Two Hand Maces Unique /15 ⍟
IconName
TwoHandMace6UniqueHrimnor's Hymn Sledgehammer
45% increased Stun Duration on Enemies
+10 to Strength
(140–200)% increased Physical Damage
15% reduced Enemy Stun Threshold
1% of Physical Attack Damage Leeched as Life
(40–50)% increased Stun Duration on Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(The Stun Threshold determines how much Damage can Stun something)
TwoHandMace5UniqueQuecholli Jagged Maul
30% increased Stun Duration on Enemies
+(25–50) to all Attributes
Adds 5 to 25 Physical Damage
(80–100)% increased Physical Damage
Gain 10 Life per Enemy Killed
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
(Attributes are Strength, Dexterity, and Intelligence)
TwoHandMace7UniqueGeofri's Baptism Brass Maul
30% increased Stun Duration on Enemies
200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
TwoHandMace7UniqueGeofri's Devotion Brass Maul
30% increased Stun Duration on Enemies
Trigger Level 20 Elemental Warding on Melee Hit while Cursed
Adds (42–47) to (66–71) Physical Damage
200% increased Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
ChoberChaberChober Chaber Great Mallet
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+1 to Level of Socketed Minion Gems
20% reduced Strength Requirement
(200–220)% increased Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
15% increased Skill Effect Duration
TrypanonTrypanon Great Mallet
30% increased Stun Duration on Enemies
50% reduced Attack Speed
This Weapon's Critical Strike Chance is 100%
ChoberChaberChaber Cairn Great Mallet
30% increased Stun Duration on Enemies
+1 to Level of Socketed Melee Gems
+2 to Level of Socketed Minion Gems
Adds (25–35) to (45–55) Physical Damage
(200–220)% increased Physical Damage
25% increased maximum Mana
Minions have (20–40)% increased maximum Life
30% increased Skill Effect Duration
TrypanonReplica Trypanon Great Mallet
30% increased Stun Duration on Enemies
-5000 to Accuracy Rating
This Weapon's Critical Strike Chance is 100%
JorrhastsBlacksteelJorrhast's Blacksteel Steelhead
45% increased Stun Duration on Enemies
25% chance to Trigger Level 20 Animate Weapon on Kill
(150–200)% increased Physical Damage
(8–12)% increased Cast Speed
(8–12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
VoidhomeVoidhome Dread Maul
30% increased Stun Duration on Enemies
150% increased Physical Damage
50% increased Attack Speed
(30–50)% reduced Rarity of Items found
(30–50)% reduced Experience gain
0.4% of Physical Attack Damage Leeched as Mana
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
TwoHandMace2unique2Marohi Erqi Karui Maul
45% increased Stun Duration on Enemies
(500–600)% increased Physical Damage
25% reduced Attack Speed
(40–50)% increased Stun Duration on Enemies
-500 to Accuracy Rating
BrainScramblerBrain Rattler Meatgrinder
5% chance to deal Double Damage
Adds (60–80) to (270–320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
Hits with this Weapon Shock Enemies as though dealing 300% more Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
TidebreakerTidebreaker Imperial Maul
10% increased Strength
Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun
+40 to Intelligence
Adds (70–80) to (340–375) Physical Damage
10% increased Physical Damage per Endurance Charge
(20–30)% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
KongorsUndyingRageKongor's Undying Rage Terror Maul
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
(30–40)% increased Critical Strike Chance
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
You gain Onslaught for 4 seconds on Critical Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
KongorsUndyingRageReplica Kongor's Undying Rage Terror Maul
25% chance to double Stun Duration
Adds (43–56) to (330–400) Physical Damage
(30–40)% increased Critical Strike Chance
+(15–20)% to all Elemental Resistances
Hits can't be Evaded
Your Critical Strikes do not deal extra Damage
Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently
(Recently refers to the past 4 seconds)
Vaal Orb Corrupted Implicit /11
111000#% chance to gain an Endurance Charge when you Stun an Enemy
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
1701000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
111000gemSocketed Gems are Supported by Level # Fortify
111000gemSocketed Gems are Supported by Level # Momentum
111000gemSocketed Gems are Supported by Level # Inspiration
1025085Total
Two Hand Maces Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
