One Hand Maces Unique /12 ⍟
IconName
Gorebreaker Spiked Club
10% reduced Enemy Stun Threshold
(300–360)% increased Physical Damage
20% reduced Attack Speed
(10–20)% reduced Enemy Stun Threshold
(30–50)% increased Stun Duration on Enemies
Extra gore
(The Stun Threshold determines how much Damage can Stun something)
Brightbeak War Hammer
10% reduced Enemy Stun Threshold
(50–75)% increased Physical Damage
45% increased Attack Speed
25% increased Critical Strike Chance
+(20–30)% to Fire Resistance
+(20–30)% to Lightning Resistance
Lavianga's Wisdom War Hammer
10% reduced Enemy Stun Threshold
(160–200)% increased Physical Damage
+70 to maximum Life
+70 to maximum Mana
5% reduced Movement Speed
(15–25)% increased Area of Effect
(10–20)% increased Area Damage
Flesh-Eater Dream Mace
10% reduced Enemy Stun Threshold
Adds 10 to 15 Physical Damage
(60–80)% increased Physical Damage
10% increased Attack Speed
1% of Physical Attack Damage Leeched as Life
3% of Attack Damage Leeched as Life against Bleeding Enemies
30% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
Clayshaper Rock Breaker
15% reduced Enemy Stun Threshold
Grants Level 12 Summon Stone Golem Skill
Adds (24–30) to (34–40) Physical Damage
(8–10)% increased Attack Speed
+1 to maximum number of Summoned Golems
Golems have (96–120) to (132–160) Added Attack Physical Damage
Frostbreath Ornate Mace
15% reduced Enemy Stun Threshold
Adds (26–32) to (36–42) Physical Damage
Adds (26–32) to (36–42) Cold Damage
(8–14)% increased Attack Speed
+(40–50)% to Fire Resistance
(35–50)% increased Chill Duration on Enemies
Attacks with this Weapon deal Double Damage to Chilled Enemies
Replica Frostbreath Ornate Mace
15% reduced Enemy Stun Threshold
Adds (53–67) to (71–89) Chaos Damage
(8–14)% increased Attack Speed
+(23–31)% to Chaos Resistance
Your Chaos Damage can Chill
Attacks with this Weapon deal Double Damage to Chilled Enemies
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Mjölner Gavel
15% reduced Enemy Stun Threshold
Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
Socketed Lightning Spells have no Cost if Triggered
+300 Intelligence Requirement
+200 Strength Requirement
(80–120)% increased Physical Damage
(80–100)% increased Lightning Damage
Skills Chain +1 times
Cameria's Maul Gavel
15% reduced Enemy Stun Threshold
(140–180)% increased Physical Damage
Adds (10–20) to (30–50) Cold Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
Cameria's Avarice Gavel
15% reduced Enemy Stun Threshold
Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy
Adds (11–14) to (17–21) Physical Damage
(140–180)% increased Physical Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
Callinellus Malleus Auric Mace
15% reduced Enemy Stun Threshold
Adds (5–10) to (15–23) Physical Damage
(150–200)% increased Physical Damage
(15–25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
(The Stun Threshold determines how much Damage can Stun something)
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Nebuloch Nightmare Mace
10% reduced Enemy Stun Threshold
Adds (45–60) to (100–120) Physical Damage
Gain (30–40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
charge elder art variation [1]
(Recently refers to the past 4 seconds)
Vaal Orb Corrupted Implicit /10
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000attackMelee Hits have #% chance to Fortify
111000#% chance to gain Onslaught for # seconds on Kill
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
111000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
925085Total
One Hand Maces Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
One Hand Maces
  • (40–50)% increased Attack Damage if Corrupted
  • (25–30)% increased Damage with Vaal Skills
  • One Hand Maces Synthesis Implicit
    37480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Critical Strike Chance for Spells
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    136650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Damage with Poison
    #% chance to cause Bleeding on Hit
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    8360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    86600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    3360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    32700bleed damage physical attack ailment#% increased Damage with Bleeding
