Two Hand Swords Unique /15 ⍟
IconName
TwoHandSword6UniqueShiversting Bastard Sword
60% increased Global Accuracy Rating
(80–100)% increased Physical Damage
Adds 35 to 70 Cold Damage
0.6% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
EdgeOfMadnessEdge of Madness Etched Greatsword
60% increased Global Accuracy Rating
+1 to Level of Socketed Active Skill Gems
(40–60)% increased Physical Damage
Adds (60–68) to (90–102) Chaos Damage
1% increased Chaos Damage per Level
Adds 1 to 2 Physical Damage to Attacks per Level
TwoHandSwordUnique3Queen's Decree Ornate Sword
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30–40)% increased maximum Life
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
TwoHandSwordUnique3Queen's Escape Ornate Sword
+185 to Accuracy Rating
25% increased Strength Requirement
Minions have (30–40)% increased maximum Life
Minions have (80–100)% increased Movement Speed
(150–200)% increased Skeleton Duration
Minions deal (30–40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Spectres
+1 to maximum number of Skeletons
TwoHandSword5UniqueRigwald's Charge Highland Blade
+305 to Accuracy Rating
(120–150)% increased Physical Damage
20% increased Attack Speed
10% increased Movement Speed
+(300–350) to Accuracy Rating
15% increased Movement Speed if you've Killed Recently
(Recently refers to the past 4 seconds)
TwoHandSwordUnique2Terminus Est Tiger Sword
+360 to Accuracy Rating
(180–220)% increased Physical Damage
20% increased Attack Speed
(50–75)% increased Critical Strike Chance
Gain 10 Mana per Enemy Killed
10% increased Movement Speed
Gain a Frenzy Charge on Critical Strike
RhysbladeThe Dancing Dervish Reaver Sword
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Triggers Level 15 Manifest Dancing Dervishes on Rampage
Manifested Dancing Dervishes disables both weapon slots
Manifested Dancing Dervishes die when Rampage ends
Melee Hits count as Rampage Kills
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
HiltlessHiltless Reaver Sword
60% increased Global Accuracy Rating
Socketed Gems are Supported by Level 1 Lifetap
Adds (90–115) to (230–260) Physical Damage
(40–50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon Range
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
KondosPrideKondo's Pride Ezomyte Blade
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
50% increased Melee Damage against Bleeding Enemies
30% chance to Blind Enemies on Critical Strike
Cannot Leech Life from Critical Strikes
50% chance to cause Bleeding on Critical Strike
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
DoomSowerDoomsower Lion Sword
+50 to Strength and Dexterity
Socketed Melee Gems have 15% increased Area of Effect
Adds (65–75) to (100–110) Physical Damage
(30–50)% increased Physical Damage
(6–12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration)
OrosSacrificeOro's Sacrifice Infernal Sword
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (425–475) to (550–600) Fire Damage
(10–15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
StarforgeStarforge Infernal Sword
30% increased Global Physical Damage
(400–450)% increased Physical Damage
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Physical Damage can Shock
20% increased Area of Effect for Attacks
Deal no Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
StarforgeVoidforge Infernal Sword
30% increased Elemental Damage with Attack Skills
(5–8)% increased Attack Speed
+(90–100) to maximum Life
Your Elemental Damage can Shock
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
OrosSacrificeReplica Oro's Sacrifice Infernal Sword
30% increased Elemental Damage with Attack Skills
No Physical Damage
Adds (385–440) to (490–545) Cold Damage
(10–15)% increased Attack Speed
1% of Damage against Frozen Enemies Leeched as Life
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Gain an Endurance Charge if an Attack Freezes an Enemy
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
CosmicForgeEchoforge Infernal Sword
30% increased Chaos Damage
Adds (600–650) to (750–800) Chaos Damage
(-16–16)% reduced Attack Speed
(-200–200) to maximum Life
Your Chaos Damage can Shock
(-40–40)% reduced Area of Effect for Attacks
Deal no Physical or Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Vaal Orb Corrupted Implicit /11
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
1701000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
1401000attack criticalResolute Technique
111000gemSocketed Gems are supported by Level # Additional Accuracy
111000gemSocketed Gems are Supported by Level # Fortify
111000gemSocketed Gems are Supported by Level # Momentum
1025085Total
Two Hand Swords Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
Two Hand Swords
  • (60–70)% increased Attack Damage if Corrupted
  • (36–44)% increased Damage with Vaal Skills
  • Two Hand Swords Synthesis Implicit
    37480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Critical Strike Chance for Spells
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    146650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Damage with Poison
    #% increased Poison Duration
    #% chance to cause Bleeding on Hit
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Maximum Endurance Charges
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    8360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    86600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    33700poison chaos attack ailment#% chance to Poison on Hit
