クールダウン解消レートが(0–47)%増加する
ミニオンのダメージが(0–57)%上昇する
品質による追加の効果:
ジーナス
Level Effect /40
Implicit |
---|
基礎持続時間は3秒 |
レベル | 装備条件レベル | 器用さ | コスト | クールダウン解消レートが#%増加する | ミニオンはダメージの100%を与える | 経験値 |
---|---|---|---|---|---|---|
1 | 10 | 29 | 14 | 100 | 9,569 | |
2 | 13 | 35 | 14 | 2 | 103 | 28,189 |
3 | 17 | 43 | 15 | 5 | 106 | 59,146 |
4 | 21 | 52 | 15 | 7 | 109 | 111,192 |
5 | 25 | 60 | 15 | 10 | 112 | 193,800 |
6 | 29 | 69 | 16 | 12 | 115 | 320,280 |
7 | 33 | 77 | 16 | 15 | 118 | 359,090 |
8 | 36 | 83 | 16 | 17 | 121 | 498,508 |
9 | 39 | 90 | 17 | 20 | 124 | 682,057 |
10 | 42 | 96 | 17 | 22 | 127 | 921,777 |
11 | 45 | 102 | 17 | 25 | 130 | 1,727,879 |
12 | 48 | 109 | 17 | 27 | 133 | 1,791,769 |
13 | 51 | 115 | 18 | 30 | 136 | 2,353,679 |
14 | 54 | 121 | 18 | 32 | 139 | 3,070,912 |
15 | 57 | 127 | 18 | 35 | 142 | 9,095,466 |
16 | 60 | 134 | 19 | 37 | 145 | 16,039,890 |
17 | 63 | 140 | 19 | 40 | 148 | 29,817,117 |
18 | 66 | 146 | 19 | 42 | 151 | 62,895,056 |
19 | 68 | 151 | 20 | 45 | 154 | 212,051,599 |
20 | 70 | 155 | 20 | 47 | 157 | |
21 | 72 | 20 | 50 | 160 | ||
22 | 74 | 21 | 52 | 163 | ||
23 | 76 | 21 | 55 | 166 | ||
24 | 78 | 21 | 57 | 169 | ||
25 | 80 | 22 | 60 | 172 | ||
26 | 82 | 22 | 62 | 175 | ||
27 | 84 | 22 | 65 | 178 | ||
28 | 86 | 23 | 67 | 181 | ||
29 | 88 | 23 | 70 | 184 | ||
30 | 90 | 23 | 72 | 187 | ||
31 | 91 | 23 | 73 | 188 | ||
32 | 92 | 23 | 75 | 190 | ||
33 | 93 | 24 | 76 | 191 | ||
34 | 94 | 24 | 77 | 193 | ||
35 | 95 | 24 | 78 | 194 | ||
36 | 96 | 24 | 80 | 196 | ||
37 | 97 | 24 | 81 | 197 | ||
38 | 98 | 24 | 82 | 199 | ||
39 | 99 | 25 | 83 | 200 | ||
40 | 100 | 25 | 85 | 202 |
Attribute /10
ブリンクアロー
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x変成のオーブ |
Acronym | Cooldown, ミニオン, Recovery |
DropLevel | 10 |
BaseType | ブリンクアロー |
Class | スキルジェム |
武器 | 弓 |
TargetTypes | Ground, Enemy, , |
Type | ProjectileSpeed, Attack, Minion, RangedAttack, MinionsCanExplode, Duration, Totemable, Trappable, Mineable, Movement, Triggerable, CreatesMinion, Travel, Cooldown, Rain |
ItemType | Metadata/Items/Gems/SkillGemBlinkArrow |
Reference | poe.ninja, Community Wiki |
Crucible 武器 /1
Weight | Desc |
---|---|
1000 (T5) | プレイヤーがミラーアローによるアタックを行った時にレベル20ブリンクアローをトリガーする プレイヤーがブリンクアローによるアタックを行った時にレベル20ミラーアローをトリガーする |
クールダウン解消レートが(0–47)%増加する
ミニオンのダメージが(0–57)%上昇する
base display minion actor level [10,70]
base is projectile [1]
base skill show average damage instead of dps [1]
display minion monster type [25]
number of monsters to summon [1]
品質による追加の効果:
有料アイテム /5
Supported By /110
Spectre | N |
---|---|
Tags | construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { } Pathfinding { } Stats { set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 monster_inherent_damage_taken_+%_final = -80 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = "Delete();" } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } MinimapIcon { imitate_player = true icon = 1 } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/MarauderClone"] = { name = "Clone", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
最大エナジーシールド +10
Id | MirrorArrowEnergyShield |
---|---|
Family | MirrorArrowEnergyShield |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Community Wiki
Blink Arrow
Blink Arrow is an attack that fires an arrow, upon reaching the destination you are teleported there and a clone is summoned at your previous location. The clone is a minion that uses your bow and quiver.
Skill functions and interactions
When the skill is cast, the player fires an arrow. The arrow takes time to land and the player can take damage during the time it takes for the arrow to hit the ground.
The frame before the arrow lands, the player will still be in his/her old location. Anything trying to damage the player at that location can do so up to and including this frame.
The next frame, the player is teleported, and is now at the location the arrow landed.
Immediately, anything which could damage the player at the previous location but can't at the new one will be unable to damage the player, and vice versa for anything the player comes into range of at their new position.[1]
If the player is suffering any debuff that restricts movement from when the player begins to aim upward to having fired the arrow, the skill is then stopped and put on cooldown.[a] This makes the skill somewhat useless if the player is surrounded by enemies and has low Stun resistance. It is heavily advised to consider the skill as a way to quickly get to a safe location and not as an instant escape method.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
|
3.13.0 |
|
3.12.0 |
|
2.1.0 |
|
1.3.1d |
|
1.3.0k |
|
1.3.0 |
|
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