Sweep
Level: (1–20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (170–281)% of base
Effectiveness of Added Damage: (170–281)%
Radius: 26
Requires Level (12–70), (33–155) Str
Swings a two handed melee weapon in a circle, knocking back monsters around the character.
Knocks Enemies Back on Hit
(5–75) to (8–113) Added Attack Physical Damage
+(0–0.4) metres to radius
(5–75) to (8–113) Added Attack Physical Damage
+(0–0.4) metres to radius
Additional Effects From Quality:
+(0–0.4) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Marauder · Duelist |
1 | The Siren's Cadence | Nessa | Duelist · Marauder · Templar |
Genus
Level Effect /40
Implicit |
---|
Cost: 8 Knocks Enemies Back on Hit (Knockback pushes Enemies away when Hit) |
Level | Requires Level | Str | Base Damage | 5 to 8 Added Attack Physical Damage | # metres to radius | Experience |
---|---|---|---|---|---|---|
1 | 12 | 33 | 170% | 5, 8 | 0 | 15,249 |
2 | 15 | 39 | 175.8% | 7, 10 | 0 | 41,517 |
3 | 19 | 48 | 181.7% | 8, 13 | 0 | 81,983 |
4 | 23 | 56 | 187.5% | 11, 16 | 0 | 147,968 |
5 | 27 | 64 | 193.4% | 13, 19 | 0.1 | 250,557 |
6 | 31 | 73 | 199.2% | 16, 24 | 0.1 | 405,086 |
7 | 35 | 81 | 205.1% | 19, 28 | 0.1 | 447,718 |
8 | 38 | 88 | 210.9% | 22, 32 | 0.1 | 615,318 |
9 | 41 | 94 | 216.7% | 25, 37 | 0.1 | 834,639 |
10 | 44 | 100 | 222.6% | 28, 42 | 0.2 | 1,570,760 |
11 | 47 | 106 | 228.4% | 32, 47 | 0.2 | 1,633,987 |
12 | 50 | 113 | 234.3% | 36, 54 | 0.2 | 2,151,030 |
13 | 53 | 119 | 240.1% | 40, 60 | 0.2 | 2,812,189 |
14 | 56 | 125 | 245.9% | 45, 68 | 0.2 | 5,099,360 |
15 | 59 | 132 | 251.8% | 51, 76 | 0.3 | 9,400,731 |
16 | 62 | 138 | 257.6% | 56, 85 | 0.3 | 15,273,366 |
17 | 64 | 142 | 263.5% | 61, 91 | 0.3 | 26,286,582 |
18 | 66 | 146 | 269.3% | 65, 98 | 0.3 | 62,890,590 |
19 | 68 | 151 | 275.2% | 70, 105 | 0.3 | 212,046,017 |
20 | 70 | 155 | 281% | 75, 113 | 0.4 | |
21 | 72 | 286.8% | 81, 122 | 0.4 | ||
22 | 74 | 292.7% | 87, 130 | 0.4 | ||
23 | 76 | 298.5% | 93, 140 | 0.4 | ||
24 | 78 | 304.4% | 100, 150 | 0.4 | ||
25 | 80 | 310.2% | 107, 160 | 0.5 | ||
26 | 82 | 316.1% | 114, 172 | 0.5 | ||
27 | 84 | 321.9% | 123, 184 | 0.5 | ||
28 | 86 | 327.7% | 131, 197 | 0.5 | ||
29 | 88 | 333.6% | 140, 210 | 0.5 | ||
30 | 90 | 339.4% | 150, 224 | 0.6 | ||
31 | 91 | 342.3% | 155, 232 | 0.6 | ||
32 | 92 | 345.3% | 160, 240 | 0.6 | ||
33 | 93 | 348.2% | 165, 248 | 0.6 | ||
34 | 94 | 351.1% | 171, 256 | 0.6 | ||
35 | 95 | 354% | 176, 265 | 0.6 | ||
36 | 96 | 356.9% | 182, 273 | 0.6 | ||
37 | 97 | 359.9% | 188, 282 | 0.6 | ||
38 | 98 | 362.8% | 194, 292 | 0.6 | ||
39 | 99 | 365.7% | 201, 301 | 0.6 | ||
40 | 100 | 368.6% | 207, 311 | 0.7 |
Attribute /10
Sweep
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Hit, Ailment |
DropLevel | 12 |
BaseType | Sweep |
Class | Skill Gems |
Weapon | Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Warstaves |
TargetTypes | Ground, Enemy |
Type | Attack, Area, Multistrikeable, Melee, Physical |
ItemType | Metadata/Items/Gems/SkillGemSweep |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
500 (T5) | Knockback direction is reversed with Cyclone and Sweep Knock Enemies Back on hit with Cyclone and Sweep |
1000 (T5) | 100% more Frozen Legion and General's Cry Cooldown Recovery Rate Frozen Sweep deals 30% less Damage General's Cry has -2 to maximum number of Mirage Warriors |
Sweep Monster /10 ⍟
Name | Modifiers | Spectre |
---|---|---|
Oak, Skullbreaker | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] Monsters grant 250% increased Experience monster dropped item rarity +% [4500] | Y |
Oak | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Bravalo | Y | |
Oak the Mighty | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Aulen Greychain | Monsters grant 100% increased Experience monster dropped item rarity +% [15000] +3 to maximum number of Summoned Totems 500% increased Totem Life cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Brinerot Stormhand | Y | |
Oak, Skullbreaker | Monsters grant 250% increased Experience monster dropped item rarity +% [6000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Imperfect Warlord | Y | |
Warlord | Y | |
Perfect Warlord | Y |
Microtransactions /1 ⍟
Celestial Sweep Effect
Your Sweep becomes a Celestial Effect.
Labyrinth Enchantment helmet /10 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Sweep Damage 1 | 25% increased Sweep Damage | 100 |
The Eternal Labyrinth | Enchantment Sweep Damage 2 | 40% increased Sweep Damage | 100 |
The Merciless Labyrinth | Enchantment Sweep Endurance Charge on Hit Chance 1 | Sweep has a 20% chance to grant an Endurance Charge on Hit | |
The Eternal Labyrinth | Enchantment Sweep Endurance Charge on Hit Chance 2 | Sweep has a 30% chance to grant an Endurance Charge on Hit | |
The Merciless Labyrinth | Enchantment Sweep Endurance Charge on Hit Chance 1 | Sweep has a 20% chance to grant an Endurance Charge on Hit | 100 |
The Eternal Labyrinth | Enchantment Sweep Endurance Charge on Hit Chance 2 | Sweep has a 30% chance to grant an Endurance Charge on Hit | 100 |
The Merciless Labyrinth | Enchantment Sweep Area Of Effect 1 | 16% increased Sweep Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Sweep Area Of Effect 2 | 24% increased Sweep Area of Effect | 100 |
The Merciless Labyrinth | Enchantment Frozen Sweep Damage 1 | Frozen Sweep deals 25% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Frozen Sweep Damage 2 | Frozen Sweep deals 40% increased Damage | 100 |
Supported By /100 ⍟
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Sweep
Sweep is a melee attack that deals damage to enemies in a full 360-degree circle area around the player, and knocks them back. Requires a two-handed melee weapon.
Version history
Version | Changes |
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3.15.0 |
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3.7.0 |
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2.6.0 |
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2.4.0 |
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2.1.0 |
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2.0.0 |
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1.2.0 |
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0.9.12qq |
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0.9.12f |
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0.9.10 |
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0.9.9 |
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0.9.7 |
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0.9.2 |
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0.9.1 |
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0.8.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.