Static Strike
Level: (1–20)
Cost: 6 Mana
Effectiveness of Added Damage: (110–188)%
Radius: 16
Requires Level (12–70), (21–98) Str, (14–68) Int
Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.
Beams Hit Enemies every (0.32–0.4) seconds
50% of Physical Damage Converted to Lightning Damage
Base duration is 3 seconds
Chains +1 Times
Beams deal 40% less Damage
(4–6) maximum Beam Targets

Additional Effects From Quality:
(0–20)% increased Beam frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /40
Implicit
Cost: 6
50% of Physical Damage Converted to Lightning Damage
Chains +1 Times
Beams deal 40% less Damage
Base duration is 3 seconds
LevelRequires LevelStrIntBase DamageBeams Hit Enemies every 0.4 seconds4 maximum Beam TargetsExperience
1122114110%0.4415,249
2152517114.1%0.4441,517
3193021118.2%0.39481,983
4233524122.3%0.394147,968
5274128126.4%0.384250,557
6314632130.5%0.384405,086
7355136134.6%0.384447,718
8385538138.7%0.374615,318
9415941142.8%0.374834,639
10446344146.9%0.3651,570,760
11476747151.1%0.3651,633,987
12507149155.2%0.3652,151,030
13537552159.3%0.3552,812,189
14567955163.4%0.3555,099,360
15598358167.5%0.3459,400,731
16628760171.6%0.34515,273,366
17649062175.7%0.34526,286,582
18669264179.8%0.33562,890,590
19689566183.9%0.335212,046,017
20709868188%0.326
2172192.1%0.326
2274196.2%0.326
2376200.3%0.316
2478204.4%0.316
2580208.5%0.36
2682212.6%0.36
2784216.7%0.36
2886220.8%0.296
2988224.9%0.296
3090229.1%0.287
3191231.1%0.287
3292233.2%0.287
3393235.2%0.287
3494237.3%0.287
3595239.3%0.277
3696241.4%0.277
3797243.4%0.277
3898245.5%0.277
3999247.5%0.277
40100249.6%0.267
Attribute /11

Static Strike

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymChill
DropLevel 12
BaseType Static Strike
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround, Enemy
TypeAttack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning, Chains
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemStaticStrike
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life
Static Strike
Static Strike deals damage around you as each stack expires.
Attribute /5

static_weapon_buff

KeyValue
AcronymProjectile, Chain, Armour, Evasion
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID1
Static Strike
You are charged with static energy.
Attribute /5

static_strike_buff

KeyValue
AcronymProjectile, Chain, Armour, Evasion
BuffGroupsID-1
MaxStacks3
IsBuffDefinition1
BuffMergeModesID2
Static Strike Monster /11 ⍟
NameModifiersSpectre
Storm EyeY
Shavronne's LegacyY
Undying OperatorGain 100% of Physical Damage as Extra Lightning DamageY
Undying OperatorY
Thena Moga, the Crimson StormMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
monster base type attack cast speed +% and damage -% final [33]
40% Chance to Block Attack Damage
You take 20% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Ohne Trixmonster base type attack cast speed +% and damage -% final [33]
50% increased Attack Speed
Y
Ohne Trixmonster base type attack cast speed +% and damage -% final [33]
50% increased Attack Speed
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Brinerot Raider50% of Physical Damage Converted to Lightning Damage
monster no map drops [1]
cannot have affliction mods [1]
Y
Brinerot StormhandY
PlatiniaGain 25% of Maximum Life as Extra Maximum Energy Shield
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
20% Chance to Block Attack Damage
20% Chance to Block Spell Damage
You take 40% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Twisted JusticarY
Labyrinth Enchantment helmet /8 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Static Strike Damage 125% increased Static Strike Damage75
The Eternal LabyrinthEnchantment Static Strike Damage 240% increased Static Strike Damage75
The Merciless LabyrinthEnchantment Static Strike Duration 130% increased Static Strike Duration75
The Eternal LabyrinthEnchantment Static Strike Duration 245% increased Static Strike Duration75
The Merciless LabyrinthEnchantment Static Strike Area Of Effect 116% increased Static Strike Area of Effect75
The Eternal LabyrinthEnchantment Static Strike Area Of Effect 224% increased Static Strike Area of Effect75
The Merciless LabyrinthEnchantment Static Strike Maximum Beam Targets 1Static Strike has +1 maximum Beam Targets75
The Eternal LabyrinthEnchantment Static Strike Maximum Beam Targets 2Static Strike has +2 maximum Beam Targets75
Supported By /111 ⍟
IconName
Added Fire Damage Support
Faster Attacks Support
Added Cold Damage Support
Additional Accuracy Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Mana Leech Support
Added Chaos Damage Support
Stun Support
Melee Physical Damage Support
Item Rarity Support
Concentrated Effect Support
Increased Duration Support
Cold to Fire Support
Combustion Support
Elemental Damage with Attacks Support
Bloodlust Support
Life Gain on Hit Support
Elemental Proliferation Support
Culling Strike Support
Damage on Full Life Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Chain Support
Multistrike Support
Melee Splash Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Cast On Critical Strike Support
Cast on Melee Kill Support
Endurance Charge on Melee Stun Support
Less Duration Support
Block Chance Reduction Support
Physical to Lightning Support
Fortify Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Bleed Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Maim Support
Immolate Support
Unbound Ailments Support
Brutality Support
Ruthless Support
Momentum Support
Ancestral Call Support
Summon Phantasm Support
Withering Touch Support
Bonechill Support
Energy Leech Support
Close Combat Support
Shockwave Support
Impale Support
Pulverise Support
Rage Support
Nightblade Support
Awakened Added Fire Damage Support
Awakened Ancestral Call Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Elemental Damage with Attacks Support
Awakened Fire Penetration Support
Awakened Melee Physical Damage Support
Awakened Melee Splash Support
Awakened Multistrike Support
Awakened Added Cold Damage Support
Awakened Cast On Critical Strike Support
Awakened Chain Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Unbound Ailments Support
Trinity Support
Bloodthirst Support
Cruelty Support
Behead Support
Overcharge Support
Prismatic Burst Support
Trauma Support
Devour Support
Sadism Support
Controlled Blaze Support
Volatility Support