    #% increased Bleeding Duration
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    48550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # metres to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    One Hand Melee Crafting Bench /258 ⍟
    ModRequireUnlock
    Two Sockets1x Jeweller's OrbThe Grand Arena
    Three Sockets3x Jeweller's OrbThe Grand Arena
    Four Sockets10x Jeweller's OrbThe Grand Arena
    Five Sockets70x Jeweller's OrbChateau Map
    Six Sockets350x Jeweller's OrbDungeon Map
    Two Linked Sockets1x Orb of FusingKaom's Stronghold
    Three Linked Sockets3x Orb of FusingKaom's Stronghold
    Four Linked Sockets5x Orb of FusingKaom's Stronghold
    Five Linked Sockets150x Orb of FusingSulphur Vents Map
    Six Linked Sockets1500x Orb of FusingSilo Map
    At Least One Red Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Green Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Blue Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x Chromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x Chromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x Orb of TransmutationDefault
    +(16–20)% to Cold Resistance1x Orb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x Orb of TransmutationDefault
    +(15–20) to Strength1x Orb of AugmentationDefault
    +(15–20) to Dexterity1x Orb of AugmentationDefault
    +(15–20) to Intelligence1x Orb of AugmentationDefault
    Remove Crafted Mods1x Orb of ScouringDefault
    +(21–28)% to Fire Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x Chaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x Orb of AlchemyThe Western Forest
    +(26–30) to Strength2x Chaos OrbTropical Island Map
    +(21–25) to Dexterity2x Orb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x Chaos OrbTropical Island Map
    +(21–25) to Intelligence2x Orb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x Chaos OrbTropical Island Map
    +(6–9) to all Attributes3x Orb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x Orb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of ChanceMalformation Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x Orb of ChanceRacecourse Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x Regal OrbRacecourse Map
    +(35–44) to maximum Mana3x Orb of AugmentationDefault
    +(45–54) to maximum Mana6x Orb of AugmentationThe Beacon
    +(55–64) to maximum Mana2x Chaos OrbThe Feeding Trough
    +(65–74) to maximum Mana4x Chaos OrbLookout Map
    (20–30)% increased Mana Regeneration Rate6x Orb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x Orb of AlchemyDark Forest Map
    (40–59)% increased Physical Damage4x Orb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x Orb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x Chaos OrbThe Quarry
    (100–129)% increased Physical Damage1x Exalted OrbGeode Map
    (25–34)% increased Spell Damage4x Orb of AlterationThe Ancient Pyramid
    (35–44)% increased Spell Damage8x Orb of AlterationShavronne's Tower
    (45–54)% increased Spell Damage4x Chaos OrbThe Boiling Lake
    (55–66)% increased Spell Damage1x Exalted OrbMuseum Map
    (11–20)% increased Damage over Time6x Orb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x Chaos OrbThicket Map
    (15–23)% increased Elemental Damage with Attack Skills6x Orb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x Orb of AlchemyMesa Map
    (8–10)% increased Attack Speed6x Orb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed2x Chaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed1x Exalted OrbPalace Map
    (10–13)% increased Cast Speed6x Orb of AlterationThe Dried Lake
    (14–17)% increased Cast Speed2x Chaos OrbThe Vastiri Desert
    (18–21)% increased Cast Speed1x Exalted OrbPalace Map
    (25–34)% increased Fire Damage4x Orb of AlterationThe Solaris Temple Level 2
    (35–44)% increased Fire Damage8x Orb of AlterationThe Dread Thicket
    (45–54)% increased Fire Damage4x Chaos OrbPort Map
    (9–12)% increased Fire Damage4x Orb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x Orb of AlchemyThe Dread Thicket
