Consecrated Path of Endurance
Level: (1—20)
Cost: (9—13) Mana
Cooldown Time: 2.00 sec
Attack Speed: 80% of base
Attack Damage: (167—306)% of base
Effectiveness of Added Damage: (167—306)%
AoE Radius: 23
Requires Level (28—70), (42—98) Str, (29—68) Int
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets
10% more Area of Effect per Endurance Charge
10% more Attack Damage per Endurance Charge
Additional Effects From Quality:
Deals up to +(0—15)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
| Act | Quest | NPC | Character |
|---|---|---|---|
| 3 | Sever the Right Hand | Quest Reward | Templar |
| 3 | Sever the Right Hand | Clarissa | Marauder · Scion · Templar |
Level Effect /40
| Implicit |
|---|
| CooldownTime: 2000 |
| 50% of Physical Damage Converted to Fire Damage |
| Base duration is 4 seconds |
| Deals up to 20% more Damage with Hits to closer targets |
| 10% more Area of Effect per Endurance Charge |
| 10% more Attack Damage per Endurance Charge |
| Level | Requires Level | Str | Int | Mana | Base Damage | Experience |
|---|---|---|---|---|---|---|
| 1 | 28 | 42 | 29 | 9 | 166.5%, 166.5%, 166.5% | 199,345 |
| 2 | 31 | 46 | 32 | 9 | 172.2%, 172.2%, 172.2% | 285,815 |
| 3 | 34 | 50 | 35 | 10 | 178%, 178%, 178% | 401,344 |
| 4 | 37 | 54 | 37 | 10 | 184.1%, 184.1%, 184.1% | 554,379 |
| 5 | 40 | 58 | 40 | 10 | 190.3%, 190.3%, 190.3% | 477,437 |
| 6 | 42 | 61 | 42 | 10 | 196.5%, 196.5%, 196.5% | 583,786 |
| 7 | 44 | 63 | 44 | 10 | 202.8%, 202.8%, 202.8% | 710,359 |
| 8 | 46 | 66 | 46 | 11 | 209.3%, 209.3%, 209.3% | 1,355,511 |
| 9 | 48 | 69 | 48 | 11 | 216.1%, 216.1%, 216.1% | 1,138,877 |
| 10 | 50 | 71 | 49 | 11 | 223%, 223%, 223% | 1,368,233 |
| 11 | 52 | 74 | 51 | 11 | 230.1%, 230.1%, 230.1% | 1,638,338 |
| 12 | 54 | 76 | 53 | 11 | 237.6%, 237.6%, 237.6% | 1,956,648 |
| 13 | 56 | 79 | 55 | 11 | 245.2%, 245.2%, 245.2% | 3,655,184 |
| 14 | 58 | 82 | 57 | 12 | 253%, 253%, 253% | 3,017,327 |
| 15 | 60 | 84 | 59 | 12 | 261.2%, 261.2%, 261.2% | 7,759,995 |
| 16 | 62 | 87 | 60 | 12 | 269.5%, 269.5%, 269.5% | 15,138,193 |
| 17 | 64 | 90 | 62 | 12 | 278.2%, 278.2%, 278.2% | 26,083,825 |
| 18 | 66 | 92 | 64 | 12 | 287.1%, 287.1%, 287.1% | 62,620,247 |
| 19 | 68 | 95 | 66 | 12 | 296.4%, 296.4%, 296.4% | 211,708,088 |
| 20 | 70 | 98 | 68 | 13 | 305.8%, 305.8%, 305.8% | |
| 21 | 72 | 13 | 315.6%, 315.6%, 315.6% | |||
| 22 | 74 | 13 | 325.8%, 325.8%, 325.8% | |||
| 23 | 76 | 13 | 336.2%, 336.2%, 336.2% | |||
| 24 | 78 | 13 | 347%, 347%, 347% | |||
| 25 | 80 | 13 | 358.1%, 358.1%, 358.1% | |||
| 26 | 82 | 14 | 369.4%, 369.4%, 369.4% | |||
| 27 | 84 | 14 | 381.2%, 381.2%, 381.2% | |||
| 28 | 86 | 14 | 393.5%, 393.5%, 393.5% | |||
| 29 | 88 | 14 | 406%, 406%, 406% | |||
| 30 | 90 | 14 | 418.9%, 418.9%, 418.9% | |||
| 31 | 91 | 14 | 437.8%, 437.8%, 437.8% | |||
| 32 | 92 | 14 | 444.8%, 444.8%, 444.8% | |||
| 33 | 93 | 14 | 451.9%, 451.9%, 451.9% | |||
| 34 | 94 | 15 | 459.1%, 459.1%, 459.1% | |||
| 35 | 95 | 15 | 466.4%, 466.4%, 466.4% | |||
| 36 | 96 | 15 | 473.8%, 473.8%, 473.8% | |||
| 37 | 97 | 15 | 481.4%, 481.4%, 481.4% | |||
| 38 | 98 | 15 | 489%, 489%, 489% | |||
| 39 | 99 | 15 | 496.9%, 496.9%, 496.9% | |||
| 40 | 100 | 15 | 504.7%, 504.7%, 504.7% |
Attribute /12
Consecrated Path
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Hit |
| Id | ConsecratedPathAltX |
| DropLevel | 28 |
| BaseType | Consecrated Path |
| Class | Skill Gems |
| Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Warstaves |
| TargetTypes | Ground, , |
| Type | Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable, Cooldown |
| ItemType | Metadata/Items/Gems/SkillGemConsecratedPath |
| ActiveSkillsCode | consecrated_path_alt_x |
| Reference |
Crucible Weapon /1
| Weight | Desc |
|---|---|
| 1000 (T5) | Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground 100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage |
Version history /2
| Version | Changes |
|---|---|
| 3.28.0 | |
| 3.25.0 |
Consecrated Path of Endurance
Level: (1—20)
Cost: (9—13) Mana
Cooldown Time: 2.00 sec
Attack Speed: 80% of base
Attack Damage: (167—306)% of base
Effectiveness of Added Damage: (167—306)%
AoE Radius: 23
Requires Level (28—70), (42—98) Str, (29—68) Int
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets
10% more Area of Effect per Endurance Charge
