Two Hand Maces Unique /15 ⍟
Icon | Name |
---|---|
![]() | Hrimnor's Hymn Sledgehammer 45% increased Stun Duration on Enemies+10 to Strength (140–200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40–50)% increased Stun Duration on Enemies (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (The Stun Threshold determines how much Damage can Stun something) |
![]() | Quecholli Jagged Maul 30% increased Stun Duration on Enemies+(25–50) to all Attributes Adds 5 to 25 Physical Damage (80–100)% increased Physical Damage Gain 10 Life per Enemy Killed Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Geofri's Baptism Brass Maul 30% increased Stun Duration on Enemies200% increased Physical Damage Adds 11 to 23 Cold Damage (10–20)% increased Stun Duration on Enemies Never deal Critical Strikes |
![]() | Geofri's Devotion Brass Maul 30% increased Stun Duration on EnemiesTrigger Level 20 Elemental Warding on Melee Hit while Cursed Adds (42–47) to (66–71) Physical Damage 200% increased Physical Damage Adds 11 to 23 Cold Damage (10–20)% increased Stun Duration on Enemies Never deal Critical Strikes |
![]() | Chober Chaber Great Mallet 30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems +1 to Level of Socketed Minion Gems 20% reduced Strength Requirement (200–220)% increased Physical Damage 25% increased maximum Mana Minions have (20–40)% increased maximum Life 15% increased Skill Effect Duration |
![]() | Trypanon Great Mallet 30% increased Stun Duration on Enemies50% reduced Attack Speed This Weapon's Critical Strike Chance is 100% |
![]() | Chaber Cairn Great Mallet 30% increased Stun Duration on Enemies+1 to Level of Socketed Melee Gems +2 to Level of Socketed Minion Gems Adds (25–35) to (45–55) Physical Damage (200–220)% increased Physical Damage 25% increased maximum Mana Minions have (20–40)% increased maximum Life 30% increased Skill Effect Duration |
![]() | Replica Trypanon Great Mallet 30% increased Stun Duration on Enemies-5000 to Accuracy Rating This Weapon's Critical Strike Chance is 100% |
![]() | Jorrhast's Blacksteel Steelhead 45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150–200)% increased Physical Damage (8–12)% increased Cast Speed (8–12)% increased Attack Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copy |
![]() | Voidhome Dread Maul 30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (30–50)% reduced Rarity of Items found (30–50)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Marohi Erqi Karui Maul 45% increased Stun Duration on Enemies(500–600)% increased Physical Damage 25% reduced Attack Speed (40–50)% increased Stun Duration on Enemies -500 to Accuracy Rating |
![]() | Brain Rattler Meatgrinder 5% chance to deal Double DamageAdds (60–80) to (270–320) Physical Damage 50% of Physical Damage Converted to Lightning Damage 50% chance to Shock Damage Penetrates 20% Lightning Resistance Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed Hits with this Weapon Shock Enemies as though dealing 300% more Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Tidebreaker Imperial Maul 10% increased StrengthSocketed Gems are Supported by Level 20 Endurance Charge on Melee Stun +40 to Intelligence Adds (70–80) to (340–375) Physical Damage 10% increased Physical Damage per Endurance Charge (20–30)% reduced Enemy Stun Threshold with this Weapon (The Stun Threshold determines how much Damage can Stun something) |
![]() | Kongor's Undying Rage Terror Maul 25% chance to double Stun DurationAdds (43–56) to (330–400) Physical Damage (30–40)% increased Critical Strike Chance +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage You gain Onslaught for 4 seconds on Critical Strike (Onslaught grants 20% increased Attack, Cast, and Movement Speed) |
![]() | Replica Kongor's Undying Rage Terror Maul 25% chance to double Stun DurationAdds (43–56) to (330–400) Physical Damage (30–40)% increased Critical Strike Chance +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently (Recently refers to the past 4 seconds) |
Vaal Orb Corrupted Implicit /11
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
1701000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
111000gemSocketed Gems are Supported by Level # Fortify
111000gemSocketed Gems are Supported by Level # Momentum
111000gemSocketed Gems are Supported by Level # Inspiration
1025085Total
Two Hand Maces Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Two Hand Maces |