    (25–34)% increased Cold Damage4x Orb of AlterationThe Crystal Veins
    (35–44)% increased Cold Damage8x Orb of AlterationThe Causeway
    (45–54)% increased Cold Damage4x Chaos OrbWaterways Map
    (9–12)% increased Cold Damage4x Orb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x Orb of AlchemyThe Causeway
    (25–34)% increased Lightning Damage4x Orb of AlterationThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage8x Orb of AlterationThe Chamber of Sins Level 1
    (45–54)% increased Lightning Damage4x Chaos OrbFactory Map
    (9–12)% increased Lightning Damage4x Orb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x Orb of AlchemyThe Chamber of Sins Level 1
    (25–34)% increased Chaos Damage2x Orb of ChanceThe Temple of Decay Level 2
    (35–44)% increased Chaos Damage4x Orb of ChanceThe Ossuary
    (45–54)% increased Chaos Damage3x Regal OrbCrimson Temple Map
    (9–12)% increased Chaos Damage3x Orb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x Orb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating4x Orb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating2x Orb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x Chaos OrbCourtyard Map
    Adds (11–12) to (19–23) Fire Damage4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (22–27) to (42–49) Fire Damage2x Orb of AlchemyThe Dread Thicket
    Adds (35–41) to (63–73) Fire Damage4x Chaos OrbPort Map
    Adds (11–12) to (19–23) Cold Damage4x Orb of TransmutationThe Crystal Veins
    Adds (22–27) to (42–49) Cold Damage2x Orb of AlchemyThe Causeway
    Adds (35–41) to (63–73) Cold Damage4x Chaos OrbWaterways Map
    Adds (1–3) to (27–37) Lightning Damage4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (3–5) to (60–80) Lightning Damage2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (6–8) to (100–113) Lightning Damage4x Chaos OrbFactory Map
    Adds (6–8) to (13–15) Physical Damage4x Orb of TransmutationThe Sewers
    Adds (7–11) to (16–19) Physical Damage2x Orb of AlchemyThe Ossuary
    Adds (13–17) to (26–30) Physical Damage4x Chaos OrbThe Quarry
    Adds (12–16) to (23–27) Fire Damage to Spells4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (21–28) to (42–49) Fire Damage to Spells2x Orb of AlchemyThe Dread Thicket
    Adds (31–41) to (61–71) Fire Damage to Spells4x Chaos OrbPort Map
    Adds (10–13) to (19–22) Cold Damage to Spells4x Orb of TransmutationThe Crystal Veins
    Adds (17–23) to (34–40) Cold Damage to Spells2x Orb of AlchemyThe Causeway
    Adds (25–33) to (50–58) Cold Damage to Spells4x Chaos OrbWaterways Map
    Adds (1–4) to (39–42) Lightning Damage to Spells4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (2–6) to (73–77) Lightning Damage to Spells2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (3–9) to (106–112) Lightning Damage to Spells4x Chaos OrbFactory Map
    (17–19)% increased Critical Strike Chance6x Orb of AlterationCemetery Map
    (20–24)% increased Critical Strike Chance2x Orb of AlchemyCastle Ruins Map
    (25–27)% increased Critical Strike Chance4x Chaos OrbMaze Map
    +(17–19)% to Global Critical Strike Multiplier6x Orb of AlterationCemetery Map
    +(20–24)% to Global Critical Strike Multiplier2x Orb of AlchemyCastle Ruins Map
    +(25–28)% to Global Critical Strike Multiplier4x Chaos OrbMaze Map
    (30–49)% increased Critical Strike Chance for Spells6x Orb of AlterationCemetery Map
    (50–69)% increased Critical Strike Chance for Spells3x Chaos OrbCastle Ruins Map
    Minions deal (25–34)% increased Damage4x Orb of AugmentationThe Lunaris Temple Level 2
    Minions deal (35–44)% increased Damage2x Orb of AlchemyPromenade Map
    Minions deal (45–54)% increased Damage4x Chaos OrbColosseum Map
    (35–44)% increased Trap Damage2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Trap Damage4x Chaos OrbBazaar Map
    (35–44)% increased Mine Damage2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Mine Damage4x Chaos OrbBazaar Map
    (9–12)% increased Trap Throwing Speed6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Trap Throwing Speed2x Orb of AlchemyBazaar Map
    (9–12)% increased Mine Throwing Speed6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Mine Throwing Speed2x Orb of AlchemyBazaar Map
