Puncture
Level: 1–20
Attack Speed: 70% of base
Attack Damage: 135–165% of base
Effectiveness of Added Damage: 135–165%
Requires Level 4
Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.
Base duration is 8 seconds
(3–75) to (4–113) Added Attack Physical Damage
Causes Bleeding
(30–49)% more Damage with Bleeding
(3–75) to (4–113) Added Attack Physical Damage
Causes Bleeding
(30–49)% more Damage with Bleeding
Additional Effects From Quality:
Bleeding inflicted by this Skill deals Damage (0–10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /4
Type | Stats | Weight |
---|---|---|
Superior | Bleeding inflicted by this Skill deals Damage (0–10)% faster | 50 |
Anomalous | Projectiles Pierce (0–2) additional Targets | 20 |
Divergent | Melee Strikes target (0–2) additional nearby Enemies | 20 |
Phantasmal | (0–10)% chance to Maim on Hit | 50 |
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Duelist · Ranger |
1 | Breaking Some Eggs | Nessa | Duelist · Ranger · Shadow |
Level Effect /40
Implicit |
---|
Cost: 6 Base duration is 8 seconds Causes Bleeding (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
Level | Requires Level | Dexterity | Intelligence | Base Damage | 3 to 4 Added Attack Physical Damage | 30% more Damage with Bleeding | Experience |
---|---|---|---|---|---|---|---|
1 | 4 | 10 | 7 | 134.7% | 3, 4 | 30 | 841 |
2 | 6 | 13 | 9 | 136.3% | 3, 5 | 31 | 3,099 |
3 | 9 | 17 | 12 | 137.8% | 4, 7 | 32 | 7,433 |
4 | 12 | 21 | 14 | 139.5% | 5, 8 | 33 | 22,895 |
5 | 16 | 26 | 18 | 141% | 7, 11 | 34 | 49,725 |
6 | 20 | 31 | 22 | 142.5% | 9, 13 | 35 | 95,714 |
7 | 24 | 37 | 25 | 144.2% | 11, 17 | 36 | 169,595 |
8 | 28 | 42 | 29 | 145.7% | 14, 20 | 37 | 283,759 |
9 | 32 | 47 | 33 | 147.3% | 16, 25 | 38 | 453,996 |
10 | 36 | 53 | 36 | 148.9% | 20, 30 | 39 | 703,128 |
11 | 40 | 58 | 40 | 150.4% | 24, 35 | 40 | 1,061,223 |
12 | 44 | 63 | 44 | 152% | 28, 42 | 41 | 2,065,870 |
13 | 48 | 68 | 48 | 153.6% | 33, 49 | 42 | 2,507,110 |
14 | 52 | 74 | 51 | 155.1% | 39, 58 | 43 | 2,573,731 |
15 | 55 | 78 | 54 | 156.7% | 43, 65 | 44 | 7,611,351 |
16 | 58 | 82 | 57 | 158.3% | 49, 73 | 45 | 13,437,908 |
17 | 61 | 86 | 60 | 159.9% | 54, 82 | 46 | 25,052,147 |
18 | 64 | 90 | 62 | 161.4% | 61, 91 | 47 | 43,869,436 |
19 | 67 | 94 | 65 | 163% | 68, 102 | 48 | 242,081,178 |
20 | 70 | 98 | 68 | 164.6% | 75, 113 | 49 | |
21 | 72 | 166.1% | 81, 122 | 50 | |||
22 | 74 | 167.7% | 87, 130 | 51 | |||
23 | 76 | 169.3% | 93, 140 | 52 | |||
24 | 78 | 170.8% | 100, 150 | 53 | |||
25 | 80 | 172.5% | 107, 160 | 54 | |||
26 | 82 | 174% | 114, 172 | 55 | |||
27 | 84 | 175.5% | 123, 184 | 56 | |||
28 | 86 | 177.2% | 131, 197 | 57 | |||
29 | 88 | 178.7% | 140, 210 | 58 | |||
30 | 90 | 180.3% | 150, 224 | 59 | |||
31 | 91 | 181.1% | 155, 232 | 60 | |||
32 | 92 | 181.9% | 160, 240 | 61 | |||
33 | 93 | 182.7% | 165, 248 | 62 | |||
34 | 94 | 183.4% | 171, 256 | 63 | |||
35 | 95 | 184.2% | 176, 265 | 64 | |||
36 | 96 | 185% | 182, 273 | 65 | |||
37 | 97 | 185.8% | 188, 282 | 66 | |||
38 | 98 | 186.6% | 194, 292 | 67 | |||
39 | 99 | 187.4% | 201, 301 | 68 | |||
40 | 100 | 188.1% | 207, 311 | 69 |
Puncture
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Bleeding |
DropLevel | 4 |
BaseType | Puncture |
Class | Active Skill Gems |
Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, Bows, Two Hand Swords, Rune Daggers |
TargetTypes | Ground, Enemy |
Type | Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Duration, Trappable, Mineable, Totemable, MeleeSingleTarget, Multistrikeable, Melee, DamageOverTime, Triggerable, Physical |
Metadata | Metadata/Items/Gems/SkillGemPuncture |
Reference | ![]() |
Puncture Monster /69 ⍟
Name | Modifiers | Spectre |
---|---|---|
Kraityn's Stalwart | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Kraityn's Stalwart | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Guard Stalwart | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Shadow Stalker | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Heartless Deserter | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Kraityn's Thrall | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Devoted Bandit | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
The Animal Pack | Y | |
Rotting Stalwart | 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Spectral Bowman | Y | |
Spectral Bowman | 50% of Physical Damage Converted to Lightning Damage | Y |
Spectral Bowman | Gain 100% of Physical Damage as Extra Lightning Damage | Y |
Deathless Buccaneer | 50% of Physical Damage Converted to Lightning Damage | Y |
Deadly Buccaneer | Y | |
Lost Buccaneer | Y | |
Dune Hellion | monster casts puncture text [1] | Y |
Dire Wolf | monster casts puncture text [1] | Y |
Winterfang | Y | |
Brittle Bleeder | undead description [1] monster casts puncture text [1] | Y |
Azmeri Ancestor | undead description [1] | Y |
Brittle Bandit | undead description [1] monster casts puncture text [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Seleslatha | Y | |
Crypt Stalker | Y | |
Sire of the Falling Skies | monster base type attack cast speed +% and damage -% final [11] 20% increased Projectile Damage display monster uses far shot text [1] monster reverse point blank damage -% at minimum range [60] monster no map drops [1] | Y |
Towering Figment | monster base type attack cast speed +% and damage -% final [33] monster casts puncture text [1] | Y |
Giant Gladiator Statue | monster base type attack cast speed +% and damage -% final [33] | Y |
Giant Statue | monster base type attack cast speed +% and damage -% final [33] | Y |
Undying Impaler | monster casts puncture text [1] | Y |
Lord of the Bow | monster dropped item rarity +% [15000] monster slain experience +% [100] 40% increased Attack Speed Skills fire 2 additional Projectiles cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Armios Bell | monster base type attack cast speed +% and damage -% final [33] | Y |
