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Sunder
Level: (1—20)
Cost: (8—13) Mana
Attack Speed: 75% of base
Attack Damage: (274—629)% of base
Effectiveness of Added Damage: (274—629)%
AoE Radius: 12
Requires Level (12—70), (33—155) Str
Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
(0—19)% more Area of Effect
Shockwaves deal 40% less Damage
Wave causes Shockwaves from up to 5 Enemies in each Area
Wave has (0—25)% reduced delay between Areas
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave Areas gain +0.2 metres to radius for each previous Area in Wave

Additional Effects From Quality:
Wave Areas gain +(0—0.1) metres to radius for each previous Area in Wave
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Shockwaves deal 40% less Damage
Wave Areas gain +0.2 metres to radius for each previous Area in Wave
Wave Damages 5 Areas
Wave cannot stop before Damaging 2 Areas
Wave causes Shockwaves from up to 5 Enemies in each Area
LevelRequires LevelStrManaBase Damage#% more Area of EffectWave has #% reduced delay between AreasExperience
112338273.8%, 273.8%, 273.8%15,249
215399286%, 286%, 286%1141,517
319489299.5%, 299.5%, 299.5%2381,983
423569313.5%, 313.5%, 313.5%34147,968
5276410328.1%, 328.1%, 328.1%45250,557
6317310343.4%, 343.4%, 343.4%57405,086
7358110359.4%, 359.4%, 359.4%68447,718
8388811375.5%, 375.5%, 375.5%79615,318
9419411392.1%, 392.1%, 392.1%811834,639
104410011409.7%, 409.7%, 409.7%9121,570,760
114710611428%, 428%, 428%10131,633,987
125011312447.1%, 447.1%, 447.1%11142,151,030
135311912467%, 467%, 467%12162,812,189
145612512487.7%, 487.7%, 487.7%13175,099,360
155913212509.5%, 509.5%, 509.5%14189,400,731
166213813532.2%, 532.2%, 532.2%152015,273,366
176414213554.8%, 554.8%, 554.8%162126,286,582
186614613578.5%, 578.5%, 578.5%172262,890,590
196815113603.2%, 603.2%, 603.2%1824212,046,017
207015513629%, 629%, 629%1925
217214655.8%, 655.8%, 655.8%2026
227414683.9%, 683.9%, 683.9%2128
237614713%, 713%, 713%2229
247814743.4%, 743.4%, 743.4%2330
258014775.1%, 775.1%, 775.1%2432
268214808.1%, 808.1%, 808.1%2533
278415842.6%, 842.6%, 842.6%2634
288615878.5%, 878.5%, 878.5%2736
298815915.9%, 915.9%, 915.9%2837
309015954.9%, 954.9%, 954.9%2938
3191151013.5%, 1013.5%, 1013.5%2939
3292151035%, 1035%, 1035%3039
3393151057%, 1057%, 1057%3040
3494151079.5%, 1079.5%, 1079.5%3141
3595161102.4%, 1102.4%, 1102.4%3141
3696161125.9%, 1125.9%, 1125.9%3242
3797161149.8%, 1149.8%, 1149.8%3243
3898161174.1%, 1174.1%, 1174.1%3343
3999161199.1%, 1199.1%, 1199.1%3344
40100161224.6%, 1224.6%, 1224.6%3445
Attribute /12

Sunder

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymShock
IdSunder
DropLevel 12
BaseType Sunder
Class Skill Gems
WeaponOne Hand Axes, One Hand Maces, Staves, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Warstaves
TargetTypesGround, Enemy, SELF_ORIGIN
TypeAttack, Area, Multistrikeable, Melee, Slam, Totemable
ItemTypeMetadata/Items/Gems/SkillGemSunder
ActiveSkillsCodesunder
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
500 (T5)Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 400% increased Damage
1000 (T5)Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 600% increased Damage
Version history /19
VersionChanges
3.28.0
  • Vaal Domination: Ascended Sentinels now gain +2 radius per stage with their Sunder ability (previously +1), and now deal 300% more Damage (previously 200%).
3.27.0
  • In some of the areas, the gap between worlds is strained. A massive Breach Hand sunders the space between dimensions, and touching it will open an Unstable Breach causing monsters to flood in. Slaughter them quickly enough to stabilise the Breach
  • Sunder of Trarthus: Wave can now restart up to 3 times (previously 2).
  • 3.25.0
  • Sunder: Now has a Mana cost of 8 at gem level 1, scaling up to 13 at gem level 20 (previously 8 at all gem levels). Now has 273% Effectiveness of Base and Added Damage at gem level 1 (previously 220%), scaling up to 629% at gem level 20 (previously 325%).
  • Sunder of Earthbreaking: Now has a Mana cost of 7 at gem level 1, scaling up to 11 at gem level 20 (previously 7 at all gem levels). Now has 219% Effectiveness of Base and Added Damage at gem level 1 (previously 170%), scaling up to 503% at gem level 20 (previously 250%).
  • 3.23.0
    Sunder:
    3.19.0
  • Sunder now has 220% Effectiveness of Added Damage at gem level 1 (previously 175%), up to 325% at gem level 20 (previously 275%). Its damaging wave now travels 60% faster.
  • 3.16.0
  • Fixed a bug where Sunder could deal no damage to a target if you lost line of sight to them.
  • 3.15.0