    Remove Enchantments3x Orb of ScouringDefault
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Fire Damage
    (13–15)% chance to Ignite
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Fire Damage
    (16–17)% chance to Ignite
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Fire Damage
    (18–20)% chance to Ignite
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Cold Damage
    (13–15)% chance to Freeze
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Cold Damage
    (16–17)% chance to Freeze
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Cold Damage
    (18–20)% chance to Freeze
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Lightning Damage
    (13–15)% chance to Shock
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Lightning Damage
    (16–17)% chance to Shock
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Lightning Damage
    (18–20)% chance to Shock
    8x Chaos OrbBetrayal Unveil
    (35–39)% increased Chaos Damage
    Chaos Skills have (7–8)% increased Skill Effect Duration
    3x Orb of AlchemyBetrayal Unveil
    (40–45)% increased Chaos Damage
    Chaos Skills have (9–10)% increased Skill Effect Duration
    3x Chaos OrbBetrayal Unveil
    (46–50)% increased Chaos Damage
    Chaos Skills have (11–12)% increased Skill Effect Duration
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Spell Damage
    (7–9)% increased Mana Regeneration Rate
    8x Orb of TransmutationBetrayal Unveil
    (42–50)% increased Spell Damage
    (10–12)% increased Mana Regeneration Rate
    2x Chaos OrbBetrayal Unveil
    (51–60)% increased Spell Damage
    (13–15)% increased Mana Regeneration Rate
    6x Chaos OrbBetrayal Unveil
    (38–40)% increased Spell Damage
    Gain 2% of Non-Chaos Damage as extra Chaos Damage
    1x Chaos OrbBetrayal Unveil
    (41–45)% increased Spell Damage
    Gain 3% of Non-Chaos Damage as extra Chaos Damage
    4x Chaos OrbBetrayal Unveil
    (46–50)% increased Spell Damage
    Gain 4% of Non-Chaos Damage as extra Chaos Damage
    1x Exalted OrbBetrayal Unveil
    Minions have (16–19)% increased maximum Life
    Minions deal (16–19)% increased Damage
    8x Orb of AlterationBetrayal Unveil
    Minions have (20–24)% increased maximum Life
    Minions deal (20–24)% increased Damage
    4x Orb of AlchemyBetrayal Unveil
    Minions have (25–28)% increased maximum Life
    Minions deal (25–28)% increased Damage
    4x Chaos OrbBetrayal Unveil
    Minions have (10–11)% increased Attack Speed
    Minions have (10–11)% increased Cast Speed
    8x Orb of AlterationBetrayal Unveil
    Minions have (12–13)% increased Attack Speed
    Minions have (12–13)% increased Cast Speed
    2x Orb of AlchemyBetrayal Unveil
    Minions have (14–15)% increased Attack Speed
    Minions have (14–15)% increased Cast Speed
    4x Chaos OrbBetrayal Unveil
    +(14–15)% to Chaos Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Chaos Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Chaos Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Physical Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Physical Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Physical Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Cold Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Cold Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Cold Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Fire Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Fire Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Fire Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x Orb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x Chaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x Exalted OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x Orb of AlterationBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x Orb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x Chaos OrbBetrayal Unveil
    3% chance to deal Double Damage2x Chaos OrbBetrayal Unveil
    (4–5)% chance to deal Double Damage8x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Endurance Charge3x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Frenzy Charge3x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Power Charge3x Chaos OrbBetrayal Unveil
