One Hand Maces Unique /12 ⍟
Icon | Name |
---|---|
![]() | Gorebreaker Spiked Club 10% reduced Enemy Stun Threshold (300–360)% increased Physical Damage 20% reduced Attack Speed (10–20)% reduced Enemy Stun Threshold (30–50)% increased Stun Duration on Enemies Extra gore (The Stun Threshold determines how much Damage can Stun something) |
![]() | Brightbeak War Hammer 10% reduced Enemy Stun Threshold (50–75)% increased Physical Damage 45% increased Attack Speed 25% increased Critical Strike Chance +(20–30)% to Fire Resistance +(20–30)% to Lightning Resistance |
![]() | Lavianga's Wisdom War Hammer 10% reduced Enemy Stun Threshold (160–200)% increased Physical Damage +70 to maximum Life +70 to maximum Mana 5% reduced Movement Speed (15–25)% increased Area of Effect (10–20)% increased Area Damage |
![]() | Flesh-Eater Dream Mace 10% reduced Enemy Stun Threshold Adds 10 to 15 Physical Damage (60–80)% increased Physical Damage 10% increased Attack Speed 1% of Physical Attack Damage Leeched as Life 3% of Attack Damage Leeched as Life against Bleeding Enemies 30% chance to cause Bleeding on Hit (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Clayshaper Rock Breaker 15% reduced Enemy Stun Threshold Grants Level 12 Summon Stone Golem Skill Adds (24–30) to (34–40) Physical Damage (8–10)% increased Attack Speed +1 to maximum number of Summoned Golems Golems have (96–120) to (132–160) Added Attack Physical Damage |
![]() | Frostbreath Ornate Mace 15% reduced Enemy Stun Threshold Adds (26–32) to (36–42) Physical Damage Adds (26–32) to (36–42) Cold Damage (8–14)% increased Attack Speed +(40–50)% to Fire Resistance (35–50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies |
![]() | Replica Frostbreath Ornate Mace 15% reduced Enemy Stun Threshold Adds (53–67) to (71–89) Chaos Damage (8–14)% increased Attack Speed +(23–31)% to Chaos Resistance Your Chaos Damage can Chill Attacks with this Weapon deal Double Damage to Chilled Enemies (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Mjölner Gavel 15% reduced Enemy Stun Threshold Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown Socketed Lightning Spells have no Cost if Triggered +300 Intelligence Requirement +200 Strength Requirement (80–120)% increased Physical Damage (80–100)% increased Lightning Damage Skills Chain +1 times |
![]() | Cameria's Maul Gavel 15% reduced Enemy Stun Threshold (140–180)% increased Physical Damage Adds (10–20) to (30–50) Cold Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
![]() | Cameria's Avarice Gavel 15% reduced Enemy Stun Threshold Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy Adds (11–14) to (17–21) Physical Damage (140–180)% increased Physical Damage (15–40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30–40)% increased Cold Damage with Attack Skills |
![]() | Callinellus Malleus Auric Mace 15% reduced Enemy Stun Threshold Adds (5–10) to (15–23) Physical Damage (150–200)% increased Physical Damage (15–25)% reduced Enemy Stun Threshold with this Weapon Cannot Knock Enemies Back All Attack Damage Chills when you Stun (The Stun Threshold determines how much Damage can Stun something) (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Nebuloch Nightmare Mace 10% reduced Enemy Stun Threshold Adds (45–60) to (100–120) Physical Damage Gain (30–40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently charge elder art variation [1] (Recently refers to the past 4 seconds) |
Vaal Orb Corrupted Implicit /10
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000attackMelee Hits have #% chance to Fortify
111000#% chance to gain Onslaught for # seconds on Kill
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
111000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
925085Total
One Hand Maces Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
One Hand Maces |
One Hand Maces Synthesis Implicit
37480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
136650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
86600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
3360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
32700bleed damage physical attack ailment#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
21550damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
48550damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
23750damage physical attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
One Hand Melee Crafting Bench /258 ⍟
Mod | Require | Unlock |
---|---|---|
Two Sockets | 1x ![]() | The Grand Arena |