Antonio Bravadi | monster base type attack cast speed +% and damage -% final [33] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] | Y |
Atziri, Queen of the Vaal | monster dropped item rarity +% [0] monster slain experience +% [200] Hex Reflection elemental damage taken % to deal to attacker [100] physical damage taken % to deal to attacker [100] Action Speed cannot be modified to below 70% base value monster no drops or experience [1] monster dropped item rarity +% [15000] monster slain experience +% [100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Coniraya, Shadow of Malice | 50% of Physical Damage Converted to Lightning Damage monster dropped item rarity +% [0] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-20] monster no map drops [1] | Y |
Coniraya, Shadow of Malice | 50% of Physical Damage Converted to Lightning Damage monster dropped item rarity +% [0] monster penalty against minions damage +% final vs player minions [-20] monster no map drops [1] | Y |
Coniraya, Shadow of Malice | 50% of Physical Damage Converted to Lightning Damage monster dropped item rarity +% [0] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-20] monster no map drops [1] monster is invasion boss [1] | Y |
Wiraqucha, Ancient Guardian | monster dropped item rarity +% [0] avoid damage % [25] disable light [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] | Y |
Wiraqucha, Ancient Guardian | monster dropped item rarity +% [0] avoid damage % [25] disable light [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Serpentine Construct | Y | |
Wonderwalker | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] monster dropped item quantity +% [300] monster dropped item rarity +% [800] 50% chance to gain a Power Charge on Hit Gain 25% of Physical Damage as Extra Fire Damage monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster casts puncture text [1] monster is invasion boss [1] | Y |
Tailsinger | monster dropped item quantity +% [300] monster dropped item rarity +% [800] maximum life % to add to maximum energy shield [35] monster no map drops [1] monster is invasion boss [1] | Y |
Rotting Zombie | monster base type attack cast speed +% and damage -% final [33] 40% increased Attack Speed monster no map drops [1] monster casts puncture text [1] | Y |
Bound Seeker | 50% of Physical Damage Converted to Lightning Damage monster no map drops [1] | Y |
Gut Flayer | monster casts puncture text [1] | Y |
Arranged Anatomy | monster casts puncture text [1] | Y |
Rudiarius Felix | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] | Y |
Rudiarius Felix | 30% increased Movement Speed Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown | Y |
Avatar of the Huntress | 30% increased Movement Speed monster dropped item rarity +% [15000] monster slain experience +% [100] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Unbound Hellion | monster casts puncture text [1] monster no map drops [1] | Y |
Spectral Artisan | 50% of Physical Damage Converted to Lightning Damage damage taken +% from spike traps final [-80] immune to labyrinth degen effect [1] | Y |
Skulking Dweller | monster casts puncture text [1] | Y |
Shaped Shadow Stalker | monster no drops or experience [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
It That Whispers | monster casts puncture text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] monster no map drops [1] | Y |
It That Whispers | monster casts puncture text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Chayula's Ideal | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] monster no map drops [1] | Y |
Chayula's Ideal | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Chayula's Ideal | monster no drops or experience [1] cannot be used as minion [1] | N |
It That Whispers | monster casts puncture text [1] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] monster no map drops [1] | N |
Chayula's Ideal | cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] monster no map drops [1] | N |
Saqawine Blood Viper | 30% of Physical Damage Converted to Chaos Damage | Y |
Farric Shredder | monster dropped item rarity +% [0] monster no map drops [1] monster slain experience +% [0] | Y |
Fenumal Hybrid Arachnid | Y | |
Vaal Serpent | cannot be used as minion [1] | N |
Rattling Slave | undead description [1] monster casts puncture text [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Rattling Slave | undead description [1] monster casts puncture text [1] | Y |
Blighted Thug | monster casts puncture text [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Blighted Fiend | Y | |
Effigy of the Buccaneer | 50% of Physical Damage Converted to Lightning Damage | Y |
Effigy of Artifice | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] 50% chance to gain a Power Charge on Hit Gain 25% of Physical Damage as Extra Fire Damage | Y |
Effigy of Menace | maximum life % to add to maximum energy shield [35] | Y |
Microtransactions /1 ⍟
Icon | Name |
---|---|
![]() | Stygian Puncture Effect Your Puncture becomes a Stygian Effect. |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Puncture Damage 1 | 25% increased Puncture Damage | 100 |
The Eternal Labyrinth | Enchantment Puncture Damage 2 | 40% increased Puncture Damage | 100 |
The Merciless Labyrinth | Enchantment Puncture Duration 1 | 30% increased Puncture Duration | 100 |
The Eternal Labyrinth | Enchantment Puncture Duration 2 | 45% increased Puncture Duration | 100 |
The Merciless Labyrinth | Enchantment Puncture Maim On Hit Percent Chance 1 | 20% Chance for Puncture to Maim on hit | 100 |