    +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x Orb of AlterationBetrayal Unveil
    +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x Orb of AlchemyBetrayal Unveil
    +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x Chaos OrbBetrayal Unveil
    7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x Orb of AlterationBetrayal Unveil
    (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x Orb of AlchemyBetrayal Unveil
    (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x Chaos OrbBetrayal Unveil
    (7–9)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x Orb of AlterationBetrayal Unveil
    (10–12)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Orb of AlchemyBetrayal Unveil
    (13–15)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x Chaos OrbBetrayal Unveil
    +1 to Level of Socketed Support Gems8x Chaos OrbBetrayal Unveil, Catarina
    +2 to Level of Socketed Support Gems2x Exalted OrbBetrayal Unveil, Catarina
    +(6–7)% to Quality of Socketed Gems8x Gemcutter's PrismBetrayal Unveil, Haku
    +(7–8)% to Quality of Socketed Gems1x Exalted OrbBetrayal Unveil, Haku
    Adds (7–8) to (10–11) Physical Damage
    35% chance to cause Bleeding on Hit
    2x Orb of AlchemyBetrayal Unveil, Tora
    Adds (9–11) to (12–14) Physical Damage
    40% chance to cause Bleeding on Hit
    4x Chaos OrbBetrayal Unveil, Tora
    Hits can't be Evaded3x Exalted OrbBetrayal Unveil, Vagan
    Gain (5–6)% of Fire Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Fire Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Cold Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Cold Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Lightning Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Lightning Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Physical Damage as Extra Chaos Damage6x Vaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Physical Damage as Extra Chaos Damage8x Vaal OrbBetrayal Unveil, It That Fled
    +(15–19) to Dexterity and Intelligence
    (8–10)% increased Attack Speed
    4x Chaos OrbBetrayal Unveil
    +(20–24) to Dexterity and Intelligence
    (13–16)% increased Attack Speed
    1x Exalted OrbBetrayal Unveil
    +(15–19) to Strength and Intelligence
    (15–20)% increased Critical Strike Chance
    2x Chaos OrbBetrayal Unveil
    +(20–24) to Strength and Intelligence
    (21–25)% increased Critical Strike Chance
    1x Exalted OrbBetrayal Unveil
    +(15–19) to Strength and Dexterity
    +(161–200) to Accuracy Rating
    4x Orb of AlterationBetrayal Unveil
    +(20–24) to Strength and Dexterity
    +(201–250) to Accuracy Rating
    4x Orb of AlchemyBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8–10)% increased Attack Speed
    4x Chaos OrbBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13–16)% increased Attack Speed
    1x Exalted OrbBetrayal Unveil
    (8–9)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlterationBetrayal Unveil
    (10–12)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Orb of AlchemyBetrayal Unveil
    (13–16)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x Chaos OrbBetrayal Unveil
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    3x Chaos OrbBetrayal Unveil
    +(9–10)% to Fire and Chaos Resistances8x Orb of TransmutationBetrayal Unveil
    +(11–12)% to Fire and Chaos Resistances2x Orb of AlchemyBetrayal Unveil
    +(13–15)% to Fire and Chaos Resistances3x Chaos OrbBetrayal Unveil
    +(9–10)% to Lightning and Chaos Resistances8x Orb of TransmutationBetrayal Unveil
    +(11–12)% to Lightning and Chaos Resistances2x Orb of AlchemyBetrayal Unveil
    +(13–15)% to Lightning and Chaos Resistances3x Chaos OrbBetrayal Unveil
    +(9–10)% to Cold and Chaos Resistances8x Orb of TransmutationBetrayal Unveil
    +(11–12)% to Cold and Chaos Resistances2x Orb of AlchemyBetrayal Unveil
    +(13–15)% to Cold and Chaos Resistances3x Chaos OrbBetrayal Unveil
    Prefixes Cannot Be Changed2x Divine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x Divine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x Divine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x Divine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x Divine OrbWhakawairua Tuahu