Three Sockets | 3x ![]() | The Grand Arena |
Four Sockets | 10x ![]() | The Grand Arena |
Five Sockets | 70x ![]() | Chateau Map |
Six Sockets | 350x ![]() | Dungeon Map |
Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Five Linked Sockets | 150x ![]() | Sulphur Vents Map |
Six Linked Sockets | 1500x ![]() | Silo Map |
At Least One Red Socket | 4x ![]() | The Mines Level 1 |
At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | The Mines Level 1 |
At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Tropical Island Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Tropical Island Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Tropical Island Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Malformation Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Racecourse Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Racecourse Map |
+(35–44) to maximum Mana | 3x ![]() | Default |
+(45–54) to maximum Mana | 6x ![]() | The Beacon |
+(55–64) to maximum Mana | 2x ![]() | The Feeding Trough |
+(65–74) to maximum Mana | 4x ![]() | Lookout Map |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | Dark Forest Map |
(40–59)% increased Physical Damage | 4x ![]() | The Sewers |
(60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
(80–99)% increased Physical Damage | 4x ![]() | The Quarry |
(100–129)% increased Physical Damage | 1x ![]() | Geode Map |
(25–34)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
(35–44)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
(45–54)% increased Spell Damage | 4x ![]() | The Boiling Lake |
(55–66)% increased Spell Damage | 1x ![]() | Museum Map |
(11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x ![]() | Thicket Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Mesa Map |
(8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
(11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x ![]() | Palace Map |
(10–13)% increased Cast Speed | 6x ![]() | The Dried Lake |
(14–17)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
(18–21)% increased Cast Speed | 1x ![]() | Palace Map |
(25–34)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(35–44)% increased Fire Damage | 8x ![]() | The Dread Thicket |
(45–54)% increased Fire Damage | 4x ![]() | Port Map |
(9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
(25–34)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(35–44)% increased Cold Damage | 8x ![]() | The Causeway |
(45–54)% increased Cold Damage | 4x ![]() | Waterways Map |
(9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | The Causeway |
(25–34)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(35–44)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
(45–54)% increased Lightning Damage | 4x ![]() | Factory Map |
(9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
(25–34)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
(35–44)% increased Chaos Damage | 4x ![]() | The Ossuary |
(45–54)% increased Chaos Damage | 3x ![]() | Crimson Temple Map |
(9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | Courtyard Map |
Adds (11–12) to (19–23) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Adds (22–27) to (42–49) Fire Damage | 2x ![]() | The Dread Thicket |
Adds (35–41) to (63–73) Fire Damage | 4x ![]() | Port Map |
Adds (11–12) to (19–23) Cold Damage | 4x ![]() | The Crystal Veins |
Adds (22–27) to (42–49) Cold Damage | 2x ![]() | The Causeway |
Adds (35–41) to (63–73) Cold Damage | 4x ![]() | Waterways Map |
Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | Factory Map |
Adds (6–8) to (13–15) Physical Damage | 4x ![]() | The Sewers |
Adds (7–11) to (16–19) Physical Damage | 2x ![]() | The Ossuary |
Adds (13–17) to (26–30) Physical Damage | 4x ![]() | The Quarry |
Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | Port Map |
Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | The Causeway |
Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | Waterways Map |
Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | Factory Map |
(17–19)% increased Critical Strike Chance | 6x ![]() | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x ![]() | Castle Ruins Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | Maze Map |
+(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Castle Ruins Map |
+(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Maze Map |
(30–49)% increased Critical Strike Chance for Spells | 6x ![]() | Cemetery Map |
(50–69)% increased Critical Strike Chance for Spells | 3x ![]() | Castle Ruins Map |
