閃電打擊
等級: (1–20)
消耗: 6 魔力
附加傷害效用: (135–225)%
需求 等級 (12–70), (21–98) 敏捷, (14–68) 智慧
在你揮舞近戰武器時凝聚閃電之力。除了轉換一部分物理傷害為閃電傷害,儲存的能量會在你揮舞時從武器釋放投射物,襲擊遠方的敵人。若近戰攻擊擊中目標,投射物不能被躲避。
50% 物理傷害轉換為閃電傷害
附加 (1–9)(13–179) 閃電傷害
發射 3 個投射物

來自品質的額外效果:
發射 +(0–1) 個投射物
將其放置於物品上同樣顏色的插槽來獲得這項技能。點擊右鍵從插槽中取出。
Lightning Strike
等級效果 /40
固定
消耗: 6
發射 3 個投射物
50% 物理傷害轉換為閃電傷害
等級需求等級智慧敏捷基本傷害附加 113 閃電傷害經驗值
1121421135%1, 1315,249
2151725139.7%1, 1641,517
3192130144.5%1, 2081,983
4232435149.2%1, 25147,968
5272841153.9%2, 31250,557
6313246158.7%2, 37405,086
7353651163.4%2, 45447,718
8383855168.2%3, 51615,318
9414159172.9%3, 59834,639
10444463177.6%3, 661,570,760
11474767182.4%4, 751,633,987
12504971187.1%4, 852,151,030
13535275191.8%5, 952,812,189
14565579196.6%6, 1075,099,360
15595883201.3%6, 1209,400,731
16626087206.1%7, 13415,273,366
17646290210.8%8, 14426,286,582
18666492215.5%8, 15562,890,590
19686695220.3%9, 167212,046,017
20706898225%9, 179
2172229.7%10, 192
2274234.5%11, 206
2376239.2%12, 221
2478243.9%12, 237
2580248.7%13, 254
2682253.4%14, 272
2784258.2%15, 291
2886262.9%16, 311
2988267.6%18, 333
3090272.4%19, 355
3191274.7%19, 367
3292277.1%20, 380
3393279.5%21, 392
3494281.8%21, 405
3595284.2%22, 419
3696286.6%23, 433
3797288.9%24, 447
3898291.3%24, 462
3999293.7%25, 477
40100296.1%26, 492
屬性 /10