    #% increased Damage with Bleeding
    #% increased Bleeding Duration
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    4480poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    48550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    Two Hand Melee Crafting Bench /258 ⍟
    ModRequireUnlock
    Two Sockets1x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Three Sockets3x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Four Sockets10x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Five Sockets70x CurrencyRerollSocketNumbersJeweller's OrbArachnid Tomb Map
    Six Sockets350x CurrencyRerollSocketNumbersJeweller's OrbBeach Map
    Two Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Three Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Four Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Five Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingJungle Valley Map
    Six Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingDig Map
    At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(15–20) to Strength1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationDefault
    Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringDefault
    +(21–28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Strength2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x CurrencyRerollRareChaos OrbResidence Map
    +(6–9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceAtoll Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceSiege Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x CurrencyUpgradeMagicToRareRegal OrbSiege Map
    +(55–64) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationDefault
    +(65–74) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationThe Beacon
    +(75–84) to maximum Mana2x CurrencyRerollRareChaos OrbThe Feeding Trough
    +(85–94) to maximum Mana4x CurrencyRerollRareChaos OrbShrine Map
    (20–30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyPhantasmagoria Map
    (40–59)% increased Physical Damage4x CurrencyRerollMagicOrb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x CurrencyRerollMagicOrb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    (100–129)% increased Physical Damage1x CurrencyAddModToRareExalted OrbMalformation Map
    (37–51)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationThe Ancient Pyramid
    (52–66)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationShavronne's Tower
    (67–81)% increased Spell Damage4x CurrencyRerollRareChaos OrbThe Boiling Lake
    (82–99)% increased Spell Damage1x CurrencyAddModToRareExalted OrbMuseum Map
    (11–20)% increased Damage over Time6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x CurrencyRerollRareChaos OrbPit Map
    (15–23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyLair Map
    (8–10)% increased Attack Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed2x CurrencyRerollRareChaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (15–20)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (21–26)% increased Cast Speed2x CurrencyRerollRareChaos OrbThe Vastiri Desert
    (27–32)% increased Cast Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (37–51)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationThe Solaris Temple Level 2
    (52–66)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationThe Dread Thicket
    (67–81)% increased Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    (9–12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    (37–51)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationThe Crystal Veins
    (52–66)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationThe Causeway
    (67–81)% increased Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    (9–12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    (37–51)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationThe Lunaris Temple Level 2
    (52–66)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationThe Chamber of Sins Level 1
    (67–81)% increased Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    (9–12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    (37–51)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (52–66)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceThe Ossuary
    (67–81)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbFactory Map
    (9–12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x CurrencyRerollRareChaos OrbCourtyard Map
    Adds (19–21) to (32–41) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (38–46) to (73–85) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (60–72) to (110–128) Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (19–21) to (32–41) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (38–46) to (73–85) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (60–72) to (110–128) Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (2–5) to (46–64) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (6–9) to (104–139) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (10–14) to (162–197) Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    Adds (9–12) to (18–21) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Sewers
