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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Lightning Strike
Attack, Projectile, Melee, Strike, Lightning
Level: 1–20
Cost: 6 Mana
Effectiveness of Added Damage: 135–225%
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hits a target.
50% of Physical Damage Converted to Lightning Damage
Fires (4–7) additional Projectiles
(1–9) to (13–179) Added Lightning Damage


Additional Effects From Quality:
(0–20)% increased Damage
(0–20)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Lightning Strike

Referencepoe.ninja, Fandom Community Wiki
DropLevel 12
BaseType Lightning Strike
Class Active Skill Gems
VaalVaal Lightning Strike
CostCurrencyUpgradeToMagicOrb of Transmutation x 1
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround, Enemy
TypeAttack, ProjectileAttack, Projectile, MeleeSingleTarget, AttackCanRepeat, Melee, LightningSkill, FiresProjectilesFromSecondaryLocation
IsActiveSkill1
DefaultTxtskill_stat_descriptions
MetadataMetadata/Items/Gems/SkillGemLightningStrike
Quality Gem /4

Quality Gem /4

TypeStatsWeight
Superior (0–20)% increased Damage
(0–20)% increased Projectile Speed
50
Anomalous Projectiles Pierce (0–2) additional Targets100
Divergent Fires (0–2) additional Projectiles20
Phantasmal (0–20)% of Physical Damage Converted to Lightning Damage100
Quest /2

Quest /2

Implicit
show number of projectiles [1]
console skill dont chase [1]
Cost: 6
50% of Physical Damage Converted to Lightning Damage

Level Effect /40

Level Effect /40

LevelRequires LevelDexterityIntelligenceBase DamageFires 4 additional Projectiles1 to 13 Added Lightning DamageExperience
1122114135%41, 1315,249
2152517139.7%41, 1641,517
3193021144.5%41, 2081,983
4233524149.2%41, 25147,968
5274128153.9%42, 31250,557
6314632158.7%52, 37405,086
7355136163.4%52, 45447,718
8385538168.2%53, 51615,318
9415941172.9%53, 59834,639
10446344177.6%53, 661,570,760
11476747182.4%64, 751,633,987
12507149187.1%64, 852,151,030
13537552191.8%65, 952,812,189
14567955196.6%66, 1075,099,360
15598358201.3%66, 1209,400,731
16628760206.1%77, 13415,273,366
17649062210.8%78, 14426,286,582
18669264215.5%78, 15562,890,590
19689566220.3%79, 167212,046,017
20709868225%79, 179
2172229.7%810, 192
2274234.5%811, 206
2376239.2%812, 221
2478243.9%812, 237
2580248.7%813, 254
2682253.4%914, 272
2784258.2%915, 291
2886262.9%916, 311
2988267.6%918, 333
3090272.4%919, 355
3191274.7%919, 367
3292277.1%1020, 380
3393279.5%1021, 392
3494281.8%1021, 405
3595284.2%1022, 419
3696286.6%1023, 433
3797288.9%1024, 447
3898291.3%1024, 462
3999293.7%1025, 477
40100296.1%1026, 492
Lightning Strike Monster /27 ⍟

Lightning Strike Monster /27 ⍟

NameModifiersSpectre
Fidelitas, the Mourningcannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
monster slain experience +% [250]
monster dropped item quantity +% [0]
monster dropped item rarity +% [4500]
Y
Kruug, the Frayed
monster slain experience +% [13100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
Y
Storm Eyeunique boss curse effect on self +% final [-33]Y
Draconarius Wilhelm FlamebrandExtra Fire DamageY
Oriath's VengeanceExtra Fire Damage
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
SpinecrackUses Lightning StrikeY
Marceus the Defacedmonster base type attack cast speed +% and damage -% final [33]
Blocks Attacks
base block % damage taken [10]
Y
Marceus the Hiddenmonster base type attack cast speed +% and damage -% final [33]
Blocks Attacks
base block % damage taken [10]
Y
Loathemonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Emperor Radiantmonster base type attack cast speed +% and damage -% final [33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
Blocks Attacks
base block % damage taken [10]
Y
Lady StormflayUses Lightning Strike
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Vulnerability on Hit
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
display monster mod nemesis test [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Lady StormflayUses Lightning Strike
Vulnerability on Hit
Y
Zacharie Desmaraismonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Cava, Artist of PainUses Lightning Strike
Vulnerability on Hit

monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in merciless +% [1500]
monster additional quantity of dropped items in cruel +% [500]
monster additional rarity of dropped items in cruel +% [750]
monster no map drops [1]
Y
Cava, Artist of PainUses Lightning Strike
Vulnerability on Hit

monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in merciless +% [1500]
monster additional quantity of dropped items in cruel +% [500]
monster additional rarity of dropped items in cruel +% [750]
monster no map drops [1]
monster is invasion boss [1]
Y
Corrector DraconidesExtra Fire Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Fast Attacks
Quick
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in merciless +% [600]
monster additional quantity of dropped items in cruel +% [300]
monster additional rarity of dropped items in cruel +% [300]
monster no map drops [1]
traps invulnerable for duration ms [4000]
mines invulnerable for duration ms [4000]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Avatar of PainUses Lightning Strike
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Powerful Crits
base critical strike multiplier + [65]
monster no map drops [1]
monster is invasion boss [1]
Y
GlassmaulExtra Cold Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Extra Lightning Damage
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in merciless +% [600]
monster additional quantity of dropped items in cruel +% [300]
monster additional rarity of dropped items in cruel +% [300]
monster no map drops [1]
monster is invasion boss [1]
Blocks Attacks
base block % damage taken [15]
Y
Ephij, Crackling Skymonster no beyond portal [1]
display monster mod nemesis test [0]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in merciless +% [1500]
monster additional quantity of dropped items in cruel +% [500]
monster additional rarity of dropped items in cruel +% [750]
monster is beyond boss [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Ululat, Maggot-Bearermonster no map drops [1]Y
Loathemonster slain experience +% [1000]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Y
Brinerot Raidermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Lightning Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
Y
Musky "Two-Eyes" Grennmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Blocks Attacks
base block % damage taken [15]
Y
Perandus DaemonY
Junith Perandus, Keeper of Vaultsmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
maximum life % to add to maximum energy shield [25]
Blocks Attacks and Spells
base block % damage taken [40]
Y
Platinia, Servant of Prosperomonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
maximum life % to add to maximum energy shield [25]
Blocks Attacks and Spells
base block % damage taken [40]
Y
Platiniaunique boss curse effect on self +% final [0]
maximum life % to add to maximum energy shield [25]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
Blocks Attacks and Spells
base block % damage taken [40]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
Myrmidon Lightning Strike Effect
Your Lightning Strike becomes a Myrmidon Effect.
Labyrinth Enchantment helmet /8 ⍟

Labyrinth Enchantment helmet /8 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Lightning Strike Damage 125% increased Lightning Strike Damage100
The Eternal LabyrinthEnchantment Lightning Strike Damage 240% increased Lightning Strike Damage100
The Merciless LabyrinthEnchantment Lightning Strike Num Of Additional Projectiles 1Lightning Strike fires 2 additional Projectiles100
The Eternal LabyrinthEnchantment Lightning Strike Num Of Additional Projectiles 2Lightning Strike fires 3 additional Projectiles100
The Merciless Labyrinthlightning strike additional pierce per 10 old [20]
The Eternal Labyrinthlightning strike additional pierce per 10 old [30]
The Merciless LabyrinthEnchantment Lightning Strike Additional Pierce 1Lightning Strike pierces 2 additional Targets100
The Eternal LabyrinthEnchantment Lightning Strike Additional Pierce 2Lightning Strike pierces 3 additional Targets100
Supported By /112 ⍟

Supported By /112 ⍟

  • Active Type: Attack, ProjectileAttack, Projectile, MeleeSingleTarget, AttackCanRepeat, Melee, LightningSkill, FiresProjectilesFromSecondaryLocation
  • Support GemActiveType
    Added Fire Damage SupportHit, Attack
    Faster Attacks SupportAttack, AnimateWeapon
    Greater Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Lesser Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Faster Projectiles SupportProjectile, ProjectileDamage, MinionProjectile, AnimateWeapon
    Added Cold Damage SupportAttack, Hit
    Additional Accuracy SupportAttack, AnimateWeapon
    Added Lightning Damage SupportAttack, Hit
    Increased Critical Strikes SupportHit, Attack
    Increased Critical Damage SupportHit, Attack
    Knockback SupportHit, Attack
    Life Leech SupportHit, Attack
    Mana Leech SupportAttack
    Added Chaos Damage SupportHit, Attack
    Stun SupportHit, Attack
    Pierce SupportProjectile, MinionProjectile, AnimateWeapon
    Melee Physical Damage SupportMelee
    Item Rarity SupportHit, Attack, DamageOverTime, Type112
    Cold to Fire SupportHit, Attack
    Combustion SupportHit, Attack
    Elemental Damage with Attacks SupportAttack, AnimateWeapon
    Bloodlust SupportMelee
    Life Gain on Hit SupportAttack, AnimateWeapon
    Elemental Proliferation SupportHit, Attack, CauseElementalStatus
    Culling Strike SupportHit, Attack
    Point Blank SupportProjectileAttack, AnimateWeapon
    Iron Grip SupportProjectileAttack, AnimateWeapon
    Damage on Full Life SupportAttack
    Chance to Flee SupportAttack, Hit
    Blind SupportHit, Attack
    Fire Penetration SupportHit, Attack
    Cold Penetration SupportHit, Attack
    Lightning Penetration SupportHit, Attack
    Elemental Penetration SupportHit, Attack
    Chain SupportChaining, Projectile, MinionProjectile, AnimateWeapon, Type97
    Fork SupportProjectile, MinionProjectile, AnimateWeapon
    Multistrike SupportAttackCanRepeat
    Melee Splash SupportMeleeSingleTarget
    Power Charge On Critical SupportHit, Attack
    Burning Damage SupportHit, Attack, CausesBurning
    Hextouch SupportAttack, Hit
    Cast On Critical Strike SupportAttack
    Cast on Melee Kill SupportMelee
    Endurance Charge on Melee Stun SupportMelee
    Slower Projectiles SupportProjectile, ProjectileDamage, MinionProjectile, AnimateWeapon
    Vicious Projectiles SupportProjectileAttack, AnimateWeapon
    Block Chance Reduction SupportHit, Attack
    Physical to Lightning SupportHit, Attack
    Fortify SupportMelee
    Ice Bite SupportHit, Attack
    Hypothermia SupportHit, Attack, DamageOverTime
    Innervate SupportHit, Attack
    Critical Strike Affliction SupportHit, Attack
    Void Manipulation SupportHit, Attack, DamageOverTime
    Controlled Destruction SupportHit, Attack, Type59
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Ignite Proliferation SupportHit, Attack
    Chance to Bleed SupportAttack
    Chance to Poison SupportHit, Attack
    Deadly Ailments SupportHit, Attack
    Decay SupportHit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Vile Toxins SupportHit, Attack
    Maim SupportAttack, Maims
    Immolate SupportHit, Attack
    Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Brutality SupportHit, Attack, DamageOverTime
    Ruthless SupportMeleeSingleTarget, SlamSkill
    Onslaught SupportHit, Attack
    Ancestral Call SupportMeleeSingleTarget
    Summon Phantasm SupportAttack, Hit, CreatesMinion
    Withering Touch SupportAttack
    Bonechill SupportAttack, Hit, NonHitChill, ChillingArea
    Energy Leech SupportHit, Attack
    Close Combat SupportMelee
    Shockwave SupportMelee
    Impale SupportAttack
    Pulverise SupportMelee
    Rage SupportMelee
    Nightblade SupportAttack
    Barrage SupportProjectile, MinionProjectile, OR, Type73, OR, ProjectileAttack, AnimateWeapon, OR, AND
    Awakened Added Fire Damage SupportHit, Attack
    Awakened Ancestral Call SupportMeleeSingleTarget
    Awakened Brutality SupportHit, Attack, DamageOverTime
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Elemental Damage with Attacks SupportAttack, AnimateWeapon
    Awakened Fire Penetration SupportHit, Attack
    Awakened Melee Physical Damage SupportMelee
    Awakened Melee Splash SupportMeleeSingleTarget
    Awakened Multistrike SupportAttackCanRepeat
    Awakened Added Cold Damage SupportAttack, Hit
    Awakened Cast On Critical Strike SupportAttack
    Awakened Chain SupportChaining, Projectile, MinionProjectile, AnimateWeapon, Type97
    Awakened Cold Penetration SupportHit, Attack
    Awakened Deadly Ailments SupportHit, Attack
    Awakened Fork SupportProjectile, MinionProjectile, AnimateWeapon
    Awakened Greater Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Vicious Projectiles SupportProjectileAttack, AnimateWeapon
    Awakened Added Chaos Damage SupportHit, Attack
    Awakened Added Lightning Damage SupportAttack, Hit
    Awakened Controlled Destruction SupportHit, Attack, Type59
    Awakened Hextouch SupportAttack, Hit
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Lightning Penetration SupportHit, Attack
    Awakened Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Trinity SupportHit, Attack
    Bloodthirst SupportAttack
    Cruelty SupportHit, Attack
    Behead SupportMeleeSingleTarget

    Community Wiki

    Wiki Edit

    Lightning Strike

    Lightning Strike is a Melee Strike Attack skill that converts physical damage to Lightning damage. It has a secondary effect where it launches Projectile that deal damage based on the player character's weapon damage with each swing.

    Skill functions and interactions

    An attack with Lightning Strike consists of two parts:

    When the melee attack is made, a number of lightning projectiles (five at level one, increasing with gem level) will shoot out in a ~85 degree arc, traveling in a straight line untill they strike an enemy. Unmodified projectiles will do 75% of full weapon damage, of which 50% of physical damage is converted to lightning damage (the bolts benefit from added damage, e.g. as from aura's), against any target struck. Linking a Lesser Multiple Projectiles Support or Greater Multiple Projectiles Support support gem will multiplicatively reduce the damage of each projectile and spread further projectiles out within the 85 degree arc.

    Cannot Miss: This applies only to the projectiles launched after you initiated the strike. Swinging in enemies' general direction will result in projectiles with a hit/miss chance equal to that of the skill itself. Projectiles that miss will be dissipated without doing damage.

    Damage conversion: Like all converted damage, the lightning portion of Lightning Strike's damage will be modified by both lightning damage and physical damage increases. Furthermore, the damage done by the lightning bolts is considered projectile damage (instead of melee), therefore any Strength bonus does not apply.

    It is important to note that despite the confusing wording of this skill, the projectile portion of this attack in no way scales off the melee portion of the attack - in essence, the Lightning Strike skill does two completely separate things simultaneously, a melee attack (which deals x% of the base damage, and of which 50% of the physical damage is converted to lightning damage), and a ranged attack (which shoots projectiles, which deal 75% of the attack damage of the attack each, and of which 50% of the physical damage is converted to lightning damage).

    This means that increasing the melee portion of the hit through melee-exclusive means such as Melee Physical Damage Support will not actually increase the projectile damage; the projectile damage is not "converted melee damage", a common misconception. Do not be deceived by the tooltip DPS of this skill which will change if you apply a melee-exclusive modifier; the tooltip DPS only shows the DPS of the melee portion of the attack and things that modify that, but not the projectile part of the attack.

    That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the projectile attack as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage). However, Increased melee damage with one-handed weapons would only apply to the melee portion of the attack, as it increases melee damage.

    Any flat elemental damage gains from gear, auras, weapons or any other source will apply to both the projectile and the melee portion of the attack.

    • Dual Wielding: Dual wielding attacks with Lightning Strike will alternate the weapon being swung.
    • Life on Hit: The stated amount of life on hit will be restored for the initial hit and each time a projectile strikes an enemy.
    • Piercing Projectiles: Lightning Strike projectiles which pierce an enemy and strike another will do the usual projectile damage to all enemies struck.
    • KeystonePointBlankArcherPoint Blank: Projectiles are affected by Point Blank even though the melee attack is not.[1]
    • KeystoneIronGripIron Grip: Taking iron grip will apply Strength damage bonus to projectile portion of attack. Without iron grip only the melee portion of attack receives damage bonus from Strength.[2]
    • Reflect: Reflected attack damage (whether physical or elemental) can be evaded, blocked and dodged.[3]
    • Chain: Projectiles can chain (for example if linked with Chain Support), however they won't chain if they pierce.
    • The modifier x% of Physical Damage added as from things like Hatred and Added Fire Damage Support is based on physical damage before conversions. So it will be based on the full base damage, not just the 50% physical part. This applies to both - melee damage and projectile damage.
    • Ancestral Call Support: If there are additional targets within range, Ancestral Call will target and attempt to strike additional enemies; these strikes will release projectiles in the direction of the target struck. Without additional targets, Lightning Strike will not swing aside from the main strike and thus not produce extra projectiles. However, against single targets, you can benefit from additional strikes from - Ancestral Call Support and other similar bonuses by attacking outside melee range. This will create two lightning strikes, one from - Ancestral Call which hits the target, and one from your own attack which will fire projectiles that can also hit the target. Example: https://www.youtube.com/watch?v=PxiBvBzunj8

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.