Summon Reaper
Level: (1–20)
Cost: (15–28) Mana
Cooldown Time: 4.00 sec
Cast Time: 0.60 sec
Requires Level (28–70), (67–155) Int
Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.
Maximum 1 Summoned Reaper
Minion's Attacks have 50% chance to inflict Bleeding
Minion deals (30–87)% more Damage with Bleeding
Reaper causes your Non-Reaper Minions to deal (20–29)% less Damage
Reaper causes your Non-Reaper Minions to have (20–29)% less Maximum Life
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Additional Effects From Quality:
Minion's Attacks have (0–20)% chance to inflict Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Witch |
3 | Sever the Right Hand | Clarissa | Scion · Templar |
Level Effect /40
Level | Requires Level | Int | Cost | Experience |
---|---|---|---|---|
1 | 28 | 67 | 15 | 199,345 |
2 | 31 | 73 | 16 | 285,815 |
3 | 34 | 79 | 17 | 401,344 |
4 | 37 | 85 | 18 | 554,379 |
5 | 40 | 92 | 19 | 477,437 |
6 | 42 | 96 | 19 | 583,786 |
7 | 44 | 100 | 20 | 710,359 |
8 | 46 | 104 | 21 | 1,355,511 |
9 | 48 | 109 | 21 | 1,138,877 |
10 | 50 | 113 | 22 | 1,368,233 |
11 | 52 | 117 | 22 | 1,638,338 |
12 | 54 | 121 | 23 | 1,956,648 |
13 | 56 | 125 | 24 | 3,655,184 |
14 | 58 | 130 | 24 | 3,017,327 |
15 | 60 | 134 | 25 | 7,759,995 |
16 | 62 | 138 | 25 | 15,138,193 |
17 | 64 | 142 | 26 | 26,083,825 |
18 | 66 | 146 | 27 | 62,620,247 |
19 | 68 | 151 | 27 | 211,708,088 |
20 | 70 | 155 | 28 | |
21 | 72 | 29 | ||
22 | 74 | 29 | ||
23 | 76 | 30 | ||
24 | 78 | 30 | ||
25 | 80 | 31 | ||
26 | 82 | 32 | ||
27 | 84 | 32 | ||
28 | 86 | 33 | ||
29 | 88 | 33 | ||
30 | 90 | 34 | ||
31 | 91 | 34 | ||
32 | 92 | 35 | ||
33 | 93 | 35 | ||
34 | 94 | 35 | ||
35 | 95 | 36 | ||
36 | 96 | 36 | ||
37 | 97 | 36 | ||
38 | 98 | 37 | ||
39 | 99 | 37 | ||
40 | 100 | 37 |
Attribute /9
Summon Reaper
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Minion, Bleeding |
DropLevel | 28 |
BaseType | Summon Reaper |
Class | Skill Gems |
TargetTypes | Enemy, Ground, |
Type | Triggerable, Physical, Mineable, Minion, MinionsCanExplode, Spell, Totemable, Trappable, CreatesMinion, Cooldown |
ItemType | Metadata/Items/Gems/SkillGemSummonReaper |
Reference | poe.ninja, Community Wiki |
Summon Reaper
Level: (1–20)
Cost: (15–28) Mana
Cooldown Time: 4.00 sec
Cast Time: 0.60 sec
Requires Level (28–70), (67–155) Int
Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.
Maximum 1 Summoned Reaper
Minion's Attacks have 50% chance to inflict Bleeding
Minion deals (30–87)% more Damage with Bleeding
Reaper causes your Non-Reaper Minions to deal (20–29)% less Damage
Reaper causes your Non-Reaper Minions to have (20–29)% less Maximum Life
base display minion actor level [28,70]
display minion monster type [18]
infinite minion duration [1]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Additional Effects From Quality:
Minion's Attacks have (0–20)% chance to inflict Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /23
Increased Area of Effect Support
Supports any skill with an area of effect.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage Support
Supports skills which create Minions.
Minion Speed Support
Supports skills which create Minions.
Minion Life Support
Supports skills which create Minions.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Elemental Army Support
Supports skills which create Minions.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Feeding Frenzy Support
Supports skills which create Minions.
Predator Support
Supports skills which create Minions.
Meat Shield Support
Supports skills which create Minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Infernal Legion Support
Supports skills which create Minions.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Minion Damage Support
Supports skills which create Minions.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Fresh Meat Support
Supports skills that create minions.