Two Hand Maces Synthesis Implicit
37480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
136650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
86600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
3480poison damage chaos ailmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
32700bleed damage physical attack ailment#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
21550damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
48550damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
23750damage physical attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
Two Hand Melee Crafting Bench /258 ⍟
Mod | Require | Unlock |
---|---|---|
Two Sockets | 1x ![]() | The Grand Arena |
Three Sockets | 3x ![]() | The Grand Arena |
Four Sockets | 10x ![]() | The Grand Arena |
Five Sockets | 70x ![]() | Arachnid Tomb Map |
Six Sockets | 350x ![]() | Beach Map |
Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Five Linked Sockets | 150x ![]() | Jungle Valley Map |
Six Linked Sockets | 1500x ![]() | Dig Map |
At Least One Red Socket | 4x ![]() | The Mines Level 1 |
At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | The Mines Level 1 |
At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Residence Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Residence Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Residence Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Siege Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Siege Map |
+(55–64) to maximum Mana | 3x ![]() | Default |
+(65–74) to maximum Mana | 6x ![]() | The Beacon |
+(75–84) to maximum Mana | 2x ![]() | The Feeding Trough |
+(85–94) to maximum Mana | 4x ![]() | Shrine Map |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | Phantasmagoria Map |
(40–59)% increased Physical Damage | 4x ![]() | The Sewers |
(60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
(80–99)% increased Physical Damage | 4x ![]() | The Quarry |
(100–129)% increased Physical Damage | 1x ![]() | Malformation Map |
(37–51)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
(52–66)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
(67–81)% increased Spell Damage | 4x ![]() | The Boiling Lake |
(82–99)% increased Spell Damage | 1x ![]() | Museum Map |
(11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x ![]() | Pit Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Lair Map |
(8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
(11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x ![]() | Leyline Map |
(15–20)% increased Cast Speed | 6x ![]() | The Dried Lake |
(21–26)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
(27–32)% increased Cast Speed | 1x ![]() | Leyline Map |
(37–51)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(52–66)% increased Fire Damage | 8x ![]() | The Dread Thicket |
(67–81)% increased Fire Damage | 4x ![]() | Flooded Mine Map |
(9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
(37–51)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(52–66)% increased Cold Damage | 8x ![]() | The Causeway |
(67–81)% increased Cold Damage | 4x ![]() | Crystal Ore Map |
(9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | The Causeway |
(37–51)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(52–66)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
(67–81)% increased Lightning Damage | 4x ![]() | Armoury Map |
(9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
(37–51)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
(52–66)% increased Chaos Damage | 4x ![]() | The Ossuary |
(67–81)% increased Chaos Damage | 3x ![]() | Factory Map |
(9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | Courtyard Map |
Adds (19–21) to (32–41) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Adds (38–46) to (73–85) Fire Damage | 2x ![]() | The Dread Thicket |
Adds (60–72) to (110–128) Fire Damage | 4x ![]() | Flooded Mine Map |
Adds (19–21) to (32–41) Cold Damage | 4x ![]() | The Crystal Veins |
Adds (38–46) to (73–85) Cold Damage | 2x ![]() | The Causeway |
Adds (60–72) to (110–128) Cold Damage | 4x ![]() | Crystal Ore Map |
Adds (2–5) to (46–64) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Adds (6–9) to (104–139) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Adds (10–14) to (162–197) Lightning Damage | 4x ![]() | Armoury Map |
