品質による追加の効果:
Level Effect /40
| Implicit |
|---|
| 近接ストライク距離が0.1m追加されるごとに効果範囲が15%増加する |
| レベル | 装備条件レベル | 筋力 | 器用さ | マナ | Base Damage | 移動スピードが30%低下する | 経験値 |
|---|---|---|---|---|---|---|---|
| 1 | 28 | 29 | 42 | 2 | 81.6%, 81.6%, 81.6% | 30 | 199,345 |
| 2 | 31 | 32 | 46 | 3 | 85.2%, 85.2%, 85.2% | 29 | 285,815 |
| 3 | 34 | 35 | 50 | 3 | 88.8%, 88.8%, 88.8% | 29 | 401,344 |
| 4 | 37 | 37 | 54 | 3 | 92.4%, 92.4%, 92.4% | 28 | 554,379 |
| 5 | 40 | 40 | 58 | 3 | 96%, 96%, 96% | 28 | 477,437 |
| 6 | 42 | 42 | 61 | 3 | 99.6%, 99.6%, 99.6% | 27 | 583,786 |
| 7 | 44 | 44 | 63 | 3 | 103.2%, 103.2%, 103.2% | 27 | 710,359 |
| 8 | 46 | 46 | 66 | 3 | 106.8%, 106.8%, 106.8% | 26 | 1,355,511 |
| 9 | 48 | 48 | 69 | 3 | 110.4%, 110.4%, 110.4% | 26 | 1,138,877 |
| 10 | 50 | 49 | 71 | 3 | 114%, 114%, 114% | 25 | 1,368,233 |
| 11 | 52 | 51 | 74 | 3 | 117.6%, 117.6%, 117.6% | 25 | 1,638,338 |
| 12 | 54 | 53 | 76 | 3 | 121.2%, 121.2%, 121.2% | 24 | 1,956,648 |
| 13 | 56 | 55 | 79 | 3 | 124.8%, 124.8%, 124.8% | 24 | 3,655,184 |
| 14 | 58 | 57 | 82 | 3 | 128.4%, 128.4%, 128.4% | 23 | 3,017,327 |
| 15 | 60 | 59 | 84 | 3 | 132%, 132%, 132% | 23 | 7,759,995 |
| 16 | 62 | 60 | 87 | 3 | 135.6%, 135.6%, 135.6% | 22 | 15,138,193 |
| 17 | 64 | 62 | 90 | 3 | 139.2%, 139.2%, 139.2% | 22 | 26,083,825 |
| 18 | 66 | 64 | 92 | 3 | 142.8%, 142.8%, 142.8% | 21 | 62,620,247 |
| 19 | 68 | 66 | 95 | 3 | 146.4%, 146.4%, 146.4% | 21 | 211,708,088 |
| 20 | 70 | 68 | 98 | 3 | 150%, 150%, 150% | 20 | |
| 21 | 72 | 3 | 153.6%, 153.6%, 153.6% | 20 | |||
| 22 | 74 | 3 | 157.2%, 157.2%, 157.2% | 19 | |||
| 23 | 76 | 3 | 160.8%, 160.8%, 160.8% | 19 | |||
| 24 | 78 | 4 | 164.4%, 164.4%, 164.4% | 18 | |||
| 25 | 80 | 4 | 168%, 168%, 168% | 18 | |||
| 26 | 82 | 4 | 171.6%, 171.6%, 171.6% | 17 | |||
| 27 | 84 | 4 | 175.2%, 175.2%, 175.2% | 17 | |||
| 28 | 86 | 4 | 178.8%, 178.8%, 178.8% | 16 | |||
| 29 | 88 | 4 | 182.4%, 182.4%, 182.4% | 16 | |||
| 30 | 90 | 4 | 186%, 186%, 186% | 15 | |||
| 31 | 91 | 4 | 187.8%, 187.8%, 187.8% | 15 | |||
| 32 | 92 | 4 | 189.6%, 189.6%, 189.6% | 14 | |||
| 33 | 93 | 4 | 191.4%, 191.4%, 191.4% | 14 | |||
| 34 | 94 | 4 | 193.2%, 193.2%, 193.2% | 13 | |||
| 35 | 95 | 4 | 195%, 195%, 195% | 13 | |||
| 36 | 96 | 4 | 196.8%, 196.8%, 196.8% | 12 | |||
| 37 | 97 | 4 | 198.6%, 198.6%, 198.6% | 12 | |||
| 38 | 98 | 4 | 200.4%, 200.4%, 200.4% | 11 | |||
| 39 | 99 | 4 | 202.2%, 202.2%, 202.2% | 11 | |||
| 40 | 100 | 4 | 204%, 204%, 204% | 10 |
Attribute /13
サイクロン
| 名前 | 全ての説明を表示 |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | 近接 |
| Id | Cyclone |
| DropLevel | 28 |
| BaseType | サイクロン |
| Class | スキルジェム |
| 武器 | 鉤爪, 短剣, 片手剣, 刺突剣, 片手斧, 片手メイス, スタッフ, 両手剣, 両手斧, 両手メイス, セプター, Unarmed, ルーンの短剣, ウォースタッフ |
| TargetTypes | Ground, |
| Type | Attack, Area, Melee, Movement, Channel |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemCyclone |
| ActiveSkillsCode | cyclone |
| Reference |
Crucible 武器 /1
| Weight | Desc |
|---|---|
| 500 (T5) | サイクロンとホーリースウィープのノックバック方向が逆になる サイクロンとホーリースウィープのヒット時に敵をノックバックする |
品質による追加の効果:
Supported By /125
マイクロトランザクション /12
Attribute /4
cyclone_channelled_stage
| 名前 | 全ての説明を表示 |
|---|---|
| IsShowCount | 1 |
| BuffGroupsID | 36 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 3 |
| Code | cyclone current number of stages |
|---|---|
| IsPublic | 0 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 1 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 3 |
サイクロン モンスター /62
Community Wiki
Cyclone
Cyclone is a channeling melee attack skill that rapidly hits all enemies in a circular area around the player. Cyclone gains stages during channeling that increase its base radius. The player can move while channeling Cyclone.
Cyclone can be used with any melee weapon, or while unarmed.
Skill functions and interactions
Attack speed: Cyclone spins at the player's attack speed and deals damage once per spin.
Area of Effect and Melee Strike Range: The base radius of Cyclone is 11 (not dependent on weapon range) plus 1 radius per channeling stage. Sources of Melee Strike Range (such as Warlord's Reach) will increase Cyclone's area of effect by 8% per 1 melee range. The total area is also affected by general area of effect modifiers.
Movement modifiers: While channeling, the player is immune to all sources of knockback and has 30% less movement speed. Bear Trap will still stop movement. Characters can pass through enemies for the duration of the attack (this is not considered phasing).
Dual wielding: Cyclone will alternate weapons while dual wielding.
Multistrike Support: Cyclone (and all channelled skills) cannot be supported by Multistrike.
Version history
| Version | Changes |
|---|---|
| 3.15.0 |
|
| 3.13.0 |
|
| 3.11.0 |
|
| 3.8.0 |
|
| 3.7.0 |
|
| 3.4.0 |
|
| 3.1.0 |
|
| 3.0.0 |
|
| 2.1.0 |
|
| 2.0.0 |
|
| 1.3.0h |
|
| 1.3.0 |
|
| 1.2.1 |
|
| 1.2.0 |
|
| 1.0.2b |
|
| 0.11.1 |
|
| 0.10.4 |
|
| 0.10.3 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



























































































































































