Vaal Orb Corrupted Implicit /11
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
1701000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
111000gemSocketed Gems are Supported by Level # Fortify
111000gemSocketed Gems are Supported by Level # Momentum
111000gemSocketed Gems are Supported by Level # Inspiration
1025085Total
Two Hand Maces Unique /14
45% increased Stun Duration on Enemies
+10 to Strength
(140–200)% increased Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40–50)% increased Stun Duration on Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(The Stun Threshold determines how much Damage can Stun something)
30% increased Stun Duration on Enemies
+(25–50) to all Attributes
(80–100)% increased Physical Damage
Adds 5 to 25 Physical Damage
Gain 10 Life per Enemy Killed
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
(Attributes are Strength, Dexterity, and Intelligence)
30% increased Stun Duration on Enemies
200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200–220)% increased Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
15% increased Skill Effect Duration
30% increased Stun Duration on Enemies
50% reduced Attack Speed
This Weapon's Critical Strike Chance is 100%
30% increased Stun Duration on Enemies
-5000 to Accuracy Rating
This Weapon's Critical Strike Chance is 100%
45% increased Stun Duration on Enemies
25% chance to Trigger Level 20 Animate Weapon on Kill
(150–200)% increased Physical Damage
(8–12)% increased Attack Speed
(8–12)% increased Cast Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
30% increased Stun Duration on Enemies
150% increased Physical Damage
50% increased Attack Speed
(30–50)% reduced Rarity of Items found
(30–50)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
45% increased Stun Duration on Enemies
(500–600)% increased Physical Damage
25% reduced Attack Speed
(40–50)% increased Stun Duration on Enemies
-500 to Accuracy Rating
20% reduced Enemy Stun Threshold
+(30–40) to Strength
(250–300)% increased Physical Damage
(20–30)% increased Stun Duration on Enemies
(20–30)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
5% chance to deal Double Damage
Adds (60–80) to (270–320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Hits with this Weapon Shock Enemies as though dealing 300% more Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70–80) to (340–375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20–30)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
(30–40)% increased Critical Strike Chance
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
(30–40)% increased Critical Strike Chance
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
(Recently refers to the past 4 seconds)
Two Hand Maces Item /25
Driftwood Maul
Physical Damage: 10-16
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 3, 20 Str
30% increased Stun Duration on Enemies
Tribal Maul
Physical Damage: 17-25
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 8, 35 Str
30% increased Stun Duration on Enemies
Mallet
Physical Damage: 16-33
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 12, 47 Str
30% increased Stun Duration on Enemies
Sledgehammer
Physical Damage: 25-38
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 17, 62 Str
45% increased Stun Duration on Enemies
Jagged Maul
Physical Damage: 27-49
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 22, 77 Str
30% increased Stun Duration on Enemies
Brass Maul
Physical Damage: 40-60
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 27, 92 Str
30% increased Stun Duration on Enemies
Fright Maul
Physical Damage: 46-62
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 32, 107 Str
30% increased Stun Duration on Enemies
Morning Star
Physical Damage: 45-68
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 34, 118 Str
15% increased Area of Effect
Totemic Maul
Physical Damage: 57-85
Critical Strike Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3 metres
Requires Level 36, 119 Str
30% increased Stun Duration on Enemies
Great Mallet
Physical Damage: 43-88
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 40, 131 Str
30% increased Stun Duration on Enemies
Steelhead
Physical Damage: 54-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 44, 143 Str
45% increased Stun Duration on Enemies
Spiny Maul
Physical Damage: 55-103
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 48, 155 Str
30% increased Stun Duration on Enemies
Plated Maul
Physical Damage: 72-108
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 51, 164 Str
30% increased Stun Duration on Enemies
Dread Maul
Physical Damage: 77-104
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 54, 173 Str
30% increased Stun Duration on Enemies
Solar Maul
Physical Damage: 75-113
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 56, 187 Str
15% increased Area of Effect
Karui Maul
Physical Damage: 112-168
Critical Strike Chance: 5%
Attacks per Second: 1
Weapon Range: 1.3 metres
Requires Level 57, 182 Str
45% increased Stun Duration on Enemies
Colossus Mallet
Physical Damage: 65-135
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 59, 188 Str
30% increased Area Damage
Piledriver
Physical Damage: 77-115
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 61, 212 Str
20% reduced Enemy Stun Threshold
Meatgrinder
Physical Damage: 74-138
