附加 (22–480) 到 (40–891) 点火焰伤害
附加 (3–75) 到 (67–1467) 点闪电伤害
只能造成所选元素类型的伤害
无法造成其他元素类型的伤害
(30–49)% 的几率造成冰冻、感电与点燃效果
对受到所选元素异常状态的敌人时,总范围半径额外扩大 80%
敌人每具有一个元素异常状态,伤害总增 10%
品质额外效果:
等级效果 /40
固定 |
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敌人每具有一个元素异常状态,伤害总增 10% 对受到所选元素异常状态的敌人时,总范围半径额外扩大 80% 只能造成所选元素类型的伤害\n无法造成其他元素类型的伤害 (冰冻将完全冻结敌人, 使其无法移动。冰冻的持续长度取决于命中时造成的冰霜伤害量) (感电能额外提高至多50%的伤害,取决于击中的闪电伤害量, 持续2秒) (点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒) ( 伤害种类分为物理, 火焰, 冰霜, 闪电, 和混沌 ) |
等级 | 需求等级 | 敏捷 | 消耗 | 附加 22 到 40 点火焰伤害 | 附加 18 到 33 点冰霜伤害 | 附加 3 到 67 点闪电伤害 | 30% 的几率造成冰冻、感电与点燃效果 | 经验值 |
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 7 | 22, 40 | 18, 33 | 3, 67 | 30 | 15,249 |
2 | 15 | 39 | 7 | 27, 51 | 22, 41 | 4, 83 | 31 | 41,517 |
3 | 19 | 48 | 7 | 36, 66 | 29, 54 | 6, 109 | 32 | 81,983 |
4 | 23 | 56 | 8 | 46, 86 | 38, 70 | 7, 141 | 33 | 147,968 |
5 | 27 | 64 | 8 | 59, 109 | 48, 89 | 9, 179 | 34 | 250,557 |
6 | 31 | 73 | 8 | 73, 136 | 60, 111 | 12, 225 | 35 | 405,086 |
7 | 35 | 81 | 8 | 91, 169 | 74, 138 | 14, 279 | 36 | 447,718 |
8 | 38 | 88 | 8 | 107, 198 | 87, 162 | 17, 327 | 37 | 615,318 |
9 | 41 | 94 | 9 | 125, 231 | 101, 189 | 20, 381 | 38 | 834,639 |
10 | 44 | 100 | 9 | 145, 269 | 118, 219 | 23, 443 | 39 | 1,570,760 |
11 | 47 | 106 | 9 | 168, 311 | 137, 254 | 26, 513 | 40 | 1,633,987 |
12 | 50 | 113 | 9 | 194, 360 | 158, 293 | 30, 592 | 41 | 2,151,030 |
13 | 53 | 119 | 9 | 223, 414 | 182, 338 | 35, 682 | 42 | 2,812,189 |
14 | 56 | 125 | 10 | 257, 476 | 209, 389 | 40, 784 | 43 | 5,099,360 |
15 | 59 | 132 | 10 | 294, 547 | 240, 446 | 46, 900 | 44 | 9,400,731 |
16 | 62 | 138 | 10 | 337, 626 | 274, 510 | 53, 1030 | 45 | 15,273,366 |
17 | 64 | 142 | 10 | 369, 684 | 300, 558 | 58, 1127 | 46 | 26,286,582 |
18 | 66 | 146 | 10 | 403, 748 | 328, 610 | 63, 1231 | 47 | 62,890,590 |
19 | 68 | 151 | 11 | 440, 816 | 358, 666 | 69, 1344 | 48 | 212,046,017 |
20 | 70 | 155 | 11 | 480, 891 | 391, 726 | 75, 1467 | 49 | |
21 | 72 | 11 | 523, 971 | 426, 792 | 82, 1599 | 50 | ||
22 | 74 | 11 | 570, 1059 | 464, 863 | 90, 1743 | 51 | ||
23 | 76 | 11 | 621, 1153 | 506, 940 | 98, 1898 | 52 | ||
24 | 78 | 11 | 676, 1255 | 550, 1024 | 106, 2066 | 53 | ||
25 | 80 | 11 | 735, 1366 | 599, 1114 | 116, 2248 | 54 | ||
26 | 82 | 12 | 800, 1485 | 651, 1211 | 126, 2445 | 55 | ||
27 | 84 | 12 | 869, 1614 | 708, 1316 | 137, 2658 | 56 | ||
28 | 86 | 12 | 944, 1754 | 769, 1430 | 148, 2887 | 57 | ||
29 | 88 | 12 | 1026, 1905 | 835, 1553 | 161, 3136 | 58 | ||
30 | 90 | 12 | 1113, 2068 | 907, 1686 | 175, 3404 | 59 | ||
31 | 91 | 13 | 1160, 2154 | 945, 1756 | 182, 3546 | 59 | ||
32 | 92 | 13 | 1208, 2244 | 984, 1830 | 190, 3694 | 60 | ||
33 | 93 | 13 | 1258, 2337 | 1025, 1906 | 198, 3847 | 60 | ||
34 | 94 | 13 | 1311, 2434 | 1067, 1985 | 206, 4007 | 61 | ||
35 | 95 | 13 | 1365, 2534 | 1111, 2067 | 214, 4172 | 61 | ||
36 | 96 | 14 | 1421, 2639 | 1157, 2152 | 223, 4344 | 62 | ||
37 | 97 | 14 | 1479, 2748 | 1205, 2240 | 232, 4523 | 62 | ||
38 | 98 | 14 | 1540, 2860 | 1254, 2332 | 242, 4709 | 63 | ||
39 | 99 | 14 | 1603, 2978 | 1306, 2428 | 252, 4902 | 63 | ||
40 | 100 | 14 | 1669, 3099 | 1359, 2527 | 262, 5102 | 64 |
Attribute /9
元素打击
古神熔炉 武器 /1
比重 | Desc |
---|---|
500 (T5) | 元素打击和野性打击击中造成烧灼、易碎、力竭 无法点燃、冰缓、冻结、感电 |
元素打击 怪物 /25 ⍟
名字 | 词缀 | 幽魂 |
---|---|---|
瓦尔堕灵 | Y | |
巨型瓦尔堕灵 | Y | |
瓦尔穿魂之弦 | monster casts elemental hit text [1] | Y |
不朽精锐 | 生命上限总增 75% 怪物提供的经验值提高 300% monster dropped item quantity +% [1000] monster dropped item rarity +% [1000] | Y |
阿兹里的爱将 | undead description [1] 全局物理伤害提高 30% 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
安斯雷·瓦里希 | monster base type attack cast speed +% and damage -% final [33] 攻击速度加快 20% | Y |
安斯雷·瓦里希 | monster base type attack cast speed +% and damage -% final [33] 攻击速度加快 20% 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
审魂者艾莉亚 | monster base type attack cast speed +% and damage -% final [33] 20% 法术伤害格挡几率 被格挡的击中对你造成 10% 伤害 | Y |
雷霆卫士 | monster base type attack cast speed +% and damage -% final [33] 15% 攻击伤害格挡率 15% 法术伤害格挡几率 被格挡的击中对你造成 15% 伤害 | Y |
雷霆卫士 | monster base type attack cast speed +% and damage -% final [33] 15% 攻击伤害格挡率 15% 法术伤害格挡几率 被格挡的击中对你造成 15% 伤害 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
阴影卑灵 | monster casts elemental hit text [1] | Y |
葛拉斯 | monster dropped item quantity +% [300] monster dropped item rarity +% [800] 攻击速度加快 35% 施法速度加快 35% 移动速度加快 75% cannot die [1] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