Adds (9–12) to (18–21) Physical Damage | 4x ![]() | The Sewers |
Adds (11–15) to (23–27) Physical Damage | 2x ![]() | The Ossuary |
Adds (18–24) to (36–42) Physical Damage | 4x ![]() | The Quarry |
Adds (16–21) to (31–36) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x ![]() | Flooded Mine Map |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x ![]() | The Causeway |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x ![]() | Crystal Ore Map |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x ![]() | Armoury Map |
(17–19)% increased Critical Strike Chance | 6x ![]() | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x ![]() | Crimson Temple Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | Terrace Map |
+(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Crimson Temple Map |
+(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Terrace Map |
(45–75)% increased Critical Strike Chance for Spells | 6x ![]() | Cemetery Map |
(76–105)% increased Critical Strike Chance for Spells | 3x ![]() | Crimson Temple Map |
Minions deal (37–51)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Minions deal (52–66)% increased Damage | 2x ![]() | Promenade Map |
Minions deal (67–81)% increased Damage | 4x ![]() | Arid Lake Map |
(52–66)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
(67–81)% increased Trap Damage | 4x ![]() | Marshes Map |
(52–66)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
(67–81)% increased Mine Damage | 4x ![]() | Marshes Map |
(17–20)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(21–23)% increased Trap Throwing Speed | 2x ![]() | Marshes Map |
(17–20)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(21–23)% increased Mine Throwing Speed | 2x ![]() | Marshes Map |
Remove Enchantments | 3x ![]() | Default |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Betrayal Unveil |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x ![]() | Betrayal Unveil |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x ![]() | Betrayal Unveil |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x ![]() | Betrayal Unveil |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x ![]() | Betrayal Unveil |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x ![]() | Betrayal Unveil |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x ![]() | Betrayal Unveil |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x ![]() | Betrayal Unveil |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Betrayal Unveil |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Betrayal Unveil |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Betrayal Unveil |
(67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x ![]() | Betrayal Unveil |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x ![]() | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Betrayal Unveil |
+(25–27)% to Chaos Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Chaos Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Chaos Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(25–27)% to Physical Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Physical Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Physical Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(25–27)% to Cold Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Cold Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Cold Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(25–27)% to Fire Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Fire Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Fire Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
(6–7)% chance to deal Double Damage | 2x ![]() | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x ![]() | Betrayal Unveil |
(5–6)% increased Damage per Endurance Charge | 3x ![]() | Betrayal Unveil |
(5–6)% increased Damage per Frenzy Charge | 3x ![]() | Betrayal Unveil |
(5–6)% increased Damage per Power Charge | 3x ![]() | Betrayal Unveil |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x ![]() | Betrayal Unveil, Catarina |
+2 to Level of Socketed Support Gems | 2x ![]() | Betrayal Unveil, Catarina |
+(6–7)% to Quality of Socketed Gems | 8x ![]() | Betrayal Unveil, Haku |
+(7–8)% to Quality of Socketed Gems | 1x ![]() | Betrayal Unveil, Haku |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Betrayal Unveil, Tora |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Betrayal Unveil, Tora |
