Two Hand Swords Unique /15 ⍟
Two Hand Swords Unique /15 ⍟
Icon | Name |
---|---|
![]() | Shiversting Bastard Sword 60% increased Global Accuracy Rating(80–100)% increased Physical Damage Adds 35 to 70 Cold Damage 0.6% of Physical Attack Damage Leeched as Mana Cannot be Frozen (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Edge of Madness Etched Greatsword 60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems (40–60)% increased Physical Damage Adds (60–68) to (90–102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per Level |
![]() | Queen's Decree Ornate Sword +185 to Accuracy Rating25% increased Strength Requirement Minions have (30–40)% increased maximum Life (150–200)% increased Skeleton Duration Minions deal (30–40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons |
![]() | Queen's Escape Ornate Sword +185 to Accuracy Rating25% increased Strength Requirement Minions have (30–40)% increased maximum Life Minions have (80–100)% increased Movement Speed (150–200)% increased Skeleton Duration Minions deal (30–40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Spectres +1 to maximum number of Skeletons |
![]() | Rigwald's Charge Highland Blade +305 to Accuracy Rating(120–150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300–350) to Accuracy Rating 15% increased Movement Speed if you've Killed Recently (Recently refers to the past 4 seconds) |
![]() | Terminus Est Tiger Sword +360 to Accuracy Rating(180–220)% increased Physical Damage 20% increased Attack Speed (50–75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike |
![]() | The Dancing Dervish Reaver Sword 60% increased Global Accuracy Rating(130–160)% increased Physical Damage (25–30)% increased Attack Speed 5% increased Movement Speed Triggers Level 15 Manifest Dancing Dervishes on Rampage Manifested Dancing Dervishes disables both weapon slots Manifested Dancing Dervishes die when Rampage ends Melee Hits count as Rampage Kills Rampage (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Hiltless Reaver Sword 60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap Adds (90–115) to (230–260) Physical Damage (40–50)% increased Critical Strike Chance Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Kondo's Pride Ezomyte Blade +25% to Global Critical Strike Multiplier(220–250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies Cannot Leech Life from Critical Strikes 30% chance to Blind Enemies on Critical Strike 50% chance to cause Bleeding on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Doomsower Lion Sword +50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect (30–50)% increased Physical Damage Adds (65–75) to (100–110) Physical Damage (6–12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, Life Regeneration has no effect.) |
![]() | Oro's Sacrifice Infernal Sword 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425–475) to (550–600) Fire Damage (10–15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Starforge Infernal Sword 30% increased Global Physical Damage(400–450)% increased Physical Damage (5–8)% increased Attack Speed +(90–100) to maximum Life Your Physical Damage can Shock 20% increased Area of Effect for Attacks Deal no Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Voidforge Infernal Sword 30% increased Elemental Damage with Attack Skills(5–8)% increased Attack Speed +(90–100) to maximum Life Your Elemental Damage can Shock Gain 700% of Weapon Physical Damage as Extra Damage of a random Element 20% increased Area of Effect for Attacks Deal no Non-Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Replica Oro's Sacrifice Infernal Sword 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (385–440) to (490–545) Cold Damage (10–15)% increased Attack Speed 1% of Damage against Frozen Enemies Leeched as Life 20% chance to Freeze 10% increased Physical Damage taken 10% increased Cold Damage taken Gain an Endurance Charge if an Attack Freezes an Enemy (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Echoforge Infernal Sword 30% increased Chaos DamageAdds (600–650) to (750–800) Chaos Damage (-16–16)% reduced Attack Speed (-200–200) to maximum Life Your Chaos Damage can Shock (-40–40)% reduced Area of Effect for Attacks Deal no Physical or Elemental Damage (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
Vaal Orb Corrupted Implicit /11
Vaal Orb Corrupted Implicit /11
111000#% increased Area of Effect
3842250physical_damage damage physical attackAdds # to # Physical Damage
1701000attack speed#% increased Attack Speed
2852000physical_damage damage physical attack#% increased Physical Damage
1401000attack criticalResolute Technique
111000gemSocketed Gems are supported by Level # Additional Accuracy