Two Hand Maces
  • (60–70)% increased Attack Damage if Corrupted
  • (36–44)% increased Damage with Vaal Skills
  • Two Hand Maces Synthesis Implicit
    37480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Critical Strike Chance for Spells
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    136650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Damage with Poison
    #% chance to cause Bleeding on Hit
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Maximum Endurance Charges
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    8360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    86600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    3480poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    32700bleed damage physical attack ailment#% increased Damage with Bleeding
    #% increased Bleeding Duration
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    48550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    Two Hand Melee Crafting Bench /258 ⍟
    ModRequireUnlock
    Two Sockets1x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Three Sockets3x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Four Sockets10x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Five Sockets70x CurrencyRerollSocketNumbersJeweller's OrbArachnid Tomb Map
    Six Sockets350x CurrencyRerollSocketNumbersJeweller's OrbBeach Map
    Two Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Three Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Four Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Five Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingJungle Valley Map
    Six Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingDig Map
    At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(15–20) to Strength1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationDefault
    Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringDefault
    +(21–28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Strength2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x CurrencyRerollRareChaos OrbResidence Map
    +(6–9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceAtoll Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceSiege Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x CurrencyUpgradeMagicToRareRegal OrbSiege Map
    +(55–64) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationDefault
    +(65–74) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationThe Beacon
    +(75–84) to maximum Mana2x CurrencyRerollRareChaos OrbThe Feeding Trough
    +(85–94) to maximum Mana4x CurrencyRerollRareChaos OrbShrine Map
    (20–30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyPhantasmagoria Map
    (40–59)% increased Physical Damage4x CurrencyRerollMagicOrb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x CurrencyRerollMagicOrb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    (100–129)% increased Physical Damage1x CurrencyAddModToRareExalted OrbMalformation Map
    (37–51)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationThe Ancient Pyramid
    (52–66)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationShavronne's Tower
    (67–81)% increased Spell Damage4x CurrencyRerollRareChaos OrbThe Boiling Lake
    (82–99)% increased Spell Damage1x CurrencyAddModToRareExalted OrbMuseum Map
    (11–20)% increased Damage over Time6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x CurrencyRerollRareChaos OrbPit Map
    (15–23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyLair Map
    (8–10)% increased Attack Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed2x CurrencyRerollRareChaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (15–20)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (21–26)% increased Cast Speed2x CurrencyRerollRareChaos OrbThe Vastiri Desert
    (27–32)% increased Cast Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (37–51)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationThe Solaris Temple Level 2
    (52–66)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationThe Dread Thicket
    (67–81)% increased Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    (9–12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    (37–51)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationThe Crystal Veins
    (52–66)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationThe Causeway