    Sunder:
    3.13.0

    Sunder
  • Divergent Sunder now grants 1% increased physical damage per 1% gem quality (previously granted 1% increased area of effect per 1% gem quality, however this was a bug).
  • Fixed a bug where Divergent Sunder had the same quality effect as Superior Sunder, but better. It now correctly has 1% increased Physical Damage per 1% gem quality.
  • Fixed a bug where the Plaza map could generate in two completely separate sections, as though torn asunder by some mighty deity.
  • 3.11.0
  • Improved the visual effects of a number of player and monster skills, including Earthquake, Firestorm, Ground Slam, Ice Crash, Creeping Frost (previously Arctic Breath), Perforate, All Warcry skills, Sunder, Molten Strike, Tectonic Slam, Incinerate, Arc, Herald of Ash, Arcane Cloak, Armageddon Brand, Orb of Storms and Lightning Warp.

  • Sunder
    • A number of existing skills are now tagged as 'Slam' skills, which determines whether or not they are affected by supports, passives and modifiers to Slam skills. The existing Skills which are now considered Slam skills are: Ground Slam, Vaal Ground Slam, Leap Slam, Ice Crash, Earthquake, Vaal Earthquake, Sunder, Ancestral Warchief, Tectonic Slam, Perforate, Doryani's Touch, and Consecrated Path.
  • Sundering Axe: Base attacks per second is now 1.3 (from 1.25), Implicit now causes hits with this weapon to have +20% Damage over Time Multiplier for Bleeding.
  • Wings of Entropy: Now on an Ezomyte Axe basetype, though existing items remain on a Sundering Axe. Now grants a 7-10% chance to block Spell hits (from 6-7%), 8-10% chance to block Attack hits (from 8%), has 75-100 to 165-200 added Fire Damage for Main Hand attacks and 75-100 to 165-200 added Chaos Damage for Off Hand attacks. It now has 60-80% increased Physical Damage (from 100-120%) due to the change in basetype. Existing versions of this item can be updated to new values with a Divine Orb.
  • 3.9.0
  • Other skills have also received visual improvements, including Firestorm, Frostblink, Freezing Pulse, Heavy Strike, Magma Orb, Summon Skeletons, all the Warcry skills, Lightning Tendrils, Flesh Offering, Arc and Sunder
  • 3.7.0
    Sunder
    3.5.0
  • As a result of this change, Ground Slam, Vaal Ground Slam, Shield Charge, Leap Slam, Double Strike, Vaal Double Strike, Reckoning, Ice Crash, Earthquake, Vaal Earthquake, Sunder, Word of Light, Edict of Light, Decree of Light, Commandment of Light, Word of War, Edict of War, Decree of War, Commandment of War, Tectonic Slam, Consecrated Path, Smite, Ancestral Warchief and Vaal Ancestral Warchief are no longer main-hand only.
  • 3.4.0
    Sunder
      3.3.0
    • The boss of Thicket, The Primal One, no longer has a cooldown on his sunder when he enrages.
    • 3.2.0
    • Adjusted the cooldown on the Grazing Taurus sunder-esque skill. It is now considered an attack, rather than a spell, for mitigation purposes.
    • 3.1.0
    • Fixed a bug where enemies hit by Sunder's linear component also unintentionally got hit by the area of effect that hit created.
    • 2.6.0
    • Sunder has had its primary damage increased by 40% at level 1 and has slightly improved damage progression as the gem levels. The secondary shockwave effects now deal 40% of base damage, down from 70%.
    • Sunder gains 1 additional unit of radius every 3 levels.
    • 2.4.0
    • Sunder: 9% more damage.
    • 2.2.0
    • Added a new Strength Skill Gem - Sunder: Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.
    • Sunder
      Level: (1—20)
      Cost: (8—13) Mana
      Attack Speed: 75% of base
      Attack Damage: (274—629)% of base
      Effectiveness of Added Damage: (274—629)%
      AoE Radius: 12
      Requires Level (12—70), (33—155) Str
      Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
      (0—19)% more Area of Effect
      Shockwaves deal 40% less Damage
      Wave causes Shockwaves from up to 5 Enemies in each Area
      Wave has (0—25)% reduced delay between Areas
      Wave Damages 5 Areas
      Wave cannot stop before Damaging 2 Areas
      Wave Areas gain +0.2 metres to radius for each previous Area in Wave
      base sunder wave delay ms [400]
      console skill dont chase [1]
      is area damage [1]