    One Hand Maces Item /28 ⍟
    IconName
    Driftwood Club
    Physical Damage: 6-8
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires 14 Str
    10% reduced Enemy Stun Threshold
    Tribal Club
    Physical Damage: 8-13
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 5, 26 Str
    10% reduced Enemy Stun Threshold
    Spiked Club
    Physical Damage: 13-16
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires Level 10, 41 Str
    10% reduced Enemy Stun Threshold
    Stone Hammer
    Physical Damage: 15-27
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 15, 56 Str
    15% reduced Enemy Stun Threshold
    War Hammer
    Physical Damage: 13-31
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires Level 20, 71 Str
    10% reduced Enemy Stun Threshold
    Bladed Mace
    Physical Damage: 19-32
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 24, 83 Str
    10% reduced Enemy Stun Threshold
    Ceremonial Mace
    Physical Damage: 32-40
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 28, 95 Str
    15% reduced Enemy Stun Threshold
    Dream Mace
    Physical Damage: 21-43
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 32, 107 Str
    10% reduced Enemy Stun Threshold
    Wyrm Mace
    Physical Damage: 28-42
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 34, 118 Str
    4% increased Attack Speed
    Petrified Club
    Physical Damage: 31-51
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 35, 116 Str
    10% reduced Enemy Stun Threshold
    Barbed Club
    Physical Damage: 33-42
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 38, 125 Str
    10% reduced Enemy Stun Threshold
    Rock Breaker
    Physical Damage: 37-69
    Critical Strike Chance: 5%
    Attacks per Second: 1.15
    Weapon Range: 11
    Requires Level 41, 134 Str
    15% reduced Enemy Stun Threshold
    Battle Hammer
    Physical Damage: 25-59
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 44, 143 Str
    10% reduced Enemy Stun Threshold
    Flanged Mace
    Physical Damage: 38-63
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 47, 152 Str
    10% reduced Enemy Stun Threshold
    Ornate Mace
    Physical Damage: 53-67
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 50, 161 Str
    15% reduced Enemy Stun Threshold
    Phantom Mace
    Physical Damage: 33-69
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 53, 170 Str
    10% reduced Enemy Stun Threshold
    Dragon Mace
    Physical Damage: 44-66
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 55, 184 Str
    4% increased Attack Speed
    Ancestral Club
    Physical Damage: 48-80
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 56, 179 Str
    10% reduced Enemy Stun Threshold
    Tenderizer
    Physical Damage: 49-62
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 58, 185 Str
    10% reduced Enemy Stun Threshold
    Gavel
    Physical Damage: 54-101
    Critical Strike Chance: 5%
    Attacks per Second: 1.15
    Weapon Range: 11
    Requires Level 60, 212 Str
    15% reduced Enemy Stun Threshold
    Legion Hammer
    Physical Damage: 35-81
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 62, 212 Str
    10% reduced Enemy Stun Threshold
    Pernach
    Physical Damage: 49-82
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 64, 212 Str
    10% reduced Enemy Stun Threshold
    Auric Mace
    Physical Damage: 65-82
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 66, 212 Str
    15% reduced Enemy Stun Threshold
    Nightmare Mace
    Physical Damage: 38-80
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 68, 212 Str
    10% reduced Enemy Stun Threshold
    Behemoth Mace
    Physical Damage: 49-74
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 70, 220 Str
    6% increased Attack Speed
    Flare Mace
    Physical Damage: 20-41
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 30, 101 Str
    Trigger Level 10 Fiery Impact on Melee Hit with this Weapon
    local use skill on melee hit % [100]
    Crack Mace
    Physical Damage: 31-64
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 50, 161 Str
    Trigger Level 15 Fiery Impact on Melee Hit with this Weapon