111000gemSocketed Gems are Supported by Level # Fortify
111000gemSocketed Gems are Supported by Level # Onslaught
1025085Total
Two Hand Swords Synthesis Implicit Corrupted /1 ⍟
Two Hand Swords Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Two Hand Swords |
Two Hand Swords Synthesis Implicit
Two Hand Swords Synthesis Implicit
37480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
146650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% increased Poison Duration
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% increased Poison Duration
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Maximum Endurance Charges
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
86600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
33700poison chaos attack ailment#% chance to Poison on Hit
#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
4480chaos_damage poison damage chaos ailmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
21550damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
48550elemental_damage damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
23750physical_damage damage physical attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
Two Hand Melee Crafting Bench /258 ⍟
Two Hand Melee Crafting Bench /258 ⍟
ID | Mod | Require | Unlock |
---|---|---|---|
Niko | Two Sockets | 1x ![]() | The Grand Arena |
Niko | Three Sockets | 3x ![]() | The Grand Arena |
Niko | Four Sockets | 10x ![]() | The Grand Arena |
Niko | Five Sockets | 70x ![]() | Dungeon Map |
Niko | Six Sockets | 350x ![]() | Infested Valley Map |
Niko | Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Niko | Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Niko | Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Niko | Five Linked Sockets | 150x ![]() | Cemetery Map |
Niko | Six Linked Sockets | 1500x ![]() | Toxic Sewer Map |
Niko | At Least One Red Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Green Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | Default |
Helena | +(15–20) to Strength | 1x ![]() | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | Default |
Helena | Remove Crafted Mods | 1x ![]() | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | The Western Forest |
Helena | +(26–30) to Strength | 2x ![]() | Residence Map |
Helena | +(21–25) to Dexterity | 2x ![]() | The Western Forest |
Helena | +(26–30) to Dexterity | 2x ![]() | Residence Map |
Helena | +(21–25) to Intelligence | 2x ![]() | The Western Forest |
Helena | +(26–30) to Intelligence | 2x ![]() | Residence Map |
Helena | +(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens, The Imperial Gardens |
Helena | +(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel, The Tunnel |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
Helena | (0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Bazaar Map |
Helena | (0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Bazaar Map |
Helena | +(55–64) to maximum Mana | 3x ![]() | Default |
Helena | +(65–74) to maximum Mana | 6x ![]() | The Beacon |
Helena | +(75–84) to maximum Mana | 2x ![]() | The Feeding Trough |
Helena | +(85–94) to maximum Mana | 4x ![]() | Plateau Map |
Helena | (20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2 |
Helena | (31–40)% increased Mana Regeneration Rate | 2x ![]() | Peninsula Map |
Helena | (40–59)% increased Physical Damage | 4x ![]() | The Sewers |
Helena | (60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
Helena | (80–99)% increased Physical Damage | 4x ![]() | The Quarry |
Helena | (100–129)% increased Physical Damage | 1x ![]() | Wasteland Map |
Helena | (37–51)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
Helena | (52–66)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
Helena | (67–81)% increased Spell Damage | 4x ![]() | The Boiling Lake |
Helena | (82–99)% increased Spell Damage | 1x ![]() | Cold River Map |
Helena | (11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt, The Crypt |
Helena | (21–30)% increased Damage over Time | 2x ![]() | Vaal Pyramid Map |
Helena | (15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs, The Catacombs |
Helena | (24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Phantasmagoria Map |
Helena | (8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
Helena | (11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
Helena | (16–20)% increased Attack Speed | 1x ![]() | Lair Map |
Helena | (15–20)% increased Cast Speed | 6x ![]() | The Dried Lake |
Helena | (21–26)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
Helena | (27–32)% increased Cast Speed | 1x ![]() | Lair Map |
Helena | (37–51)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (52–66)% increased Fire Damage | 8x ![]() | The Dread Thicket |
