召唤追命死灵
物理, 召唤生物, 法术
等级: 1–20
消耗: 15–28 点魔力
冷却时间: 4.00 秒
施放间隔: 0.60 秒需求 等级 28召唤一个强力的追命死灵,它会施放凌厉的区域攻击。追命死灵会削弱你的其它召唤生物,偶尔还会消耗它们来强化自己,并给自己回血。召唤追命死灵后再施放该技能可以让它冲向目标地点施放一次强力攻击。最多召唤 1 个追命死灵
召唤生物最大生命提高 (20–39)%
召唤生物的攻击有 50% 的几率施加流血状态
召唤生物的流血伤害总增 (30–87)%
追命死灵使你非追命死灵召唤生物的伤害总降 (20–29)%
追命死灵使你非追命死灵召唤生物的最大生命总降 (20–29)%
品质额外效果:
召唤生物移动速度提高 (0–20)%将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
等级: 1–20
消耗: 15–28 点魔力
冷却时间: 4.00 秒
施放间隔: 0.60 秒需求 等级 28召唤一个强力的追命死灵,它会施放凌厉的区域攻击。追命死灵会削弱你的其它召唤生物,偶尔还会消耗它们来强化自己,并给自己回血。召唤追命死灵后再施放该技能可以让它冲向目标地点施放一次强力攻击。最多召唤 1 个追命死灵
召唤生物最大生命提高 (20–39)%
召唤生物的攻击有 50% 的几率施加流血状态
召唤生物的流血伤害总增 (30–87)%
追命死灵使你非追命死灵召唤生物的伤害总降 (20–29)%
追命死灵使你非追命死灵召唤生物的最大生命总降 (20–29)%
召唤生物移动速度提高 (0–20)%将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。


Summon Reaper
不寻常的宝石 /3
不寻常的宝石 /3
类型 | Stats | 比重 |
---|---|---|
精良的 | 召唤生物移动速度提高 (0–20)% | 50 |
异常 | 召唤生物的攻击击中有 (0–10)% 的几率瘫痪敌人 | 50 |
分歧 | 冷却回复速度提高 (0–20)% | 100 |
等级效果 /40
等级效果 /40
固定 |
---|
最多召唤 1 个追命死灵 召唤生物的攻击有 50% 的几率施加流血状态 ( 流血造成持续物理伤害, 伤害取决于技能初始的物理伤害。移动时受到的流血伤害增加 ) |
等级 | 需求等级 | 智慧 | 消耗 | 追命死灵使你非追命死灵召唤生物的伤害总降 20% | 追命死灵使你非追命死灵召唤生物的最大生命总降 20% | 召唤生物最大生命提高 20% | 召唤生物的流血伤害总增 30% | 经验值 |
---|---|---|---|---|---|---|---|---|
1 | 28 | 67 | 15 | 20 | 20 | 20 | 30 | 199,345 |
2 | 31 | 73 | 16 | 20 | 20 | 21 | 33 | 285,815 |
3 | 34 | 79 | 17 | 21 | 21 | 22 | 36 | 401,344 |
4 | 37 | 85 | 18 | 21 | 21 | 23 | 39 | 554,379 |
5 | 40 | 92 | 19 | 22 | 22 | 24 | 42 | 477,437 |
6 | 42 | 96 | 19 | 22 | 22 | 25 | 45 | 583,786 |
7 | 44 | 100 | 20 | 23 | 23 | 26 | 48 | 710,359 |
8 | 46 | 104 | 21 | 23 | 23 | 27 | 51 | 1,355,511 |
9 | 48 | 109 | 21 | 24 | 24 | 28 | 54 | 1,138,877 |
10 | 50 | 113 | 22 | 24 | 24 | 29 | 57 | 1,368,233 |
11 | 52 | 117 | 22 | 25 | 25 | 30 | 60 | 1,638,338 |
12 | 54 | 121 | 23 | 25 | 25 | 31 | 63 | 1,956,648 |
13 | 56 | 125 | 24 | 26 | 26 | 32 | 66 | 3,655,184 |
14 | 58 | 130 | 24 | 26 | 26 | 33 | 69 | 3,017,327 |
15 | 60 | 134 | 25 | 27 | 27 | 34 | 72 | 7,759,995 |
16 | 62 | 138 | 25 | 27 | 27 | 35 | 75 | 15,138,193 |
17 | 64 | 142 | 26 | 28 | 28 | 36 | 78 | 26,083,825 |
18 | 66 | 146 | 27 | 28 | 28 | 37 | 81 | 62,620,247 |
19 | 68 | 151 | 27 | 29 | 29 | 38 | 84 | 211,708,088 |
20 | 70 | 155 | 28 | 29 | 29 | 39 | 87 | |
21 | 72 | 29 | 30 | 30 | 40 | 90 | ||
22 | 74 | 29 | 30 | 30 | 41 | 93 | ||
23 | 76 | 30 | 31 | 31 | 42 | 96 | ||
24 | 78 | 30 | 31 | 31 | 43 | 99 | ||
25 | 80 | 31 | 32 | 32 | 44 | 102 | ||
26 | 82 | 32 | 32 | 32 | 45 | 105 | ||
27 | 84 | 32 | 33 | 33 | 46 | 108 | ||
28 | 86 | 33 | 33 | 33 | 47 | 111 | ||
29 | 88 | 33 | 34 | 34 | 48 | 114 | ||
30 | 90 | 34 | 34 | 34 | 49 | 117 | ||
31 | 91 | 34 | 34 | 34 | 49 | 118 | ||
32 | 92 | 35 | 35 | 35 | 50 | 120 | ||
33 | 93 | 35 | 35 | 35 | 50 | 121 | ||
34 | 94 | 35 | 35 | 35 | 51 | 123 | ||
