Освобождённый вихрь
Механизм
emerge speed +% [0,30]
Unbound Maelström
SpectreN
Tagsconstruct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, water
Здоровье
40%
Energy Shield From Life
150%
Ailment Threshold
40%
Сопротивление
85 0 0 0
Damage
140%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
Опыт
50%
Model Size
70%
Type
WaterSpiralTalisman2
Metadata
WaterSpiralEssence
Уровень
68
Здоровье
2,573
Броня
28,790
Уклонение
4,739
Энергетический щит
9,191
Damage
523
Урон от чар
523
Точность
290
Attack Time
1.305
Опыт
5,128
Ailment Threshold
2,573
Chill
8
Shock
8
Brittle
46
Scorch
8
Sap
22
EssenceWhiteMonsterCyclone
Attack, Area, Melee, Movement
Вихрь
Base Damage: 418–628
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.305 сек.
Герой отправляется в указанное место, вращаясь и атакуя врагов. Нельзя усилить Беспощадностью или Градом ударов.
Наносит на 60% меньше урона атаками
Базовая длительность - 3 секунд(-ы)
Скорость передвижения на 30% меньше
Скорость атаки на 150% больше
active skill area of effect radius +% final [100]
cyclone extra distance [20]
cyclone ice path radius [10]
cyclone places ground ice [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance2"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterSpiral/WaterSpiralEssence"] = {
    name = "Unbound Maelström",
    life = 0.4,
    energyShield = 1.5,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "EssenceWhiteMonsterCyclone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EssenceWhiteMonsterCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cyclone_movement_speed_+%_final",
        "cyclone_extra_distance",
        "base_skill_effect_duration",
        "cyclone_ice_path_radius",
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cyclone_places_ground_ice",
    },
    levels = {
        [1] = {-30, 20, 3000, 10, 150, 100, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
emerge speed +% [0,30]
IdVariableEmergeSpeedFasterOnly_
FamilyVariableEmergeSpeed
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • emerge speed +% Min: 0 Max: 30 Global
  • Edit

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