Minions deal (25–34)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Minions deal (35–44)% increased Damage | 2x ![]() | Promenade Map |
Minions deal (45–54)% increased Damage | 4x ![]() | Colosseum Map |
(35–44)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
(45–54)% increased Trap Damage | 4x ![]() | Bazaar Map |
(35–44)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
(45–54)% increased Mine Damage | 4x ![]() | Bazaar Map |
(9–12)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(13–15)% increased Trap Throwing Speed | 2x ![]() | Bazaar Map |
(9–12)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(13–15)% increased Mine Throwing Speed | 2x ![]() | Bazaar Map |
Remove Enchantments | 3x ![]() | Default |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Betrayal Unveil |
(36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x ![]() | Betrayal Unveil |
(36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x ![]() | Betrayal Unveil |
(36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x ![]() | Betrayal Unveil |
(42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x ![]() | Betrayal Unveil |
(51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x ![]() | Betrayal Unveil |
(35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | Betrayal Unveil |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | Betrayal Unveil |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | Betrayal Unveil |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | Betrayal Unveil |
(38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
(41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Betrayal Unveil |
(46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x ![]() | Betrayal Unveil |
Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | Betrayal Unveil |
Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | Betrayal Unveil |
Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | Betrayal Unveil |
+(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Physical Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Physical Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Physical Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
3% chance to deal Double Damage | 2x ![]() | Betrayal Unveil |
(4–5)% chance to deal Double Damage | 8x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Endurance Charge | 3x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Frenzy Charge | 3x ![]() | Betrayal Unveil |
(3–4)% increased Damage per Power Charge | 3x ![]() | Betrayal Unveil |
+(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
+(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
+(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
(8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
(10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
(7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Betrayal Unveil |
(10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
(13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x ![]() | Betrayal Unveil, Catarina |
+2 to Level of Socketed Support Gems | 2x ![]() | Betrayal Unveil, Catarina |
+(6–7)% to Quality of Socketed Gems | 8x ![]() | Betrayal Unveil, Haku |
+(7–8)% to Quality of Socketed Gems | 1x ![]() | Betrayal Unveil, Haku |
Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Betrayal Unveil, Tora |
Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Betrayal Unveil, Tora |
Hits can't be Evaded | 3x ![]() | Betrayal Unveil, Vagan |
Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
(8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | Whakawairua Tuahu |
One Hand Maces Item /28 ⍟
Icon | Name |
---|---|
![]() | Driftwood Club Physical Damage: 6-8 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11 Requires 14 Str 10% reduced Enemy Stun Threshold |
![]() | Tribal Club Physical Damage: 8-13 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 5, 26 Str 10% reduced Enemy Stun Threshold |
![]() | Spiked Club Physical Damage: 13-16 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 10, 41 Str 10% reduced Enemy Stun Threshold |
![]() | Stone Hammer Physical Damage: 15-27 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 15, 56 Str 15% reduced Enemy Stun Threshold |
![]() | War Hammer Physical Damage: 13-31 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 20, 71 Str 10% reduced Enemy Stun Threshold |
![]() | Bladed Mace Physical Damage: 19-32 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 24, 83 Str 10% reduced Enemy Stun Threshold |