Hits can't be Evaded | 3x ![]() | Betrayal Unveil, Vagan |
Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil, It That Fled |
Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil, It That Fled |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | Whakawairua Tuahu |
Two Hand Maces Item /25 ⍟
Icon | Name |
---|---|
![]() | Driftwood Maul Physical Damage: 10-16 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 3, 20 Str 30% increased Stun Duration on Enemies |
![]() | Tribal Maul Physical Damage: 17-25 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 8, 35 Str 30% increased Stun Duration on Enemies |
![]() | Mallet Physical Damage: 16-33 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 12, 47 Str 30% increased Stun Duration on Enemies |
![]() | Sledgehammer Physical Damage: 25-38 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 17, 62 Str 45% increased Stun Duration on Enemies |
![]() | Jagged Maul Physical Damage: 27-49 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 22, 77 Str 30% increased Stun Duration on Enemies |
![]() | Brass Maul Physical Damage: 40-60 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 13 Requires Level 27, 92 Str 30% increased Stun Duration on Enemies |
![]() | Fright Maul Physical Damage: 46-62 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 32, 107 Str 30% increased Stun Duration on Enemies |
![]() | Morning Star Physical Damage: 45-68 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 34, 118 Str 15% increased Area of Effect |
![]() | Totemic Maul Physical Damage: 57-85 Critical Strike Chance: 5% Attacks per Second: 1.1 Weapon Range: 13 Requires Level 36, 119 Str 30% increased Stun Duration on Enemies |
![]() | Great Mallet Physical Damage: 43-88 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 40, 131 Str 30% increased Stun Duration on Enemies |
![]() | Steelhead Physical Damage: 54-81 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 44, 143 Str 45% increased Stun Duration on Enemies |
![]() | Spiny Maul Physical Damage: 55-103 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 48, 155 Str 30% increased Stun Duration on Enemies |
![]() | Plated Maul Physical Damage: 72-108 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 13 Requires Level 51, 164 Str 30% increased Stun Duration on Enemies |
![]() | Dread Maul Physical Damage: 77-104 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 54, 173 Str 30% increased Stun Duration on Enemies |
![]() | Solar Maul Physical Damage: 75-113 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 56, 187 Str 15% increased Area of Effect |
![]() | Karui Maul Physical Damage: 112-168 Critical Strike Chance: 5% Attacks per Second: 1 Weapon Range: 13 Requires Level 57, 182 Str 45% increased Stun Duration on Enemies |
![]() | Colossus Mallet Physical Damage: 65-135 Critical Strike Chance: 5.5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 59, 188 Str 30% increased Area Damage |
![]() | Piledriver Physical Damage: 77-115 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13 Requires Level 61, 212 Str 20% reduced Enemy Stun Threshold |
![]() | Meatgrinder Physical Damage: 74-138 Critical Strike Chance: 5% Attacks per Second: 1.25 Weapon Range: 13 Requires Level 63, 212 Str 5% chance to deal Double Damage |
![]() | Imperial Maul Physical Damage: 102-153 Critical Strike Chance: 5% Attacks per Second: 1.1 Weapon Range: 13 Requires Level 65, 212 Str 10% increased Strength |
![]() | Terror Maul Physical Damage: 101-137 Critical Strike Chance: 6% Attacks per Second: 1.15 Weapon Range: 13 Requires Level 67, 212 Str 25% chance to double Stun Duration |
![]() | Coronal Maul Physical Damage: 91-136 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 13 Requires Level 69, 220 Str 20% increased Area of Effect |
![]() | Blunt Force Condenser Physical Damage: 39-64 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13 Requires Level 30, 101 Str Warcries Exert 1 additional Attack |
![]() | Crushing Force Magnifier Physical Damage: 62-103 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13 Requires Level 50, 161 Str Warcries Exert 1 additional Attack |
![]() | Impact Force Propagator Physical Damage: 81-135 Critical Strike Chance: 5% Attacks per Second: 1.15 Weapon Range: 13 Requires Level 70, 220 Str Warcries Exert 1 additional Attack |
Two Hand Mace Gem /46
Name | |
---|---|
![]() | Vaal Molten Strike (1) |