35 | 95 | 36 | 35 | 35 | 51 | 124 | ||
36 | 96 | 36 | 36 | 36 | 52 | 126 | ||
37 | 97 | 36 | 36 | 36 | 52 | 127 | ||
38 | 98 | 37 | 36 | 36 | 53 | 129 | ||
39 | 99 | 37 | 36 | 36 | 53 | 130 | ||
40 | 100 | 37 | 37 | 37 | 54 | 132 |
召唤追命死灵
Reference | ![]() |
---|---|
关键字 | 召唤生物 |
DropLevel | 28 |
BaseType | 召唤追命死灵 |
Class | 主动技能宝石 |
TargetTypes | 敌人, 地面, |
Type | 可触发, 物理, 地雷技能, 召唤生物, 召唤物爆炸, 法术, 图腾技能, 陷阱技能, 创造召唤物, 冷却 |
Metadata | Metadata/Items/Gems/SkillGemSummonReaper |
死神
幽魂 | N |
---|---|
词缀 | monster no drops or experience [1] |
标签 | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
300%生命
+100%护甲
+100%闪避值
300%异常状态临界值
40 40 40 20抗性
240%伤害
340%命中
+5%攻击暴击率
+130%暴击伤害
6 ~ 13攻击距离
1.5 秒攻击间隔
±20%伤害分布
200%经验值
110%Model Size
SummonedReaper类型
YIsSummoned
105,885生命
32,530护甲
16,240闪避值
0能量护盾
2,288伤害
1,829命中
1.5攻击间隔
26,500经验值
ReaperConsumeMinionForHeal
冷却时间: 6 秒持续时间: 6 秒
ReaperConsumeMinionForBuff
冷却时间: 25 秒持续时间: 6 秒
SummonedReaperMelee
普通攻击
基本伤害: 1830–2745
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒对你的敌人无情痛击.攻击伤害总降 50%
伤害总增 60%
action attack or cast time uses animation length

SummonedReaperDash
攻击暴击率: 0%
施放间隔: 1.5 秒
冷却时间: 4 秒leap slam minimum distance [40]
walk emerge extra distance [-9] ,
SummonedReaperUltimate
基本伤害: 1830–2745
攻击暴击率: 5%
攻击伤害: 165%
攻击间隔: 1.5 秒攻击伤害总增 65%
伤害总增 60%
is area damage , , , , ,
GASummonReaperUltimateLeftSlash
基本伤害: 1830–2745
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 60%
is area damage ,
GASummonReaperUltimateRightSlash
基本伤害: 1830–2745
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 60%
is area damage ,
EAASummonedReaperComboAttack
冷却时间: 6 秒+3 近战打击范围cast time overrides attack duration
skill cannot be knocked back
skill cannot be stunned
GASummonReaperComboWhirl
基本伤害: 1830–2745
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒攻击伤害总降 50%
伤害总增 60%
is area damage ,
GASummonReaperComboLeftSlash
基本伤害: 1830–2745
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 60%
is area damage ,
GASummonReaperComboRightSlash
基本伤害: 1830–2745
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 60%
is area damage ,
GASummonReaperDashImpactSlash
基本伤害: 1830–2745
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 60%
is area damage ,
GASummonReaperDash
基本伤害: 1830–2745
攻击暴击率: 5%
攻击间隔: 1.5 秒is area damage ,
85,685生命
28,850护甲
15,216闪避值
0能量护盾
2,041伤害
1,697命中
1.5攻击间隔
26,012经验值
ReaperConsumeMinionForHeal
冷却时间: 6 秒持续时间: 6 秒
ReaperConsumeMinionForBuff
冷却时间: 25 秒持续时间: 6 秒
SummonedReaperMelee
普通攻击
基本伤害: 1633–2449
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒对你的敌人无情痛击.攻击伤害总降 50%
伤害总增 60%
action attack or cast time uses animation length

SummonedReaperDash
攻击暴击率: 0%
施放间隔: 1.5 秒
冷却时间: 4 秒leap slam minimum distance [40]
walk emerge extra distance [-9] ,
