其他傷害類型不會造成傷害
來自品質的額外效果:
等級效果 /40
固定 |
---|
(冰凍使敵人行動速度降至 0,使他們無法行動。根據擊中的冰冷傷害決定持續時間) (感電根據擊中的閃電傷害總量,增加至多50%承受傷害,持續2秒) (點燃根據技能的基礎火焰傷害,造成持續火焰傷害,持續4秒) |
等級 | 需要等級 | 敏捷 | 消耗 | 附加 26 至 49 火焰傷害 | 附加 21 至 40 冰冷傷害 | 附加 4 至 80 閃電傷害 | 30% 機率造成冰凍、感電與燃燒 | 經驗值 |
---|---|---|---|---|---|---|---|---|
1 | 12 | 33 | 6 | 26, 49 | 21, 40 | 4, 80 | 30 | 15,249 |
2 | 15 | 39 | 6 | 33, 62 | 27, 50 | 5, 102 | 31 | 41,517 |
3 | 19 | 48 | 7 | 44, 83 | 36, 67 | 7, 136 | 32 | 81,983 |
4 | 23 | 56 | 7 | 58, 108 | 47, 88 | 9, 178 | 33 | 147,968 |
5 | 27 | 64 | 7 | 75, 140 | 61, 114 | 12, 230 | 34 | 250,557 |
6 | 31 | 73 | 8 | 96, 179 | 78, 146 | 15, 294 | 35 | 405,086 |
7 | 35 | 81 | 8 | 122, 226 | 99, 184 | 19, 372 | 36 | 447,718 |
8 | 38 | 88 | 8 | 144, 268 | 118, 219 | 23, 442 | 37 | 615,318 |
9 | 41 | 94 | 8 | 171, 317 | 139, 259 | 27, 522 | 38 | 834,639 |
10 | 44 | 100 | 8 | 201, 373 | 164, 304 | 32, 615 | 39 | 1,570,760 |
11 | 47 | 106 | 9 | 236, 438 | 192, 357 | 37, 722 | 40 | 1,633,987 |
12 | 50 | 113 | 9 | 276, 513 | 225, 418 | 43, 845 | 41 | 2,151,030 |
13 | 53 | 119 | 9 | 323, 599 | 263, 489 | 51, 987 | 42 | 2,812,189 |
14 | 56 | 125 | 9 | 376, 698 | 306, 569 | 59, 1149 | 43 | 5,099,360 |
15 | 59 | 132 | 9 | 437, 812 | 356, 662 | 69, 1336 | 44 | 9,400,731 |
16 | 62 | 138 | 10 | 507, 942 | 413, 768 | 80, 1551 | 45 | 15,273,366 |
17 | 64 | 142 | 10 | 560, 1039 | 456, 847 | 88, 1711 | 46 | 26,286,582 |
18 | 66 | 146 | 10 | 617, 1146 | 502, 934 | 97, 1886 | 47 | 62,890,590 |
19 | 68 | 151 | 10 | 680, 1262 | 553, 1029 | 107, 2078 | 48 | 212,046,017 |
20 | 70 | 155 | 10 | 748, 1389 | 609, 1133 | 118, 2287 | 49 | |
21 | 72 | 10 | 823, 1529 | 670, 1246 | 129, 2516 | 50 | ||
22 | 74 | 10 | 905, 1681 | 737, 1370 | 142, 2767 | 51 | ||
23 | 76 | 10 | 995, 1847 | 810, 1506 | 156, 3041 | 52 | ||
24 | 78 | 11 | 1092, 2029 | 889, 1654 | 172, 3339 | 53 | ||
25 | 80 | 11 | 1199, 2227 | 976, 1816 | 188, 3666 | 54 | ||
26 | 82 | 11 | 1316, 2443 | 1071, 1992 | 207, 4022 | 55 | ||
27 | 84 | 11 | 1443, 2680 | 1175, 2185 | 227, 4411 | 56 | ||
28 | 86 | 11 | 1582, 2937 | 1288, 2395 | 249, 4835 | 57 | ||
29 | 88 | 11 | 1733, 3219 | 1411, 2624 | 272, 5298 | 58 | ||
30 | 90 | 11 | 1898, 3525 | 1546, 2874 | 298, 5803 | 59 | ||
31 | 91 | 11 | 1986, 3689 | 1617, 3008 | 312, 6072 | 59 | ||
32 | 92 | 11 | 2078, 3859 | 1692, 3147 | 327, 6353 | 60 | ||
33 | 93 | 12 | 2174, 4038 | 1770, 3292 | 342, 6646 | 60 | ||
34 | 94 | 12 | 2274, 4224 | 1852, 3444 | 357, 6953 | 61 | ||
35 | 95 | 12 | 2379, 4418 | 1937, 3602 | 374, 7272 | 61 | ||
36 | 96 | 12 | 2488, 4620 | 2026, 3767 | 391, 7606 | 62 | ||
37 | 97 | 12 | 2602, 4832 | 2119, 3940 | 409, 7954 | 62 | ||
38 | 98 | 12 | 2721, 5053 | 2216, 4120 | 428, 8318 | 63 | ||
39 | 99 | 12 | 2845, 5283 | 2317, 4308 | 447, 8697 | 63 | ||
40 | 100 | 12 | 2974, 5524 | 2422, 4504 | 467, 9093 | 64 |
屬性 /11
元素打擊
Key | Value |
---|---|
Cost | iLvl 1: 普通: 1x蛻變石 |
關鍵字 | 異常狀態, 點燃, 冰凍, 感電 |
DropLevel | 12 |
BaseType | 元素打擊 |
Class | 技能寶石 |
武器 | 爪, 匕首, 單手劍, 細劍, 單手斧, 單手錘, 長杖, 雙手劍, 雙手斧, 雙手錘, 權杖, Unarmed, 符紋匕首, 征戰長杖 |
TargetTypes | 地面, 敵人 |
Type | 攻擊, 近戰單一目標, 攻擊可重複, 近戰, 火焰, 冰冷, 閃電, 範圍, RandomElement |
ItemType | Metadata/Items/Gems/SkillGemElementalHit |
ActiveSkillsCode | elemental_hit |
Reference | poe.ninja, Community Wiki |
熔火冥獄 武器 /1
比重 | Desc |
---|---|
500 (T5) | 元素打擊和野性打擊擊中時,必定造成焦灼、易碎和殘喘 不能點燃、冰緩、冰凍或感電 |
Patchnotes /16
Title | 描述 |
---|---|
Affliction | |
Necropolis | |
Settlers | |
20211028 版本 3.16.0 | |
20210729 版本 3.15.0 | |
20210309 版本 3.13.1E | |
20191218 版本 3.9.0 | |
20190912 版本 3.8.0 | |
20190626 版本 3.7.2 | |
20180926 版本 3.4.3B | |
20180904 版本 3.4.0 | |
20180627 版本 3.3.0D | |
20180605 版本 3.3.0 | |
20150827 版本 2.0.2b | |
20150715 版本 2.0.0 | |
20141218 版本 1.3.0 |
其他傷害類型不會造成傷害
來自品質的額外效果:
商城道具 /1
被輔助 /109
元素打擊 怪物 /25
名字 | 詞綴 | 幽魂 |
---|---|---|
瓦爾墮靈 | Y | |
巨型瓦爾墮靈 | Y | |
瓦爾處刑者 | monster casts elemental hit text [1] | Y |
不定型者 | 增加 % 物品掉落稀有度 增加 100% 隱身 | Y |
阿茲里的愛將 | undead description [1] 增加 30% 全域物理傷害 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
安斯利.瓦里奇 | monster base type attack cast speed +% and damage -% final [33] 增加 20% 攻擊速度 | Y |
安斯利.瓦里奇 | monster base type attack cast speed +% and damage -% final [33] 增加 20% 攻擊速度 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
