双重打击
等级: (1–20)
消耗: 5 点魔力
攻击速度: 80% 基础
攻击伤害: (91–140)% 基础
伤害效用: (91–140)%
需求 等级 (1–70), (10–155) 敏捷
使用近战武器发动两次快速打击。
25% 的几率导致流血
对流血敌人附加 (3–113) - (5–169) 基础物理伤害

品质额外效果:
(0–20)% 的几率对流血敌人造成双倍伤害
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Double Strike
双重打击 /6 ⍟
一种简单的单体近战攻击,迅速打击目标敌人两次,对流血的敌人可造成更多物理伤害。
名字显示物品素质
先祖召唤(辅)让双重打击额外击中两个邻近的敌人,它跟近战伤害扩散组合能使区域效果的伤害叠加。
几率流血(辅)增加双重打击造成流血的几率。流血造成物理持续伤害,对移动目标伤害更高。本辅助技能还会小幅增加双重打击的基础物理伤害。
近战物理伤害(辅)提高双重打击的近战物理伤害。同时增加伤害引发的流血和中毒状态造成的伤害。
护体(辅)产生一个增益效果,降低所承受的所有伤害,同时提升双重打击的近战物理伤害。
近战伤害扩散(辅)使双重打击对附近目标造成溅射伤害。同先祖召唤组合,能造成大范围叠加伤害。
多重打击(辅)使双重打击额外重复两次,同时大幅提升攻击速度。
等级效果 /40
固定
消耗: 5
25% 的几率导致流血
( 流血造成持续物理伤害, 伤害取决于技能初始的物理伤害。移动时受到的流血伤害增加 )
等级需求等级敏捷基本伤害对流血敌人附加 3 - 5 基础物理伤害经验值
111091%3, 570
221293.6%3, 5308
341696.2%4, 61,554
472298.7%6, 86,667
51131101.3%8, 1126,047
61641103.9%10, 1649,725
72050106.5%13, 2095,714
82458109.1%17, 25169,595
92867111.6%20, 30283,759
103275114.2%25, 37453,996
113683116.8%30, 44703,128
124092119.4%35, 531,061,223
1344100121.9%42, 632,065,870
1448109124.5%49, 742,507,110
1552117127.1%58, 865,798,936
1656125129.7%67, 10115,083,919
1760134132.3%78, 11727,792,735
1864142134.8%91, 13643,869,739
1967148137.4%101, 152242,081,556
2070155140%113, 169
2172142.6%121, 181
2274145.2%130, 195
2376147.7%139, 209
2478150.3%149, 224
2580152.9%160, 239
2682155.5%171, 256
2784158.1%183, 274
2886160.6%196, 293
2988163.2%209, 314
3090165.8%223, 335
3191167.1%231, 346
3292168.4%239, 358
3393169.7%247, 370
3494170.9%255, 382
3595172.2%263, 395
3696173.5%272, 408
3797174.8%281, 421
3898176.1%290, 435
3999177.4%300, 449
40100178.7%309, 464
Attribute /10

双重打击

KeyValue
CostiLvl 1: 普通: 1x知识卷轴
关键字战吼, 抗性
BaseType 双重打击
Class 技能宝石
武器, 匕首, 单手剑, 细剑, 单手斧, 单手锤, 长杖, 双手剑, 双手斧, 双手锤, 短杖, 符文匕首, 战杖
TargetTypes地面, 敌人
Type攻击, 近战单一目标, 攻击可重复, 近战, 物理
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemDoubleStrike
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
500 (T5)双重打击或双持打击消灭稀有或传奇敌人时有 50% 的几率获得噬魂者,持续20秒
1000 (T5)双重打击或双持打击消灭稀有或传奇敌人时获得噬魂者,持续20秒
双重打击
你拥有【双重打击】的阶段。移动会使你失去它们。
double_strike_current_stages
Double Strike
Attribute /5

