物理ダメージを武器による攻撃に追加する
サポートされたアタックスキルのダメージが(0–9)%上昇する
品質による追加の効果:
Level Effect /40
Implicit |
---|
コスト・リザーブ倍率: 140% サポートされたアタックスキルは低ライフ時に最大ライフの2%と同じ数値の\n物理ダメージを武器による攻撃に追加する (Low Life: 低ライフとは、現在のライフが最大ライフの50%以下の場合である) |
レベル | 装備条件レベル | 筋力 | サポートされたアタックスキルのダメージが#%上昇する | 経験値 |
---|---|---|---|---|
1 | 31 | 52 | 285,815 | |
2 | 34 | 57 | 252,595 | |
3 | 36 | 60 | 1 | 314,394 |
4 | 38 | 63 | 1 | 388,734 |
5 | 40 | 66 | 2 | 477,437 |
6 | 42 | 69 | 2 | 583,786 |
7 | 44 | 72 | 3 | 710,359 |
8 | 46 | 75 | 3 | 1,355,511 |
9 | 48 | 78 | 4 | 1,138,877 |
10 | 50 | 81 | 4 | 1,368,233 |
11 | 52 | 84 | 5 | 1,638,338 |
12 | 54 | 87 | 5 | 1,956,648 |
13 | 56 | 90 | 6 | 3,655,184 |
14 | 58 | 93 | 6 | 3,017,327 |
15 | 60 | 96 | 7 | 7,720,126 |
16 | 62 | 99 | 7 | 15,058,455 |
17 | 64 | 102 | 8 | 25,964,218 |
18 | 66 | 105 | 8 | 62,460,771 |
19 | 68 | 108 | 9 | 211,508,743 |
20 | 70 | 111 | 9 | |
21 | 72 | 10 | ||
22 | 74 | 10 | ||
23 | 76 | 11 | ||
24 | 78 | 11 | ||
25 | 80 | 12 | ||
26 | 82 | 12 | ||
27 | 84 | 13 | ||
28 | 86 | 13 | ||
29 | 88 | 14 | ||
30 | 90 | 14 | ||
31 | 91 | 14 | ||
32 | 92 | 15 | ||
33 | 93 | 15 | ||
34 | 94 | 15 | ||
35 | 95 | 15 | ||
36 | 96 | 16 | ||
37 | 97 | 16 | ||
38 | 98 | 16 | ||
39 | 99 | 16 | ||
40 | 100 | 17 |
Attribute /8
飢血サポート
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x可能性のオーブ |
Acronym | 武器 |
DropLevel | 31 |
BaseType | 飢血サポート |
Class | サポートジェム |
Icon | C |
ItemType | Metadata/Items/Gems/SupportGemBloodthirst |
Reference | poe.ninja, Community Wiki |
物理ダメージを武器による攻撃に追加する
品質による追加の効果:
Supported Gem /160
Community Wiki
Bloodthirst Support
Bloodthirst Support is a Support gem that grants more damage to Attack made with the supported skill. It also grants added flat physical damage with weapons based on your maximum life pool to the skill while on low life.
Skill Functions and Interactions
Bloodthirst's more damage modifier is active unconditionally, whether the character is on low life or not.
The flat added physical damage is a conditional modifier, because it is only active while on low life and using a weapon.
Damage Calculations
The total damage depends on the characters maximum life and total flat damage from other sources.
These calculations count both the flat physical damage and the more damage. Therefore they assume the character is on low life and using a weapon.
Add up all flat sources of damage not from the gem = Q
(Total life X .02) = Y
( Q + Y ) = K
( K X More damage) = V
(V / Q) = final answer.
Example: Level 20 gem. A player with above average life has 6,000 maximum life. All other sources of average flat physical damage is 300.
(6,000 X .02) = 120 Flat added physical weapon damage.
(300 + 120) = 420
(420 x 1.19) = 500
(500 / 300) = 1.66
In this example the final damage modifier is 1.66 times the damage. In other words 66% more damage.
Life | Other flat damage sources | more dps |
---|---|---|
6000 | 300 | 66% |
Version history
Version | Changes |
---|---|
3.15.0d |
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3.15.0 |
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3.14.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.