リーパー召喚
レベル: (1–20)
コスト: (15–28) マナ
クールダウン時間: 4.00 秒
キャストタイム: 0.60 秒
装備条件 レベル (28–70), (67–155) 知性
様々な切り裂き範囲攻撃を行う強力なリーパーを召喚する。リーパーは他のミニオンを弱体化させるだけでなく、それらを消費することで一時的な強化と、自身の回復を行う。すでにリーパーが召喚されている状態でこのスキルを使用すると、リーパーは対象地点に素早く移動し、強力な攻撃を行う。
リーパー最大召喚数 1
ミニオンのアタックは50%の確率で出血を付与する
ミニオンの与える出血ダメージが(30–87)%上昇する
リーパーによりプレイヤーのリーパー以外のミニオンは(20–29)%低下したダメージを与える
リーパーによりプレイヤーのリーパー以外のミニオンは最大ライフが(20–29)%低下する
ミニオンのアタックは50%の確率で出血を付与する
ミニオンの与える出血ダメージが(30–87)%上昇する
リーパーによりプレイヤーのリーパー以外のミニオンは(20–29)%低下したダメージを与える
リーパーによりプレイヤーのリーパー以外のミニオンは最大ライフが(20–29)%低下する
品質による追加の効果:
ミニオンのアタックは(0–20)%の確率で出血を付与する
同じ色のソケットにはめることでスキルを使用できるようになります。右クリックしてソケットから取り外す。
Summon Reaper
ジーナス
Level Effect /40
Implicit |
---|
リーパー最大召喚数 1 ミニオンのアタックは50%の確率で出血を付与する (Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが上がる) |
レベル | 装備条件レベル | 知性 | コスト | リーパーによりプレイヤーのリーパー以外のミニオンは20%低下したダメージを与える | リーパーによりプレイヤーのリーパー以外のミニオンは最大ライフが20%低下する | ミニオンの与える出血ダメージが30%上昇する | 経験値 |
---|---|---|---|---|---|---|---|
1 | 28 | 67 | 15 | 20 | 20 | 30 | 199,345 |
2 | 31 | 73 | 16 | 20 | 20 | 33 | 285,815 |
3 | 34 | 79 | 17 | 21 | 21 | 36 | 401,344 |
4 | 37 | 85 | 18 | 21 | 21 | 39 | 554,379 |
5 | 40 | 92 | 19 | 22 | 22 | 42 | 477,437 |
6 | 42 | 96 | 19 | 22 | 22 | 45 | 583,786 |
7 | 44 | 100 | 20 | 23 | 23 | 48 | 710,359 |
8 | 46 | 104 | 21 | 23 | 23 | 51 | 1,355,511 |
9 | 48 | 109 | 21 | 24 | 24 | 54 | 1,138,877 |
10 | 50 | 113 | 22 | 24 | 24 | 57 | 1,368,233 |
11 | 52 | 117 | 22 | 25 | 25 | 60 | 1,638,338 |
12 | 54 | 121 | 23 | 25 | 25 | 63 | 1,956,648 |
13 | 56 | 125 | 24 | 26 | 26 | 66 | 3,655,184 |
14 | 58 | 130 | 24 | 26 | 26 | 69 | 3,017,327 |
15 | 60 | 134 | 25 | 27 | 27 | 72 | 7,759,995 |
16 | 62 | 138 | 25 | 27 | 27 | 75 | 15,138,193 |
17 | 64 | 142 | 26 | 28 | 28 | 78 | 26,083,825 |
18 | 66 | 146 | 27 | 28 | 28 | 81 | 62,620,247 |
19 | 68 | 151 | 27 | 29 | 29 | 84 | 211,708,088 |
20 | 70 | 155 | 28 | 29 | 29 | 87 | |
21 | 72 | 29 | 30 | 30 | 90 | ||
22 | 74 | 29 | 30 | 30 | 93 | ||
23 | 76 | 30 | 31 | 31 | 96 | ||
24 | 78 | 30 | 31 | 31 | 99 | ||
25 | 80 | 31 | 32 | 32 | 102 | ||
26 | 82 | 32 | 32 | 32 | 105 | ||
27 | 84 | 32 | 33 | 33 | 108 | ||
28 | 86 | 33 | 33 | 33 | 111 | ||
29 | 88 | 33 | 34 | 34 | 114 | ||
30 | 90 | 34 | 34 | 34 | 117 | ||
31 | 91 | 34 | 34 | 34 | 118 | ||
32 | 92 | 35 | 35 | 35 | 120 | ||
33 | 93 | 35 | 35 | 35 | 121 | ||
34 | 94 | 35 | 35 | 35 | 123 | ||
35 | 95 | 36 | 35 | 35 | 124 | ||
36 | 96 | 36 | 36 | 36 | 126 | ||
37 | 97 | 36 | 36 | 36 | 127 | ||
38 | 98 | 37 | 36 | 36 | 129 | ||
39 | 99 | 37 | 36 | 36 | 130 | ||
40 | 100 | 37 | 37 | 37 | 132 |
Attribute /9
リーパー召喚
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1x可能性のオーブ |
Acronym | Hit, Stun, 近接, 持続時間, ミニオン |
DropLevel | 28 |
BaseType | リーパー召喚 |
Class | スキルジェム |
TargetTypes | Enemy, Ground, |
Type | Triggerable, Physical, Mineable, Minion, MinionsCanExplode, Spell, Totemable, Trappable, CreatesMinion, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemSummonReaper |
Reference | poe.ninja, Community Wiki |
ラビリンス エンチャント helmet /6 ⍟
