is now 100 ms (previously 150 ms).
  • 3.15.0
  • Now deals 44% of base Attack Damage at gem level 1 (previously 40%), up to 57.3% of base Attack Damage at gem level 20 (previously 51%).
  • Now has 44% Effectiveness of Added Damage at gem level 1 (previously 40%), up to 57% at gem level 20 (previously 51%).
  • 3.13.0
  • Now allows you to place an additional totem at gem level 11, and again at gem level 22.
  • 3.12.0
  • Now has alternative quality.
  • 3.10.0
  • Now deals base damage and has an added damage effectiveness of 40% at gem level 1 (from 33%), up to 51% at gem level 20 (from 42%).
  • 3.9.0
  • Artillery Ballista has been added to the game.

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