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Sweep

Sweep is a melee attack that deals damage to enemies in a full 360-degree circle area around the player, and knocks them back. Requires a two-handed melee weapon.

Version history

VersionChanges
3.15.0
  • Now deals 281% of Base Damage, and has 281% Effectiveness of Added Damage at gem level 20 (previously 225%).
  • The number of targets that Sweep can hit has been increased to 100 (previously 30).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 170% at gem level 1 (from 100%), up to 225% at gem level 20 (from 138%).
  • Now adds 5 to 8 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • Now always knocks enemies back on hit (from 30% chance).
  • Now has an attack speed multiplier of 70% (previously had 10% less attack speed).
  • 2.6.0
  • Sweep gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
  • 2.4.0
  • 15% more damage at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Sweep's radius has been reduced by 8%.
  • 2.0.0
  • Area of effect increased by 30% (from 20 to 26), and no longer knocks enemies back beyond the max radius.
  • Sweep is now affected by weapon speed, but has a Less Attack Speed modifier.
  • Now grants 0.5% increased area of effect radius per 1% of quality instead of increased attack speed.
  • Base Damage has been increased from 85% to 100%.
  • Now works with all two-handed melee weapons.
  • 1.2.0
  • Damage effectiveness increased from 75% to 85%.
  • 0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • 0.9.12f
  • Fixed a newly introduced bug where Sweep would always get critical strikes.
  • 0.9.10
  • Removed knockback distance increase. Changed quality bonus to Attack Speed|attack speed.
  • 0.9.9
  • Reduced mana cost.
  • 0.9.7
  • Normalised the balance so that there isn't such a large disparity.
  • Sweep now hits in a full circle again (rather than a 300 degree arc).
  • 0.9.2
  • Increased the damage of Sweep.
  • Changed Sweep's quality bonus from knockback distance to increased attack speed.
  • Sweep is now affected by increased area of effect stats.
  • 0.9.1
  • Reduced damage of Sweep at lower levels.
  • 0.8.0
  • Added new skills: Frenzy, Blood Rage, Flicker Strike, Sweep, Dual Strike, Double Strike

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