    Adds (11–15) to (23–27) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    Adds (18–24) to (36–42) Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    Adds (16–21) to (31–36) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (28–38) to (57–66) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (41–55) to (83–96) Fire Damage to Spells4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (14–19) to (28–33) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (26–34) to (52–60) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (38–50) to (75–88) Cold Damage to Spells4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (1–5) to (59–63) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (3–9) to (109–115) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (4–13) to (159–168) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbArmoury Map
    (17–19)% increased Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationCemetery Map
    (20–24)% increased Critical Strike Chance2x CurrencyUpgradeToRareOrb of AlchemyCrimson Temple Map
    (25–27)% increased Critical Strike Chance4x CurrencyRerollRareChaos OrbTerrace Map
    +(17–19)% to Global Critical Strike Multiplier6x CurrencyRerollMagicOrb of AlterationCemetery Map
    +(20–24)% to Global Critical Strike Multiplier2x CurrencyUpgradeToRareOrb of AlchemyCrimson Temple Map
    +(25–28)% to Global Critical Strike Multiplier4x CurrencyRerollRareChaos OrbTerrace Map
    (45–75)% increased Critical Strike Chance for Spells6x CurrencyRerollMagicOrb of AlterationCemetery Map
    (76–105)% increased Critical Strike Chance for Spells3x CurrencyRerollRareChaos OrbCrimson Temple Map
    Minions deal (37–51)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationThe Lunaris Temple Level 2
    Minions deal (52–66)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyPromenade Map
    Minions deal (67–81)% increased Damage4x CurrencyRerollRareChaos OrbArid Lake Map
    (52–66)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Solaris Temple Level 2
    (67–81)% increased Trap Damage4x CurrencyRerollRareChaos OrbMarshes Map
    (52–66)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Solaris Temple Level 2
    (67–81)% increased Mine Damage4x CurrencyRerollRareChaos OrbMarshes Map
    (17–20)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationThe Solaris Temple Level 2
    (21–23)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyMarshes Map
    (17–20)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationThe Solaris Temple Level 2
    (21–23)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyMarshes Map
    Remove Enchantments3x CurrencyConvertToNormalOrb of ScouringDefault
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Fire Damage
    (21–24)% chance to Ignite
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (65–72)% increased Fire Damage
    (25–28)% chance to Ignite
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Fire Damage
    (29–34)% chance to Ignite
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Cold Damage
    (21–24)% chance to Freeze
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (65–72)% increased Cold Damage
    (25–28)% chance to Freeze
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Cold Damage
    (29–34)% chance to Freeze
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Lightning Damage
    (21–24)% chance to Shock
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (65–72)% increased Lightning Damage
    (25–28)% chance to Shock
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Lightning Damage
    (29–34)% chance to Shock
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (53–60)% increased Chaos Damage
    Chaos Skills have (15–17)% increased Skill Effect Duration
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (61–68)% increased Chaos Damage
    Chaos Skills have (18–20)% increased Skill Effect Duration
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (69–75)% increased Chaos Damage
    Chaos Skills have (21–23)% increased Skill Effect Duration
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (60–64)% increased Spell Damage
    (16–20)% increased Mana Regeneration Rate
    8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    (65–72)% increased Spell Damage
    (21–25)% increased Mana Regeneration Rate
    2x CurrencyRerollRareChaos OrbBetrayal Unveil
    (73–80)% increased Spell Damage
    (26–30)% increased Mana Regeneration Rate
    6x CurrencyRerollRareChaos OrbBetrayal Unveil
    (53–58)% increased Spell Damage
    Gain (3–4)% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyRerollRareChaos OrbBetrayal Unveil
    (59–66)% increased Spell Damage
    Gain (5–6)% of Non-Chaos Damage as extra Chaos Damage
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (67–75)% increased Spell Damage
    Gain (7–8)% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    Minions have (26–32)% increased maximum Life
    Minions deal (26–32)% increased Damage
    8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Minions have (33–38)% increased maximum Life
    Minions deal (33–38)% increased Damage
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Minions have (39–45)% increased maximum Life
    Minions deal (39–45)% increased Damage
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Minions have (19–21)% increased Attack Speed
    Minions have (19–21)% increased Cast Speed
    8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Minions have (22–24)% increased Attack Speed
    Minions have (22–24)% increased Cast Speed
    2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Minions have (25–28)% increased Attack Speed
