Shockwave Totem
Totem, Spell, AoE, Physical, Nova
Level: 1–20
Mana Cost: 21–39
Cast Time: 0.6 sec
Critical Strike Chance: 5%
Radius: 20
Requires Level 28
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Deals (33–362) to (65–672) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill


Additional Effects From Quality:
(0–20)% increased totem life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Shockwave Totem

DropLevel 28
BaseType Shockwave Totem
Class Active Skill Gems
CostOrb of Chance x 1
TargetTypesAny, ,
TypeSpell, Hit, Area, SkillCanTrap, SkillCanMine, Totem, SpellCanRepeat, AreaSpell, PhysicalSkill, NovaSpell
IsActiveSkill1
DefaultTxtskill_stat_descriptions
GrantedEffectsID1592
Quality Gem /4

Quality Gem /4

TypeStatsWeight
Superior (0–20)% increased totem life50
Anomalous (0–20)% increased Totem Placement speed
(0–10)% increased Cast Speed
100
Divergent (0–40)% of Physical Damage Converted to Cold Damage20
Phantasmal (0–20)% chance to Knock Enemies Back on hit100
Quest /4

Quest /4

ActQuest CompleteNPCCharacter
3Sever the Right HandQuest RewardTemplar
3A Fixture of FateSiosa (Level 1)All Classes
3Sever the Right HandClarissaMarauder Witch Templar
6Fallen from GraceLilly Roth (Level 1)All Classes
Implicit
Totem lasts 8 seconds
base_totem_range [100]
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
is_area_damage [1]
base_skill_is_totemified [1]
Level Effect /40

Level Effect /40

LevelRequires LevelStrengthMana CostDeals 33 to 65 Physical DamageExperience
128672133, 65199,345
231732240, 74285,815
334792448, 89401,344
437852558, 107554,379
540922669, 128477,437
642962778, 144583,786
7441002887, 162710,359
8461042998, 1821,355,511
94810930110, 2041,138,877
105011331123, 2291,368,233
115211732138, 2561,638,338
125412132154, 2861,956,648
135612533172, 3193,655,184
145813034191, 3563,017,327
156013435213, 3967,759,995
166213836237, 44115,138,193
176414237264, 49126,083,825
186614638294, 54562,620,247
196815139326, 606211,708,088
207015539362, 672
217240402, 746
227441445, 827
237642493, 916
247843546, 1015
258044605, 1123
268245669, 1243
278446740, 1374
288646818, 1519
298847904, 1678
309048998, 1853
3191491049, 1947
3292491102, 2046
3393491157, 2149
3494501216, 2258
3595501277, 2371
3696511341, 2491
3797511408, 2615
3898521479, 2746
3999521553, 2883
40100521630, 3027
Labyrinth Enchantment helmet /6

Labyrinth Enchantment helmet /6

LevelModDrop Rate
The Merciless Labyrinth25% increased Shockwave Totem Damagehelmet(16.67%)
The Eternal Labyrinth40% increased Shockwave Totem Damagehelmet(16.67%)
The Merciless Labyrinth10% increased Shockwave Totem Cast Speedhelmet(16.67%)
The Eternal Labyrinth15% increased Shockwave Totem Cast Speedhelmet(16.67%)
The Merciless Labyrinth16% increased Shockwave Totem Area of Effecthelmet(16.67%)
The Eternal Labyrinth24% increased Shockwave Totem Area of Effecthelmet(16.67%)
Microtransactions /7

Microtransactions /7

IconName
Tiki Totem Skin
Stack Size: 1 / 20
Your Spell or Ballista totem becomes a coloured totem that has carved tiki designs.
Olmec Totem Skin
Stack Size: 1 / 20
Your Spell or Ballista totem becomes a carved stone totem with two faces.
Eagle Guardian Totem Skin
Stack Size: 1 / 20
Your Spell or Ballista totem becomes an eagle guardian.
Ziggurat Totem Skin
Stack Size: 1 / 20
Your Spell or Ballista totem becomes an ancient ziggurat.
Dragon Totem Skin
Stack Size: 1 / 20
Your Spell or Ballista totem becomes a golden dragon.
Arcane Tome Totem Skin
Stack Size: 1 / 20
Your Spell or Ballista totem becomes an Arcane Tome.
Pylon of Pain Totem Skin
Your Spell or Ballista totem becomes a Pylon of Pain.
Supported By /67

