その他のダメージタイプのダメージを与えることができない
品質による追加の効果:
ジーナス
Level Effect /40
| Implicit |
|---|
| 敵に付与した元素系状態異常1種類ごとにダメージが10%上昇する |
| 基礎半径は1.4m |
| ヒットを与えた敵が選ばれた元素属性の状態異常の影響を受けていれば効果半径が80%上昇する |
| 選択された元素属性のダメージのみを与える\nその他のダメージタイプのダメージを与えることができない |
| レベル | 装備条件レベル | 器用さ | マナ | Base Damage | 26から49の追加火ダメージ | 21から40の追加冷気ダメージ | 4から80の追加雷ダメージ | 30%の確率で凍結、感電および発火させる | 経験値 |
|---|---|---|---|---|---|---|---|---|---|
| 1 | 12 | 33 | 5 | 100%, 100%, 100% | 26, 49 | 21, 40 | 4, 80 | 30 | 15,249 |
| 2 | 15 | 39 | 5 | 100%, 100%, 100% | 33, 62 | 27, 50 | 5, 102 | 31 | 41,517 |
| 3 | 19 | 48 | 5 | 100%, 100%, 100% | 44, 83 | 36, 67 | 7, 136 | 32 | 81,983 |
| 4 | 23 | 56 | 5 | 100%, 100%, 100% | 58, 108 | 47, 88 | 9, 178 | 33 | 147,968 |
| 5 | 27 | 64 | 6 | 100%, 100%, 100% | 75, 140 | 61, 114 | 12, 230 | 34 | 250,557 |
| 6 | 31 | 73 | 6 | 100%, 100%, 100% | 96, 179 | 78, 146 | 15, 294 | 35 | 405,086 |
| 7 | 35 | 81 | 6 | 100%, 100%, 100% | 122, 226 | 99, 184 | 19, 372 | 36 | 447,718 |
| 8 | 38 | 88 | 6 | 100%, 100%, 100% | 144, 268 | 118, 219 | 23, 442 | 37 | 615,318 |
| 9 | 41 | 94 | 6 | 100%, 100%, 100% | 171, 317 | 139, 259 | 27, 522 | 38 | 834,639 |
| 10 | 44 | 100 | 6 | 100%, 100%, 100% | 201, 373 | 164, 304 | 32, 615 | 39 | 1,570,760 |
| 11 | 47 | 106 | 7 | 100%, 100%, 100% | 236, 438 | 192, 357 | 37, 722 | 40 | 1,633,987 |
| 12 | 50 | 113 | 7 | 100%, 100%, 100% | 276, 513 | 225, 418 | 43, 845 | 41 | 2,151,030 |
| 13 | 53 | 119 | 7 | 100%, 100%, 100% | 323, 599 | 263, 489 | 51, 987 | 42 | 2,812,189 |
| 14 | 56 | 125 | 7 | 100%, 100%, 100% | 376, 698 | 306, 569 | 59, 1149 | 43 | 5,099,360 |
| 15 | 59 | 132 | 7 | 100%, 100%, 100% | 437, 812 | 356, 662 | 69, 1336 | 44 | 9,400,731 |
| 16 | 62 | 138 | 7 | 100%, 100%, 100% | 507, 942 | 413, 768 | 80, 1551 | 45 | 15,273,366 |
| 17 | 64 | 142 | 8 | 100%, 100%, 100% | 560, 1039 | 456, 847 | 88, 1711 | 46 | 26,286,582 |
| 18 | 66 | 146 | 8 | 100%, 100%, 100% | 617, 1146 | 502, 934 | 97, 1886 | 47 | 62,890,590 |
| 19 | 68 | 151 | 8 | 100%, 100%, 100% | 680, 1262 | 553, 1029 | 107, 2078 | 48 | 212,046,017 |
| 20 | 70 | 155 | 8 | 100%, 100%, 100% | 748, 1389 | 609, 1133 | 118, 2287 | 49 | |
| 21 | 72 | 8 | 100%, 100%, 100% | 823, 1529 | 670, 1246 | 129, 2516 | 50 | ||
| 22 | 74 | 8 | 100%, 100%, 100% | 905, 1681 | 737, 1370 | 142, 2767 | 51 | ||
| 23 | 76 | 8 | 100%, 100%, 100% | 995, 1847 | 810, 1506 | 156, 3041 | 52 | ||
| 24 | 78 | 9 | 100%, 100%, 100% | 1092, 2029 | 889, 1654 | 172, 3339 | 53 | ||
| 25 | 80 | 9 | 100%, 100%, 100% | 1199, 2227 | 976, 1816 | 188, 3666 | 54 | ||
| 26 | 82 | 9 | 100%, 100%, 100% | 1316, 2443 | 1071, 1992 | 207, 4022 | 55 | ||
| 27 | 84 | 9 | 100%, 100%, 100% | 1443, 2680 | 1175, 2185 | 227, 4411 | 56 | ||
| 28 | 86 | 9 | 100%, 100%, 100% | 1582, 2937 | 1288, 2395 | 249, 4835 | 57 | ||
| 29 | 88 | 9 | 100%, 100%, 100% | 1733, 3219 | 1411, 2624 | 272, 5298 | 58 | ||
| 30 | 90 | 10 | 100%, 100%, 100% | 1898, 3525 | 1546, 2874 | 298, 5803 | 59 | ||
| 31 | 91 | 10 | 100%, 100%, 100% | 1986, 3689 | 1617, 3008 | 312, 6072 | 59 | ||
| 32 | 92 | 10 | 100%, 100%, 100% | 2078, 3859 | 1692, 3147 | 327, 6353 | 60 | ||
| 33 | 93 | 10 | 100%, 100%, 100% | 2174, 4038 | 1770, 3292 | 342, 6646 | 60 | ||
| 34 | 94 | 10 | 100%, 100%, 100% | 2274, 4224 | 1852, 3444 | 357, 6953 | 61 | ||
| 35 | 95 | 10 | 100%, 100%, 100% | 2379, 4418 | 1937, 3602 | 374, 7272 | 61 | ||
| 36 | 96 | 11 | 100%, 100%, 100% | 2488, 4620 | 2026, 3767 | 391, 7606 | 62 | ||
| 37 | 97 | 11 | 100%, 100%, 100% | 2602, 4832 | 2119, 3940 | 409, 7954 | 62 | ||