    Minions have (25–28)% increased Cast Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–27)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(28–30)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(31–35)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (6–7)% chance to deal Double Damage2x CurrencyRerollRareChaos OrbBetrayal Unveil
    (8–10)% chance to deal Double Damage8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (5–6)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (5–6)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (5–6)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(25–31)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(32–38)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(39–45)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (14–16)% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (17–19)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (20–22)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (16–20)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (21–25)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (26–30)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    +1 to Level of Socketed Support Gems8x CurrencyRerollRareChaos OrbBetrayal Unveil, Catarina
    +2 to Level of Socketed Support Gems2x CurrencyAddModToRareExalted OrbBetrayal Unveil, Catarina
    +(6–7)% to Quality of Socketed Gems8x CurrencyGemQualityGemcutter's PrismBetrayal Unveil, Haku
    +(7–8)% to Quality of Socketed Gems1x CurrencyAddModToRareExalted OrbBetrayal Unveil, Haku
    Adds (11–13) to (16–17) Physical Damage
    35% chance to cause Bleeding on Hit
    2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil, Tora
    Adds (14–16) to (18–20) Physical Damage
    40% chance to cause Bleeding on Hit
    4x CurrencyRerollRareChaos OrbBetrayal Unveil, Tora
    Hits can't be Evaded3x CurrencyAddModToRareExalted OrbBetrayal Unveil, Vagan
    Gain (11–13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (11–13)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (11–13)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (11–13)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (14–16)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    +(15–19) to Dexterity and Intelligence
    (8–10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(20–24) to Dexterity and Intelligence
    (13–16)% increased Attack Speed
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    +(15–19) to Strength and Intelligence
    (15–20)% increased Critical Strike Chance
    2x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(20–24) to Strength and Intelligence
    (21–25)% increased Critical Strike Chance
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    +(15–19) to Strength and Dexterity
    +(161–200) to Accuracy Rating
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(20–24) to Strength and Dexterity
    +(201–250) to Accuracy Rating
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8–10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13–16)% increased Attack Speed
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    (12–14)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (15–18)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (19–24)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbWhakawairua Tuahu
    Two Hand Swords Item /26 ⍟
    IconName
    TwoHandSword1Corroded Blade
    Physical Damage: 8-16
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 13
    Requires Level 3, 11 Str, 11 Dex
    40% increased Global Accuracy Rating
    TwoHandSword2Longsword
    Physical Damage: 11-26
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 13
    Requires Level 8, 20 Str, 17 Dex
    +60 to Accuracy Rating
    TwoHandSword3Bastard Sword
    Physical Damage: 17-29
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 13
    Requires Level 12, 21 Str, 30 Dex
    60% increased Global Accuracy Rating
    TwoHandSword4Two-Handed Sword
    Physical Damage: 20-38
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 13
    Requires Level 17, 33 Str, 33 Dex
    +120 to Accuracy Rating
    TwoHandSword5Etched Greatsword
    Physical Damage: 23-48
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 13
    Requires Level 22, 45 Str, 38 Dex
    60% increased Global Accuracy Rating
    TwoHandSword6Ornate Sword
    Physical Damage: 30-50
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 13
    Requires Level 27, 45 Str, 54 Dex
    +185 to Accuracy Rating
    TwoHandSword7Spectral Sword
    Physical Damage: 31-65
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 32, 57 Str, 57 Dex
    45% increased Global Accuracy Rating
    TwoHandSword8Curved Blade
    Physical Damage: 41-68
    Critical Strike Chance: 6%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 35, 62 Str, 73 Dex
    +40% to Global Critical Strike Multiplier
    TwoHandSword2Butcher Sword
    Physical Damage: 34-79
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 36, 69 Str, 58 Dex
    +250 to Accuracy Rating
    TwoHandSword3Footman Sword
    Physical Damage: 39-65
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 13
    Requires Level 40, 57 Str, 83 Dex
    60% increased Global Accuracy Rating
    TwoHandSword4Highland Blade
    Physical Damage: 45-84
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 44, 77 Str, 77 Dex
    +305 to Accuracy Rating
    TwoHandSword5Engraved Greatsword
    Physical Damage: 49-102
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 48, 91 Str, 76 Dex