![]() | Vaal Smite (1) |
![]() | Glacial Hammer (1) |
![]() | Ground Slam (1) |
![]() | Heavy Strike (1) |
![]() | Molten Strike (1) |
![]() | Smite (1) |
![]() | Vaal Glacial Hammer (1) |
![]() | Vaal Ground Slam (1) |
![]() | Ancestral Protector (4) |
![]() | Vigilant Strike (4) |
![]() | Leap Slam (10) |
![]() | Vaal Volcanic Fissure (12) |
![]() | Volcanic Fissure (12) |
![]() | Infernal Blow (12) |
![]() | Sunder (12) |
![]() | Earthshatter (12) |
![]() | Sweep (12) |
![]() | Static Strike (12) |
![]() | Vengeance (24) |
![]() | Boneshatter (28) |
![]() | Dominating Blow (28) |
![]() | Consecrated Path (28) |
![]() | Ice Crash (28) |
![]() | Earthquake (28) |
![]() | Ancestral Warchief (28) |
![]() | Vaal Ancestral Warchief (28) |
![]() | Tectonic Slam (28) |
![]() | Vaal Earthquake (28) |
![]() | Frozen Legion (34) |
Name | |
---|---|
![]() | Double Strike (1) |
![]() | Spectral Throw (1) |
![]() | Frost Blades (1) |
![]() | Vaal Spectral Throw (1) |
![]() | Vaal Double Strike (1) |
![]() | Riposte (4) |
![]() | Vaal Flicker Strike (10) |
![]() | Flicker Strike (10) |
![]() | Lightning Strike (12) |
![]() | Spectral Helix (12) |
![]() | Vaal Lightning Strike (12) |
![]() | Charged Dash (28) |
![]() | Cyclone (28) |
![]() | Wild Strike (28) |
![]() | Vaal Cyclone (28) |
Name | |
---|---|
![]() | Energy Blade (24) |
Two Hand Maces Weapon /562 ⍟
Weight | Desc |
---|---|
250 (T1) | Adds 11 to 25 Physical Damage 6% reduced Attack Speed |
125 (T1) | Adds 14 to 33 Physical Damage 6% reduced Attack Speed |
1000 (T1) | Adds 4 to 9 Physical Damage |
1000 (T1) | Adds 6 to 11 Physical Damage |
1000 (T1) | Adds 7 to 16 Physical Damage |
500 (T1) | Adds 8 to 19 Physical Damage |
250 (T1) | Adds 11 to 26 Physical Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Fire Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Fire Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Fire Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Cold Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Cold Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Cold Damage |
100 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
100 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
25 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Lightning Damage |
50 (T1) | Adds 2 to 6 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 3 to 8 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 3 to 10 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
25 (T1) | Adds 5 to 13 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
12 (T1) | Adds 6 to 15 Physical Damage 25% of Physical Damage Converted to Chaos Damage |
50 (T1) | Adds 2 to 6 Physical Damage 35% of Physical Damage converted to a random Element |
50 (T1) | Adds 3 to 8 Physical Damage 35% of Physical Damage converted to a random Element |
50 (T1) | Adds 3 to 10 Physical Damage 35% of Physical Damage converted to a random Element |
25 (T1) | Adds 5 to 13 Physical Damage 35% of Physical Damage converted to a random Element |
12 (T1) | Adds 6 to 15 Physical Damage 35% of Physical Damage converted to a random Element |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 3 to 8 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 3 to 10 Physical Damage 15% chance to cause Bleeding on Hit |
125 (T1) | Adds 5 to 13 Physical Damage 15% chance to cause Bleeding on Hit |
63 (T1) | Adds 6 to 15 Physical Damage 15% chance to cause Bleeding on Hit |
250 (T1) | Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 3 to 8 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 3 to 10 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
125 (T1) | Adds 5 to 13 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
63 (T1) | Adds 6 to 15 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
250 (T1) | Adds 52 to 77 Fire Damage 6% reduced Attack Speed |
125 (T1) | Adds 102 to 153 Fire Damage 6% reduced Attack Speed |
1000 (T1) | Adds 8 to 10 Fire Damage |
1000 (T1) | Adds 13 to 19 Fire Damage |
1000 (T1) | Adds 24 to 35 Fire Damage |
500 (T1) | Adds 39 to 61 Fire Damage |
250 (T1) | Adds 78 to 118 Fire Damage |
250 (T1) | Adds 4 to 9 Fire Damage 20% chance to Ignite |
250 (T1) | Adds 7 to 11 Fire Damage 20% chance to Ignite |
250 (T1) | Adds 13 to 22 Fire Damage 20% chance to Ignite |
125 (T1) | Adds 23 to 36 Fire Damage 20% chance to Ignite |
63 (T1) | Adds 48 to 71 Fire Damage 20% chance to Ignite |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 4 to 9 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 7 to 11 Fire Damage |
250 (T1) | 25% increased Implicit Modifier magnitudes Adds 13 to 22 Fire Damage |
125 (T1) | 25% increased Implicit Modifier magnitudes Adds 23 to 36 Fire Damage |
63 (T1) | 25% increased Implicit Modifier magnitudes Adds 48 to 71 Fire Damage |
250 (T1) | Adds 47 to 73 Cold Damage Your Cold Damage cannot Chill |
125 (T1) | Adds 95 to 144 Cold Damage Your Cold Damage cannot Chill |
1000 (T1) | Adds 5 to 10 Cold Damage |
1000 (T1) | Adds 10 to 17 Cold Damage |
1000 (T1) | Adds 21 to 34 Cold Damage |
500 (T1) | Adds 37 to 55 Cold Damage |
250 (T1) | Adds 74 to 111 Cold Damage |
250 (T1) | Adds 4 to 6 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 7 to 11 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 13 to 21 Cold Damage 20% chance to Freeze |
125 (T1) | Adds 23 to 35 Cold Damage 20% chance to Freeze |
63 (T1) | Adds 45 to 66 Cold Damage 20% chance to Freeze |
250 (T1) | Adds 4 to 6 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 7 to 11 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 13 to 21 Cold Damage 4% increased Attack Speed |
125 (T1) | Adds 23 to 35 Cold Damage 4% increased Attack Speed |
63 (T1) | Adds 45 to 66 Cold Damage 4% increased Attack Speed |
250 (T1) | Adds 6 to 124 Lightning Damage 6% increased Lightning Damage taken |
125 (T1) | Adds 13 to 242 Lightning Damage 6% increased Lightning Damage taken |
1000 (T1) | Adds 1 to 16 Lightning Damage |
1000 (T1) | Adds 1 to 29 Lightning Damage |
1000 (T1) | Adds 3 to 58 Lightning Damage |
500 (T1) | Adds 4 to 94 Lightning Damage |
250 (T1) | Adds 10 to 186 Lightning Damage |
250 (T1) | Adds 1 to 10 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 1 to 19 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 3 to 34 Lightning Damage 20% chance to Shock |
125 (T1) | Adds 4 to 58 Lightning Damage 20% chance to Shock |
63 (T1) | Adds 6 to 112 Lightning Damage 20% chance to Shock |
250 (T1) | Adds 1 to 10 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 1 to 19 Lightning Damage 10% increased Critical Strike Chance |
250 (T1) | Adds 3 to 34 Lightning Damage 10% increased Critical Strike Chance |
125 (T1) | Adds 4 to 58 Lightning Damage 10% increased Critical Strike Chance |
63 (T1) | Adds 6 to 112 Lightning Damage 10% increased Critical Strike Chance |
125 (T1) | Adds 34 to 51 Chaos Damage 7% reduced maximum Life |
63 (T1) | Adds 66 to 99 Chaos Damage 7% reduced maximum Life |
500 (T1) | Adds 4 to 6 Chaos Damage |
500 (T1) | Adds 7 to 13 Chaos Damage |
500 (T1) | Adds 15 to 24 Chaos Damage |
250 (T1) | Adds 26 to 39 Chaos Damage |
125 (T1) | Adds 50 to 77 Chaos Damage |
125 (T1) | Adds 1 to 5 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 5 to 8 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 9 to 14 Chaos Damage 15% chance to Poison on Hit |
63 (T1) | Adds 15 to 24 Chaos Damage 15% chance to Poison on Hit |
31 (T1) | Adds 31 to 46 Chaos Damage 15% chance to Poison on Hit |
125 (T1) | Adds 1 to 5 Chaos Damage 20% increased Effect of Withered |
125 (T1) | Adds 5 to 8 Chaos Damage 20% increased Effect of Withered |
125 (T1) | Adds 9 to 14 Chaos Damage 20% increased Effect of Withered |
63 (T1) | Adds 15 to 24 Chaos Damage 20% increased Effect of Withered |
31 (T1) | Adds 31 to 46 Chaos Damage 20% increased Effect of Withered |
500 (T1) | Adds 10 to 17 Fire Damage Adds 10 to 17 Cold Damage Adds 3 to 0 Lightning Damage |
250 (T1) | Adds 17 to 26 Fire Damage Adds 17 to 26 Cold Damage Adds 3 to 0 Lightning Damage |
125 (T1) | Adds 34 to 49 Fire Damage Adds 34 to 49 Cold Damage Adds 4 to 0 Lightning Damage |
125 (T1) | Adds 7 to 11 Fire Damage Adds 7 to 11 Cold Damage Adds 3 to 0 Lightning Damage 10% chance to Freeze, Shock and Ignite |
63 (T1) | Adds 12 to 20 Fire Damage Adds 12 to 20 Cold Damage Adds 3 to 0 Lightning Damage 10% chance to Freeze, Shock and Ignite |
31 (T1) | Adds 24 to 35 Fire Damage Adds 24 to 35 Cold Damage Adds 4 to 0 Lightning Damage 10% chance to Freeze, Shock and Ignite |
125 (T1) | Adds 7 to 10 Fire Damage Adds 7 to 10 Cold Damage Adds 3 to 0 Lightning Damage 25% increased Effect of Non-Damaging Ailments |
63 (T1) | Adds 9 to 17 Fire Damage Adds 9 to 17 Cold Damage Adds 3 to 0 Lightning Damage 25% increased Effect of Non-Damaging Ailments |