閃電打擊

KeyValue
CostiLvl 1: 普通: 1x蛻變石
關鍵字投射物
DropLevel 12
BaseType 閃電打擊
Class 技能寶石
武器, 匕首, 單手劍, 細劍, 單手斧, 單手錘, 長杖, 雙手劍, 雙手斧, 雙手錘, 權杖, 符紋匕首, 征戰長杖
TargetTypes地面, 敵人
Type攻擊, 範圍攻擊, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 閃電, ProjectilesNotFromUser
ItemTypeMetadata/Items/Gems/SkillGemLightningStrike
Referencepoe.ninja, Community Wiki
熔火冥獄 武器 /2
比重Desc
500 (T5)閃電打擊和冰霜之刃的全部傷害擊中可以點燃
使用閃電打擊或冰霜之刃造成的點燃,有 15% 機率造成 100% 更多傷害
1000 (T5)閃電打擊和冰霜之刃的全部傷害擊中可以點燃
使用閃電打擊或冰霜之刃造成的點燃,有 25% 機率造成 100% 更多傷害
Patchnotes /19 ⍟
Title描述
Affliction
  • 閃電打擊:品質不再給予提高 0-20% 投射物速度,現在給予此技能發射 0-1 個額外投射物。
  • 瓦爾.閃電打擊:品質不再給予提高 0-20% 投射物速度,現在給予此技能發射 0-1 個額外的投射物。
  • Kalandra
  • 修復了一個導致閃電打擊可以擊中同個目標兩次的狀況。
  • Sanctum
  • 我們修改閃電打擊的額外投射物數量,玩家需要更加投入投射物數量才能保持清圖的效率。
  • 所有等級的閃電打擊都發射 2 個額外的投射物(之前 1 級發射 4 個額外投射物,20級發射 7 個額外投射物。品質不再提供增加 0 - 20% 傷害。
  • 瓦爾.閃電打擊品質不再提供增加 0 - 20% 傷害。
  • 相異閃電打擊品質不再提供發射 0-2 額外投射物,現在提供 0-20% 機率感電敵人。
  • 迷宮附魔閃電打擊額外投射物從 2 - 3 下調至 1 - 2。
  • 20220902 版本 3.19.0F
  • 將電球和閃電打擊投射物的地形碰撞大小減少 50%。 這也修正一個長期存在的異常,有時靠牆施放不會創造電球投射物。
  • 20210729 版本 3.15.0
  • 現在基礎傷害為225%,在20 級時傷害效用為225%(過去是180%)。
  • 閃電箭矢閃電打擊添加了新的特效
  • 20210121 版本 3.13.0
  • 現在不再使投射物總傷害額外減低 25%。
  • 現在不再使投射物總造成 25% 更少持續傷害。
  • 20200924 版本 3.12.0
  • 更新下列法術的視覺效果:閃電打擊、烈炎風暴、冰風暴、腐蝕箭矢、煙霧地雷、解放,還有所有詛咒技能。
  • 20190614 3.7.0
  • 現在1級寶石時,造成的基礎傷害和附加的傷害效果等於135%(過去為130),在20級寶石時達到最高180%(過去為176%)。
  • 現在1級寶石時附加1 - 13點閃電傷害,在20級寶石時達到最高9 - 179點閃電傷害。
  • 現在每1%寶石品質就使投射物的飛行速度提高1% (過去是1%的品質提高1%的閃電傷害)。
  • 20190612 版本 3.7.0
  • 現在造成基礎傷害並加上額外的附加傷害效用:等級 1 時 135%(原為 130%),等級 20 時為 180%(原為 176%)。
  • 等級 1 時附加 1 至 13 閃電傷害到攻擊中,等級 20 時附加 9 至 179 閃電傷害到攻擊中。
  • 現在每 1% 品質增加 1% 投射物速度和增加 1% 傷害(原為每 1% 品質增加 1% 閃電傷害)。
  • 20180622 版本 3.3.0C
  • 修正使用閃電打擊可能會使遊戲崩潰的狀況。
  • 20180125 版本 3.1.2
  • 優化閃電打擊的視覺效果和音效。
  • 20170808 版本 3.0.0
  • 閃電打擊現在每增加 1% 品質增加 1% 傷害。
  • 無情帝王迷宮頭部附魔閃電打擊穿透機率改為 +2 穿透,永恆帝王迷宮則是 +3 穿透。
  • 20160919 版本 2.4.0
  • 閃電打擊:9% 更多傷害。
  • 20160803 版本 2.3.2b
  • 修正技能「閃電打擊」音效異常的錯誤。
  • 20151217 版本 2.1.0
  • 閃電打擊有大幅的改動。現在它是一個敏捷技能寶石,最低等級限制為 12。等級 1 時有 5 個投射物,並且數量會隨等級提升而增加。傷害由 70% 基礎傷害提升為 75% 基礎傷害。
  • 20150804 版本 2.0.0i
  • 修正「閃電打擊」(受到「多重打擊」或同類寶石輔助時),其投射物會觸發如「護體」等近戰效果的異常。
  • 20150715 版本 2.0.0
  • 閃電打擊:現在每 1 % 品質增加 2 % 穿透機率。(原先為 1 % 品質增加 3 %)。
  • 20141218 版本 1.3.0
  • 元素打擊、冰霜之錘、煉獄之擊和閃電打擊的魔力消耗現在被調降了。
  • 20141120 版本
  • 修正閃電打擊造成的投射物擴散角度過大的異常。
  • 閃電打擊 怪物 /26 ⍟
    名字詞綴幽魂
    悼靈者費德利塔斯cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    怪物增加 250% 經驗值
    monster dropped item rarity +% [4500]
    Y
    戰殤庫魯格怪物增加 13100% 經驗值
    monster dropped item rarity +% [0]
    Y
    暴風之眼Y
    赤龍之炎威爾翰獲得 25% 物理傷害的火焰傷害Y
    奧瑞亞的復仇 獲得 25% 物理傷害的火焰傷害
    怪物增加 100% 經驗值