Critical Strike Chance: 5%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 63, 212 Str
5% chance to deal Double Damage
Imperial Maul
Physical Damage: 102-153
Critical Strike Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3 metres
Requires Level 65, 212 Str
10% increased Strength
Terror Maul
Physical Damage: 101-137
Critical Strike Chance: 6%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 67, 212 Str
25% chance to double Stun Duration
Coronal Maul
Physical Damage: 91-136
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3 metres
Requires Level 69, 220 Str
20% increased Area of Effect
Blunt Force Condenser
Physical Damage: 39-64
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 30, 101 Str
Warcries Exert 1 additional Attack
Crushing Force Magnifier
Physical Damage: 62-103
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 50, 161 Str
Warcries Exert 1 additional Attack
Impact Force Propagator
Physical Damage: 81-135
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 70, 220 Str
Warcries Exert 2 additional Attacks
Two Hand Maces Synthesis Implicit Corrupted /1
Item Classes | Mods |
---|---|
Two Hand Maces |
Two Hand Maces Synthesis Implicit
37480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
133650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
86600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
35700poison damage chaos ailment#% increased Damage with Poison
#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
3480poison damage chaos ailmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
21550damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
48550damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
23750damage physical attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
Two Hand Mace Crafting Bench /48
Mod | Require | Unlock |
---|---|---|
Adds (14–20) to (29–33) Fire Damage | 1x ![]() | |
Adds (23–31) to (47–54) Fire Damage | 8x ![]() | |
Adds (32–44) to (65–76) Fire Damage | 55x ![]() | |
(20–25)% chance to Ignite | 1x ![]() | |
Burning Enemies you kill have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage | 18x ![]() | |
Adds 3 to (46–53) Lightning Damage | 1x ![]() | |
Adds (4–5) to (76–88) Lightning Damage | 8x ![]() | |
Adds (5–8) to (106–123) Lightning Damage | 55x ![]() | |
(20–25)% chance to Shock | 1x ![]() | |
Trigger Level 10 Shock Ground on Hit | 16x ![]() | |
(15–29)% increased Spell Damage | 1x ![]() | |
(30–44)% increased Spell Damage | 6x ![]() | |
(45–59)% increased Spell Damage | 45x ![]() | |
Minions deal (15–29)% increased Damage | 1x ![]() | |
Minions deal (30–44)% increased Damage | 6x ![]() | |
Minions deal (45–59)% increased Damage | 45x ![]() | |
(30–35)% increased Spell Critical Strike Chance | 20x ![]() 15x ![]() | |
Culling Strike | 12x ![]() | |
Every 3 seconds, Consume a nearby Corpse to Recover (7–10)% of Life | 8x ![]() | |
You and Nearby Allies have 1 to (8–12) added Lightning Damage per Blue Socket | 18x ![]() 18x ![]() | |
(11–15)% increased Physical Damage | 3x ![]() | |
(16–20)% increased Physical Damage | 10x ![]() | |
(21–25)% increased Physical Damage | 50x ![]() | |
Adds (12–17) to (26–30) Chaos Damage | 1x ![]() 1x ![]() | |
Adds (21–28) to (42–48) Chaos Damage | 5x ![]() 5x ![]() | |
Adds (29–40) to (58–68) Chaos Damage | 25x ![]() 25x ![]() | |
(21–25)% reduced Enemy Stun Threshold with this Weapon | 8x ![]() | |
10% chance to Poison on Hit | 10x ![]() | |
10% chance to cause Bleeding on Hit | 10x ![]() | |
(0.2–0.3)% of Physical Attack Damage Leeched as Life | 20x ![]() 30x ![]() | |
(0.2–0.3)% of Physical Attack Damage Leeched as Mana | 20x ![]() 30x ![]() | |
(5–7)% increased Critical Strike Chance | 35x ![]() 30x ![]() | |
Trigger Level 1 Stalking Pustule on Kill | 10x ![]() | |
Adds (12–17) to (26–30) Cold Damage | 1x ![]() | |
Adds (21–28) to (42–48) Cold Damage | 5x ![]() | |
Adds (29–40) to (58–68) Cold Damage | 40x ![]() | |
(20–25)% chance to Freeze | 5x ![]() | |
(3–6)% increased Attack Speed | 25x ![]() 20x ![]() | |
(13–18)% increased Cast Speed | 26x ![]() 22x ![]() | |
Trigger Level 10 Icicle Burst when you Hit a Frozen Enemy | 27x ![]() | |
Gain (10–15)% of Cold Damage as Extra Fire Damage against Frozen Enemies | 85x ![]() 70x ![]() | |
Recover (1–3)% of Mana on Kill | 13x ![]() 15x ![]() 14x ![]() | |
(20–30)% of Attack Physical Damage Converted to Lightning Damage | 30x ![]() 27x ![]() 41x ![]() | |
+10% to Maximum Effect of Shock | 88x ![]() 77x ![]() | |
Skills fire 2 additional Projectiles Projectiles are fired in random directions | 87x ![]() 99x ![]() 99x ![]() | |
Gain Unholy Might for 4 seconds on Critical Strike | 14x ![]() 22x ![]() 33x ![]() | |
Gain (30–50)% of Weapon Physical Damage as Extra Damage of each Element | 4x ![]() 11x ![]() 11x ![]() | |
Gain Flaming, Icy or Crackling Runesurge at random for 4 seconds every 10 seconds | 4x ![]() 33x ![]() 33x ![]() 33x ![]() |
Two Hand Melee Crafting Bench /258
Mod | Require | Unlock |
---|---|---|
Two Sockets | 1x ![]() | The Grand Arena |
Three Sockets | 3x ![]() | The Grand Arena |
Four Sockets | 10x ![]() | The Grand Arena |
Five Sockets | 70x ![]() | Arachnid Tomb Map |
Six Sockets | 350x ![]() | Pier Map |
Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Five Linked Sockets | 150x ![]() | Infested Valley Map |
Six Linked Sockets | 1500x ![]() | Lighthouse Map |