The Eternal Labyrinth | Enchantment Puncture Maim On Hit Percent Chance 2 | 30% Chance for Puncture to Maim on hit | 100 |
Supported By /124 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Faster Attacks Support Supports attack skills. |
![]() | Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Lesser Multiple Projectiles Support Supports projectile skills. |
![]() | Greater Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Faster Projectiles Support Supports projectile skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Additional Accuracy Support Supports attack skills. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Pierce Support Supports projectile skills. |
![]() | Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
![]() | Melee Physical Damage Support Supports melee attack skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Damage with Attacks Support Supports attack skills. |
![]() | Bloodlust Support Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. |
![]() | Life Gain on Hit Support Supports attack skills. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Point Blank Support Supports projectile skills. |
![]() | Iron Grip Support Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage. |
![]() | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Ballista Totem Support Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. |
![]() | Multistrike Support Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills. |
![]() | Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast on Melee Kill Support Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Endurance Charge on Melee Stun Support Supports melee attack skills. |
![]() | Slower Projectiles Support Supports projectile skills. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Vicious Projectiles Support Supports projectile attack skills. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Fortify Support Supports melee attack skills that are not triggered. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Bleed Support Supports attack skills. Cannot support skills that create minions. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Maim Support Supports attack skills, or other skills that can maim enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Ruthless Support Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful. |
![]() | Onslaught Support Supports any skill that hits enemies. |
![]() | Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Ancestral Call Support Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Mirage Archer Support Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines. |
![]() | Withering Touch Support Supports attack skills. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Close Combat Support Supports melee attack skills. Cannot support skills which create minions. |
![]() | Shockwave Support Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions. |
![]() | Impale Support Supports attack skills. |
![]() | Pulverise Support Supports melee attack skills. |
![]() | Rage Support Supports melee attack skills. Minions cannot gain rage. |
![]() | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Barrage Support Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Ancestral Call Support Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support triggered skills. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Elemental Damage with Attacks Support Supports attack skills. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Melee Physical Damage Support Supports melee attack skills. |
![]() | Awakened Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. |
![]() | Awakened Multistrike Support Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. |
![]() | Awakened Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Vicious Projectiles Support Supports projectile attack skills. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Behead Support Supports strike skills. |
![]() | Overcharge Support Supports any skill that hits enemies. |
Vendor recipe
Gem Recipe /1
Offer | Your Offer | Note |
---|---|---|
Block Chance Reduction Support | 1x any dexterity shield with 20% quality 1x Puncture |
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Puncture
Puncture is an attack skill that applies the Bleed ailment to enemies it hits, causing them to take physical damage over time that increases while the target is moving. Bleed applied with this skill deals more damage than usual.
Mechanics
Unlike other sources of bleed, Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill Effect Duration modifier, including the Increased Duration Support support gem.
For mechanics of the bleed effect itself, see Bleed.
Version history
Version | Changes |
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3.16.0 |
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3.7.0 |
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3.4.0 |
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3.0.0 |
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2.0.0 |
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1.3.0 |
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1.2.0 |
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1.0.2 |
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1.0.0d |
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0.10.8 |
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0.10.0 |
(such as damage from Puncture). |
0.9.13 |
other melee skills that scale weapon damage. |
0.9.11j |
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0.9.11 |
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0.9.10 |
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0.9.7b |
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0.9.7 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.