    monster dropped item rarity +% [15000]
    monster penalty against minions damage +% final vs player minions [-25]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    脊裂之影monster uses lightning strike text [1]Y
    沉淪者.穆希爾斯monster base type attack cast speed +% and damage -% final [33]
    20% 攻擊傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    Y
    隱晦者.穆希爾斯monster base type attack cast speed +% and damage -% final [33]
    20% 攻擊傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    Y
    憎惡之兆怪物增加 100% 經驗值
    monster dropped item rarity +% [15000]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    帝王之兆monster base type attack cast speed +% and damage -% final [33]
    怪物增加 100% 經驗值
    monster dropped item rarity +% [15000]
    20% 攻擊傷害格擋率
    你承受 10% 來自格擋擊中的傷害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    風暴之使monster uses lightning strike text [1]
    怪物增加 100% 經驗值
    monster dropped item rarity +% [15000]
    擊中時使敵人受到脆弱詛咒
    display monster mod nemesis test [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    風暴之使monster uses lightning strike text [1]
    擊中時使敵人受到脆弱詛咒
    Y
    扎克里.迪斯馬雷monster base type attack cast speed +% and damage -% final [33]Y
    扎克里.迪斯馬雷monster base type attack cast speed +% and damage -% final [33]
    增加 100% 最大生命
    增加 100% 範圍效果
    增加 80% 角色體型
    Y
    苦痛藝者卡瓦monster uses lightning strike text [1]
    擊中時使敵人受到脆弱詛咒
    monster dropped item rarity +% [0]
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    Y
    苦痛藝者卡瓦monster uses lightning strike text [1]
    擊中時使敵人受到脆弱詛咒
    monster dropped item rarity +% [0]
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    修靈者龍魂獲得 25% 物理傷害的火焰傷害
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    增加 40% 攻擊速度
    增加 50% 移動速度
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    陷阱投擲後 +4 秒不會被傷害
    地雷投擲後 +4 秒不會被傷害
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    苦痛之象monster uses lightning strike text [1]
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    增加 300% 全域暴擊率
    +65% 全域暴擊加成
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    亡靈之錘獲得 25% 物理傷害的冰冷傷害
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    獲得 25% 物理傷害的閃電傷害
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    30% 攻擊傷害格擋率
    你承受 15% 來自格擋擊中的傷害
    Y
    破碎虛空艾菲吉monster no beyond portal [1]
    display monster mod nemesis test [0]
    monster dropped item quantity +% [300]
    monster dropped item rarity +% [800]
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster is beyond boss [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    狂想者烏魯拉特monster no map drops [1]Y
