大地震击
等级: (1–20)
消耗: 8 点魔力
攻击速度: 75% 基础
攻击伤害: (220–325)% 基础
伤害效用: (220–325)%
AoE Radius: 12
需求 等级 (12–70), (33–155) 力量
猛击地面,产生一道缓慢的冲击波,按照前进顺序伤害你前方的敌人。一定数量的敌人被冲击波击中后会向周围其它敌人施放伤害性震波。再次使用该技能会使之前的冲击波会停止。需要锤类、短杖、斧类、长杖、徒手发动。
总效果区域扩大 (0–19)%
【大地震击】的冲击波伤害总降 40%
冲击波产生的震波在每个区域中最多攻击 5 个敌人
冲击波的区域间隔延迟减慢 (0–25)%
冲击波伤害 5 个区域
冲击波无法在伤害 2 个区域前停止
序列中每个区域都使冲击波 +0.2 米范围
【大地震击】的冲击波伤害总降 40%
冲击波产生的震波在每个区域中最多攻击 5 个敌人
冲击波的区域间隔延迟减慢 (0–25)%
冲击波伤害 5 个区域
冲击波无法在伤害 2 个区域前停止
序列中每个区域都使冲击波 +0.2 米范围
品质额外效果:
序列中每个区域都使冲击波 +(0–0.1) 米范围
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Sunder
等级效果 /40
固定 |
---|
消耗: 8 【大地震击】的冲击波伤害总降 40% 序列中每个区域都使冲击波 +0.2 米范围 冲击波伤害 5 个区域 冲击波无法在伤害 2 个区域前停止 冲击波产生的震波在每个区域中最多攻击 5 个敌人 |
等级 | 需求等级 | 力量 | 基本伤害 | 总效果区域扩大 #% | 冲击波的区域间隔延迟减慢 #% | 经验值 |
---|---|---|---|---|---|---|
1 | 12 | 33 | 220% | 15,249 | ||
2 | 15 | 39 | 225.5% | 1 | 1 | 41,517 |
3 | 19 | 48 | 231.1% | 2 | 3 | 81,983 |
4 | 23 | 56 | 236.6% | 3 | 4 | 147,968 |
5 | 27 | 64 | 242.1% | 4 | 5 | 250,557 |
6 | 31 | 73 | 247.6% | 5 | 7 | 405,086 |
7 | 35 | 81 | 253.2% | 6 | 8 | 447,718 |
8 | 38 | 88 | 258.7% | 7 | 9 | 615,318 |
9 | 41 | 94 | 264.2% | 8 | 11 | 834,639 |
10 | 44 | 100 | 269.7% | 9 | 12 | 1,570,760 |
11 | 47 | 106 | 275.3% | 10 | 13 | 1,633,987 |
12 | 50 | 113 | 280.8% | 11 | 14 | 2,151,030 |
13 | 53 | 119 | 286.3% | 12 | 16 | 2,812,189 |
14 | 56 | 125 | 291.8% | 13 | 17 | 5,099,360 |
15 | 59 | 132 | 297.4% | 14 | 18 | 9,400,731 |
16 | 62 | 138 | 302.9% | 15 | 20 | 15,273,366 |
17 | 64 | 142 | 308.4% | 16 | 21 | 26,286,582 |
18 | 66 | 146 | 313.9% | 17 | 22 | 62,890,590 |
19 | 68 | 151 | 319.5% | 18 | 24 | 212,046,017 |
20 | 70 | 155 | 325% | 19 | 25 | |
21 | 72 | 330.5% | 20 | 26 | ||
22 | 74 | 336.1% | 21 | 28 | ||
23 | 76 | 341.6% | 22 | 29 | ||
24 | 78 | 347.1% | 23 | 30 | ||
25 | 80 | 352.6% | 24 | 32 | ||
26 | 82 | 358.2% | 25 | 33 | ||
27 | 84 | 363.7% | 26 | 34 | ||
28 | 86 | 369.2% | 27 | 36 | ||
29 | 88 | 374.7% | 28 | 37 | ||
30 | 90 | 380.3% | 29 | 38 | ||
31 | 91 | 383% | 29 | 39 | ||
32 | 92 | 385.8% | 30 | 39 | ||
33 | 93 | 388.6% | 30 | 40 | ||
34 | 94 | 391.3% | 31 | 41 | ||
35 | 95 | 394.1% | 31 | 41 | ||
36 | 96 | 396.8% | 32 | 42 | ||
37 | 97 | 399.6% | 32 | 43 | ||
38 | 98 | 402.4% | 33 | 43 | ||
39 | 99 | 405.1% | 33 | 44 | ||
40 | 100 | 407.9% | 34 | 45 |
Attribute /9
残烬
古神熔炉 武器 /2
比重 | Desc |
---|---|
500 (T5) | 残烬或裂地之击对未中毒敌人造成的中毒伤害提高 400% |
1000 (T5) | 残烬或裂地之击对未中毒敌人造成的中毒伤害提高 600% |
残烬 怪物 /19 ⍟
名字 | 词缀 | 幽魂 |
---|---|---|
重锤石灵 | monster base type attack cast speed +% and damage -% final [11] | Y |
绯红蚀骨者 | Y | |
棕背博尔特 | monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 | Y |
棕背博尔特 | monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
大地流亡者棕胡子 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
恶魔 | Y | |
觉醒者穆鲁克 | +2 召唤图腾数量上限 monster base type attack cast speed +% and damage -% final [22] kill traps mines and totems on death [1] | Y |
恐惧之石 | display monster mod nemesis test [0] kill traps mines and totems on death [1] | Y |