    (67–81)% increased Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    (9–12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    (37–51)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationThe Lunaris Temple Level 2
    (52–66)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationThe Chamber of Sins Level 1
    (67–81)% increased Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    (9–12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    (37–51)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (52–66)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceThe Ossuary
    (67–81)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbFactory Map
    (9–12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x CurrencyRerollRareChaos OrbCourtyard Map
    Adds (19–21) to (32–41) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (38–46) to (73–85) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (60–72) to (110–128) Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (19–21) to (32–41) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (38–46) to (73–85) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (60–72) to (110–128) Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (2–5) to (46–64) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (6–9) to (104–139) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (10–14) to (162–197) Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    Adds (9–12) to (18–21) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Sewers
    Adds (11–15) to (23–27) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    Adds (18–24) to (36–42) Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    Adds (16–21) to (31–36) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (28–38) to (57–66) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (41–55) to (83–96) Fire Damage to Spells4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (14–19) to (28–33) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (26–34) to (52–60) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (38–50) to (75–88) Cold Damage to Spells4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (1–5) to (59–63) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (3–9) to (109–115) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (4–13) to (159–168) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbArmoury Map
    (17–19)% increased Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationCemetery Map
    (20–24)% increased Critical Strike Chance2x CurrencyUpgradeToRareOrb of AlchemyCrimson Temple Map
    (25–27)% increased Critical Strike Chance4x CurrencyRerollRareChaos OrbTerrace Map
    +(17–19)% to Global Critical Strike Multiplier6x CurrencyRerollMagicOrb of AlterationCemetery Map
    +(20–24)% to Global Critical Strike Multiplier2x CurrencyUpgradeToRareOrb of AlchemyCrimson Temple Map
    +(25–28)% to Global Critical Strike Multiplier4x CurrencyRerollRareChaos OrbTerrace Map
    (45–75)% increased Critical Strike Chance for Spells6x CurrencyRerollMagicOrb of AlterationCemetery Map
    (76–105)% increased Critical Strike Chance for Spells3x CurrencyRerollRareChaos OrbCrimson Temple Map
    Minions deal (37–51)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationThe Lunaris Temple Level 2
    Minions deal (52–66)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyPromenade Map
    Minions deal (67–81)% increased Damage4x CurrencyRerollRareChaos OrbArid Lake Map
    (52–66)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Solaris Temple Level 2
    (67–81)% increased Trap Damage4x CurrencyRerollRareChaos OrbMarshes Map
    (52–66)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Solaris Temple Level 2
    (67–81)% increased Mine Damage4x CurrencyRerollRareChaos OrbMarshes Map
    (17–20)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationThe Solaris Temple Level 2
    (21–23)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyMarshes Map
    (17–20)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationThe Solaris Temple Level 2
    (21–23)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyMarshes Map
    Remove Enchantments3x CurrencyConvertToNormalOrb of ScouringDefault
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Fire Damage
    (21–24)% chance to Ignite
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (65–72)% increased Fire Damage
    (25–28)% chance to Ignite
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Fire Damage
    (29–34)% chance to Ignite