    憎惡之兆怪物增加 1000% 經驗值
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    Y
    布琳洛特掃蕩者50% 物理傷害轉換為閃電傷害
    monster no map drops [1]
    cannot have affliction mods [1]
    Y
    「雙眼」異味格林30% 攻擊傷害格擋率
    你承受 15% 來自格擋擊中的傷害
    怪物增加 100% 經驗值
    monster dropped item rarity +% [15000]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    普拉提尼亞獲得等同 25% 最大生命值的額外能量護盾
    怪物增加 100% 經驗值
    monster dropped item rarity +% [15000]
    20% 攻擊傷害格擋率
    20% 法術傷害格擋率
    你承受 40% 來自格擋擊中的傷害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    苦寒的雕像獲得 25% 物理傷害的冰冷傷害Y
    商城道具 /4 ⍟
    圖示名字
    閃電打擊.水獄使徒
    將技能「閃電打擊」的特效替換為水獄使徒。
    閃電打擊.火山炎神
    將技能「閃電打擊」的特效替換為火山炎神。
    閃電打擊.虛空帝王
    將技能「閃電打擊」的特效替換為虛空帝王。
    閃電打擊.奪命鋸
    將技能「閃電打擊」的特效替換為奪命鋸。
    帝王迷宮 附魔 helmet /8 ⍟
    等級名字詞綴比重
    無情帝王迷宮Enchantment Lightning Strike Damage 1增加 25% 閃電打擊傷害100
    永恆帝王迷宮Enchantment Lightning Strike Damage 2增加 40% 閃電打擊傷害100
    無情帝王迷宮Enchantment Lightning Strike Num Of Additional Projectiles 1閃電打擊發射 1 個額外投射物100
    永恆帝王迷宮Enchantment Lightning Strike Num Of Additional Projectiles 2閃電打擊發射 2 個額外投射物100
    無情帝王迷宮lightning strike additional pierce per 10 old [20]
    永恆帝王迷宮lightning strike additional pierce per 10 old [30]
    無情帝王迷宮Enchantment Lightning Strike Additional Pierce 1閃電打擊穿透 2 個額外目標100
    永恆帝王迷宮Enchantment Lightning Strike Additional Pierce 2閃電打擊穿透 3 個額外目標100
    被輔助 /120 ⍟
    圖示名字
    附加火焰傷害輔助
    快速攻擊輔助
    高階多重投射輔助
    低階多重投射輔助
    快速投射輔助
    附加冰冷傷害輔助
    額外命中輔助
    附加閃電傷害輔助
    增加暴擊率輔助
    增加暴擊傷害輔助
    擊退輔助
    生命偷取輔助
    魔力偷取輔助
    附加混沌傷害輔助
    擊暈輔助
    穿透輔助
    近戰物理傷害輔助
    物品稀有度增幅輔助
    寒冰轉烈焰輔助
    燃燒輔助
    元素攻擊傷害輔助
    嗜血輔助
    擊中生命回復輔助
    元素擴散輔助
    撲殺輔助
    零點射擊輔助
    鋼鐵之握輔助
    滿血傷害輔助
    機率逃跑輔助
    致盲輔助
    火焰穿透輔助
    冰冷穿透輔助
    閃電穿透輔助
    元素穿透輔助
    連鎖輔助
    分裂輔助
    投射物返回輔助
    多重打擊輔助
    近戰傷害擴散輔助
    暴擊獲得暴擊球輔助
    燃燒傷害輔助
    咒術降臨輔助
    暴擊時施放輔助
    近戰擊殺時施放輔助
    近戰擊暈獲得耐力球輔助
    投射物減速輔助
    猛毒投射物輔助
    減少格擋率輔助
    物理轉閃電輔助
    護體輔助
    霜咬輔助
    急凍輔助
    亢奮輔助
    暴擊苦痛輔助
    虛空操縱輔助
    精準破壞輔助
    極速苦痛輔助
    元素集中輔助
    點燃擴散輔助
    機率流血輔助
    機率中毒輔助
    致命異常輔助
    腐化輔助
    效能輔助
    罪惡毒素輔助
    癱瘓輔助
    犧牲輔助
    無邊異能輔助
    殘虐輔助
    殘暴輔助
    氣勢輔助
    先祖怒嚎輔助
    召喚幻影輔助
    凋零之觸輔助
    寒冰刺骨輔助
    能量偷取輔助
    近身戰輔助
    震波輔助
    穿刺輔助
    磨鍊輔助
    盛怒輔助
    夜刃輔助
    彈幕輔助
    覺醒.附加火焰傷害輔助
    覺醒.先祖怒嚎輔助
    覺醒.殘虐輔助
    覺醒.燃燒傷害輔助
    覺醒.元素攻擊傷害輔助
    覺醒.火焰穿透輔助
    覺醒.近戰物理傷害輔助
    覺醒.近戰傷害擴散輔助
    覺醒.多重打擊輔助
    覺醒.附加冰冷傷害輔助
    覺醒.暴擊時施放輔助
    覺醒.連鎖輔助
    覺醒.冰冷穿透輔助
    覺醒.致命異常輔助
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    Lightning Strike