      Additional Effects From Quality:
      Wave Areas gain +(0—0.1) metres to radius for each previous Area in Wave
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /129
    • Active Type: Attack, Area, Multistrikeable, Melee, Slam, Totemable
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      IncreasedPhysicalDamage
      Melee Physical Damage Support
      Supports melee attack skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      Bloodlust
      Bloodlust Support
      Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
      LifeonHit
      Life Gain on Hit Support
      Supports attack skills.
      MeleeDamageonFullLife
      Damage on Full Life Support
      Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      multipleattacks
      Multistrike Support
      Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      CastOnMeleeKill
      Cast on Melee Kill Support
      Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      EnduranceChargeStun
      Endurance Charge on Melee Stun Support
      Supports melee attack skills.
      FortifyGem
      Fortify Support
      Supports melee attack skills that are not triggered.
      ChanceToBleed
      Chance to Bleed Support
      Supports attack skills.
      Maim
      Maim Support
      Supports attack skills, or other skills that can maim enemies.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      Ruthless
      Ruthless Support
      Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
      Shockwave
      Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      Pulverize
      Pulverise Support
      Supports melee attack skills.
      RageSupport
      Rage Support
      Supports melee attack skills. Minions cannot gain rage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedPhyscialDamagePlus
      Awakened Melee Physical Damage Support
      Supports melee attack skills.
      MultipleAttacksPlus
      Awakened Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      FistOfWarGem
      Fist of War Support
      Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
      BloodPriceSupportGem
      Bloodthirst Support
      Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      AncestorSlamTotem
      Earthbreaker Support
      Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
      ControlledBlaze
      Controlled Blaze Support
      Supports melee attack skills.
      Volatility
      Volatility Support
      Supports attack skills.
      OverexertionWarcrySupport
      Overexertion Support
      Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
      PyreSupport
      Pyre Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      FissureSupport
      Fissure Support
      Supports slam skills you use yourself, causing them to create fissures when impacting the ground.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      Shockwave
      Void Shockwave Support
      Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
      OverheatSupport
      Overheat Support
      Supports melee attack skills you use yourself. Cannot modify the skills of minions.
      multipleattacks
      Greater Multistrike Support
      Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
      Excommunicate
      Excommunicate Support
      Supports melee attacks. Does not modify skills used by minions.
      HallowingFlame
      Hallow Support
      Supports melee attacks you use yourself. Does not modify skills used by minions.
      FasterAttacks
      Faster Attacks Support
      Supports attack skills.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      IncreasedAccuracy
      Additional Accuracy Support
      Supports attack skills.
      ManaLeech
      Mana Leech Support
      Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      CastOnCrit
      Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      MomentumSupportGem
      Momentum Support
      Supports attack skills that aren't triggered.
      WitherGemSupport
      Withering Touch Support
      Supports attack skills.
      CloseCombat
      Close Combat Support
      Supports melee attack skills. Cannot support skills which create minions.
      impale
      Impale Support
      Supports attack skills.
      Nightblade
      Nightblade Support
      Supports attack skills. Cannot support skills which create minions.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      CastOnCritPlus
      Awakened Cast On Critical Strike Support
      Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      RuptureSupport
      Rupture Support
      Supports attack skills.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      TornadosSupportGem
      Windburst Support
      Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      ElementalBurstSupportGem
      Prismatic Burst Support
      Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /2
      GoreSunder
      Gore Sunder Effect
      Your Sunder becomes a gory effect.
      GlimmerwoodSunderEffect
      Glimmerwood Sunder Effect
      Your Sunder becomes a Glimmerwood Effect.
      Sunder Monster /19
      NameModifiersSpectre
      Maul Statuemonster base type attack cast speed +% and damage -% final [11]Y
      Crimson IchorY
      Bolt Brownfurmonster base type attack cast speed +% and damage -% final [33]
      Curse Enemies with Vulnerability on Hit
      Y
      Bolt Brownfurmonster base type attack cast speed +% and damage -% final [33]
      Curse Enemies with Vulnerability on Hit
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      Bolt Brownfur, Earth Churner15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      monster base type attack cast speed +% and damage -% final [33]
      Curse Enemies with Vulnerability on Hit
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      DaemonY
      Muruk the Awakened+2 to maximum number of Summoned Totems
      monster base type attack cast speed +% and damage -% final [22]
      kill traps mines and totems on death [1]
      Y
      The Dreadstonedisplay monster mod nemesis test [0]
      kill traps mines and totems on death [1]
      Y
      Echo of Maligaromonster base type attack cast speed +% and damage -% final [33]
      5500% increased Rarity of Items Dropped
      Monsters grant 250% increased Experience
      drop additional rare items [3]
      Y
      ArgusAction Speed cannot be modified to below 50% of base value
      1500% increased Quantity of Items Dropped
      2000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      immune to lava damage [1]
      immune to labyrinth degen effect [1]
      damage taken +% from spike traps final [-100]
      damage taken +% from arrow traps final [-100]
      damage taken +% from guillotine traps final [-100]
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Hephaeus, The Hammer15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Undead Guardianundead description [1]Y
      Oriath EnforcerY
      Enthralled EnforcerY
      Huitepa the Blind+1 to maximum number of Summoned Totems
      kill traps mines and totems on death [1]
      kill traps mines and totems on death [1]
      % increased Rarity of Items Dropped
      monster no map drops [1]
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      Y
      DroolmawY
      Syndicate BeheaderY
      Vanguard FootsoldierY
      Effigy of DeathY