![]() | Ceremonial Mace Physical Damage: 32-40 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11 Requires Level 28, 95 Str 15% reduced Enemy Stun Threshold |
![]() | Dream Mace Physical Damage: 21-43 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 32, 107 Str 10% reduced Enemy Stun Threshold |
![]() | Wyrm Mace Physical Damage: 28-42 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11 Requires Level 34, 118 Str 4% increased Attack Speed |
![]() | Petrified Club Physical Damage: 31-51 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 11 Requires Level 35, 116 Str 10% reduced Enemy Stun Threshold |
![]() | Barbed Club Physical Damage: 33-42 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 38, 125 Str 10% reduced Enemy Stun Threshold |
![]() | Rock Breaker Physical Damage: 37-69 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11 Requires Level 41, 134 Str 15% reduced Enemy Stun Threshold |
![]() | Battle Hammer Physical Damage: 25-59 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 44, 143 Str 10% reduced Enemy Stun Threshold |
![]() | Flanged Mace Physical Damage: 38-63 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 47, 152 Str 10% reduced Enemy Stun Threshold |
![]() | Ornate Mace Physical Damage: 53-67 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11 Requires Level 50, 161 Str 15% reduced Enemy Stun Threshold |
![]() | Phantom Mace Physical Damage: 33-69 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 53, 170 Str 10% reduced Enemy Stun Threshold |
![]() | Dragon Mace Physical Damage: 44-66 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11 Requires Level 55, 184 Str 4% increased Attack Speed |
![]() | Ancestral Club Physical Damage: 48-80 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 11 Requires Level 56, 179 Str 10% reduced Enemy Stun Threshold |
![]() | Tenderizer Physical Damage: 49-62 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 58, 185 Str 10% reduced Enemy Stun Threshold |
![]() | Gavel Physical Damage: 54-101 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 11 Requires Level 60, 212 Str 15% reduced Enemy Stun Threshold |
![]() | Legion Hammer Physical Damage: 35-81 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 62, 212 Str 10% reduced Enemy Stun Threshold |
![]() | Pernach Physical Damage: 49-82 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 64, 212 Str 10% reduced Enemy Stun Threshold |
![]() | Auric Mace Physical Damage: 65-82 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11 Requires Level 66, 212 Str 15% reduced Enemy Stun Threshold |
![]() | Nightmare Mace Physical Damage: 38-80 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 68, 212 Str 10% reduced Enemy Stun Threshold |
![]() | Behemoth Mace Physical Damage: 49-74 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 11 Requires Level 70, 220 Str 6% increased Attack Speed |
![]() | Flare Mace Physical Damage: 20-41 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 30, 101 Str Trigger Level 10 Fiery Impact on Melee Hit with this Weapon local use skill on melee hit % [100] |
![]() | Crack Mace Physical Damage: 31-64 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 50, 161 Str Trigger Level 15 Fiery Impact on Melee Hit with this Weapon local use skill on melee hit % [100] |
![]() | Boom Mace Physical Damage: 39-81 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 70, 218 Str Trigger Level 20 Fiery Impact on Melee Hit with this Weapon local use skill on melee hit % [100] |
One Hand Mace Gem /48
Name | |
---|---|
![]() | Vaal Molten Strike (1) |
![]() | Vaal Smite (1) |
![]() | Glacial Hammer (1) |
![]() | Ground Slam (1) |
![]() | Heavy Strike (1) |
![]() | Molten Strike (1) |
![]() | Smite (1) |
![]() | Vaal Glacial Hammer (1) |
![]() | Vaal Ground Slam (1) |
![]() | Ancestral Protector (4) |
![]() | Reckoning (4) |
![]() | Vigilant Strike (4) |
![]() | Leap Slam (10) |
![]() | Vaal Volcanic Fissure (12) |
![]() | Volcanic Fissure (12) |
![]() | Chain Hook (12) |
![]() | Infernal Blow (12) |
![]() | Sunder (12) |
![]() | Earthshatter (12) |
![]() | Static Strike (12) |
![]() | Vengeance (24) |
![]() | Boneshatter (28) |
![]() | Dominating Blow (28) |
![]() | Consecrated Path (28) |
![]() | Ice Crash (28) |
![]() | Earthquake (28) |
![]() | Ancestral Warchief (28) |
![]() | Vaal Ancestral Warchief (28) |
![]() | Tectonic Slam (28) |
![]() | Vaal Earthquake (28) |
![]() | Frozen Legion (34) |
Name | |
---|---|
![]() | Double Strike (1) |
![]() | Dual Strike (1) |
![]() | Spectral Throw (1) |
![]() | Frost Blades (1) |