    Lightning Strike is a melee Strike Attack skill that converts physical damage to Lightning damage. It has a secondary effect where it launches projectile that deal damage based on the player character's weapon damage with each swing.

    Skill functions and interactions

    An attack with Lightning Strike consists of two parts:

    When the melee attack is made, a number of lightning projectiles (five at level one, increasing with gem level) will shoot out in a ~85 degree arc, traveling in a straight line untill they strike an enemy. Unmodified projectiles will do 75% of full weapon damage, of which 50% of physical damage is converted to lightning damage (the bolts benefit from added damage, e.g. as from aura's), against any target struck. Linking a Lesser Multiple Projectiles Support or Greater Multiple Projectiles Support support gem will multiplicatively reduce the damage of each projectile and spread further projectiles out within the 85 degree arc.

    Cannot Miss: This applies only to the projectiles launched after you initiated the strike. Swinging in enemies' general direction will result in projectiles with a hit/miss chance equal to that of the skill itself. Projectiles that miss will be dissipated without doing damage.

    Damage conversion: Like all converted damage, the lightning portion of Lightning Strike's damage will be modified by both lightning damage and physical damage increases. Furthermore, the damage done by the lightning bolts is considered projectile damage (instead of melee), therefore any Strength bonus does not apply.

    It is important to note that despite the confusing wording of this skill, the projectile portion of this attack in no way scales off the melee portion of the attack - in essence, the Lightning Strike skill does two completely separate things simultaneously, a melee attack (which deals x% of the base damage, and of which 50% of the physical damage is converted to lightning damage), and a ranged attack (which shoots projectiles, which deal 75% of the attack damage of the attack each, and of which 50% of the physical damage is converted to lightning damage).

    This means that increasing the melee portion of the hit through melee-exclusive means such as Melee Physical Damage Support will not actually increase the projectile damage; the projectile damage is not "converted melee damage", a common misconception. Do not be deceived by the tooltip DPS of this skill which will change if you apply a melee-exclusive modifier; the tooltip DPS only shows the DPS of the melee portion of the attack and things that modify that, but not the projectile part of the attack.

    That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the projectile attack as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage). However, Increased melee damage with one-handed weapons would only apply to the melee portion of the attack, as it increases melee damage.

    Any flat elemental damage gains from gear, auras, weapons or any other source will apply to both the projectile and the melee portion of the attack.

    • Dual Wielding: Dual wielding attacks with Lightning Strike will alternate the weapon being swung.
    • Life on Hit: The stated amount of life on hit will be restored for the initial hit and each time a projectile strikes an enemy.
    • Piercing Projectiles: Lightning Strike projectiles which pierce an enemy and strike another will do the usual projectile damage to all enemies struck.
    • Point Blank: Projectiles are affected by Point Blank even though the melee attack is not.[1]
    • Iron Grip: Taking iron grip will apply Strength damage bonus to projectile portion of attack. Without iron grip only the melee portion of attack receives damage bonus from Strength.[2]
    • Reflect: Reflected attack damage (whether physical or elemental) can be evaded, blocked and dodged.[3]
    • Chain: Projectiles can chain (for example if linked with Chain Support), however they won't chain if they pierce.
    • The modifier x% of Physical Damage added as from things like Hatred and Added Fire Damage Support is based on physical damage before conversions. So it will be based on the full base damage, not just the 50% physical part. This applies to both - melee damage and projectile damage.
    • Ancestral Call Support: If there are additional targets within range, Ancestral Call will target and attempt to strike additional enemies; these strikes will release projectiles in the direction of the target struck. Without additional targets, Lightning Strike will not swing aside from the main strike and thus not produce extra projectiles. However, against single targets, you can benefit from additional strikes from - Ancestral Call Support and other similar bonuses by attacking outside melee range. This will create two lightning strikes, one from - Ancestral Call which hits the target, and one from your own attack which will fire projectiles that can also hit the target. Example: https://www.youtube.com/watch?v=PxiBvBzunj8

