品质额外效果:
等级效果 /40
固定 |
---|
移动速度总降 30% 额外近战打击范围每有 0.1 米,效果区域扩大 10% |
等级 | 需求等级 | 力量 | 敏捷 | 消耗 | 基本伤害 | 经验值 |
---|---|---|---|---|---|---|
1 | 28 | 29 | 42 | 2 | 60.6% | 199,345 |
2 | 31 | 32 | 46 | 3 | 62.6% | 285,815 |
3 | 34 | 35 | 50 | 3 | 64.7% | 401,344 |
4 | 37 | 37 | 54 | 3 | 67% | 554,379 |
5 | 40 | 40 | 58 | 3 | 69.3% | 477,437 |
6 | 42 | 42 | 60 | 3 | 71.4% | 583,786 |
7 | 44 | 44 | 63 | 3 | 73.7% | 710,359 |
8 | 46 | 46 | 66 | 3 | 76.2% | 1,355,511 |
9 | 48 | 48 | 68 | 3 | 78.6% | 1,138,877 |
10 | 50 | 49 | 71 | 3 | 81.1% | 1,368,233 |
11 | 52 | 51 | 74 | 3 | 83.7% | 1,638,338 |
12 | 54 | 53 | 76 | 3 | 86.4% | 1,956,648 |
13 | 56 | 55 | 79 | 3 | 89.1% | 3,655,184 |
14 | 58 | 57 | 82 | 3 | 92% | 3,017,327 |
15 | 60 | 59 | 84 | 3 | 94.9% | 7,759,995 |
16 | 62 | 60 | 87 | 3 | 98% | 15,138,193 |
17 | 64 | 62 | 90 | 3 | 101.2% | 26,083,825 |
18 | 66 | 64 | 92 | 3 | 104.4% | 62,620,247 |
19 | 68 | 66 | 95 | 3 | 107.8% | 211,708,088 |
20 | 70 | 68 | 98 | 3 | 111.2% | |
21 | 72 | 3 | 114.7% | |||
22 | 74 | 3 | 118.5% | |||
23 | 76 | 3 | 122.2% | |||
24 | 78 | 4 | 126.1% | |||
25 | 80 | 4 | 130.2% | |||
26 | 82 | 4 | 134.3% | |||
27 | 84 | 4 | 138.7% | |||
28 | 86 | 4 | 143% | |||
29 | 88 | 4 | 147.7% | |||
30 | 90 | 4 | 152.3% | |||
31 | 91 | 4 | 159.2% | |||
32 | 92 | 4 | 161.7% | |||
33 | 93 | 4 | 164.3% | |||
34 | 94 | 4 | 166.9% | |||
35 | 95 | 4 | 169.6% | |||
36 | 96 | 4 | 172.2% | |||
37 | 97 | 4 | 175% | |||
38 | 98 | 4 | 177.9% | |||
39 | 99 | 4 | 180.6% | |||
40 | 100 | 4 | 183.5% |
Attribute /11
旋风斩
古神熔炉 武器 /1
比重 | Desc |
---|---|
500 (T5) | 旋风斩和横扫的击退方向反转 旋风斩和横扫击中时击退敌人 |
品质额外效果:
被辅助 /102
Attribute /5
cyclone_channelled_stage
Key | Value |
---|---|
关键字 | 点燃 |
IsCharged | 1 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | cyclone current number of stages |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
旋风斩 怪物 /72
名字 | 词缀 | 幽魂 |
---|---|---|
镰刀尸骨 | undead description [1] 移动速度加快 30% | Y |
冰冻精华 | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
荣耀之刃史丹提努斯 | 近战打击技能对周围目标造成溅射伤害 获得额外冰霜伤害, 其数值等同于物理伤害的 25% 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
奥瑞亚的堡垒 | 近战打击技能对周围目标造成溅射伤害 获得额外冰霜伤害, 其数值等同于物理伤害的 25% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster penalty against minions damage +% final vs player minions [-25] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
惊惧执者 | 有 50% 的几率在击中时用脆弱诅咒敌人 全局物理伤害提高 50% monster no map drops [1] | Y |
虚影亡魂 | 移动速度加快 50% | Y |
达莫伊 | monster base type attack cast speed +% and damage -% final [33] | Y |
达莫伊 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
达莫伊 | monster base type attack cast speed +% and damage -% final [33] 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
哈奇·卡卢卡鲁 | monster base type attack cast speed +% and damage -% final [33] 40% 攻击伤害格挡率 被格挡的击中对你造成 20% 伤害 | Y |
灰发艾欧恩 | monster base type attack cast speed +% and damage -% final [33] 攻击速度加快 20% 30% 攻击伤害格挡率 被格挡的击中对你造成 15% 伤害 | Y |
灰发艾欧恩 | monster base type attack cast speed +% and damage -% final [33] 攻击速度加快 20% 30% 攻击伤害格挡率 被格挡的击中对你造成 15% 伤害 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
灰发艾欧恩 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] 攻击速度加快 20% 30% 攻击伤害格挡率 被格挡的击中对你造成 15% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
野蛮人残影 | Y | |
钢铁之魂 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
力量之回响 | monster no drops or experience [1] 攻击速度加快 40% cyclone extra distance [10] | Y |
力量之回响 | 攻击速度加快 40% cyclone extra distance [10] | Y |
覆灭之回响 | 50% 的物理伤害转换为火焰伤害 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
奇乌菈 | 怪物提供的经验值提高 200% 掉落的物品稀有度提高 % monster base type attack cast speed +% and damage -% final [33] 行动速度不能调整至低于基础值的 50% monster penalty against minions damage +% final vs player minions [-25] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
傲慢之心 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] 行动速度不能调整至低于基础值的 50% monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
刽子手阿塔古楚 | monster base type attack cast speed +% and damage -% final [33] 掉落的物品稀有度提高 % 低血时激怒 低血时伤害提高 35% 低血时攻击速度加快 60% 低血时移动速度加快 60% 低血时施法速度加快 60% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] | Y |
刽子手阿塔古楚 | monster base type attack cast speed +% and damage -% final [33] 掉落的物品稀有度提高 % 低血时激怒 低血时伤害提高 35% 低血时攻击速度加快 60% 低血时移动速度加快 60% 低血时施法速度加快 60% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] monster is invasion boss [1] | Y |
暴炎火灵 | 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 移动速度加快 50% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
莫薇儿之剑 | 攻击速度加快 40% 物理伤害的 50% 转换为闪电伤害 cyclone extra distance [10] | Y |
无尽涡灵 | emerge speed +% [0,30] | Y |
洪水之灵 | Y | |
巴尔克霍 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 5500% | Y |
