Ancestral Warchief
Level: 1–20
Attack Speed: 90% of base
Attack Damage: 110–166% of base
Effectiveness of Added Damage: 110–166%
Requires Level 28
Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.
Totem lasts 12 seconds
Summons a Totem which uses this Skill
(8–18)% more Melee Damage while Totem is Active
50% increased Totem Placement speed
+10 to Melee Strike Range

Additional Effects From Quality:
(0–20)% increased Totem Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4
TypeStatsWeight
Superior (0–20)% increased Totem Damage50
Anomalous (0–40)% increased Totem Placement speed100
Divergent (0–40)% increased Activation range20
Phantasmal (0–40)% increased Damage with Ailments100
Quest /2
Level Effect /40
Implicit
Cost: 10
Totem lasts 12 seconds
50% increased Totem Placement speed
+10 to Melee Strike Range
Summons a Totem which uses this Skill
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
LevelRequires LevelStrengthBase Damage8% more Melee Damage while Totem is ActiveExperience
12867110%8199,345
23173112.9%9285,815
33479115.9%9401,344
43785118.8%10554,379
54092121.8%10477,437
64296124.7%11583,786
744100127.7%11710,359
846104130.6%121,355,511
948109133.6%121,138,877
1050113136.5%131,368,233
1152117139.5%131,638,338
1254121142.4%141,956,648
1356125145.4%143,655,184
1458130148.3%153,017,327
1560134151.3%157,759,995
1662138154.2%1615,138,193
1764142157.2%1626,083,825
1866146160.1%1762,620,247
1968151163.1%17211,708,088
2070155166%18
2172168.9%18
2274171.9%19
2376174.8%19
2478177.8%20
2580180.7%20
2682183.7%21
2784186.6%21
2886189.6%22
2988192.5%22
3090195.5%23
3191196.9%23
3292198.4%23
3393199.9%23
3494201.4%24
3595202.8%24
3696204.3%24
3797205.8%24
3898207.3%25
3999208.7%25
40100210.2%25

Ancestral Warchief

CostiLvl 1: Normal: 1xCurrencyUpgradeRandomlyOrb of Chance
AcronymMelee, Totem
DropLevel 28
BaseType Ancestral Warchief
Class Active Skill Gems
VaalVaal Ancestral Warchief
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Rune Daggers, Warstaves
TargetTypesGround, Enemy,
TypeAttack, SummonsTotem, Melee, Area, Slam, Multistrikeable
BuffIconSlamAncestorTotem
MetadataMetadata/Items/Gems/SkillGemAncestralWarchief
Referencepoe.ninja
Ancestral Warchief
You deal more Melee Damage.
melee_damage_+%
slam_ancestor_totem_granted_melee_damage_+%_final