Community Wiki

Edit

Static Strike

Static Strike is a melee Strike Attack skill that builds up static energy on you whenever you strike an enemy, rapidly dealing damage to nearby enemies while you have energy stored.

Skill functions and interactions

  • Static charge: The initial hit applies a static charge to the player, activating the beam effect for three seconds.
  • Static discharge: The beams possess the Chaining tag, start with +1 chain, and can spread through packs if the user has additional chains from some source such as Chain Support or Touch of Anguish.
  • Melee: The beams appear to qualify as a melee attack for most or all purposes, making Static Strike capable of maintaining effects like Fortify Support for a long time with just one hit.
  • Area of Effect: The Beams are affected by increases or reductions to Area of Effect, but aren't affected by increases or reductions to Area Damage.
  • Beam damage is affected by modifiers to damage of the attack that caused the beam. These modifiers continue to work the entire duration. For example:

Version history

VersionChanges
3.16.0
  • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
  • 3.15.0
  • Now deals 188% of Base Damage, and has 188% Effectiveness of Added Damage at gem level 20 (previously 150%).
  • 3.13.0
  • Now has a base duration of 3 seconds (from 2).
  • 3.12.0
  • Now has alternative gem quality.
  • 3.11.0
  • Now deals base Damage and has an added Damage effectiveness of 110% at gem level 1 (from 107%), up to 150% at gem level 20 (from 160%).
  • Now has a base duration of 2 seconds (from 4).
  • Now converts 50% of Physical Damage to Lightning Damage (from 60%).
  • No longer causes beams to deal 60% less Damage while Stationary and 40% less Damage while Moving.
  • Beams now deal 40% less Damage at all gem levels.
  • No longer creates a stacking buff, and no longer gains 10% increased Beam frequency per Buff Stack.
  • Beams now hit enemies every 0.4 seconds at gem level 1, down to 0.32 seconds at gem level 20 (from 0.4 seconds at all gem levels).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 107% at gem level 1 (from 100%), up to 160% at gem level 20 (from 146%).
  • Now chains an additional time at all gem levels.
  • 3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • 3.3.0
  • Now correctly states that the explosion cannot be evaded or dodged.
  • 3.1.0
  • Radius has been increased from 19 to 20, bringing its total radius to 24 at gem level 20. Static Strike's explosion now correctly applies ailments with 40% less effect. It was previously applying ailments without taking the less-damage modifier into account.
  • 2.6.0
  • Static Strike's radius has increased from 16 to 19 units.
  • Static Strike gains 1 additional unit of radius every 5 levels.
  • No longer gain increased area of effect radius.
  • Static Strike no longer has any variance in the size of the explosion between uses.
  • 2.4.0
  • 16% more damage at gem level 20.
  • Now gains 1% increased area of effect per level.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Now grants 0.5% increased area of effect radius per 1% of quality (was 0.75% per 1% quality).
  • The explosions now deal 40% Less Damage (from 30% Less Damage).
  • The Radius of the explosions has been reduced from 18 to 16 and the explosions now have a 20% variance in area of effect.
  • 1.3.0c
  • Fixed a bug where Static Strike's to-hit checks did not alternate hands correctly while dual wielding.
  • 1.3.0
  • Static Strike has been added to the game.

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