審魂者艾莉亞 | monster base type attack cast speed +% and damage -% final [33] 20% 法術傷害格擋率 你承受 10% 來自格擋擊中的傷害 | Y |
帝王托姆 | monster base type attack cast speed +% and damage -% final [33] 15% 攻擊傷害格擋率 15% 法術傷害格擋率 你承受 15% 來自格擋擊中的傷害 | Y |
帝王托姆 | monster base type attack cast speed +% and damage -% final [33] 15% 攻擊傷害格擋率 15% 法術傷害格擋率 你承受 15% 來自格擋擊中的傷害 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
陰影卑靈 | monster casts elemental hit text [1] | Y |
葛拉斯 | 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 增加 35% 攻擊速度 增加 35% 施放速度 增加 75% 移動速度 cannot die [1] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
奪靈之主 | monster casts elemental hit text [1] 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 monster no map drops [1] monster is invasion boss [1] | Y |
複製之體 | +10 最大能量護盾 | Y |
瓦爾記憶 | monster casts elemental hit text [1] | Y |
瓦爾墮靈 | monster casts elemental hit text [1] | Y |
強化瓦爾墮靈 | Y | |
巨型鮮血墮靈 | cannot be used as minion [1] | N |
瓦爾機甲戰士 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | Y |
瓦爾機甲戰士 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | Y |
瓦爾機甲戰士 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
強化瓦爾機甲戰士 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
巨型機甲戰士 | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
強化瓦爾機甲戰士 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | Y |
巨型機甲戰士 | monster ignores delve darkness mechanic [1] cannot be used as minion [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | N |
Community Wiki
Elemental Hit
Elemental Hit is an attack skill that randomly deals fire, cold, or lightning damage in an area of effect around the target with each use. That use of Elemental Hit will only deal damage of the chosen element, and has more area of effect against enemies affected by the elemental ailments of that element. The skill deals more damage for each elemental ailment present on enemies.
Elemental Hit can be used with any weapon, or while unarmed.
Skill functions and interactions
Prismatic: Elemental Hit will never pick the same element twice in a row.
Random damage type: Elemental Hit chooses a random elements each time it is used. That use can deal only damage of the chosen element (meaning it can never deal physical or chaos damage). The unique threshold jewels Combat Focus can be used to exclude elements from being chosen.
80% more Area Radius against Enemies affected by an Ailment of the chosen Element The relevant elemental ailments are ignite, scorch (Fire), chill, freeze, brittle (Cold), shock, and sap (Lightning).
Sequential Projectiles and Repeat: When linked to Barrage Support Elemental hit will pick one element per projectile shot; Multistrike Support will pick a new element for each repeat.
Damage conversion: Elemental Hit has added damage of each element present on the gem. This flat damage may be converted normally. The selection of an element happens afterwards and does not retroactively change the results of conversion.
- Example: If the player allocates the keystone Avatar of Fire, 50% of all lightning damage and 50% of all cold damage are converted to fire. This includes the flat damage inherently present on the gem. When Elemental Hit chooses fire, it will then deal significantly more damage than if the player did not have Avatar of Fire.
Dual Wielding: Elemental Hit will alternate weapons while dual wielding.
Version history
Version | Changes |
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3.16.0 |
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3.15.0 |
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3.11.0 |
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3.10.0 |
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3.9.0 |
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3.4.0 |
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3.3.0 |
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2.0.2 |
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2.0.0 |
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1.3.0 |
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1.2.0 |
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1.0.0 |
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0.10.0 |
|
0.9.2 |
|
0.9.1 |
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0.7.2 |
|
0.6.9 |
|
0.6.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.