Helena | (67–81)% increased Fire Damage | 4x ![]() | Estuary Map |
Helena | (9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
Helena | (37–51)% increased Cold Damage | 4x ![]() | The Crystal Veins |
Helena | (52–66)% increased Cold Damage | 8x ![]() | The Causeway |
Helena | (67–81)% increased Cold Damage | 4x ![]() | Frozen Cabins Map |
Helena | (9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
Helena | (13–16)% increased Cold Damage | 2x ![]() | The Causeway |
Helena | (37–51)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (52–66)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
Helena | (67–81)% increased Lightning Damage | 4x ![]() | Leyline Map |
Helena | (9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | (37–51)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
Helena | (52–66)% increased Chaos Damage | 4x ![]() | The Ossuary |
Helena | (67–81)% increased Chaos Damage | 3x ![]() | Underground River Map |
Helena | (9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
Helena | (13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
Helena | +(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
Helena | +(201–300) to Accuracy Rating | 2x ![]() | Acid Caverns Map |
Helena | Adds (19–21) to (32–41) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (38–46) to (73–85) Fire Damage | 2x ![]() | The Dread Thicket |
Helena | Adds (60–72) to (110–128) Fire Damage | 4x ![]() | Estuary Map |
Helena | Adds (19–21) to (32–41) Cold Damage | 4x ![]() | The Crystal Veins |
Helena | Adds (38–46) to (73–85) Cold Damage | 2x ![]() | The Causeway |
Helena | Adds (60–72) to (110–128) Cold Damage | 4x ![]() | Frozen Cabins Map |
Helena | Adds (2–5) to (46–64) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (6–9) to (104–139) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (10–14) to (162–197) Lightning Damage | 4x ![]() | Leyline Map |
Helena | Adds (9–12) to (18–21) Physical Damage | 4x ![]() | The Sewers |
Helena | Adds (11–15) to (23–27) Physical Damage | 2x ![]() | The Ossuary |
Helena | Adds (18–24) to (36–42) Physical Damage | 4x ![]() | The Quarry |
Helena | Adds (16–21) to (31–36) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (28–38) to (57–66) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Helena | Adds (41–55) to (83–96) Fire Damage to Spells | 4x ![]() | Estuary Map |
Helena | Adds (14–19) to (28–33) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Helena | Adds (26–34) to (52–60) Cold Damage to Spells | 2x ![]() | The Causeway |
Helena | Adds (38–50) to (75–88) Cold Damage to Spells | 4x ![]() | Frozen Cabins Map |
Helena | Adds (1–5) to (59–63) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (3–9) to (109–115) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (4–13) to (159–168) Lightning Damage to Spells | 4x ![]() | Leyline Map |
Helena | (17–19)% increased Critical Strike Chance | 6x ![]() | Thicket Map |
Helena | (20–24)% increased Critical Strike Chance | 2x ![]() | Arsenal Map |
Helena | (25–27)% increased Critical Strike Chance | 4x ![]() | Maze Map |
Helena | +(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Thicket Map |
Helena | +(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Arsenal Map |
Helena | +(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Maze Map |
Helena | (45–75)% increased Critical Strike Chance for Spells | 6x ![]() | Thicket Map |
Helena | (76–105)% increased Critical Strike Chance for Spells | 3x ![]() | Arsenal Map |
Helena | Minions deal (37–51)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Minions deal (52–66)% increased Damage | 2x ![]() | Promenade Map |
Helena | Minions deal (67–81)% increased Damage | 4x ![]() | Shrine Map |
Helena | (52–66)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (67–81)% increased Trap Damage | 4x ![]() | Pier Map |
Helena | (52–66)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (67–81)% increased Mine Damage | 4x ![]() | Pier Map |
Helena | (17–20)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (21–23)% increased Trap Throwing Speed | 2x ![]() | Pier Map |
Helena | (17–20)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (21–23)% increased Mine Throwing Speed | 2x ![]() | Pier Map |
Helena | Remove Enchantments | 3x ![]() | Default |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Unveil |
Jun | (60–64)% increased Fire Damage (21–24)% chance to Ignite | 3x ![]() | Unveil |
Jun | (65–72)% increased Fire Damage (25–28)% chance to Ignite | 3x ![]() | Unveil |
Jun | (73–80)% increased Fire Damage (29–34)% chance to Ignite | 8x ![]() | Unveil |
Jun | (60–64)% increased Cold Damage (21–24)% chance to Freeze | 3x ![]() | Unveil |