    local use skill on melee hit % [100]
    Boom Mace
    Physical Damage: 39-81
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 70, 218 Str
    Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
    local use skill on melee hit % [100]
    One Hand Mace Gem /48
    Attack Melee Strike Slam Spell Channelling Physical Fire Cold Lightning Projectile Chaining Prismatic Minion Totem Aura Movement Travel AoE Vaal Duration Trigger Critical
    Name
    Vaal Molten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
    Vaal Smite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
    Glacial Hammer (1)
    Attack, Melee, Strike, Cold
    Ground Slam (1)
    Attack, AoE, Slam, Melee
    Heavy Strike (1)
    Attack, Melee, Strike
    Molten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire
    Smite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura
    Vaal Glacial Hammer (1)
    Attack, Melee, Strike, Duration, AoE, Vaal, Cold
    Vaal Ground Slam (1)
    Attack, AoE, Vaal, Slam, Melee
    Ancestral Protector (4)
    Attack, Totem, Melee, Strike
    Reckoning (4)
    Trigger, Attack, AoE, Physical, Melee
    Vigilant Strike (4)
    Attack, Melee, Strike
    Leap Slam (10)
    Attack, AoE, Movement, Travel, Slam, Melee
    Vaal Volcanic Fissure (12)
    Melee, Attack, Projectile, AoE, Slam, Fire, Vaal
    Volcanic Fissure (12)
    Melee, Attack, Projectile, AoE, Slam, Fire
    Chain Hook (12)
    Attack, AoE, Movement, Melee
    Infernal Blow (12)
    Attack, AoE, Melee, Strike, Fire, Duration
    Sunder (12)
    Attack, AoE, Slam, Melee
    Earthshatter (12)
    Attack, AoE, Slam, Duration, Melee
    Static Strike (12)
    Attack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Vengeance (24)
    Trigger, Attack, AoE, Physical, Melee
    Boneshatter (28)
    Attack, Melee, Strike, AoE, Duration, Physical
    Dominating Blow (28)
    Attack, Minion, Duration, Melee, Strike
    Consecrated Path (28)
    Fire, Attack, AoE, Movement, Duration, Slam, Melee
    Ice Crash (28)
    Attack, AoE, Cold, Slam, Melee
    Earthquake (28)
    Attack, AoE, Duration, Slam, Melee
    Ancestral Warchief (28)
    Attack, Totem, AoE, Slam, Melee
    Vaal Ancestral Warchief (28)
    Attack, Totem, AoE, Vaal, Melee, Slam
    Tectonic Slam (28)
    Fire, Attack, AoE, Slam, Melee
    Vaal Earthquake (28)
    Attack, AoE, Duration, Vaal, Slam, Melee
    Frozen Legion (34)
    Spell, Cold, Attack, AoE, Melee
    Name
    Double Strike (1)
    Attack, Melee, Strike, Physical
    Dual Strike (1)
    Critical, Attack, Melee, Strike
    Spectral Throw (1)
    Attack, Projectile
    Frost Blades (1)
    Attack, Projectile, Melee, Strike, Cold
    Vaal Spectral Throw (1)
    Attack, Projectile, Vaal
    Vaal Double Strike (1)
    Attack, Melee, Strike, Duration, Vaal, Physical
    Riposte (4)
    Trigger, Attack, Melee, Strike, Physical
    Vaal Flicker Strike (10)
    Attack, Melee, Strike, Movement, Vaal, Duration
    Flicker Strike (10)
    Attack, Melee, Strike, Movement, Duration
    Lightning Strike (12)
    Attack, Projectile, Melee, Strike, Lightning
    Spectral Helix (12)
    Attack, Projectile
    Vaal Lightning Strike (12)
    Attack, Melee, Strike, Duration, Vaal, Lightning, Projectile
    Charged Dash (28)
    Movement, AoE, Channelling, Attack, Lightning, Melee
    Cyclone (28)
    Attack, AoE, Movement, Channelling, Physical, Melee
    Wild Strike (28)
    Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Vaal Cyclone (28)
    Attack, AoE, Duration, Vaal, Melee, Movement, Channelling, Physical
    Name
    Energy Blade (24)
    Spell, Lightning
    One Hand Maces Weapon /563 ⍟
    WeightDesc
    250 (T1)Adds 6 to 16 Physical Damage
    6% reduced Attack Speed
    125 (T1)Adds 8 to 19 Physical Damage
    6% reduced Attack Speed
    1000 (T1)Adds 2 to 6 Physical Damage
    1000 (T1)Adds 2 to 8 Physical Damage
    1000 (T1)Adds 3 to 10 Physical Damage
    500 (T1)Adds 5 to 13 Physical Damage
    250 (T1)Adds 6 to 15 Physical Damage