![]() | Vaal Spectral Throw (1) |
![]() | Vaal Double Strike (1) |
![]() | Riposte (4) |
![]() | Vaal Flicker Strike (10) |
![]() | Flicker Strike (10) |
![]() | Lightning Strike (12) |
![]() | Spectral Helix (12) |
![]() | Vaal Lightning Strike (12) |
![]() | Charged Dash (28) |
![]() | Cyclone (28) |
![]() | Wild Strike (28) |
![]() | Vaal Cyclone (28) |
Name | |
---|---|
![]() | Energy Blade (24) |
One Hand Maces Weapon /563 ⍟
Weight | Desc |
---|---|
250 (T1) | Adds 6 to 16 Physical Damage 6% reduced Attack Speed |
125 (T1) | Adds 8 to 19 Physical Damage 6% reduced Attack Speed |
1000 (T1) | Adds 2 to 6 Physical Damage |
1000 (T1) | Adds 2 to 8 Physical Damage |
1000 (T1) | Adds 3 to 10 Physical Damage |
500 (T1) | Adds 5 to 13 Physical Damage |
250 (T1) | Adds 6 to 15 Physical Damage |
100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Fire Damage |
50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Fire Damage |
25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Cold Damage |
50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Cold Damage |
25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
25 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
12 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 1 to 3 Physical Damage 20% of Physical Damage converted to a random Element |
50 (T1) | Adds 1 to 4 Physical Damage 20% of Physical Damage converted to a random Element |
50 (T1) | Adds 2 to 6 Physical Damage 20% of Physical Damage converted to a random Element |
25 (T1) | Adds 3 to 7 Physical Damage 20% of Physical Damage converted to a random Element |
12 (T1) | Adds 5 to 8 Physical Damage 20% of Physical Damage converted to a random Element |
250 (T1) | Adds 1 to 3 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 1 to 4 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on Hit |
125 (T1) | Adds 3 to 7 Physical Damage 15% chance to cause Bleeding on Hit |
63 (T1) | Adds 5 to 8 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 1 to 3 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 1 to 4 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
125 (T1) | Adds 3 to 7 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
63 (T1) | Adds 5 to 8 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 27 to 42 Fire Damage 6% reduced Attack Speed |
125 (T1) | Adds 55 to 83 Fire Damage 6% reduced Attack Speed |
1000 (T1) | Adds 4 to 6 Fire Damage |
1000 (T1) | Adds 7 to 10 Fire Damage |
1000 (T1) | Adds 13 to 18 Fire Damage |
500 (T1) | Adds 22 to 32 Fire Damage |
250 (T1) | Adds 42 to 63 Fire Damage |
250 (T1) | Adds 1 to 5 Fire Damage 10% chance to Ignite |
250 (T1) | Adds 3 to 6 Fire Damage 10% chance to Ignite |
250 (T1) | Adds 7 to 12 Fire Damage 10% chance to Ignite |
125 (T1) | Adds 12 to 19 Fire Damage 10% chance to Ignite |
63 (T1) | Adds 25 to 39 Fire Damage 10% chance to Ignite |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 1 to 5 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 3 to 6 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 7 to 12 Fire Damage |
125 (T1) | 25% increased Implicit Modifier magnitudes Adds 12 to 19 Fire Damage |
63 (T1) | 25% increased Implicit Modifier magnitudes Adds 25 to 39 Fire Damage |
250 (T1) | Adds 26 to 39 Cold Damage Your Cold Damage cannot Chill |
125 (T1) | Adds 52 to 78 Cold Damage Your Cold Damage cannot Chill |
1000 (T1) | Adds 4 to 6 Cold Damage |
1000 (T1) | Adds 5 to 10 Cold Damage |
1000 (T1) | Adds 12 to 18 Cold Damage |
500 (T1) | Adds 19 to 30 Cold Damage |
250 (T1) | Adds 41 to 60 Cold Damage |
250 (T1) | Adds 1 to 5 Cold Damage 10% chance to Freeze |
250 (T1) | Adds 3 to 6 Cold Damage 10% chance to Freeze |
250 (T1) | Adds 7 to 10 Cold Damage 10% chance to Freeze |
125 (T1) | Adds 12 to 19 Cold Damage 10% chance to Freeze |
63 (T1) | Adds 24 to 35 Cold Damage 10% chance to Freeze |
250 (T1) | Adds 1 to 5 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 3 to 6 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 7 to 10 Cold Damage 4% increased Attack Speed |
125 (T1) | Adds 12 to 19 Cold Damage 4% increased Attack Speed |
63 (T1) | Adds 24 to 35 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 3 to 66 Lightning Damage 4% increased Lightning Damage taken |
125 (T1) | Adds 7 to 132 Lightning Damage 4% increased Lightning Damage taken |
1000 (T1) | Adds 1 to 9 Lightning Damage |
1000 (T1) | Adds 1 to 17 Lightning Damage |
1000 (T1) | Adds 1 to 30 Lightning Damage |
500 (T1) | Adds 3 to 51 Lightning Damage |
250 (T1) | Adds |