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Cold Damage
    (21–24)% chance to Freeze
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (65–72)% increased Cold Damage
    (25–28)% chance to Freeze
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Cold Damage
    (29–34)% chance to Freeze
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Lightning Damage
    (21–24)% chance to Shock
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (65–72)% increased Lightning Damage
    (25–28)% chance to Shock
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Lightning Damage
    (29–34)% chance to Shock
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (53–60)% increased Chaos Damage
    Chaos Skills have (15–17)% increased Skill Effect Duration
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (61–68)% increased Chaos Damage
    Chaos Skills have (18–20)% increased Skill Effect Duration
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (69–75)% increased Chaos Damage
    Chaos Skills have (21–23)% increased Skill Effect Duration
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Spell Damage
    (16–20)% increased Mana Regeneration Rate
    8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    (65–72)% increased Spell Damage
    (21–25)% increased Mana Regeneration Rate
    2x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Spell Damage
    (26–30)% increased Mana Regeneration Rate
    6x CurrencyRerollRareChaos OrbBetrayal Unveil
    (53–58)% increased Spell Damage
    Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyRerollRareChaos OrbBetrayal Unveil
    (59–66)% increased Spell Damage
    Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (67–75)% increased Spell Damage
    Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    Minions have (26–32)% increased maximum Life
    Minions deal (26–32)% increased Damage
    8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Minions have (33–38)% increased maximum Life
    Minions deal (33–38)% increased Damage
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Minions have (39–45)% increased maximum Life
    Minions deal (39–45)% increased Damage
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Minions have (19–21)% increased Attack Speed
    Minions have (19–21)% increased Cast Speed
    8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Minions have (22–24)% increased Attack Speed
    Minions have (22–24)% increased Cast Speed
    2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Minions have (25–28)% increased Attack Speed
    Minions have (25–28)% increased Cast Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (6–7)% chance to deal Double Damage2x CurrencyRerollRareChaos OrbBetrayal Unveil
    (8–10)% chance to deal Double Damage8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (5–6)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (5–6)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (5–6)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (16–20)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (21–25)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (26–30)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    +1 to Level of Socketed Support Gems8x CurrencyRerollRareChaos OrbBetrayal Unveil, Catarina
    +2 to Level of Socketed Support Gems2x CurrencyAddModToRareExalted OrbBetrayal Unveil, Catarina
    +(6–7)% to Quality of Socketed Gems8x CurrencyGemQualityGemcutter's PrismBetrayal Unveil, Haku
    +(7–8)% to Quality of Socketed Gems1x CurrencyAddModToRareExalted OrbBetrayal Unveil, Haku
    Adds (11–13) to (16–17) Physical Damage
    35% chance to cause Bleeding on Hit
    2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil, Tora
    Adds (14–16) to (18–20) Physical Damage
    40% chance to cause Bleeding on Hit
    4x CurrencyRerollRareChaos OrbBetrayal Unveil, Tora
    Hits can't be Evaded3x CurrencyAddModToRareExalted OrbBetrayal Unveil, Vagan
    Gain (11–13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (11–13)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (11–13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (11–13)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    +(15–19) to Dexterity and Intelligence
    (8–10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(20–24) to Dexterity and Intelligence
    (13–16)% increased Attack Speed
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    +(15–19) to Strength and Intelligence