SummonedReaperUltimate
基本伤害: 1633–2449
攻击暴击率: 5%
攻击伤害: 165%
攻击间隔: 1.5 秒攻击伤害总增 65%
伤害总增 60%
is area damage , , , , ,
GASummonReaperUltimateLeftSlash
基本伤害: 1633–2449
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 60%
is area damage ,
GASummonReaperUltimateRightSlash
基本伤害: 1633–2449
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 60%
is area damage ,
EAASummonedReaperComboAttack
冷却时间: 6 秒+3 近战打击范围cast time overrides attack duration
skill cannot be knocked back
skill cannot be stunned
GASummonReaperComboWhirl
基本伤害: 1633–2449
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒攻击伤害总降 50%
伤害总增 60%
is area damage ,
GASummonReaperComboLeftSlash
基本伤害: 1633–2449
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 60%
is area damage ,
GASummonReaperComboRightSlash
基本伤害: 1633–2449
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 60%
is area damage ,
GASummonReaperDashImpactSlash
基本伤害: 1633–2449
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 60%
is area damage ,
GASummonReaperDash
基本伤害: 1633–2449
攻击暴击率: 5%
攻击间隔: 1.5 秒is area damage ,
54,714生命
22,656护甲
13,334闪避值
0能量护盾
1,620伤害
1,455命中
1.5攻击间隔
24,754经验值
ReaperConsumeMinionForHeal
冷却时间: 6 秒持续时间: 6 秒
ReaperConsumeMinionForBuff
冷却时间: 25 秒持续时间: 6 秒
SummonedReaperMelee
普通攻击
基本伤害: 1296–1944
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒对你的敌人无情痛击.攻击伤害总降 50%
伤害总增 57.73%
action attack or cast time uses animation length

SummonedReaperDash
攻击暴击率: 0%
施放间隔: 1.5 秒
冷却时间: 4 秒leap slam minimum distance [40]
walk emerge extra distance [-9] ,
SummonedReaperUltimate
基本伤害: 1296–1944
攻击暴击率: 5%
攻击伤害: 150%
攻击间隔: 1.5 秒攻击伤害总增 50%
伤害总增 57.73%
is area damage , , , , ,
GASummonReaperUltimateLeftSlash
基本伤害: 1296–1944
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 57.73%
is area damage ,
GASummonReaperUltimateRightSlash
基本伤害: 1296–1944
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 57.73%
is area damage ,
EAASummonedReaperComboAttack
冷却时间: 6 秒+3 近战打击范围cast time overrides attack duration
skill cannot be knocked back
skill cannot be stunned
GASummonReaperComboWhirl
基本伤害: 1296–1944
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒攻击伤害总降 50%
伤害总增 57.73%
is area damage ,
GASummonReaperComboLeftSlash
基本伤害: 1296–1944
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 57.73%
is area damage ,
GASummonReaperComboRightSlash
基本伤害: 1296–1944
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 57.73%
is area damage ,
GASummonReaperDashImpactSlash
基本伤害: 1296–1944
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 57.73%
is area damage ,
GASummonReaperDash
基本伤害: 1296–1944
攻击暴击率: 5%
攻击间隔: 1.5 秒is area damage ,
32,557生命
16,696护甲
11,266闪避值
0能量护盾
1,209伤害
1,197命中
1.5攻击间隔
22,776经验值
ReaperConsumeMinionForHeal
冷却时间: 6 秒持续时间: 6 秒