马雷格罗之回音 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 250% monster dropped item rarity +% [5500] drop additional rare items [3] | Y |
阿格斯 | 行动速度不能调整至低于基础值的 70% 怪物提供的经验值提高 100% monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] immune to lava damage [1] immune to labyrinth degen effect [1] damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] damage taken +% from guillotine traps final [-100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
赫菲斯·圣锤 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
不死守卫 | undead description [1] | Y |
奥瑞亚巨汉 | Y | |
严酷执行官 | Y | |
艾伦迪亚 | +1 召唤图腾数量上限 kill traps mines and totems on death [1] kill traps mines and totems on death [1] monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
垂涎裂齿兽 | Y | |
辛迪加刽子手 | Y | |
先锋步兵 | Y | |
死亡塑像 | Y |
迷宫 附魔 helmet /8 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Sunder Damage 1 | 【大地震击】的伤害提高 25% | 100 |
终极帝王试炼 | Enchantment Sunder Damage 2 | 【大地震击】的伤害提高 40% | 100 |
无情帝王试炼 | Enchantment Sunder Attack Speed 1 | 【大地震击】的攻击速度加快 10% | |
终极帝王试炼 | Enchantment Sunder Attack Speed 2 | 【大地震击】的攻击速度加快 15% | |
无情帝王试炼 | Enchantment Sunder Radius 1 | 【大地震击】的效果区域扩大 16% | 100 |
终极帝王试炼 | Enchantment Sunder Radius 2 | 【大地震击】的效果区域扩大 24% | 100 |
无情帝王试炼 | Enchantment Sunder Wave Speed 1 | 【大地震击】的冲击波区域间隔延迟减慢 15% | 100 |
终极帝王试炼 | Enchantment Sunder Wave Speed 2 | 【大地震击】的冲击波区域间隔延迟减慢 20% | 100 |
被辅助 /103 ⍟
Community Wiki
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Sunder
Sunder is a melee slam Attack skill that creates a slow-moving area of effect wave forward. Enemies hit by the wave release circular shock waves that further damage nearby enemies. The wave continues to move past its minimum distance until a new wave is created. Requires an axe, mace, scepter, Staves, or unarmed.
Skill functions and interactions
- Accuracy: Sunder only needs to pass an evasion check to cause a shockwave on a specific enemy – the shockwave will hit all enemies in its range, regardless of evasion.
- Area of Effect: Increases to area of effect will increase both the area of the wave and that of the shockwave created. Note however that only the wave's width is modified. The length of the wave is either constant or the impact of aoe is much smaller.
Version history
Version | Changes |
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3.19.0 |
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3.15.0 |
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3.13.0 |
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3.12.0 |
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3.11.0 |
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3.7.0 |
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3.4.0 |
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2.6.0 |
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2.4.0 |
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2.2.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.