10% more Attack Damage per Endurance Charge
base skill show average damage instead of dps [1]
ignite art variation [7]
is area damage [1]
visual hit effect elemental is holy [1]
Additional Effects From Quality:
Deals up to +(0—15)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /132
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage Support
Supports melee attack skills.
More Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Bloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit Support
Supports attack skills.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Endurance Charge on Melee Stun Support
Supports melee attack skills.
Less Duration Support
Supports any skill that has a duration.
Fortify Support
Supports melee attack skills that are not triggered.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Ruthless Support
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Shockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Pulverise Support
Supports melee attack skills.
Rage Support
Supports melee attack skills. Minions cannot gain rage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage Support
Supports melee attack skills.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Fist of War Support
Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Earthbreaker Support
Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
Controlled Blaze Support
Supports melee attack skills.
Volatility Support
Supports attack skills.
Overexertion Support
Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
Pyre Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Fissure Support
Supports slam skills you use yourself, causing them to create fissures when impacting the ground.
Annihilation Support
Supports any skill that hits enemies.
Void Shockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Overheat Support
Supports melee attack skills you use yourself. Cannot modify the skills of minions.
Excommunicate Support
Supports melee attacks. Does not modify skills used by minions.
Hallow Support
Supports melee attacks you use yourself. Does not modify skills used by minions.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Momentum Support
Supports attack skills that aren't triggered.
Withering Touch Support
Supports attack skills.
Close Combat Support
Supports melee attack skills. Cannot support skills which create minions.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Manaforged Arrows Support
Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Windburst Support
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Consecrated Path of Endurance
Level: (1—40)
Cost: (9—15) Mana
Cooldown Time: 2.00 sec
Attack Speed: 80% of base
Attack Damage: (167—505)% of base
Effectiveness of Added Damage: (167—505)%
Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. The cooldown can be bypassed by expending an Endurance Charge. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets
10% more Area of Effect per Endurance Charge
10% more Attack Damage per Endurance Charge
base skill show average damage instead of dps [1]
ignite art variation [7]
is area damage [1]
visual hit effect elemental is holy [1]
Additional Effects From Quality:
Deals up to +(0—15)% more Damage with Hits to closer targets
Level Effect /40
| Implicit |
|---|
| CooldownTime: 2000 |
| 50% of Physical Damage Converted to Fire Damage |
| Base duration is 4 seconds |
| Deals up to 20% more Damage with Hits to closer targets |
| 10% more Area of Effect per Endurance Charge |
| 10% more Attack Damage per Endurance Charge |
| Level | Requires Level | Mana | Base Damage | Experience |
|---|---|---|---|---|
| 1 | 28 | 9 | 166.5%, 166.5%, 166.5% | |
| 2 | 31 | 9 | 172.2%, 172.2%, 172.2% | |
| 3 | 34 | 10 | 178%, 178%, 178% | |
| 4 | 37 | 10 | 184.1%, 184.1%, 184.1% | |
| 5 | 40 | 10 | 190.3%, 190.3%, 190.3% | |
| 6 | 42 | 10 | 196.5%, 196.5%, 196.5% | |
| 7 | 44 | 10 | 202.8%, 202.8%, 202.8% | |
| 8 | 46 | 11 | 209.3%, 209.3%, 209.3% | |
| 9 | 48 | 11 | 216.1%, 216.1%, 216.1% | |
| 10 | 50 | 11 | 223%, 223%, 223% | |
| 11 | 52 | 11 | 230.1%, 230.1%, 230.1% | |
| 12 | 54 | 11 | 237.6%, 237.6%, 237.6% | |
| 13 | 56 | 11 | 245.2%, 245.2%, 245.2% | |
| 14 | 58 | 12 | 253%, 253%, 253% | |
| 15 | 60 | 12 | 261.2%, 261.2%, 261.2% | |
| 16 | 62 | 12 | 269.5%, 269.5%, 269.5% | |
| 17 | 64 | 12 | 278.2%, 278.2%, 278.2% | |