      Community Wiki

      Edit

      Sunder

      Sunder is a melee slam Attack skill that creates a slow-moving area of effect wave forward. Enemies hit by the wave release circular shock waves that further damage nearby enemies. The wave continues to move past its minimum distance until a new wave is created. Requires an axe, mace, scepter, Staves, or unarmed.

      Skill functions and interactions

      • Accuracy: Sunder only needs to pass an evasion check to cause a shockwave on a specific enemy – the shockwave will hit all enemies in its range, regardless of evasion.
      • Area of Effect: Increases to area of effect will increase both the area of the wave and that of the shockwave created. Note however that only the wave's width is modified. The length of the wave is either constant or the impact of aoe is much smaller.

      Version history

      VersionChanges
      3.19.0
    • Sunder now has 220% Effectiveness of Added Damage at gem level 1 (previously 175%), up to 325% at gem level 20 (previously 275%).
    • Its damaging wave now travels 60% faster.
    • 3.15.0
    • Now deals 275% of Base Damage, and has 275% Effectiveness of Added Damage at gem level 20 (previously 220%).
    • 3.13.0
    • The first wave now has a base radius of 9 (from 7).
    • Divergent Sunder now grants 1% increased physical damage per 1% gem quality (previously granted 1% increased area of effect per 1% gem quality, however this was a bug).
    • 3.12.0
    • Now has alternative quality
    • 3.11.0
    • The visual effects have been improved.
    • Now slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. Enemies hit by the wave will release a damaging shockwave in an area around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
    • The wave creates 5 areas, and cannot stop before creating 2 areas.
    • There is a delay between areas the wave creates. The gem gains reduced delay between areas as it levels, up to 25% reduced delay between areas at gem level 20.
    • The wave can cause a shockwave from up to 5 enemies.
    • The wave gains +2 to the radius of each area in the sequence.
    • Shockwaves now deal 40% less Damage (from 60%).
    • Now gains more area of effect as the gem levels, up to 19% at gem level 20.
    • 3.7.0
    • Now deals base damage equal to, and has an added damage effectiveness of, 175% at gem level 1 (from 140%), up to 220% at gem level 20 (from 182%).
    • Now has an effective length of 60 units (from 48).
    • Now has an attack speed multiplier of 75% (previously had 15% less attack speed).
    • 3.4.0
    • Base range reduced by 20% at all levels.
    • Base explosion radius reduced to 15 (from 16) at all levels. Radius now grows more slowly, gaining +1 to radius 1 gem level later than previously
    • 2.6.0
    • Primary damage increased by 40% at level 1. Damage progression as the gem levels slightly improved.
    • Secondary shockwave effects now deal 40% of base damage (down from 70%).
    • Sunder gains 1 additional unit of radius every 3 levels.
    • 2.4.0
    • 9% more damage at gem level 20.
    • 2.2.0
    • Added to the game

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