レベル | 名前 | Mod | Weight |
---|---|---|---|
無慈悲なラビリンス | Enchantment Summoned Reaper Damage 1 | 召喚したリーパーのダメージが25%増加する | 100 |
永遠なるラビリンス | Enchantment Summoned Reaper Damage 2 | 召喚したリーパーのダメージが40%増加する | 100 |
無慈悲なラビリンス | Enchantment Summoned Reaper Physical Damage over time Multiplier 1 | 召喚したリーパーの物理継続ダメージ倍率が+12%される | 100 |
永遠なるラビリンス | Enchantment Summoned Reaper Physical Damage over time Multiplier 2 | 召喚したリーパーの物理継続ダメージ倍率が+20%される | 100 |
無慈悲なラビリンス | Enchantment Summon Reaper Cooldown Recovery 1 | 召喚したリーパーのクールダウン解消レートが20%増加する | 100 |
永遠なるラビリンス | Enchantment Summon Reaper Cooldown Recovery 2 | 召喚したリーパーのクールダウン解消レートが30%増加する | 100 |
リーパー
不死者
monster no drops or experience [1]
Reaper
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
ライフ
374%
防具
+100%
回避力
+100%
Ailment Threshold
374%
耐性
40 40 40 20
Damage
240%
命中
340%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
110%
Type
SummonedReaper
Metadata
SummonedReaper
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
レベル
68
ライフ
24,061
防具
57,580
回避力
9,478
エナジーシールド
0
Damage
897
スペルダメージ
897
命中
986
Attack Time
1.5
経験値
20,510
Ailment Threshold
24,061
Chill
76
Shock
76
Brittle
430
Scorch
76
Sap
210
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReaperConsumeMinionForHeal
Spell
キャストタイム: 1 秒
クールダウン時間: 6 秒
基礎持続時間は6秒
ReaperConsumeMinionForBuff
Spell
キャストタイム: 1 秒
クールダウン時間: 25 秒
基礎持続時間は6秒
SummonedReaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 717–1076
クリティカル率: 5%
アタックダメージ: 50%
アタックダメージ: 50%
Attack Time: 1.5 秒
強力な一撃で敵を打ち倒す。
アタックダメージが50%低下する
ダメージが46.38%上昇する
action attack or cast time uses animation length [1]
ダメージが46.38%上昇する
action attack or cast time uses animation length [1]
SummonedReaperDash
Spell, Movement
キャストタイム: 1.5 秒
クールダウン時間: 4 秒
leap slam minimum distance [40]
walk emerge extra distance [-9]
walk emerge extra distance [-9]
SummonedReaperUltimate
Attack, Melee, Damage, Area, MeleeSingleTarget, Movement
Base Damage: 717–1076
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
アタックダメージが50%上昇する
ダメージが46.38%上昇する
is area damage [1]
ダメージが46.38%上昇する
is area damage [1]
GASummonReaperUltimateLeftSlash
Triggerable, Attack
Base Damage: 717–1076
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
アタックダメージが50%上昇する
ダメージが46.38%上昇する
is area damage [1]
ダメージが46.38%上昇する
is area damage [1]
GASummonReaperUltimateRightSlash
Triggerable, Attack
Base Damage: 717–1076
クリティカル率: 5%
アタックダメージ: 150%
アタックダメージ: 150%
Attack Time: 1.5 秒
アタックダメージが50%上昇する
ダメージが46.38%上昇する
is area damage [1]
ダメージが46.38%上昇する
is area damage [1]
EAASummonedReaperComboAttack
Attack
Base Damage: 717–1076
クリティカル率: 5%
Attack Time: 1.5 秒
クールダウン時間: 6 秒
近接ストライク距離 +0.3m
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASummonReaperComboWhirl
Triggerable, Attack
Base Damage: 717–1076
クリティカル率: 5%
アタックダメージ: 50%
アタックダメージ: 50%
Attack Time: 1.5 秒
アタックダメージが50%低下する
ダメージが46.38%上昇する
is area damage [1]
ダメージが46.38%上昇する
is area damage [1]
GASummonReaperComboLeftSlash
Triggerable, Attack
Base Damage: 717–1076
クリティカル率: 5%
Attack Time: 1.5 秒