    (15–20)% increased Critical Strike Chance
    2x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(20–24) to Strength and Intelligence
    (21–25)% increased Critical Strike Chance
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    +(15–19) to Strength and Dexterity
    +(161–200) to Accuracy Rating
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(20–24) to Strength and Dexterity
    +(201–250) to Accuracy Rating
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8–10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13–16)% increased Attack Speed
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    (12–14)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (15–18)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (19–24)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbWhakawairua Tuahu
    Two Hand Maces Item /25 ⍟
    IconName
    TwoHandMace1Driftwood Maul
    Physical Damage: 10-16
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 3, 20 Str
    30% increased Stun Duration on Enemies
    TwoHandMace2Tribal Maul
    Physical Damage: 17-25
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 8, 35 Str
    30% increased Stun Duration on Enemies
    TwoHandMace3Mallet
    Physical Damage: 16-33
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 12, 47 Str
    30% increased Stun Duration on Enemies
    TwoHandMace4Sledgehammer
    Physical Damage: 25-38
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 17, 62 Str
    45% increased Stun Duration on Enemies
    TwoHandMace5Jagged Maul
    Physical Damage: 27-49
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 22, 77 Str
    30% increased Stun Duration on Enemies
    TwoHandMace6Brass Maul
    Physical Damage: 40-60
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 13
    Requires Level 27, 92 Str
    30% increased Stun Duration on Enemies
    TwoHandMace7Fright Maul
    Physical Damage: 46-62
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 32, 107 Str
    30% increased Stun Duration on Enemies
    TwoHandMace8Morning Star
    Physical Damage: 45-68
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 34, 118 Str
    15% increased Area of Effect
    TwoHandMace2Totemic Maul
    Physical Damage: 57-85
    Critical Strike Chance: 5%
    Attacks per Second: 1.1
    Weapon Range: 13
    Requires Level 36, 119 Str
    30% increased Stun Duration on Enemies
    TwoHandMace3Great Mallet
    Physical Damage: 43-88
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 40, 131 Str
    30% increased Stun Duration on Enemies
    TwoHandMace4Steelhead
    Physical Damage: 54-81
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 44, 143 Str
    45% increased Stun Duration on Enemies
    TwoHandMace5Spiny Maul
    Physical Damage: 55-103
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 48, 155 Str
    30% increased Stun Duration on Enemies
    TwoHandMace6Plated Maul
    Physical Damage: 72-108
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 13
    Requires Level 51, 164 Str
    30% increased Stun Duration on Enemies
    TwoHandMace7Dread Maul
    Physical Damage: 77-104
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 54, 173 Str
    30% increased Stun Duration on Enemies
    TwoHandMace8Solar Maul
    Physical Damage: 75-113
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 56, 187 Str
    15% increased Area of Effect
    TwoHandMace2Karui Maul
    Physical Damage: 112-168
    Critical Strike Chance: 5%
    Attacks per Second: 1
    Weapon Range: 13
    Requires Level 57, 182 Str
    45% increased Stun Duration on Enemies
    TwoHandMace3Colossus Mallet
    Physical Damage: 65-135
    Critical Strike Chance: 5.5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 59, 188 Str
    30% increased Area Damage
    TwoHandMace4Piledriver
    Physical Damage: 77-115
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 61, 212 Str
    20% reduced Enemy Stun Threshold
    TwoHandMace5Meatgrinder
    Physical Damage: 74-138
    Critical Strike Chance: 5%
    Attacks per Second: 1.25
    Weapon Range: 13
    Requires Level 63, 212 Str
    5% chance to deal Double Damage
    TwoHandMace6Imperial Maul
    Physical Damage: 102-153
    Critical Strike Chance: 5%
    Attacks per Second: 1.1
    Weapon Range: 13
    Requires Level 65, 212 Str
    10% increased Strength
    TwoHandMace7Terror Maul
    Physical Damage: 101-137