    Version history

    VersionChanges
    3.20.0
  • Lightning Strike now Fires 2 additional Projectiles at all gem levels (previously 4 at gem level 1, up to 7 at gem level 20). Quality on Lightning Strike no longer provides 0-20% increased Damage.
  • Quality on Divergent Lightning Strike no longer provides "Fire 0-2 additional Projectiles." Instead, it now provides 0-20% chance to Shock enemies.
  • Labyrinth Helmet Enchantments that cause Lightning Strike to fire additional Projectiles now have values of 1 and 2 (previously 2 and 3).
  • 3.19.0g
  • Reduced the terrain collision size of Spark and Lightning Strike projectiles by 50%. This also fixes a longstanding bug where Spark projectiles sometimes weren't created if cast up against a wall.
  • 3.19.0
  • Fixed a bug where Lightning Strike could hit a single target twice from one attack. (This fixed the "triple hit" interaction; Lightning Strike's interaction additional Strikes is unchanged.https://www.reddit.com/r/pathofexile/comments/wm33rw/comment/ijx1qy4/)
  • 3.15.0
  • Lightning Arrow and Lightning Strike have brand new effects.
  • Now deals 225% of Base Damage, and has 225% Effectiveness of Added Damage at gem level 20 (previously 180%).
  • 3.13.0
  • No longer causes projectiles to deal 25% less damage.
  • No longer causes damage over time from projectiles to deal 25% less damage.
  • 3.12.0
  • Now has alternative gem quality: Anomalous, Divergent or Phantasmal.
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 135% at gem level 1 (from 130%), up to 180% at gem level 20 (from 176%).
  • Now adds 1 to 13 lightning damage to attacks at gem level 1, up to 9 to 179 at gem level 20.
  • Now gains 1% increased projectile speed and 1% increased damage per 1% gem quality (previously gained 1% increased lightning damage per 1% gem quality).
  • 3.1.2
  • Overhauled the visual effects and audio of Lightning Strike in order to improve performance.
  • 2.4.0
  • 9% more damage at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Lightning Strike has been substantially reworked. It is now a Dexterity Gem that starts at player level 12. It shoots five projectiles at level 1, increasing as it levels. Its damage has been increased. It went from dealing 70% of base damage to 75% of base damage.
  • 2.0.0
  • Now grants 2% chance to pierce per 1% quality (was 3% per 1% quality).
  • 1.3.0
  • The mana costs of Elemental Hit, Glacial Hammer, Infernal Blow and Lightning Strike have been reduced.
  • 1.2.0
  • Base damage increased from 120% to 130%. Mana cost reduced.
  • 0.10.0
  • Fixed a problem with evasion related to Lightning Strike.
  • 0.9.12h
  • Fixed a bug where Lightning Strike's projectiles would always miss when you use it for the first time in a while.
  • 0.9.12b
  • Fixed a crash with Lightning Strike that would occur with specific two-handed mauls.
  • 0.9.11
  • The damage penalty on its projectiles is now 30% rather than 20%.
  • 0.9.10b
  • Fixed a bug where Lightning Strike's melee attack would always hit.
  • Lightning Strike's projectiles now always hit if the melee attack hits, otherwise they perform an accuracy roll.
  • 0.9.10
  • Fixed a client crash that could occur when using Lightning Strike while standing on a patch of fire.
  • 0.9.9
  • Reduced damage penalty on projectiles from -50% to -20%.
  • 0.9.6e
  • Fixed a client freeze that could occur if a nearby party member was using Lightning Strike.
  • 0.9.6c
  • Fixed a bug where Lightning Strike's damage was displayed wrong.
  • 0.9.6
  • Lightning Strike has been added to the game

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