slam_ancestor_totem_melee_damage

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Codeslam ancestor totem granted melee damage +% final
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Melee Damage +%
Codemelee damage +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Microtransactions /2 ⍟
IconName
IronMaidenAncestralWarchiefIron Maiden Ancestral Warchief
Replaces the default skin on your Ancestral Warchief and Earthbreaker Totems with an Iron Maiden version.
VoidAncestralWarchiefVoid Ancestral Warchief
Replaces the default skin on your Ancestral Warchief and Earthbreaker Totems with a Void version.
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Ancestral Warchief Damage 125% increased Ancestral Warchief Totem Damage100
The Eternal LabyrinthEnchantment Ancestral Warchief Damage 240% increased Ancestral Warchief Totem Damage100
The Merciless LabyrinthEnchantment Ancestor Warchief Area Of Effect 116% increased Ancestral Warchief Totem Area of Effect100
The Eternal LabyrinthEnchantment Ancestor Warchief Area Of Effect 224% increased Ancestral Warchief Totem Area of Effect100
The Merciless LabyrinthEnchantment Ancestor Warchief Melee Damage 1Ancestral Warchief Totem grants 20% increased Melee Damage while Active100
The Eternal LabyrinthEnchantment Ancestor Warchief Melee Damage 2Ancestral Warchief Totem grants 30% increased Melee Damage while Active100
Supported By /87 ⍟
IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
FasterAttacksFaster Attacks Support
Supports attack skills.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAccuracyAdditional Accuracy Support
Supports attack skills.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
ManaLeechMana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
IncreasedPhysicalDamageMelee Physical Damage Support
Supports melee attack skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
WeaponElementalDamageElemental Damage with Attacks Support
Supports attack skills.
BloodlustBloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
LifeonHitLife Gain on Hit Support
Supports attack skills.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
MeleeDamageonFullLifeDamage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
multipleattacksMultistrike Support
Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
EnduranceChargeStunEndurance Charge on Melee Stun Support
Supports melee attack skills.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
FortifyGemFortify Support
Supports melee attack skills that are not triggered.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
ChanceToBleedChance to Bleed Support
Supports attack skills. Cannot support skills that create minions.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
MaimMaim Support
Supports attack skills, or other skills that can maim enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
RuthlessRuthless Support
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
WitherGemSupportWithering Touch Support
Supports attack skills.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
MultipleTotemsMultiple Totems Support
Supports skills which summon totems.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
CloseCombatClose Combat Support
Supports melee attack skills. Cannot support skills which create minions.
impaleImpale Support
Supports attack skills.
PulverizePulverise Support
Supports melee attack skills.
RageSupportRage Support
Supports melee attack skills. Minions cannot gain rage.
NightbladeNightblade Support
Supports attack skills. Cannot support skills which create minions.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
WeaponElementalDamagePlusAwakened Elemental Damage with Attacks Support
Supports attack skills.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
IncreasedPhyscialDamagePlusAwakened Melee Physical Damage Support
Supports melee attack skills.
MultipleAttacksPlusAwakened Multistrike Support
Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.
Totem
SpectreN
Tagsconstruct, immobile, is_unarmed, mud_blood, non_attacking, not_dex, not_int, small_height, stone_armour
120%Life
+100%Armour
120%Ailment Threshold
40 40 40 20Resistance
100%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 6Attack Distance
1 SecondAttack Time
±0%Damage Spread
100%Experience
100%Model Size
AncestorTotemType
SlamTotemMetadata
YIsSummoned


Object Type

version 2
extends "Metadata/Monsters/Totems/ancestor_totem/AncestorTotemBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/ancestor_totem/AncestorTotemBase"

BaseEvents
{
	on_construction_complete = "AddEffectPack(Metadata/Particles/totems/karui/slam_totem.epk);"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/SlamTotem"] = {
    name = "Totem",
    life = 1.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}

Community Wiki

Edit

Ancestral Warchief

Ancestral Warchief is a skill that creates a totem which will attack enemies with melee AoE slams while the character stands close to it. Being near it also increases the character's damage. Ancestral Warchief has an attack speed multiplier of 90%.

Skill functions and interactions

  • Multistrike: Ancestral Warchief can be supported by Multistrike Support. However Vaal Ancestral Warchief does not work with this support.
  • Fortify: Linking Fortify Support to Ancestral Warchief will cause the totem, and not the player, to gain Fortify on melee hit. This appears to be the way for a totem to have Fortify and with the Ascendant Champion Node. Totem can gain Fortify with a 14-20% chance when it stuns an enemy while wearing Perseverance.
  • Multiple Totems: Melee damage buff does not stack when multiple totems are summoned. Totem Attack Range: The range at which the totem strikes is affected by the weapon range of the equipped weapon and modifiers to weapon range.[1]
  • Area of Effect: Modifiers to area radius affect both the range at which the totem strikes, as well as the radius of the attack.
  • Activation: The totem is active as long as the player remains within a 80 unit radius of it. Initial activation also requires line of sight with the player, but this can be broken once the totem has become active.[2]#

Version history

VersionChanges
3.15.0
  • Now deals 166% of Base Damage, and has 166% Effectiveness of Added Damage at gem level 20 (previously 133%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 110% at gem level 1 (from 100%), up to 133% at gem level 20 (from 123%).
  • Now has an attack speed multiplier of 90% (rather than 10% less attack speed).
  • 2.5.0
  • Ancestral Warchief now does 10% less damage at all levels.
  • Fixed behaviour with the center of the slam being significantly further away than the totem's melee range.
  • The skill now has +10 melee range at all levels, and the slam will always be centered at melee range away from the totem.
  • 2.3.0
  • Introduced to the game

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.