    Critical Strike Chance: 6%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 67, 212 Str
    25% chance to double Stun Duration
    TwoHandMace8Coronal Maul
    Physical Damage: 91-136
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 13
    Requires Level 69, 220 Str
    20% increased Area of Effect
    HeistTwoHandMaceBlunt Force Condenser
    Physical Damage: 39-64
    Critical Strike Chance: 5%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 30, 101 Str
    Warcries Exert 1 additional Attack
    HeistTwoHandMaceCrushing Force Magnifier
    Physical Damage: 62-103
    Critical Strike Chance: 5%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 50, 161 Str
    Warcries Exert 1 additional Attack
    HeistTwoHandMaceImpact Force Propagator
    Physical Damage: 81-135
    Critical Strike Chance: 5%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 70, 220 Str
    Warcries Exert 1 additional Attack
    Two Hand Mace Gem /46
    Attack Melee Strike Slam Spell Channelling Physical Fire Cold Lightning Projectile Chaining Prismatic Minion Totem Aura Movement Travel AoE Vaal Duration Trigger
    Name
    VaalMoltenStrikeVaal Molten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
    VaalSmiteVaal Smite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
    GlacialHammerGlacial Hammer (1)
    Attack, Melee, Strike, Cold
    GroundslamGround Slam (1)
    Attack, AoE, Slam, Melee
    HeavyStrikeHeavy Strike (1)
    Attack, Melee, Strike
    MoltenStrikeMolten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire
    SmiteGemSmite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura
    VaalGlacialHammerVaal Glacial Hammer (1)
    Attack, Melee, Strike, Duration, AoE, Vaal, Cold
    VaalGroundslamVaal Ground Slam (1)
    Attack, AoE, Vaal, Slam, Melee
    AncestorTotemAncestral Protector (4)
    Attack, Totem, Melee, Strike
    VigilantStrikeGemVigilant Strike (4)
    Attack, Melee, Strike
    LeapSlamLeap Slam (10)
    Attack, AoE, Movement, Travel, Slam, Melee
    VaalVolcanicFissureSkillGemVaal Volcanic Fissure (12)
    Melee, Attack, Projectile, AoE, Slam, Fire, Vaal
    VolcanicFissureSkillGemVolcanic Fissure (12)
    Melee, Attack, Projectile, AoE, Slam, Fire
    InfernalBlowInfernal Blow (12)
    Attack, AoE, Melee, Strike, Fire, Duration
    ShockwaveSlamSunder (12)
    Attack, AoE, Slam, Melee
    SpikeSlamGemEarthshatter (12)
    Attack, AoE, Slam, Duration, Melee
    SweepSweep (12)
    Attack, AoE, Physical, Melee
    StaticGemStatic Strike (12)
    Attack, Melee, Strike, AoE, Duration, Lightning, Chaining
    VengeanceVengeance (24)
    Trigger, Attack, AoE, Physical, Melee
    BoneshatterSkillGemBoneshatter (28)
    Attack, Melee, Strike, AoE, Duration, Physical
    DominatingBlowDominating Blow (28)
    Attack, Minion, Duration, Melee, Strike
    HolyPathGemConsecrated Path (28)
    Fire, Attack, AoE, Movement, Duration, Slam, Melee
    IceCrashGemIce Crash (28)
    Attack, AoE, Cold, Slam, Melee
    QuakeSlamEarthquake (28)
    Attack, AoE, Duration, Slam, Melee
    SlamTotemGemAncestral Warchief (28)
    Attack, Totem, AoE, Slam, Melee
    SlamTotemGemVaalVaal Ancestral Warchief (28)
    Attack, Totem, AoE, Vaal, Melee, Slam
    TectonicSlamTectonic Slam (28)
    Fire, Attack, AoE, Slam, Melee
    VaalQuakeSlamVaal Earthquake (28)
    Attack, AoE, Duration, Vaal, Slam, Melee
    FrozenLegionSkillGemFrozen Legion (34)
    Spell, Cold, Attack, AoE, Melee
    Name
    DoubleStrikeDouble Strike (1)
    Attack, Melee, Strike, Physical
    GhostlyThrowSpectral Throw (1)
    Attack, Projectile
    IceStrikeFrost Blades (1)
    Attack, Projectile, Melee, Strike, Cold
    VaalGhostlyThrowVaal Spectral Throw (1)
    Attack, Projectile, Vaal
    VaalDoubleStrikeVaal Double Strike (1)
    Attack, Melee, Strike, Duration, Vaal, Physical
    RiposteRiposte (4)
    Trigger, Attack, Melee, Strike, Physical
    VaalFlickerStrikeVaal Flicker Strike (10)
    Attack, Melee, Strike, Movement, Vaal, Duration
    FlickerStrikeFlicker Strike (10)
    Attack, Melee, Strike, Movement, Duration
    LightningStrikeLightning Strike (12)
    Attack, Projectile, Melee, Strike, Lightning
    SpectralSpiralGemSpectral Helix (12)
    Attack, Projectile
    VaalLightningStrikeVaal Lightning Strike (12)
    Attack, Melee, Strike, Duration, Vaal, Lightning, Projectile
    ChargedDashGemCharged Dash (28)
    Movement, AoE, Channelling, Attack, Lightning, Melee
    CycloneCyclone (28)
    Attack, AoE, Movement, Channelling, Physical, Melee