ReaperConsumeMinionForBuff
冷却时间: 25 秒持续时间: 6 秒
SummonedReaperMelee
普通攻击
基本伤害: 967–1450
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒对你的敌人无情痛击.攻击伤害总降 50%
伤害总增 52.06%
action attack or cast time uses animation length

SummonedReaperDash
攻击暴击率: 0%
施放间隔: 1.5 秒
冷却时间: 4 秒leap slam minimum distance [40]
walk emerge extra distance [-9] ,
SummonedReaperUltimate
基本伤害: 967–1450
攻击暴击率: 5%
攻击伤害: 150%
攻击间隔: 1.5 秒攻击伤害总增 50%
伤害总增 52.06%
is area damage , , , , ,
GASummonReaperUltimateLeftSlash
基本伤害: 967–1450
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 52.06%
is area damage ,
GASummonReaperUltimateRightSlash
基本伤害: 967–1450
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 52.06%
is area damage ,
EAASummonedReaperComboAttack
冷却时间: 6 秒+3 近战打击范围cast time overrides attack duration
skill cannot be knocked back
skill cannot be stunned
GASummonReaperComboWhirl
基本伤害: 967–1450
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒攻击伤害总降 50%
伤害总增 52.06%
is area damage ,
GASummonReaperComboLeftSlash
基本伤害: 967–1450
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 52.06%
is area damage ,
GASummonReaperComboRightSlash
基本伤害: 967–1450
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 52.06%
is area damage ,
GASummonReaperDashImpactSlash
基本伤害: 967–1450
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 52.06%
is area damage ,
GASummonReaperDash
基本伤害: 967–1450
攻击暴击率: 5%
攻击间隔: 1.5 秒is area damage ,
19,300生命
12,254护甲
9,478闪避值
0能量护盾
897伤害
986命中
1.5攻击间隔
20,510经验值
ReaperConsumeMinionForHeal
冷却时间: 6 秒持续时间: 6 秒
ReaperConsumeMinionForBuff
冷却时间: 25 秒持续时间: 6 秒
SummonedReaperMelee
普通攻击
基本伤害: 717–1076
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒对你的敌人无情痛击.攻击伤害总降 50%
伤害总增 46.38%
action attack or cast time uses animation length

SummonedReaperDash
攻击暴击率: 0%
施放间隔: 1.5 秒
冷却时间: 4 秒leap slam minimum distance [40]
walk emerge extra distance [-9] ,
SummonedReaperUltimate
基本伤害: 717–1076
攻击暴击率: 5%
攻击伤害: 150%
攻击间隔: 1.5 秒攻击伤害总增 50%
伤害总增 46.38%
is area damage , , , , ,
GASummonReaperUltimateLeftSlash
基本伤害: 717–1076
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 46.38%
is area damage ,
GASummonReaperUltimateRightSlash
基本伤害: 717–1076
攻击暴击率: 5%
攻击伤害: 250%
攻击间隔: 1.5 秒攻击伤害总增 150%
伤害总增 46.38%
is area damage ,
EAASummonedReaperComboAttack
冷却时间: 6 秒+3 近战打击范围cast time overrides attack duration
skill cannot be knocked back
skill cannot be stunned
GASummonReaperComboWhirl
基本伤害: 717–1076
攻击暴击率: 5%
攻击伤害: 50%
攻击间隔: 1.5 秒攻击伤害总降 50%
伤害总增 46.38%
is area damage ,
GASummonReaperComboLeftSlash
基本伤害: 717–1076
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 46.38%
is area damage ,
GASummonReaperComboRightSlash
基本伤害: 717–1076
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 46.38%
is area damage ,
GASummonReaperDashImpactSlash