double_strike_alternate_gem_stage_counter

KeyValue
关键字投射物, Chain, 护甲, 闪避值
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID3
Codedouble strike current stages
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
双重打击 怪物 /17 ⍟
名字词缀幽魂
奥瑞莱恩斯队长Y
日耀斗士获得额外火焰伤害, 其数值等同于物理伤害的 100%Y
军卫队长护甲提高 40%Y
托尔monster base type attack cast speed +% and damage -% final [33]Y
托尔monster base type attack cast speed +% and damage -% final [33]
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Y
托尔怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
托尔monster base type attack cast speed +% and damage -% final [33]
monster no map drops [1]
Y
莫薇儿之剑攻击速度加快 40%
50% 的物理伤害转换为火焰伤害
Y
布琳洛特扫荡者物理伤害的 50% 转换为闪电伤害
monster no map drops [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot have affliction mods [1]
Y
哑风野奔者50% 的物理伤害转换为冰霜伤害
monster no map drops [1]
cannot have affliction mods [1]
Y
巨人克星欧提莎50% 的物理伤害转换为冰霜伤害
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
双手剑士凯席尔斯移动速度加快 30%
50% 的物理伤害转换为火焰伤害
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
Y
造物之象移动速度加快 30%
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
50% 的物理伤害转换为火焰伤害
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
叛徒恩德Y
暗光领主阿曼娜姆当精神球失效或被消耗时,回复 1% 生命
maximum spirit charges [3]
monster spirit charges are infinite [1]
spirit charge tier [3]
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
无法被击退
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
幻灵守卫Y
主宰塑像Y
商城 /1 ⍟
双重打击:棱光
你的双重打击特效改变
迷宫 附魔 helmet /8 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Double Strike Damage 1【双重打击】的伤害提高 25%75
终极帝王试炼Enchantment Double Strike Damage 2【双重打击】的伤害提高 40%75
无情帝王试炼Enchantment Double Strike Attack Speed 1【双重打击】攻击速度加快 10%75
终极帝王试炼Enchantment Double Strike Attack Speed 2【双重打击】攻击速度加快 15%75
无情帝王试炼Enchantment Double Strike Critical Strike Chance 1【双重打击】暴击率提高 60%75
终极帝王试炼Enchantment Double Strike Critical Strike Chance 2【双重打击】暴击率提高 90%75
无情帝王试炼Enchantment Double Strike Double Damage Vs Bleeding 1【双重打击】有 10% 的几率对流血敌人造成双倍伤害75
终极帝王试炼Enchantment Double Strike Double Damage Vs Bleeding 2【双重打击】有 15% 的几率对流血敌人造成双倍伤害75
被辅助 /104 ⍟
图示名字
附加火焰伤害(辅)
快速攻击(辅)
附加冰霜伤害(辅)
额外命中(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
魔力偷取(辅)
附加混沌伤害(辅)
击晕(辅)
近战物理伤害(辅)
物品稀有度增幅(辅)
寒冰转烈焰(辅)
几率点燃(辅)
武器元素伤害(辅)
血怒(辅)
击中生命回复(辅)
元素扩散(辅)
终结(辅)
满血伤害(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
多重打击(辅)
近战伤害扩散(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
暴击时施放(辅)
近战击败时施放(辅)
近战击晕获得耐力球(辅)
减少格挡几率(辅)
物理转闪电(辅)
护体(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
几率流血(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
瘫痪(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
无情(辅)
动量(辅)
先祖召唤(辅)
召唤幻影(辅)
凋零之触(辅)
彻骨(辅)
能量偷取(辅)
近战(辅)
震波(辅)
尖刺战杖
粉碎(辅)
怒火(辅)
夜刃(辅)
附加火焰伤害(强辅)
先祖召唤(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
武器元素伤害(强辅)
火焰穿透(强辅)
近战物理伤害(强辅)
近战伤害扩散(强辅)
多重打击(强辅)
附加冰霜伤害(强辅)
暴击时施放(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
闪电穿透(强辅)
异常爆发(强辅)
三位一体(辅)
血气(辅)
凌厉(辅)
斩首(辅)
过载(辅)
棱光魔爆(辅)
内伤(辅)
吞噬(辅)
凌虐(辅)
精准炽炎(辅)
无常(辅)

Community Wiki

Edit

Double Strike


For the Vaal-themed counterpart, see Vaal Double Strike.

Double Strike is a melee attack that performs two fast attacks on a target enemy with the player's melee weapon(s). It deals bonus physical damage against bleeding enemies.

Skill functions and interactions

  • Multiple Hits: This attack hits twice, activating gain on hit twice, and giving two opportunities to activate chance-based effects such as blind, knockback, stun, and elemental status ailments. It does not, however, have two chances to crit. If one hit is a crit, the other will also be a crit.

Version history

VersionChanges
3.16.0
  • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
  • 3.15.0
  • Now deals 140% of Base Damage, and has 140% Effectiveness of Added Damage at gem level 20 (previously 112%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 91% at gem level 1 (from 70%), up to 112% at gem level 20 (from 94%).
  • Now has a 25% chance to cause bleeding.
  • Now has an attack speed multiplier of 80%.
  • 2.4.0
  • 13% more damage at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 1.0.2b
  • Fixed a bug introduced in Version 1.0.2|1.0.2 where the skill tooltip damage per second stats displayed incorrect values for Dual Strike, Double Strike and Cleave.
  • 0.10.2
  • Double Strike's physical damage now increases by 4% per level rather than 3%.
  • 0.9.12qq
  • From 1% attack speed per quality point to 0.35%.
  • 0.9.9d
  • Double Strike has been rebalanced so that the starting level is now level 1
  • It is now pure Dexterity.
  • 0.9.9c
  • Double Strike is now counted as a Melee gem.
  • 0.9.3
  • Double Strike is now disabled on Bowss (and Wandss).
  • 0.8.0
  • Added new skills: Frenzy, Blood Rage, Flicker Strike, Sweep, Dual Strike, Double Strike

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