    ElementalStrikeWild Strike (28)
    Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    VaalCycloneVaal Cyclone (28)
    Attack, AoE, Duration, Vaal, Melee, Movement, Channelling, Physical
    Name
    StormBladeGemEnergy Blade (24)
    Spell, Lightning
    Two Hand Maces Weapon /562 ⍟
    WeightDesc
    250 (T1)Adds 11 to 25 Physical Damage
    6% reduced Attack Speed
    125 (T1)Adds 14 to 33 Physical Damage
    6% reduced Attack Speed
    1000 (T1)Adds 4 to 9 Physical Damage
    1000 (T1)Adds 6 to 11 Physical Damage
    1000 (T1)Adds 7 to 16 Physical Damage
    500 (T1)Adds 8 to 19 Physical Damage
    250 (T1)Adds 11 to 26 Physical Damage
    100 (T1)Adds 2 to 6 Physical Damage
    25% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 3 to 8 Physical Damage
    25% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 3 to 10 Physical Damage
    25% of Physical Damage Converted to Fire Damage
    50 (T1)Adds 5 to 13 Physical Damage
    25% of Physical Damage Converted to Fire Damage
    25 (T1)Adds 6 to 15 Physical Damage
    25% of Physical Damage Converted to Fire Damage
    100 (T1)Adds 2 to 6 Physical Damage
    25% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 3 to 8 Physical Damage
    25% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 3 to 10 Physical Damage
    25% of Physical Damage Converted to Cold Damage
    50 (T1)Adds 5 to 13 Physical Damage
    25% of Physical Damage Converted to Cold Damage
    25 (T1)Adds 6 to 15 Physical Damage
    25% of Physical Damage Converted to Cold Damage
    100 (T1)Adds 2 to 6 Physical Damage
    25% of Physical Damage Converted to Lightning Damage
    100 (T1)Adds 3 to 8 Physical Damage
    25% of Physical Damage Converted to Lightning Damage
    100 (T1)Adds 3 to 10 Physical Damage
    25% of Physical Damage Converted to Lightning Damage
    50 (T1)Adds 5 to 13 Physical Damage
    25% of Physical Damage Converted to Lightning Damage
    25 (T1)Adds 6 to 15 Physical Damage
    25% of Physical Damage Converted to Lightning Damage
    50 (T1)Adds 2 to 6 Physical Damage
    25% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 3 to 8 Physical Damage
    25% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 3 to 10 Physical Damage
    25% of Physical Damage Converted to Chaos Damage
    25 (T1)Adds 5 to 13 Physical Damage
    25% of Physical Damage Converted to Chaos Damage
    12 (T1)Adds 6 to 15 Physical Damage
    25% of Physical Damage Converted to Chaos Damage
    50 (T1)Adds 2 to 6 Physical Damage
    35% of Physical Damage converted to a random Element
    50 (T1)Adds 3 to 8 Physical Damage
    35% of Physical Damage converted to a random Element
    50 (T1)Adds 3 to 10 Physical Damage
    35% of Physical Damage converted to a random Element
    25 (T1)Adds 5 to 13 Physical Damage
    35% of Physical Damage converted to a random Element
    12 (T1)Adds 6 to 15 Physical Damage
    35% of Physical Damage converted to a random Element
    250 (T1)Adds 2 to 6 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 3 to 8 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 3 to 10 Physical Damage
    15% chance to cause Bleeding on Hit
    125 (T1)Adds 5 to 13 Physical Damage
    15% chance to cause Bleeding on Hit
    63 (T1)Adds 6 to 15 Physical Damage
    15% chance to cause Bleeding on Hit
    250 (T1)Adds 2 to 6 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 3 to 8 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 3 to 10 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    125 (T1)Adds 5 to 13 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    63 (T1)Adds 6 to 15 Physical Damage
    15% chance to Impale Enemies on Hit with Attacks
    250 (T1)Adds 52 to 77 Fire Damage
    6% reduced Attack Speed
    125 (T1)Adds 102 to 153 Fire Damage
    6% reduced Attack Speed
    1000 (T1)Adds 8 to 10 Fire Damage
    1000 (T1)Adds 13 to 19 Fire Damage
    1000 (T1)Adds 24 to 35 Fire Damage
    500 (T1)Adds 39 to 61 Fire Damage
    250 (T1)Adds 78 to 118 Fire Damage
    250 (T1)Adds 4 to 9 Fire Damage
    20% chance to Ignite
    250 (T1)Adds 7 to 11 Fire Damage
    20% chance to Ignite
    250 (T1)Adds 13 to 22 Fire Damage
    20% chance to Ignite
    125 (T1)Adds 23 to 36 Fire Damage
    20% chance to Ignite
    63 (T1)Adds 48 to 71 Fire Damage
    20% chance to Ignite
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 4 to 9 Fire Damage