| 18 | 66 | 12 | 287.1%, 287.1%, 287.1% | |
| 19 | 68 | 12 | 296.4%, 296.4%, 296.4% | |
| 20 | 70 | 13 | 305.8%, 305.8%, 305.8% | |
| 21 | 72 | 13 | 315.6%, 315.6%, 315.6% | |
| 22 | 74 | 13 | 325.8%, 325.8%, 325.8% | |
| 23 | 76 | 13 | 336.2%, 336.2%, 336.2% | |
| 24 | 78 | 13 | 347%, 347%, 347% | |
| 25 | 80 | 13 | 358.1%, 358.1%, 358.1% | |
| 26 | 82 | 14 | 369.4%, 369.4%, 369.4% | |
| 27 | 84 | 14 | 381.2%, 381.2%, 381.2% | |
| 28 | 86 | 14 | 393.5%, 393.5%, 393.5% | |
| 29 | 88 | 14 | 406%, 406%, 406% | |
| 30 | 90 | 14 | 418.9%, 418.9%, 418.9% | |
| 31 | 91 | 14 | 437.8%, 437.8%, 437.8% | |
| 32 | 92 | 14 | 444.8%, 444.8%, 444.8% | |
| 33 | 93 | 14 | 451.9%, 451.9%, 451.9% | |
| 34 | 94 | 15 | 459.1%, 459.1%, 459.1% | |
| 35 | 95 | 15 | 466.4%, 466.4%, 466.4% | |
| 36 | 96 | 15 | 473.8%, 473.8%, 473.8% | |
| 37 | 97 | 15 | 481.4%, 481.4%, 481.4% | |
| 38 | 98 | 15 | 489%, 489%, 489% | |
| 39 | 99 | 15 | 496.9%, 496.9%, 496.9% | |
| 40 | 100 | 15 | 504.7%, 504.7%, 504.7% |
Attribute /5
Consecrated Path of Endurance
| Name | Show Full Descriptions |
|---|---|
| BaseType | Consecrated Path of Endurance |
| Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Warstaves |
| TargetTypes | Ground, , |
| Type | Melee, Attack, Area, Movement, Triggerable, Damage, Duration, Fire, Slam, Totemable, Cooldown |
| ActiveSkillsCode | consecrated_path_alt_x |
Supported By /132
Added Fire Damage Support
Supports any skill that hits enemies.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage Support
Supports melee attack skills.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
More Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Bloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit Support
Supports attack skills.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Endurance Charge on Melee Stun Support
Supports melee attack skills.
Less Duration Support
Supports any skill that has a duration.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Fortify Support
Supports melee attack skills that are not triggered.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Ruthless Support
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Momentum Support
Supports attack skills that aren't triggered.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch Support
Supports attack skills.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat Support
Supports melee attack skills. Cannot support skills which create minions.
Shockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Impale Support
Supports attack skills.
Pulverise Support
Supports melee attack skills.
Rage Support
Supports melee attack skills. Minions cannot gain rage.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage Support
Supports melee attack skills.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Fist of War Support
Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Earthbreaker Support
Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
Overcharge Support
Supports any skill that hits enemies.
Manaforged Arrows Support
Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.
Controlled Blaze Support
Supports melee attack skills.
Volatility Support
Supports attack skills.
Overexertion Support
Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
Rupture Support
Supports attack skills.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Invert the Rules Support
Supports any skill that hits enemies.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Pyre Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Fissure Support
Supports slam skills you use yourself, causing them to create fissures when impacting the ground.
Lethal Dose Support
Supports any skill that hits enemies.
Annihilation Support
Supports any skill that hits enemies.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Void Shockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Overheat Support
Supports melee attack skills you use yourself. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Windburst Support
Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Excommunicate Support
Supports melee attacks. Does not modify skills used by minions.
Hallow Support
Supports melee attacks you use yourself. Does not modify skills used by minions.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.