| 38 | 98 | 11 | 100%, 100%, 100% | 2721, 5053 | 2216, 4120 | 428, 8318 | 63 | ||
| 39 | 99 | 11 | 100%, 100%, 100% | 2845, 5283 | 2317, 4308 | 447, 8697 | 63 | ||
| 40 | 100 | 11 | 100%, 100%, 100% | 2974, 5524 | 2422, 4504 | 467, 9093 | 64 |
Attribute /12
エレメンタルヒット
| 名前 | 全ての説明を表示 |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | 状態異常, Ignite, Freeze, Shock |
| Id | ElementalHit |
| DropLevel | 12 |
| BaseType | エレメンタルヒット |
| Class | スキルジェム |
| 武器 | 鉤爪, 短剣, 片手剣, 刺突剣, 片手斧, 片手メイス, スタッフ, 両手剣, 両手斧, 両手メイス, セプター, Unarmed, ルーンの短剣, ウォースタッフ |
| TargetTypes | Ground, Enemy |
| Type | Attack, MeleeSingleTarget, Multistrikeable, Melee, Fire, Cold, Lightning, Area, RandomElement |
| ItemType | Metadata/Items/Gems/SkillGemElementalHit |
| ActiveSkillsCode | elemental_hit |
| Reference |
Crucible 武器 /1
| Weight | Desc |
|---|---|
| 500 (T5) | エレメンタルヒットおよびワイルドストライクは常に焦げ、脆弱および消耗を付与する 発火、冷却、凍結または感電を付与することができない |
その他のダメージタイプのダメージを与えることができない
品質による追加の効果:
Supported By /134
マイクロトランザクション /2
エレメンタルヒット ユニーク /3
Vendor recipe
ユニーク アイテム Recipe /1
| 報酬 | あなたが提示 | Note |
|---|---|---|
| コンバット・フォーカス | 1x エレメンタルヒット 20Q 1x ルビーの指輪 1x サファイアの指輪 | Prismatic Tag Gem, 2 of 3 Ruby/Sapphire/Topaz Ring |
Community Wiki
Elemental Hit
Elemental Hit is an attack skill that randomly deals fire, cold, or lightning damage in an area of effect around the target with each use. That use of Elemental Hit will only deal damage of the chosen element, and has more area of effect against enemies affected by the elemental ailments of that element. The skill deals more damage for each elemental ailment present on enemies.
Elemental Hit can be used with any weapon, or while unarmed.
Skill functions and interactions
Prismatic: Elemental Hit will never pick the same element twice in a row.
Random damage type: Elemental Hit chooses a random elements each time it is used. That use can deal only damage of the chosen element (meaning it can never deal physical or chaos damage). The unique threshold jewels Combat Focus can be used to exclude elements from being chosen.
80% more Area Radius against Enemies affected by an Ailment of the chosen Element The relevant elemental ailments are ignite, scorch (Fire), chill, freeze, brittle (Cold), shock, and sap (Lightning).
Sequential Projectiles and Repeat: When linked to Barrage Support Elemental hit will pick one element per projectile shot; Multistrike Support will pick a new element for each repeat.
Damage conversion: Elemental Hit has added damage of each element present on the gem. This flat damage may be converted normally. The selection of an element happens afterwards and does not retroactively change the results of conversion.
- Example: If the player allocates the keystone Avatar of Fire, 50% of all lightning damage and 50% of all cold damage are converted to fire. This includes the flat damage inherently present on the gem. When Elemental Hit chooses fire, it will then deal significantly more damage than if the player did not have Avatar of Fire.
Dual Wielding: Elemental Hit will alternate weapons while dual wielding.
Version history
| Version | Changes |
|---|---|
| 3.16.0 |
|
| 3.15.0 |
|
| 3.11.0 |
|
| 3.10.0 |
|
| 3.9.0 |
|
| 3.4.0 |
|
| 3.3.0 |
|
| 2.0.2 |
|
| 2.0.0 |
|
| 1.3.0 |
|
| 1.2.0 |
|
| 1.0.0 |
|
| 0.10.0 |
|
| 0.9.2 |
|
| 0.9.1 |
|
| 0.7.2 |
|
| 0.6.9 |
|
| 0.6.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























































































































































