无尽涡灵
构造体
emerge speed +% [0,30]
Unbound Maelström
幽魂 | N |
---|---|
标签 | construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, water |
生命
40%
生命转为护盾
150%
异常状态临界值
40%
抗性
85 0 0 0
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.305 秒
伤害分布
±20%
经验值
50%
Model Size
70%
类型
WaterSpiralTalisman2
Metadata
WaterSpiralEssence
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
2,573
护甲
28,790
闪避值
4,739
能量护盾
9,191
伤害
523
法术伤害
523
命中
290
攻击间隔
1.305
经验值
5,128
异常状态临界值
2,573
冰缓
8
Shock
8
Brittle
46
Scorch
8
Sap
22
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EssenceWhiteMonsterCyclone
攻击, 范围, 近战, 位移
旋风斩
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 40%
攻击伤害: 40%
攻击间隔: 1.305 秒
对周围敌人造成伤害, 接而进行一连串的旋转攻击, 边向目标地点前进边攻击路径上的敌人, 无法被多重打击和无情辅助.
攻击伤害总降 60%
基础持续时间为 3 秒
移动速度总降 30%
攻击速度总增 150%
active skill area of effect radius +% final [100]
cyclone extra distance [20]
cyclone ice path radius [10]
cyclone places ground ice [1]
is area damage [1]
基础持续时间为 3 秒
移动速度总降 30%
攻击速度总增 150%
active skill area of effect radius +% final [100]
cyclone extra distance [20]
cyclone ice path radius [10]
cyclone places ground ice [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Actor { basic_action = "Emerge" basic_action = "ChangeToStance2" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/WaterSpiral/WaterSpiralEssence"] = { name = "Unbound Maelström", life = 0.4, energyShield = 1.5, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "EssenceWhiteMonsterCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EssenceWhiteMonsterCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "cyclone_extra_distance", "base_skill_effect_duration", "cyclone_ice_path_radius", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cyclone_places_ground_ice", }, levels = { [1] = {-30, 20, 3000, 10, 150, 100, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
emerge speed +% [0,30]
Id | VariableEmergeSpeedFasterOnly_ |
---|---|
Family | VariableEmergeSpeed |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |