Infernal Blow
Level: (1–20)
Cost: 6 Mana
Effectiveness of Added Damage: (104–166)%
Radius: 15
Requires Level (12–70), (33–155) Str
Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 0.8 seconds
(5–75) to (8–113) Added Fire Damage
60% of Physical Damage Converted to Fire Damage
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Base radius is 2.4 metres
Base explosion radius is 1.8 metres
Debuff deals 66% of Damage per Charge

Additional Effects From Quality:
Debuff deals +(0–10)% of Damage per Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Cost: 6
60% of Physical Damage Converted to Fire Damage
Base duration is 0.8 seconds
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Debuff deals 66% of Damage per Charge
Base radius is 2.4 metres
Base explosion radius is 1.8 metres
LevelRequires LevelStrBase Damage5 to 8 Added Fire DamageExperience
11233104%5, 815,249
21539107.3%7, 1041,517
31948110.5%8, 1381,983
42356113.8%11, 16147,968
52764117.1%13, 19250,557
63173120.3%16, 24405,086
73581123.6%19, 28447,718
83888126.8%22, 32615,318
94194130.1%25, 37834,639
1044100133.4%28, 421,570,760
1147106136.6%32, 471,633,987
1250113139.9%36, 542,151,030
1353119143.2%40, 602,812,189
1456125146.4%45, 685,099,360
1559132149.7%51, 769,400,731
1662138152.9%56, 8515,273,366
1764142156.2%61, 9126,286,582
1866146159.5%65, 9862,890,590
1968151162.7%70, 105212,046,017
2070155166%75, 113
2172169.3%81, 122
2274172.5%87, 130
2376175.8%93, 140
2478179.1%100, 150
2580182.3%107, 160
2682185.6%114, 172
2784188.8%123, 184
2886192.1%131, 197
2988195.4%140, 210
3090198.6%150, 224
3191200.3%155, 232
3292201.9%160, 240
3393203.5%165, 248
3494205.2%171, 256
3595206.8%176, 265
3696208.4%182, 273
3797210.1%188, 282
3898211.7%194, 292
3999213.3%201, 301
40100214.9%207, 311
Attribute /11

Infernal Blow

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymAccuracy, Minion, Spectre, Resistance
DropLevel 12
BaseType Infernal Blow
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, MeleeSingleTarget, Multistrikeable, Melee, Fire, Duration
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemInfernalBlow
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
500 (T5)Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 700 Armour
1000 (T5)Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 450 Armour
Infernal Blow
You will explode if killed, dealing fire damage based on your maximum life. If this debuff has charges, it will deal attack damage in an area around you when it expires or has 6 charges.
base_monster_will_be_deleted_on_death
Attribute /5

infernal_blow_new_debuff

KeyValue
AcronymProjectile, Chain, Armour, Evasion
BuffGroupsID-1
MaxStacks6
IsBuffDefinition1
BuffMergeModesID4
Codebase monster will be deleted on death
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Infernal Blow Monster /2 ⍟
NameModifiersSpectre
Haki Karukarumonster base type attack cast speed +% and damage -% final [33]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
Y
Redblade Skullbreakermonster no map drops [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot have affliction mods [1]
Y
Microtransactions /1 ⍟
Stygian Infernal Blow Effect
Your Infernal Blow becomes a Stygian Effect.
Labyrinth Enchantment helmet /8 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Infernal Blow Damage 125% increased Infernal Blow Damage75
The Eternal LabyrinthEnchantment Infernal Blow Damage 240% increased Infernal Blow Damage75
The Merciless LabyrinthEnchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 110% of Infernal Blow Physical Damage gained as Extra Fire Damage75
The Eternal LabyrinthEnchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 215% of Infernal Blow Physical Damage gained as Extra Fire Damage75
The Merciless LabyrinthEnchantment Infernal Blow Area Of Effect 116% increased Infernal Blow Area of Effect75
The Eternal LabyrinthEnchantment Infernal Blow Area Of Effect 224% increased Infernal Blow Area of Effect75
The Merciless LabyrinthEnchantment Infernal Blow Increased Damage Per Stack 1Infernal Blow Debuff deals an additional 3% of Damage per Charge75
The Eternal LabyrinthEnchantment Infernal Blow Increased Damage Per Stack 2Infernal Blow Debuff deals an additional 5% of Damage per Charge75
Supported By /109 ⍟
IconName
Added Fire Damage Support
Faster Attacks Support
Added Cold Damage Support
Additional Accuracy Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Mana Leech Support
Added Chaos Damage Support
Stun Support
Melee Physical Damage Support
Item Rarity Support
Concentrated Effect Support
Increased Duration Support
Cold to Fire Support
Combustion Support
Elemental Damage with Attacks Support
Bloodlust Support
Life Gain on Hit Support
Elemental Proliferation Support
Culling Strike Support
Damage on Full Life Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Multistrike Support
Melee Splash Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Cast On Critical Strike Support
Cast on Melee Kill Support
Endurance Charge on Melee Stun Support
Less Duration Support
Block Chance Reduction Support
Physical to Lightning Support
Fortify Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Bleed Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Maim Support
Immolate Support
Unbound Ailments Support
Brutality Support
Ruthless Support
Momentum Support
Ancestral Call Support
Summon Phantasm Support
Withering Touch Support
Bonechill Support
Energy Leech Support
Close Combat Support
Shockwave Support
Impale Support
Pulverise Support
Rage Support
Nightblade Support
Awakened Added Fire Damage Support
Awakened Ancestral Call Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Elemental Damage with Attacks Support
Awakened Fire Penetration Support
Awakened Melee Physical Damage Support
Awakened Melee Splash Support
Awakened Multistrike Support
Awakened Added Cold Damage Support
Awakened Cast On Critical Strike Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Unbound Ailments Support
Trinity Support
Bloodthirst Support
Cruelty Support
Behead Support
Overcharge Support
Prismatic Burst Support
Trauma Support
Devour Support
Sadism Support
Controlled Blaze Support
Volatility Support

Community Wiki

Edit

Infernal Blow

Infernal Blow is a melee attack skill that converts 60% of Physical Damage to Fire Damage, applying a special debuff to enemies. When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed.

Skill functions and interactions

Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases.

Duration: If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with Melee Splash Support or Ancestral Cry.

Debuffs: When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies.

Explosion: The corpse explosion deals fire secondary damage in an area and cannot be reflected. It is neither an attack nor a spell, so in particular it is not affected by modifiers to melee damage, weapon damage or spell damage, but is affected by Elemental Damage with Attack Skills. While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.1(#1)

The charged debuff explosion deals the exact same damage types as the melee hit, plus area damage.2(#2) Ruthless blows (Ruthless Support) are calculated differently depending on how the charged debuff explosion was caused. If the debuff reaches 6 stacks, then the hit that applied the 6th stack determines whether or not the explosion is Ruthless. If the debuff expires for any other reason (such as the monster dying) then the hit that applied the 1st stack determines whether or not the explosion is Ruthless.3(#3)

Monster Types: Magic (blue named) and rare (yellow named) monsters, and unique monsters (orange named) can be exploded.

Area of effect modifiers will only apply to the explosion itself, not the melee attack.

References


  1. Mark_GGG (February 3, 2013 5:35 AM). "Devs and other GD people - Kripps Death a good thing". Path of Exile Forum. Retrieved August 2, 2013.
  1. Mark_GGG (Jun 6, 2018, 6:22:38 PM). "So I still don't understand the new mechanics of Infernal Blow at all... (Page 1)". Path of Exile Forum. Retrieved November 13, 2018.
  1. Mark_GGG (Jun 7, 2018, 5:47:47 PM). "So I still don't understand the new mechanics of Infernal Blow at all... (Page 2)". Path of Exile Forum. Retrieved November 13, 2018.

Version history

VersionChanges
3.16.0
  • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
  • 3.15.0
  • Now deals 166% of Base Damage, and has 166% Effectiveness of Added Damage at gem level 20 (previously 133%).
  • 3.11.0
  • Now converts 60% of Physical Damage to Fire Damage (from 50%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 104% at gem level 1 (from 100%), up to 133% at gem level 20 (from 123%).
  • Now adds 5 to 8 fire damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • 3.3.0
  • Previously placed a debuff for 0.5 seconds on enemies hit by the skill. If the target died while the debuff was active, it exploded, dealing fire damage equal to 10% of its maximum life to other nearby enemies.
  • Now places a debuff for 0.8 seconds. Repeated hits refresh the duration of the debuff and add another stack. If the target dies while debuffed, it explodes, dealing 6% of the monster's base maximum life to nearby enemies, plus 66% of base attack damage per debuff. At 6 stacks of the debuff, the target explodes for 66% of base attack damage per debuff and the debuffs are consumed. Monsters slain by this explosion will still explode, dealing damage based on its life.
  • Now requires level 12.
  • Now has an added damage effectiveness and base damage of 100% at gem level 1 (down from 130%), up to 123% at gem level 20 (down from 160%).
  • Now grants additional melee range as it levels, up to +3 at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Radius increased by 22%.
  • 2.0.0
  • Base damage increased by 4% (from 125% to 130% of base damage).
  • Now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
  • The explosion effect can no longer reflect damage to the player.
  • The explosion damage has been reduced from 25% to 10% of monsters life.
  • 1.3.0
  • The mana costs of Elemental Hit, Glacial Hammer, Infernal Blow and Lightning Strike have been reduced.
  • 1.0.0
  • The effect for Infernal Blow has been improved.
  • 0.11.4
  • Fixed a bug where Infernal Blow could still apply to targets if the attack missed.
  • 0.10.2
  • Infernal Blow's physical damage now increases by 4% per level rather than 3%.
  • 0.10.0
  • Now has +25% damage effectiveness rather than +12% attack damage.
  • 0.9.12
  • Now works with unarmed attacks.
  • 0.9.11i
  • Fixed Infernal Blow so that it benefits from increased Area of Effect|area of effect.
  • 0.9.4c
  • Set the default Critical Strike|critical strike chances of Infernal Blow (7%)
  • 0.9.3g
  • Changed Infernal Blow to not have the damage scaled by mods that affect Spell Damage.
  • 0.9.3c
  • Fixed a bug that caused damage bonuses to not appear on many weapon skills.
  • Increased damage by raising its flat damage bonus from 10% to 12%.
  • 0.9.3
  • The stats which convert damage from one type to another now calculate the damage in a way
    that takes into account your physical damage bonuses.
  • Fixed a bug where Infernal Blow was able to explode an enemy several times.
  • 0.9.2
  • Infernal Blow does more damage at higher levels than before.
  • 0.8.6
  • Added new skill prototype: "Infernal Blow"

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