罪孽蜘蛛 CageSpider
罪孽蜘蛛
怪物群规模:1-3 个怪物
大型亡灵魔侍
施放旋风斩
施放旋风斩
Rattling Condemned
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monster/CageSpider/CageSpiderSpectre |
地区 | 禁灵之狱下层, 薛朗之塔, 永恒的实验室, 致命密室, 致命密室, 高塔 |
标签 | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
440%
护甲
+75%
异常状态临界值
440%
抗性
0 0 40 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 12
攻击间隔
1.755 秒
伤害分布
±20%
经验值
220%
Model Size
100%
类型
CageSpider
Metadata
CageSpider
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
76
生命
65,757
护甲
94,318
闪避值
6,235
能量护盾
0
伤害
901
法术伤害
901
命中
396
攻击间隔
1.755
经验值
26,409
异常状态临界值
65,757
冰缓
208
Shock
208
Brittle
1,176
Scorch
208
Sap
574
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 721–1081
暴击几率: 5%
攻击间隔: 1.755 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CageSpiderCyclone
攻击, 范围, 近战, 位移
旋风斩
基本伤害: 721–1081
暴击几率: 5%
攻击间隔: 1.755 秒
对周围敌人造成伤害, 接而进行一连串的旋转攻击, 边向目标地点前进边攻击路径上的敌人, 无法被多重打击和无情辅助.
伤害总降 60%
攻击速度总增 150%
is area damage [1]
攻击速度总增 150%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpider"] = { name = "Rattling Condemned", life = 4.4, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {150, -60, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
罪孽蜘蛛
亡灵
Rattling Condemned
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monster/CageSpider/CageSpiderSpectre |
标签 | flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
440%
护甲
+75%
异常状态临界值
440%
抗性
0 0 40 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 12
攻击间隔
1.755 秒
伤害分布
±20%
经验值
220%
Model Size
100%
类型
CageSpider
Metadata
CageSpiderHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
28,307
护甲
50,383
闪避值
4,739
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.755
经验值
22,561
异常状态临界值
28,307
冰缓
90
Shock
90
Brittle
506
Scorch
90
Sap
247
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.755 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CageSpiderCyclone
攻击, 范围, 近战, 位移
旋风斩
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.755 秒
对周围敌人造成伤害, 接而进行一连串的旋转攻击, 边向目标地点前进边攻击路径上的敌人, 无法被多重打击和无情辅助.
伤害总降 60%
攻击速度总增 150%
is area damage [1]
攻击速度总增 150%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpiderHellscape"] = { name = "Rattling Condemned", life = 4.4, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {150, -60, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }
罪孽蜘蛛
亡灵
Rattling Condemned
幽魂 | Y |
---|---|
标签 | flesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
生命
352%
护甲
+75%
异常状态临界值
352%
抗性
0 0 40 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 12
攻击间隔
1.755 秒
伤害分布
±20%
经验值
220%
Model Size
100%
类型
CageSpiderSpectre
Metadata
CageSpiderSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,645
护甲
50,383
闪避值
4,739
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.755
经验值
22,561
异常状态临界值
22,645
冰缓
72
Shock
72
Brittle
405
Scorch
72
Sap
198
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.755 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
CageSpiderCyclone
攻击, 范围, 近战, 位移
旋风斩
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.755 秒
对周围敌人造成伤害, 接而进行一连串的旋转攻击, 边向目标地点前进边攻击路径上的敌人, 无法被多重打击和无情辅助.
伤害总降 60%
攻击速度总增 150%
is area damage [1]
攻击速度总增 150%
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { scale = 85 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monster/CageSpider/CageSpiderSpectre"] = { name = "Rattling Condemned", life = 3.52, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.755, attackRange = 12, accuracy = 1, skillList = { "Melee", "CageSpiderCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CageSpiderCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {150, -60, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, }