Jun | (65–72)% increased Cold Damage (25–28)% chance to Freeze | 3x ![]() | Unveil |
Jun | (73–80)% increased Cold Damage (29–34)% chance to Freeze | 8x ![]() | Unveil |
Jun | (60–64)% increased Lightning Damage (21–24)% chance to Shock | 3x ![]() | Unveil |
Jun | (65–72)% increased Lightning Damage (25–28)% chance to Shock | 3x ![]() | Unveil |
Jun | (73–80)% increased Lightning Damage (29–34)% chance to Shock | 8x ![]() | Unveil |
Jun | (53–60)% increased Chaos Damage Chaos Skills have (15–17)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (61–68)% increased Chaos Damage Chaos Skills have (18–20)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (69–75)% increased Chaos Damage Chaos Skills have (21–23)% increased Skill Effect Duration | 8x ![]() | Unveil |
Jun | (60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x ![]() | Unveil |
Jun | (65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Unveil |
Jun | (73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Unveil |
Jun | (53–58)% increased Spell Damage Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | (59–66)% increased Spell Damage Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Unveil |
Jun | (67–75)% increased Spell Damage Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | Minions have (26–32)% increased maximum Life Minions deal (26–32)% increased Damage | 8x ![]() | Unveil |
Jun | Minions have (33–38)% increased maximum Life Minions deal (33–38)% increased Damage | 4x ![]() | Unveil |
Jun | Minions have (39–45)% increased maximum Life Minions deal (39–45)% increased Damage | 4x ![]() | Unveil |
Jun | Minions have (19–21)% increased Attack Speed Minions have (19–21)% increased Cast Speed | 8x ![]() | Unveil |
Jun | Minions have (22–24)% increased Attack Speed Minions have (22–24)% increased Cast Speed | 2x ![]() | Unveil |
Jun | Minions have (25–28)% increased Attack Speed Minions have (25–28)% increased Cast Speed | 4x ![]() | Unveil |
Jun | +(25–27)% to Chaos Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(28–30)% to Chaos Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(31–35)% to Chaos Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(25–27)% to Physical Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(28–30)% to Physical Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(31–35)% to Physical Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(25–27)% to Cold Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(28–30)% to Cold Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(31–35)% to Cold Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(25–27)% to Fire Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(28–30)% to Fire Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(31–35)% to Fire Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Unveil |
Jun | (6–7)% chance to deal Double Damage | 2x ![]() | Unveil |
Jun | (8–10)% chance to deal Double Damage | 8x ![]() | Unveil |
Jun | (5–6)% increased Damage per Endurance Charge | 3x ![]() | Unveil |
Jun | (5–6)% increased Damage per Frenzy Charge | 3x ![]() | Unveil |
Jun | (5–6)% increased Damage per Power Charge | 3x ![]() | Unveil |
Jun | +(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | +(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | (14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | (17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | (20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | (16–20)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Unveil |
Jun | (21–25)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Unveil |
Jun | (26–30)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Unveil |
Jun | +1 to Level of Socketed Support Gems | 8x ![]() | Unveil, Catarina |
Jun | +2 to Level of Socketed Support Gems | 2x ![]() | Unveil, Catarina |
Jun | +(6–7)% to Quality of Socketed Gems | 8x ![]() | Unveil, Haku |
Jun | +(7–8)% to Quality of Socketed Gems | 1x ![]() | Unveil, Haku |
Jun | Adds (11–13) to (16–17) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Unveil, Tora |
Jun | Adds (14–16) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Unveil, Tora |
Jun | Hits can't be Evaded | 3x ![]() | Unveil, Vagan |
Jun | Gain (11–13)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (11–13)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (11–13)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (11–13)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (14–16)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | +(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | Unveil |
Jun | +(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | Unveil |
Jun | +(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | Unveil |
Jun |