    60% increased Global Accuracy Rating
    TwoHandSword6Tiger Sword
    Physical Damage: 54-89
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 13
    Requires Level 51, 80 Str, 96 Dex
    +360 to Accuracy Rating
    TwoHandSword7Wraith Sword
    Physical Damage: 52-109
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 54, 93 Str, 93 Dex
    45% increased Global Accuracy Rating
    TwoHandSword8Lithe Blade
    Physical Damage: 63-104
    Critical Strike Chance: 6%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 56, 96 Str, 113 Dex
    +40% to Global Critical Strike Multiplier
    TwoHandSword2Headman's Sword
    Physical Damage: 55-128
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 57, 106 Str, 89 Dex
    +400 to Accuracy Rating
    TwoHandSword3Reaver Sword
    Physical Damage: 62-104
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 13
    Requires Level 59, 82 Str, 119 Dex
    60% increased Global Accuracy Rating
    TwoHandSword4Ezomyte Blade
    Physical Damage: 62-115
    Critical Strike Chance: 6.5%
    Attacks per Second: 1.4
    Weapon Range: 13
    Requires Level 61, 113 Str, 113 Dex
    +25% to Global Critical Strike Multiplier
    TwoHandSword5Vaal Greatsword
    Physical Damage: 68-142
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 63, 122 Str, 104 Dex
    +470 to Accuracy Rating
    TwoHandSword6Lion Sword
    Physical Damage: 69-115
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 13
    Requires Level 65, 104 Str, 122 Dex
    +50 to Strength and Dexterity
    TwoHandSword7Infernal Sword
    Physical Damage: 62-129
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 67, 113 Str, 113 Dex
    30% increased Elemental Damage with Attack Skills
    TwoHandSword8Exquisite Blade
    Physical Damage: 67-112
    Critical Strike Chance: 5.7%
    Attacks per Second: 1.35
    Weapon Range: 13
    Requires Level 70, 119 Str, 131 Dex
    +50% to Global Critical Strike Multiplier
    HeistTwoHandSwordRebuking Blade
    Physical Damage: 34-63
    Critical Strike Chance: 6%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 30, 54 Str, 54 Dex
    Attack Critical Strikes ignore Enemy Monster Elemental Resistances
    HeistTwoHandSwordBlasting Blade
    Physical Damage: 52-97
    Critical Strike Chance: 6%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 50, 86 Str, 86 Dex
    Attack Critical Strikes ignore Enemy Monster Elemental Resistances
    HeistTwoHandSwordBanishing Blade
    Physical Damage: 61-114
    Critical Strike Chance: 6%
    Attacks per Second: 1.3
    Weapon Range: 13
    Requires Level 70, 130 Str, 130 Dex
    Attack Critical Strikes ignore Enemy Monster Elemental Resistances
    TwoHandSwordStormBladeEnergy Blade
    Physical Damage: 0-0
    Critical Strike Chance: 7%
    Attacks per Second: 1.6
    Weapon Range: 13
    Adds 0 to 0 Lightning Damage
    Two Hand Sword Gem /45
    Attack Melee Strike Slam Spell Channelling Physical Fire Cold Lightning Chaos Bow Projectile Chaining Prismatic Minion Totem Aura Movement Travel AoE Vaal Duration Trigger
    Name
    VaalCleaveVaal Cleave (1)
    Attack, AoE, Physical, Vaal, Duration, Melee
    VaalMoltenStrikeVaal Molten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
    VaalSmiteVaal Smite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
    BloodSandSpearsSkillGemPerforate (1)
    Physical, Attack, AoE, Slam, Melee
    CleaveCleave (1)
    Attack, AoE, Physical, Melee
    HeavyStrikeHeavy Strike (1)
    Attack, Melee, Strike
    MoltenStrikeMolten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire
    SmiteGemSmite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura
    AncestorTotemAncestral Protector (4)
    Attack, Totem, Melee, Strike
    VigilantStrikeGemVigilant Strike (4)
    Attack, Melee, Strike
    LeapSlamLeap Slam (10)
    Attack, AoE, Movement, Travel, Slam, Melee
    InfernalBlowInfernal Blow (12)
    Attack, AoE, Melee, Strike, Fire, Duration
    SweepSweep (12)
    Attack, AoE, Physical, Melee
    StaticGemStatic Strike (12)
    Attack, Melee, Strike, AoE, Duration, Lightning, Chaining
    VengeanceVengeance (24)
    Trigger, Attack, AoE, Physical, Melee
    BladestormGemBladestorm (28)
    Attack, AoE, Duration, Melee
    DominatingBlowDominating Blow (28)
    Attack, Minion, Duration, Melee, Strike
    HolyPathGemConsecrated Path (28)
    Fire, Attack, AoE, Movement, Duration, Slam, Melee
    IceCrashGemIce Crash (28)
    Attack, AoE, Cold, Slam, Melee
    RageVortexRage Vortex (28)
    Attack, AoE, Duration, Melee
    SlamTotemGemAncestral Warchief (28)
    Attack, Totem, AoE, Slam, Melee
    SlamTotemGemVaalVaal Ancestral Warchief (28)
    Attack, Totem, AoE, Vaal, Melee, Slam
    TectonicSlamTectonic Slam (28)
    Fire, Attack, AoE, Slam, Melee
    Name
    DoubleStrikeDouble Strike (1)
    Attack, Melee, Strike, Physical
    GhostlyThrowSpectral Throw (1)
    Attack, Projectile
    IceStrikeFrost Blades (1)
    Attack, Projectile, Melee, Strike, Cold
    ImpactingSteelGemSplitting Steel (1)
    Attack, Projectile, AoE, Physical
    VaalGhostlyThrowVaal Spectral Throw (1)
    Attack, Projectile, Vaal
    VaalDoubleStrikeVaal Double Strike (1)
    Attack, Melee, Strike, Duration, Vaal, Physical
    ViperStrikeViper Strike (1)
    Attack, Duration, Melee, Strike, Chaos
    PuncturePuncture (4)
    Attack, Projectile, Duration, Melee, Strike, Physical, Bow
    RiposteRiposte (4)
    Trigger, Attack, Melee, Strike, Physical