夺灵之主 | monster casts elemental hit text [1] monster dropped item quantity +% [300] monster dropped item rarity +% [800] monster no map drops [1] monster is invasion boss [1] | Y |
复制之体 | +10 最大能量护盾 | Y |
瓦尔记忆 | monster casts elemental hit text [1] | Y |
瓦尔堕灵 | monster casts elemental hit text [1] | Y |
强大的瓦尔堕灵 | Y | |
巨型鲜血堕灵 | cannot be used as minion [1] | N |
瓦尔神兵 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | Y |
瓦尔神兵 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | Y |
瓦尔神兵 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
强化的瓦尔神兵 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
巨神兵 | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
强化的瓦尔神兵 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | Y |
巨神兵 | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | N |
商城 /1 ⍟
迷宫 附魔 helmet /6 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Elemental Hit Damage 1 | 【元素打击】的伤害提高 25% | 100 |
终极帝王试炼 | Enchantment Elemental Hit Damage 2 | 【元素打击】的伤害提高 40% | 100 |
无情帝王试炼 | Enchantment Elemental Hit Attack Speed 1 | 【元素打击】攻击速度加快 10% | 100 |
终极帝王试炼 | Enchantment Elemental Hit Attack Speed 2 | 【元素打击】攻击速度加快 15% | 100 |
无情帝王试炼 | Enchantment Elemental Hit Chance To Freeze Shock Ignite 1 | 元素打击造成冻结、感电、点燃状态的几率 +20% | 100 |
终极帝王试炼 | Enchantment Elemental Hit Chance To Freeze Shock Ignite 2 | 元素打击造成冻结、感电、点燃状态的几率 +30% | 100 |
被辅助 /134 ⍟
Community Wiki
Elemental Hit
Elemental Hit is an attack skill that randomly deals fire, cold, or lightning damage in an area of effect around the target with each use. That use of Elemental Hit will only deal damage of the chosen element, and has more area of effect against enemies affected by the elemental ailments of that element. The skill deals more damage for each elemental ailment present on enemies.
Elemental Hit can be used with any weapon, or while unarmed.
Skill functions and interactions
Prismatic: Elemental Hit will never pick the same element twice in a row.
Random damage type: Elemental Hit chooses a random elements each time it is used. That use can deal only damage of the chosen element (meaning it can never deal physical or chaos damage). The unique threshold jewels Combat Focus can be used to exclude elements from being chosen.
80% more Area Radius against Enemies affected by an Ailment of the chosen Element The relevant elemental ailments are ignite, scorch (Fire), chill, freeze, brittle (Cold), shock, and sap (Lightning).
Sequential Projectiles and Repeat: When linked to Barrage Support Elemental hit will pick one element per projectile shot; Multistrike Support will pick a new element for each repeat.
Damage conversion: Elemental Hit has added damage of each element present on the gem. This flat damage may be converted normally. The selection of an element happens afterwards and does not retroactively change the results of conversion.
- Example: If the player allocates the keystone Avatar of Fire, 50% of all lightning damage and 50% of all cold damage are converted to fire. This includes the flat damage inherently present on the gem. When Elemental Hit chooses fire, it will then deal significantly more damage than if the player did not have Avatar of Fire.
Dual Wielding: Elemental Hit will alternate weapons while dual wielding.
Version history
Version | Changes |
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3.16.0 |
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3.15.0 |
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3.11.0 |
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3.10.0 |
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3.9.0 |
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3.4.0 |
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3.3.0 |
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2.0.2 |
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2.0.0 |
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1.3.0 |
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1.2.0 |
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1.0.0 |
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0.10.0 |
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0.9.2 |
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0.9.1 |
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0.7.2 |
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0.6.9 |
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0.6.0 |
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