巨古托尔 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
猎头者欧拉夫 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
雷之化身 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] 移动速度加快 25% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
疾风残骨 | 攻击有 25% 的几率导致流血 display monster may inflict bleeding [1] | Y |
黑耀魔像 | 攻击有 25% 的几率导致流血 display monster may inflict bleeding [1] monster no drops or experience [1] 获得额外火焰伤害, 其数值等同于物理伤害的 100% monster slain flask charges granted +% [150] | Y |
冰息 | Y | |
寒冰魔像 | monster no drops or experience [1] | Y |
小型寒冰魔像 | monster base type attack cast speed +% and damage -% final [33] monster no drops or experience [1] | Y |
寒冰魔像 | monster base type attack cast speed +% and damage -% final [33] monster no drops or experience [1] | Y |
无界之冰 | monster base type attack cast speed +% and damage -% final [33] | Y |
寒冰魔像 | monster base type attack cast speed +% and damage -% final [33] | Y |
极寒魔像 | monster base type attack cast speed +% and damage -% final [33] | Y |
布琳洛特风暴手 | 30% 攻击伤害格挡率 被格挡的击中对你造成 15% 伤害 | Y |
哑风野奔者 | 50% 的物理伤害转换为冰霜伤害 cyclone extra distance [10] monster no map drops [1] cannot have affliction mods [1] | Y |
厄罗克巴拉 | 50% 的物理伤害转换为火焰伤害 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
灭亲者拉玛 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
狡徒洛肯 | 攻击速度加快 60% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
双手剑士凯席尔斯 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
双手剑士凯席尔斯 | 移动速度加快 30% 50% 的物理伤害转换为火焰伤害 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
造物之象 | 移动速度加快 30% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 50% 的物理伤害转换为火焰伤害 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
狂舞德尔维希 | Y | |
逐梦者‧夏乌拉 | monster no drops [1] | Y |
逐梦者‧夏乌拉 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
逐梦者‧夏乌拉 | monster no drops or experience [1] | Y |
罪孽蜘蛛 | Y | |
恶魔奴隶 | Y | |
恶魔奴隶 | Y | |
魔暴 | cannot be used as minion [1] | N |
雪崩魔像 | Y | |
被诅咒的克莱奔船长 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 获得额外火焰伤害, 其数值等同于物理伤害的 50% ignite art variation [2] | Y |
诅咒船长 | 获得额外火焰伤害, 其数值等同于物理伤害的 50% ignite art variation [2] | Y |
试炼使者 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 行动速度不能调整至低于基础值的 50% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 无法被击退 | Y |
恶魔 | monster penalty against minions damage +% final vs player minions [-40] | Y |
悲运塑像 | Y | |
铸炼碎片元素 | Y | |
铸炼笼锤 | Y | |
残次锯刃魔 | Y | |
锯刃魔 | global maim on hit [1] | Y |
完美锯刃魔 | global maim on hit [1] | Y |
残次森林战士 | Y | |
森林战士 | 终结 | Y |
完美森林战士 | 终结 | Y |
残次舞动之剑 | Y | |
舞动之剑 | Y | |
完美舞动之剑 | Y |
Community Wiki
Cyclone
Cyclone is a channeling melee attack skill that rapidly hits all enemies in a circular area around the player. Cyclone gains stages during channeling that increase its base radius. The player can move while channeling Cyclone.
Cyclone can be used with any melee weapon, or while unarmed.
Skill functions and interactions
Attack speed: Cyclone spins at the player's attack speed and deals damage once per spin.
Area of Effect and Melee Strike Range: The base radius of Cyclone is 11 (not dependent on weapon range) plus 1 radius per channeling stage. Sources of Melee Strike Range (such as Warlord's Reach) will increase Cyclone's area of effect by 8% per 1 melee range. The total area is also affected by general area of effect modifiers.
Movement modifiers: While channeling, the player is immune to all sources of knockback and has 30% less movement speed. Bear Trap will still stop movement. Characters can pass through enemies for the duration of the attack (this is not considered phasing).
Dual wielding: Cyclone will alternate weapons while dual wielding.
Multistrike Support: Cyclone (and all channelled skills) cannot be supported by Multistrike.
Version history
Version | Changes |
---|---|
3.15.0 |
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3.13.0 |
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3.11.0 |
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3.8.0 |
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3.7.0 |
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3.4.0 |
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3.1.0 |
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3.0.0 |
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2.1.0 |
|
2.0.0 |
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1.3.0h |
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1.3.0 |
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1.2.1 |
|
1.2.0 |
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1.0.2b |
|
0.11.1 |
|
0.10.4 |
|
0.10.3 |
|
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