At Least One Red Socket | 4x ![]() | The Mines Level 1 |
At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
At Least One Green Socket | 4x ![]() | The Mines Level 1 |
At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Graveyard Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Graveyard Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Graveyard Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Cells Map |
(0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Basilica Map |
(0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Basilica Map |
+(55–64) to maximum Mana | 3x ![]() | Default |
+(65–74) to maximum Mana | 6x ![]() | The Beacon |
+(75–84) to maximum Mana | 2x ![]() | The Feeding Trough |
+(85–94) to maximum Mana | 4x ![]() | Fungal Hollow Map |
(20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | Estuary Map |
(40–59)% increased Physical Damage | 4x ![]() | The Sewers |
(60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
(80–99)% increased Physical Damage | 4x ![]() | The Quarry |
(100–129)% increased Physical Damage | 1x ![]() | Port Map |
(37–51)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
(52–66)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
(67–81)% increased Spell Damage | 4x ![]() | The Boiling Lake |
(82–99)% increased Spell Damage | 1x ![]() | Museum Map |
(11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt |
(21–30)% increased Damage over Time | 2x ![]() | Shore Map |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Marshes Map |
(8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
(11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
(16–20)% increased Attack Speed | 1x ![]() | Glacier Map |
(15–20)% increased Cast Speed | 6x ![]() | The Dried Lake |
(21–26)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
(27–32)% increased Cast Speed | 1x ![]() | Glacier Map |
(37–51)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(52–66)% increased Fire Damage | 8x ![]() | The Dread Thicket |
(67–81)% increased Fire Damage | 4x ![]() | Silo Map |
(9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
(13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
(37–51)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(52–66)% increased Cold Damage | 8x ![]() | The Causeway |
(67–81)% increased Cold Damage | 4x ![]() | Cold River Map |
(9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
(13–16)% increased Cold Damage | 2x ![]() | The Causeway |
(37–51)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(52–66)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
(67–81)% increased Lightning Damage | 4x ![]() | Desert Map |
(9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
(13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
(37–51)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
(52–66)% increased Chaos Damage | 4x ![]() | The Ossuary |
(67–81)% increased Chaos Damage | 3x ![]() | Sulphur Vents Map |
(9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
(13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | Courtyard Map |
Adds (19–21) to (32–41) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Adds (38–46) to (73–85) Fire Damage | 2x ![]() | The Dread Thicket |
Adds (60–72) to (110–128) Fire Damage | 4x ![]() | Silo Map |
Adds (19–21) to (32–41) Cold Damage | 4x ![]() | The Crystal Veins |
Adds (38–46) to (73–85) Cold Damage | 2x ![]() | The Causeway |
Adds (60–72) to (110–128) Cold Damage | 4x ![]() | Cold River Map |
Adds (2–5) to (46–64) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Adds (6–9) to (104–139) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Adds (10–14) to (162–197) Lightning Damage | 4x ![]() | Desert Map |
Adds (9–12) to (18–21) Physical Damage | 4x ![]() | The Sewers |
Adds (11–15) to (23–27) Physical Damage | 2x ![]() | The Ossuary |
Adds (18–24) to (36–42) Physical Damage | 4x ![]() | The Quarry |
Adds (16–21) to (31–36) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Adds (28–38) to (57–66) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Adds (41–55) to (83–96) Fire Damage to Spells | 4x ![]() | Silo Map |
Adds (14–19) to (28–33) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Adds (26–34) to (52–60) Cold Damage to Spells | 2x ![]() | The Causeway |
Adds (38–50) to (75–88) Cold Damage to Spells | 4x ![]() | Cold River Map |
Adds (1–5) to (59–63) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Adds (3–9) to (109–115) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Adds (4–13) to (159–168) Lightning Damage to Spells | 4x ![]() | Desert Map |
(17–19)% increased Critical Strike Chance | 6x ![]() | Cemetery Map |
(20–24)% increased Critical Strike Chance | 2x ![]() | Jungle Valley Map |
(25–27)% increased Critical Strike Chance | 4x ![]() | Maze Map |
+(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Cemetery Map |
+(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Jungle Valley Map |
+(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Maze Map |
(45–75)% increased Spell Critical Strike Chance | 6x ![]() | Cemetery Map |
(76–105)% increased Spell Critical Strike Chance | 3x ![]() | Jungle Valley Map |
Minions deal (37–51)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Minions deal (52–66)% increased Damage | 2x ![]() | Promenade Map |
Minions deal (67–81)% increased Damage | 4x ![]() | Arcade Map |