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 7 to 11 Fire Damage
    250 (T1)25% increased Implicit Modifier magnitudes
    Adds 13 to 22 Fire Damage
    125 (T1)25% increased Implicit Modifier magnitudes
    Adds 23 to 36 Fire Damage
    63 (T1)25% increased Implicit Modifier magnitudes
    Adds 48 to 71 Fire Damage
    250 (T1)Adds 47 to 73 Cold Damage
    Your Cold Damage cannot Chill
    125 (T1)Adds 95 to 144 Cold Damage
    Your Cold Damage cannot Chill
    1000 (T1)Adds 5 to 10 Cold Damage
    1000 (T1)Adds 10 to 17 Cold Damage
    1000 (T1)Adds 21 to 34 Cold Damage
    500 (T1)Adds 37 to 55 Cold Damage
    250 (T1)Adds 74 to 111 Cold Damage
    250 (T1)Adds 4 to 6 Cold Damage
    20% chance to Freeze
    250 (T1)Adds 7 to 11 Cold Damage
    20% chance to Freeze
    250 (T1)Adds 13 to 21 Cold Damage
    20% chance to Freeze
    125 (T1)Adds 23 to 35 Cold Damage
    20% chance to Freeze
    63 (T1)Adds 45 to 66 Cold Damage
    20% chance to Freeze
    250 (T1)Adds 4 to 6 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 7 to 11 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 13 to 21 Cold Damage
    4% increased Attack Speed
    125 (T1)Adds 23 to 35 Cold Damage
    4% increased Attack Speed
    63 (T1)Adds 45 to 66 Cold Damage
    4% increased Attack Speed
    250 (T1)Adds 6 to 124 Lightning Damage
    6% increased Lightning Damage taken
    125 (T1)Adds 13 to 242 Lightning Damage
    6% increased Lightning Damage taken
    1000 (T1)Adds 1 to 16 Lightning Damage
    1000 (T1)Adds 1 to 29 Lightning Damage
    1000 (T1)Adds 3 to 58 Lightning Damage
    500 (T1)Adds 4 to 94 Lightning Damage
    250 (T1)Adds 10 to 186 Lightning Damage
    250 (T1)Adds 1 to 10 Lightning Damage
    20% chance to Shock
    250 (T1)Adds 1 to 19 Lightning Damage
    20% chance to Shock
    250 (T1)Adds 3 to 34 Lightning Damage
    20% chance to Shock
    125 (T1)Adds 4 to 58 Lightning Damage
    20% chance to Shock
    63 (T1)Adds 6 to 112 Lightning Damage
    20% chance to Shock
    250 (T1)Adds 1 to 10 Lightning Damage
    10% increased Critical Strike Chance
    250 (T1)Adds 1 to 19 Lightning Damage
    10% increased Critical Strike Chance
    250 (T1)Adds 3 to 34 Lightning Damage
    10% increased Critical Strike Chance
    125 (T1)Adds 4 to 58 Lightning Damage
    10% increased Critical Strike Chance
    63 (T1)Adds 6 to 112 Lightning Damage
    10% increased Critical Strike Chance
    125 (T1)Adds 34 to 51 Chaos Damage
    7% reduced maximum Life
    63 (T1)Adds 66 to 99 Chaos Damage
    7% reduced maximum Life
    500 (T1)Adds 4 to 6 Chaos Damage
    500 (T1)Adds 7 to 13 Chaos Damage
    500 (T1)Adds 15 to 24 Chaos Damage
    250 (T1)Adds 26 to 39 Chaos Damage
    125 (T1)Adds 50 to 77 Chaos Damage
    125 (T1)Adds 1 to 5 Chaos Damage
    15% chance to Poison on Hit
    125 (T1)Adds 5 to 8 Chaos Damage
    15% chance to Poison on Hit
    125 (T1)Adds 9 to 14 Chaos Damage
    15% chance to Poison on Hit
    63 (T1)Adds 15 to 24 Chaos Damage
    15% chance to Poison on Hit
    31 (T1)Adds 31 to 46 Chaos Damage
    15% chance to Poison on Hit
    125 (T1)Adds 1 to 5 Chaos Damage
    20% increased Effect of Withered
    125 (T1)Adds 5 to 8 Chaos Damage
    20% increased Effect of Withered
    125 (T1)Adds 9 to 14 Chaos Damage
    20% increased Effect of Withered
    63 (T1)Adds 15 to 24 Chaos Damage
    20% increased Effect of Withered
    31 (T1)Adds 31 to 46 Chaos Damage
    20% increased Effect of Withered
    500 (T1)Adds 10 to 17 Fire Damage
    Adds 10 to 17 Cold Damage
    Adds 3 to 0 Lightning Damage
    250 (T1)Adds 17 to 26 Fire Damage
    Adds 17 to 26 Cold Damage
    Adds 3 to 0 Lightning Damage
    125 (T1)Adds 34 to 49 Fire Damage
    Adds 34 to 49 Cold Damage
    Adds 4 to 0 Lightning Damage
    125 (T1)Adds 7 to 11 Fire Damage
    Adds 7 to 11 Cold Damage
    Adds 3 to 0 Lightning Damage
    10% chance to Freeze, Shock and Ignite
    63 (T1)Adds 12 to 20 Fire Damage
    Adds 12 to 20 Cold Damage
    Adds 3 to 0 Lightning Damage
    10% chance to Freeze, Shock and Ignite
    31 (T1)Adds 24 to 35 Fire Damage
    Adds 24 to 35 Cold Damage
    Adds 4 to 0 Lightning Damage
    10% chance to Freeze, Shock and Ignite
    125 (T1)Adds 7 to 10 Fire Damage
    Adds 7 to 10 Cold Damage
    Adds 3 to 0 Lightning Damage
    25% increased Effect of Non-Damaging Ailments
    63 (T1)Adds 9 to 17 Fire Damage
    Adds 9 to 17 Cold Damage
    Adds 3 to 0 Lightning Damage
    25% increased Effect of Non-Damaging Ailments