    100 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    50 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    25 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    50 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    25 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    100 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    100 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    50 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    25 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Lightning Damage
    50 (T1)Adds 1 to 3 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 1 to 4 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 2 to 6 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    25 (T1)Adds 3 to 7 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    12 (T1)Adds 5 to 8 Physical Damage
    15% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 1 to 3 Physical Damage
    20% of Physical Damage converted to a random Element
    50 (T1)Adds 1 to 4 Physical Damage
    20% of Physical Damage converted to a random Element
    50 (T1)Adds 2 to 6 Physical Damage
    20% of Physical Damage converted to a random Element
    25 (T1)Adds 3 to 7 Physical Damage
    20% of Physical Damage converted to a random Element
    12 (T1)Adds 5 to 8 Physical Damage
    20% of Physical Damage converted to a random Element
    250 (T1)Adds 1 to 3 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 1 to 4 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 2 to 6 Physical Damage
    15% chance to cause Bleeding on Hit
    125 (T1)Adds 3 to 7 Physical Damage
    15% chance to cause Bleeding on Hit
    63 (T1)Adds 5 to 8 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 1 to 3 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 1 to 4 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 2 to 6 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    125 (T1)Adds 3 to 7 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    63 (T1)Adds 5 to 8 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 27 to 42 Fire Damage
    6% reduced Attack Speed
    125 (T1)Adds 55 to 83 Fire Damage
    6% reduced Attack Speed
    1000 (T1)Adds 4 to 6 Fire Damage
    1000 (T1)Adds 7 to 10 Fire Damage
    1000 (T1)Adds 13 to 18 Fire Damage
    500 (T1)Adds 22 to 32 Fire Damage
    250 (T1)Adds 42 to 63 Fire Damage
    250 (T1)Adds 1 to 5 Fire Damage
    10% chance to Ignite
    250 (T1)Adds 3 to 6 Fire Damage
    10% chance to Ignite
    250 (T1)Adds 7 to 12 Fire Damage
    10% chance to Ignite
    125 (T1)Adds 12 to 19 Fire Damage
    10% chance to Ignite
    63 (T1)Adds 25 to 39 Fire Damage
    10% chance to Ignite
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 1 to 5 Fire Damage
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 3 to 6 Fire Damage
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 7 to 12 Fire Damage
    125 (T1)25% increased Implicit Modifier magnitudes
    Adds 12 to 19 Fire Damage
    63 (T1)25% increased Implicit Modifier magnitudes
    Adds 25 to 39 Fire Damage
    250 (T1)Adds 26 to 39 Cold Damage
    Your Cold Damage cannot Chill
    125 (T1)Adds 52 to 78 Cold Damage
    Your Cold Damage cannot Chill
    1000 (T1)Adds 4 to 6 Cold Damage
    1000 (T1)Adds 5 to 10 Cold Damage
    1000 (T1)Adds 12 to 18 Cold Damage
    500 (T1)Adds 19 to 30 Cold Damage
    250 (T1)Adds 41 to 60 Cold Damage
    250 (T1)Adds 1 to 5 Cold Damage
    10% chance to Freeze
    250 (T1)Adds 3 to 6 Cold Damage
    10% chance to Freeze
    250 (T1)Adds 7 to 10 Cold Damage
    10% chance to Freeze
    125 (T1)Adds 12 to 19 Cold Damage
    10% chance to Freeze
    63 (T1)Adds 24 to 35 Cold Damage
    10% chance to Freeze
    250 (T1)Adds 1 to 5 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 3 to 6 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 7 to 10 Cold Damage
    4% increased Attack Speed
    125 (T1)Adds 12 to 19 Cold Damage
    4% increased Attack Speed
    63 (T1)Adds 24 to 35 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 3 to 66 Lightning Damage
    4% increased Lightning Damage taken
    125 (T1)Adds 7 to 132 Lightning Damage
    4% increased Lightning Damage taken
    1000 (T1)Adds 1 to 9 Lightning Damage
    1000 (T1)Adds 1 to 17 Lightning Damage
    1000 (T1)Adds 1 to 30 Lightning Damage
    500 (T1)Adds 3 to 51 Lightning Damage
    250 (T1)Adds