Reaper
Undead
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Life
374%
Armour
+50%
Evasion
+100%
Ailment Threshold
374%
Resistance
40 40 40 20
Damage
240%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
SummonedReaper
Metadata
SummonedReaper
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
24,061
Armour
43,185
Evasion
9,478
Energy Shield
0
Damage
897
Spell Damage
897
Accuracy
986
Attack Time
1.5
Experience
20,510
Ailment Threshold
24,061
Chill
76
Shock
76
Brittle
430
Scorch
76
Sap
210
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ReaperConsumeMinionForHeal
Spell
Cast Time: 1 sec
Cooldown Time: 6 sec
Base duration is 6 seconds
ReaperConsumeMinionForBuff
Spell
Cast Time: 1 sec
Cooldown Time: 25 sec
Base duration is 6 seconds
SummonedReaperMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
Deals 50% less Attack Damage
Deals 46.38% more Damage
action attack or cast time uses animation length [1]
Deals 46.38% more Damage
action attack or cast time uses animation length [1]
SummonedReaperDash
Spell, Movement
Cast Time: 1.5 sec
Cooldown Time: 4 sec
leap slam minimum distance [40]
walk emerge extra distance [-9]
walk emerge extra distance [-9]
SummonedReaperUltimate
Attack, Melee, Damage, Area, MeleeSingleTarget, Movement
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
GASummonReaperUltimateLeftSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
GASummonReaperUltimateRightSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1.5 sec
Deals 50% more Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
EAASummonedReaperComboAttack
Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 6 sec
+0.3 metres to Melee Strike Range
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GASummonReaperComboWhirl
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Damage: 50%
Attack Damage: 50%
Attack Time: 1.5 sec
Deals 50% less Attack Damage
Deals 46.38% more Damage
is area damage [1]
Deals 46.38% more Damage
is area damage [1]
GASummonReaperComboLeftSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Deals 46.38% more Damage
is area damage [1]
is area damage [1]
GASummonReaperComboRightSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Deals 46.38% more Damage
is area damage [1]
is area damage [1]
GASummonReaperDashImpactSlash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Deals 46.38% more Damage
is area damage [1]
is area damage [1]
GASummonReaperDash
Triggerable, Attack
Base Damage: 717–1076
Critical Strike Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/SummonedReaper/SummonedReaper.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_addfadeepk_for_death_summon_01 = "AddEffectPack( Metadata/Effects/Spells/summoned_reaper/epk/death_fade.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedReaper/SummonedReaper"] = { name = "Reaper", life = 3.74, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "SummonedReaperMelee", "GASummonReaperUltimateLeftSlash", "GASummonReaperUltimateRightSlash", "GASummonReaperComboWhirl", "GASummonReaperComboLeftSlash", "GASummonReaperComboRightSlash", "GASummonReaperDashImpactSlash", "GASummonReaperDash", "EAASummonedReaperComboAttack", "SummonedReaperDash", "SummonedReaperUltimate", "ReaperConsumeMinionForHeal", "ReaperConsumeMinionForBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateLeftSlash"] = { name = "GASummonReaperUltimateLeftSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperUltimateRightSlash"] = { name = "GASummonReaperUltimateRightSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboWhirl"] = { name = "GASummonReaperComboWhirl", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 0.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 0.5, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboLeftSlash"] = { name = "GASummonReaperComboLeftSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperComboRightSlash"] = { name = "GASummonReaperComboRightSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDashImpactSlash"] = { name = "GASummonReaperDashImpactSlash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASummonReaperDash"] = { name = "GASummonReaperDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASummonedReaperComboAttack"] = { name = "EAASummonedReaperComboAttack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "cast_time_overrides_attack_duration", }, levels = { [1] = {3, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperDash"] = { name = "SummonedReaperDash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonedReaperUltimate"] = { name = "SummonedReaperUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {1, baseMultiplier = 1.5, levelRequirement = 28, statInterpolation = {2}, cost = { }, }, [2] = {60, baseMultiplier = 1.65, levelRequirement = 80, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForHeal"] = { name = "ReaperConsumeMinionForHeal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReaperConsumeMinionForBuff"] = { name = "ReaperConsumeMinionForBuff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {6000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Summon Reaper
Version history
Version | Changes |
---|---|
3.19.0 |
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3.16.0 |
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3.15.1 |
|
3.15.0f |
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3.15.0d |
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3.15.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.