Supported By /67

  • Active Type: Spell, Hit, Area, SkillCanTrap, SkillCanMine, Totem, SpellCanRepeat, AreaSpell, PhysicalSkill, NovaSpell
  • Support GemActiveType
    Added Fire Damage SupportHit, Attack
    Added Cold Damage SupportAttack, Hit
    Increased Area of Effect SupportArea, CreateMinion, Type53
    Added Lightning Damage SupportAttack, Hit
    Increased Critical Strikes SupportHit, Attack
    Increased Critical Damage SupportHit, Attack
    Knockback SupportHit, Attack
    Life Leech SupportHit, Attack
    Added Chaos Damage SupportHit, Attack
    Stun SupportHit, Attack
    Trap SupportSkillCanTrap
    Item Rarity SupportHit, Attack, DamageOverTime
    Faster Casting SupportSpell
    Concentrated Effect SupportArea, CreateMinion, Type53
    Cold to Fire SupportHit, Attack
    Combustion SupportHit, Attack
    Elemental Proliferation SupportHit, Attack, CauseElementalStatus
    Culling Strike SupportHit, Attack
    Iron Will SupportHit, Type59, Type66
    Blastchain Mine SupportSkillCanMine
    Chance to Flee SupportAttack, Hit
    Blind SupportHit, Attack
    Fire Penetration SupportHit, Attack
    Cold Penetration SupportHit, Attack
    Lightning Penetration SupportHit, Attack
    Elemental Penetration SupportHit, Attack
    Power Charge On Critical SupportHit, Attack
    Burning Damage SupportHit, Attack, CausesBurning
    Block Chance Reduction SupportHit, Attack
    Physical to Lightning SupportHit, Attack
    Hypothermia SupportHit, Attack, DamageOverTime
    Poison SupportHit, Attack
    Void Manipulation SupportHit, Attack, DamageOverTime
    Controlled Destruction SupportHit, Attack, Type59
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Ignite Proliferation SupportHit, Attack
    Lesser Poison SupportHit, Attack
    Deadly Ailments SupportHit, Attack
    Decay SupportHit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Vile Toxins SupportHit, Attack
    Immolate SupportHit, Attack
    Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Brutality SupportHit, Attack
    Onslaught SupportHit, Attack
    Summon Phantasm SupportAttack, Hit, CreatesMinion
    Bonechill SupportAttack, Hit, NonHitChill, ChillingArea
    Multiple Totems SupportTotem
    Energy Leech SupportHit, Attack
    High-Impact Mine SupportSkillCanMine
    Awakened Added Fire Damage SupportHit, Attack
    Awakened Brutality SupportHit, Attack
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Fire Penetration SupportHit, Attack
    Awakened Added Cold Damage SupportAttack, Hit
    Awakened Cold Penetration SupportHit, Attack
    Awakened Deadly Ailments SupportHit, Attack
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Added Chaos Damage SupportHit, Attack
    Awakened Added Lightning Damage SupportAttack, Hit
    Awakened Controlled Destruction SupportHit, Attack, Type59
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Increased Area of Effect SupportArea, CreateMinion, Type53
    Awakened Lightning Penetration SupportHit, Attack
    Awakened Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Shockwave Totem Monster /9

    Shockwave Totem Monster /9

    NameModifiersSpectre
    Shockwave TotemCasts Shockwaves
    Y
    DaemonY
    Daemonnumber_of_additional_totems_allowed [2]
    Y
    Haviri, Vaal Metalsmithmonster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    number_of_additional_totems_allowed [7]
    monster_additional_quantity_of_dropped_items_in_merciless_+% [1000]
    monster_additional_rarity_of_dropped_items_in_merciless_+% [1500]
    monster_additional_quantity_of_dropped_items_in_cruel_+% [500]
    monster_additional_rarity_of_dropped_items_in_cruel_+% [750]
    monster_no_map_drops [1]
    kill_traps_mines_and_totems_on_death [1]
    Y
    Haviri, Vaal Metalsmithmonster_dropped_item_quantity_+% [300]
    monster_dropped_item_rarity_+% [800]
    number_of_additional_totems_allowed [7]
    monster_additional_quantity_of_dropped_items_in_merciless_+% [1000]
    monster_additional_rarity_of_dropped_items_in_merciless_+% [1500]
    monster_additional_quantity_of_dropped_items_in_cruel_+% [500]
    monster_additional_rarity_of_dropped_items_in_cruel_+% [750]
    monster_no_map_drops [1]
    monster_is_invasion_boss [1]
    kill_traps_mines_and_totems_on_death [1]
    Y
    Brinerot Soothsayermonster_dropped_item_rarity_+% [500]
    unique_boss_curse_effect_on_self_+%_final [0]
    monster_no_map_drops [1]
    number_of_additional_totems_allowed [1]
    monster_dropped_item_quantity_+% [500]
    monster_dropped_item_rarity_+% [400]
    kill_traps_mines_and_totems_on_death [1]
    cannot_have_affliction_mods [1]
    Y
    Redblade Flamelordmonster_dropped_item_rarity_+% [500]
    unique_boss_curse_effect_on_self_+%_final [0]
    number_of_additional_totems_allowed [1]
    monster_no_map_drops [1]
    monster_dropped_item_quantity_+% [500]
    monster_dropped_item_rarity_+% [400]
    kill_traps_mines_and_totems_on_death [1]
    cannot_have_affliction_mods [1]
    Y
    Tempest DaemonY
    Talisman DaemonY
    SpectreN
    Area
    Tagsmud_blood, construct
    Damage100%
    Life240%
    Ailment Threshold240%
    Critical Strike Chance5%
    TypeTotem
    Attack Distance6 ~ 6
    Attack Time1 Second
    Damage Spread0%
    Armour+100%
    Accuracy+100%
    IsSummonedY
    Resists FireResists ColdResists LightningResists Chaos
    40404020
    40404020
    40404020
    Path of Building
    Spectre
    -- Data\3_0\Spectres.lua
    minions["Metadata/Monsters/Totems/EarthquakeTotem"] = {
        name = "Totem",
        life = 2.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Shockwave Totem