ダメージが46.38%上昇する
is area damage [1]
is area damage [1]
GASummonReaperComboRightSlash
Triggerable, Attack
Base Damage: 717–1076
クリティカル率: 5%
Attack Time: 1.5 秒
ダメージが46.38%上昇する
is area damage [1]
is area damage [1]
GASummonReaperDashImpactSlash
Triggerable, Attack
Base Damage: 717–1076
クリティカル率: 5%
Attack Time: 1.5 秒
ダメージが46.38%上昇する
is area damage [1]
is area damage [1]
GASummonReaperDash
Triggerable, Attack
Base Damage: 717–1076
クリティカル率: 5%
Attack Time: 1.5 秒
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedReaper/SummonedReaper.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_addfadeepk_for_death_summon_01 = "AddEffectPack( Metadata/Effects/Spells/summoned_reaper/epk/death_fade.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedReaper/SummonedReaper"] = { name = "Reaper", life = 3.74, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "SummonedReaperMelee", "GASummonReaperUltimateLeftSlash", "GASummonReaperUltimateRightSlash", "GASummonReaperComboWhirl", "GASummonReaperComboLeftSlash", "GASummonReaperComboRightSlash", "GASummonReaperDashImpactSlash", "GASummonReaperDash", "EAASummonedReaperComboAttack", "SummonedReaperDash", "SummonedReaperUltimate", "ReaperConsumeMinionForHeal", "ReaperConsumeMinionForBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateLeftSlash"] = { name = "GASummonReaperUltimateLeftSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateRightSlash"] = { name = "GASummonReaperUltimateRightSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboWhirl"] = { name = "GASummonReaperComboWhirl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboLeftSlash"] = { name = "GASummonReaperComboLeftSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboRightSlash"] = { name = "GASummonReaperComboRightSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDashImpactSlash"] = { name = "GASummonReaperDashImpactSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDash"] = { name = "GASummonReaperDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASummonedReaperComboAttack"] = { name = "EAASummonedReaperComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperDash"] = { name = "SummonedReaperDash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperUltimate"] = { name = "SummonedReaperUltimate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.65, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForHeal"] = { name = "ReaperConsumeMinionForHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForBuff"] = { name = "ReaperConsumeMinionForBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Summon Reaper
Version history
Version | Changes |
---|---|
3.19.0 |
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3.16.0 |
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3.15.1 |
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3.15.0f |
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3.15.0d |
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3.15.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.