(52–66)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
(67–81)% increased Trap Damage | 4x ![]() | Fields Map |
(52–66)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
(67–81)% increased Mine Damage | 4x ![]() | Fields Map |
(17–20)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(21–23)% increased Trap Throwing Speed | 2x ![]() | Fields Map |
(17–20)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
(21–23)% increased Mine Throwing Speed | 2x ![]() | Fields Map |
Remove Enchantments | 3x ![]() | Default |
Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | The Refinery |
(81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Betrayal Unveil |
(81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Betrayal Unveil |
(95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Betrayal Unveil |
(60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x ![]() | Betrayal Unveil |
(73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x ![]() | Betrayal Unveil |
(60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x ![]() | Betrayal Unveil |
(73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x ![]() | Betrayal Unveil |
(60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x ![]() | Betrayal Unveil |
(65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x ![]() | Betrayal Unveil |
(73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x ![]() | Betrayal Unveil |
(53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x ![]() | Betrayal Unveil |
(69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x ![]() | Betrayal Unveil |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x ![]() | Betrayal Unveil |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Betrayal Unveil |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Betrayal Unveil |
(53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
(59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Betrayal Unveil |
(67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Betrayal Unveil |
Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x ![]() | Betrayal Unveil |
Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x ![]() | Betrayal Unveil |
Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x ![]() | Betrayal Unveil |
Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Betrayal Unveil |
Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Betrayal Unveil |
+(25–27)% to Chaos Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Chaos Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Chaos Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(25–27)% to Physical Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Physical Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Physical Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(25–27)% to Cold Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Cold Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Cold Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
+(25–27)% to Fire Damage over Time Multiplier | 8x ![]() | Betrayal Unveil |
+(28–30)% to Fire Damage over Time Multiplier | 2x ![]() | Betrayal Unveil |
+(31–35)% to Fire Damage over Time Multiplier | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Betrayal Unveil |
(6–7)% chance to deal Double Damage | 2x ![]() | Betrayal Unveil |
(8–10)% chance to deal Double Damage | 8x ![]() | Betrayal Unveil |
(5–6)% increased Damage per Endurance Charge | 3x ![]() | Betrayal Unveil |
(5–6)% increased Damage per Frenzy Charge | 3x ![]() | Betrayal Unveil |
(5–6)% increased Damage per Power Charge | 3x ![]() | Betrayal Unveil |
+(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
+(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
+(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
(14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Betrayal Unveil |
(17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Betrayal Unveil |
(20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Betrayal Unveil |
(16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Betrayal Unveil |
(21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
(26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Betrayal Unveil |
+1 to Level of Socketed Support Gems | 8x ![]() | Betrayal Unveil |
+2 to Level of Socketed Support Gems | 2x ![]() | Betrayal Unveil |
+(6–7)% to Quality of Socketed Gems | 8x ![]() | Betrayal Unveil |
+(7–8)% to Quality of Socketed Gems | 1x ![]() | Betrayal Unveil |
Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Betrayal Unveil |
Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Betrayal Unveil |
Hits can't be Evaded | 3x ![]() | Betrayal Unveil |
Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Betrayal Unveil |
Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Betrayal Unveil |
+(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
+(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | Betrayal Unveil |
+(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x ![]() | Betrayal Unveil |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | Betrayal Unveil |
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | Betrayal Unveil |
(12–14)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(15–18)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
(19–24)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | Whakawairua Tuahu |