    Shockwave Totem

    SpectreN
    Area
    ModCasts Shockwaves
    Tagsmud_blood, construct
    Damage100%
    Life200%
    Ailment Threshold200%
    Critical Strike Chance5%
    TypeMonsterTotem
    Attack Distance6 ~ 6
    Attack Time1.5 Second
    Damage Spread0%
    Armour+100%
    Accuracy+100%

    MonsterShockwaveTotem
    Shockwave Totem
    Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
    Deals 129.2 to 240 Physical Damage
    Knocks Enemies Back on Hit
    is_area_damage [1]

    base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
    Cast Time: 0.6 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    84Shockwave Totem287531430.31.51523832322854800000

    MonsterShockwaveTotem
    Shockwave Totem
    Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
    Deals 119.2 to 221.4 Physical Damage
    Knocks Enemies Back on Hit
    is_area_damage [1]

    base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
    Cast Time: 0.6 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    82Shockwave Totem257521275.71.51266828396794500000

    MonsterShockwaveTotem
    Shockwave Totem
    Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
    Deals 101.3 to 188.2 Physical Damage
    Knocks Enemies Back on Hit
    is_area_damage [1]

    base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
    Cast Time: 0.6 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    78Shockwave Totem199271013.11.5853621880685200000

    MonsterShockwaveTotem
    Shockwave Totem
    Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
    Deals 82.42 to 153.1 Physical Damage
    Knocks Enemies Back on Hit
    is_area_damage [1]

    base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
    Cast Time: 0.6 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    73Shockwave Totem148047561.5543115744567600000

    MonsterShockwaveTotem
    Shockwave Totem
    Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
    Deals 66.8 to 124.1 Physical Damage
    Knocks Enemies Back on Hit
    is_area_damage [1]

    base_skill_is_totemified Spell Hit Area SkillCanTrap SkillCanMine Totem SpellCanRepeat AreaSpell PhysicalSkill NovaSpell
    Cast Time: 0.6 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    68Shockwave Totem107685611.5344411284468100000
    

    Object Type

    Object Type Codes

     
    Resists FireResists ColdResists LightningResists Chaos
    0000
    0000
    0000
    Path of Building
    Spectre
    -- Data\3_0\Spectres.lua
    minions["Metadata/Monsters/Totems/MapAffixTotemMonsterShockwave"] = {
        name = "Shockwave Totem",
        life = 2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterShockwaveTotem",
        },
        modList = {
        },
    }
    -- Data\3_0\Skills\spectre.lua
    skills["MonsterShockwaveTotem"] = {
        name = "Shockwave Totem",
        hidden = true,
        color = 4,
        baseEffectiveness = 0.47,
        incrementalEffectiveness = 0.03,
        description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.Totem] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.PhysicalSkill] = true,
            [SkillType.NovaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "global_knockback",
            "is_area_damage",
            "base_skill_is_totemified",
        },
        levels = {
            [1] = {0.7, 1.3, 1, 1, levelRequirement = 2, statInterpolation = {3, 3, 1, 1},  },
            [2] = {0.7, 1.3, 1, 1, levelRequirement = 66, statInterpolation = {3, 3, 1, 1},  },
        },
    }