基本伤害: 717–1076
攻击暴击率: 5%
攻击间隔: 1.5 秒伤害总增 46.38%
is area damage ,
GASummonReaperDash
基本伤害: 717–1076
攻击暴击率: 5%
攻击间隔: 1.5 秒is area damage ,
ReaperConsumeMinion | ReaperConsumeMinionForHeal | 400 IHaveNoBuffOf=(buffdefinitions::reaper_consumed_minion_buff) OnLessThan75PercentLife TargetIsSemanticMinionOfParent TargetNotSelf |
ReaperConsumeMinion ReaperConsumeMinionForBuff | 100 | IHaveNoBuffOf=(buffdefinitions::reaper_consumed_minion_buff) TargetIsSemanticMinionOfParent TargetNotSelf EnemyMediumNearTarget |
Melee | 90 | OnlyLastTarget TargetNear |
Melee | 30 | OnlyLastTarget |
Melee 3 | ||
EmptyActionAttack | 90 | ForceTargetEnemy TargetIsEnemy |
EmptyActionAttack | 3 | ForceTargetEnemy |
DashToTarget SummonedReaperDash | 200 | OnlyLastTarget TargetNotInRange=30 TargetNotFar |
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 monster_bleeding_damage_+%_final = 16 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedReaper/SummonedReaper.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_addfadeepk_for_death_summon_01 = "AddEffectPack( Metadata/Effects/Spells/summoned_reaper/epk/death_fade.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedReaper/SummonedReaper"] = { name = "Reaper", life = 3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "SummonedReaperMelee", "GASummonReaperUltimateLeftSlash", "GASummonReaperUltimateRightSlash", "GASummonReaperComboWhirl", "GASummonReaperComboLeftSlash", "GASummonReaperComboRightSlash", "GASummonReaperDashImpactSlash", "GASummonReaperDash", "EAASummonedReaperComboAttack", "SummonedReaperDash", "SummonedReaperUltimate", "ReaperConsumeMinionForHeal", "ReaperConsumeMinionForBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateLeftSlash"] = { name = "GASummonReaperUltimateLeftSlash", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 2.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 2.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateRightSlash"] = { name = "GASummonReaperUltimateRightSlash", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 2.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 2.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboWhirl"] = { name = "GASummonReaperComboWhirl", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboLeftSlash"] = { name = "GASummonReaperComboLeftSlash", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboRightSlash"] = { name = "GASummonReaperComboRightSlash", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDashImpactSlash"] = { name = "GASummonReaperDashImpactSlash", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDash"] = { name = "GASummonReaperDash", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASummonedReaperComboAttack"] = { name = "EAASummonedReaperComboAttack", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {3, levelRequirement = 0, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperDash"] = { name = "SummonedReaperDash", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 0, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperUltimate"] = { name = "SummonedReaperUltimate", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.65, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForHeal"] = { name = "ReaperConsumeMinionForHeal", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForBuff"] = { name = "ReaperConsumeMinionForBuff", hidden = true, color = 4, baseEffectiveness = 1, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
monster no drops or experience [1]
Mod Id | MonsterNoDropsOrExperience |
---|---|
Group | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
迷宫 附魔 helmet /6 ⍟
迷宫 附魔 helmet /6 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Summoned Reaper Damage 1 | 召唤追命死灵的伤害提高 25% | 100 |
终极帝王试炼 | Enchantment Summoned Reaper Damage 2 | 召唤追命死灵的伤害提高 40% | 100 |
无情帝王试炼 | Enchantment Summoned Reaper Physical Damage over time Multiplier 1 | 召唤追命死灵的持续物理伤害加成 +12% | 100 |
终极帝王试炼 | Enchantment Summoned Reaper Physical Damage over time Multiplier 2 | 召唤追命死灵的持续物理伤害加成 +20% | 100 |
无情帝王试炼 | Enchantment Summon Reaper Cooldown Recovery 1 | 召唤追命死灵的冷却回复率提高 20% | 100 |
终极帝王试炼 | Enchantment Summon Reaper Cooldown Recovery 2 | 召唤追命死灵的冷却回复率提高 30% | 100 |
被辅助 /22 ⍟
被辅助 /22 ⍟
Support Gem | 描述 |
---|---|
增大范围(辅) | 辅助任意有范围效果的技能 |
陷阱(辅) | 辅助法术技能,或使用弓箭和法杖的攻击技能。你将投掷陷阱,并使用被辅助技能来引爆。不能辅助吟唱技能。 |
快速施法(辅) | 辅助非即时法术技能。 |
集中效应(辅) | 辅助任意有范围效果的技能,不管它是否能造成伤害。 |
召唤生物伤害(辅) | 辅助召唤生物技能。 |
召唤生物速度(辅) | 辅助召唤生物技能。 |
召唤生物生命(辅) | 辅助召唤生物技能。 |
法术图腾(辅) | 辅助不能触发的法术。它可以召唤一个魔像替你施放被辅助的法术。 |
链爆地雷(辅) | 辅助法术技能,或使用弓箭和法杖的攻击技能。你将投掷地雷,并使用被辅助技能来引爆。 |
元素大军(辅) | 辅助召唤生物技能。 |
受伤时施放(辅) | 所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。 无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。 |
晕眩时施放(辅) | 你被眩晕时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。 |
秘术增强(辅) | 所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。 不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。 |
召唤幻影(辅) | 能够辅助可以击中敌人或召唤生物的技能。当该技能或召唤生物击败敌人,或击中稀有或传奇敌人时,有一定几率召唤一个幻灵,该生物可以使用投射物穿刺法术造成物理伤害。 |
狂噬(辅) | 辅助召唤生物技能。 |
掠食(辅) | 辅助召唤生物技能。 |
肉盾(辅) | 辅助召唤生物技能。 |
高爆地雷(辅) | 辅助法术技能,或使用弓箭和法杖的攻击技能。你将投掷地雷,并使用被辅助技能来引爆。 |
增大范围(强辅) | 辅助任意有范围效果的技能 |
召唤生物伤害(强辅) | 辅助召唤生物技能。 |
炎军(辅) | 辅助召唤生物技能。 |
助力之风(辅) | 辅助有冷却时间的技能。 不能辅助触发技能。 |
Community Wiki
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召唤夺魂镰
夺魂镰技能
ReaperConsumeMinionForHeal:杀死一个你的召唤物,回复 50% 最大生命。
ReaperConsumeMinionForBuff:杀死一个你的召唤物,获得增益效果给予增加 40% 伤害、增加 20% 攻击速度、增加 20% 移动速度和增加 10% 角色体型,持续 6 秒。
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.