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Static Strike
Level: (1—20)
Cost: (6—10) Mana
Attack Damage: (151—346)% of base
Effectiveness of Added Damage: (151—346)%
Radius: 16
Requires Level (12—70), (21—98) Str, (14—68) Int
Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.
Beams Hit Enemies every (0.32—0.4) seconds
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
Chains +1 Times
Beams deal 30% less Damage
(4—6) maximum Beam Targets

Additional Effects From Quality:
(0—20)% increased Beam frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
50% of Physical Damage Converted to Lightning Damage
Chains +1 Times
Beams deal 30% less Damage
Base duration is 4 seconds
LevelRequires LevelStrIntManaBase DamageBeams Hit Enemies every 0.4 seconds4 maximum Beam TargetsExperience
11221146150.6%, 150.6%, 150.6%0.4415,249
21525176157.4%, 157.4%, 157.4%0.4441,517
31930217164.7%, 164.7%, 164.7%0.39481,983
42335257172.3%, 172.3%, 172.3%0.394147,968
52741287180.5%, 180.5%, 180.5%0.384250,557
63146328188.8%, 188.8%, 188.8%0.384405,086
73551368197.6%, 197.6%, 197.6%0.384447,718
83855388206.4%, 206.4%, 206.4%0.374615,318
94159418215.7%, 215.7%, 215.7%0.374834,639
104463448225.3%, 225.3%, 225.3%0.3651,570,760
114767479235.4%, 235.4%, 235.4%0.3651,633,987
125071499245.8%, 245.8%, 245.8%0.3652,151,030
135375529256.8%, 256.8%, 256.8%0.3552,812,189
145679559268.3%, 268.3%, 268.3%0.3555,099,360
155983589280.1%, 280.1%, 280.1%0.3459,400,731
1662876010292.7%, 292.7%, 292.7%0.34515,273,366
1764906210305.2%, 305.2%, 305.2%0.34526,286,582
1866926410318.2%, 318.2%, 318.2%0.33562,890,590
1968956610331.8%, 331.8%, 331.8%0.335212,046,017
2070986810346%, 346%, 346%0.326
217210360.7%, 360.7%, 360.7%0.326
227410376.2%, 376.2%, 376.2%0.326
237610392.2%, 392.2%, 392.2%0.316
247811408.9%, 408.9%, 408.9%0.316
258011426.4%, 426.4%, 426.4%0.36
268211444.5%, 444.5%, 444.5%0.36
278411463.4%, 463.4%, 463.4%0.36
288611483.2%, 483.2%, 483.2%0.296
298811503.7%, 503.7%, 503.7%0.296
309011525.1%, 525.1%, 525.1%0.287
319111557.5%, 557.5%, 557.5%0.287
329211569.2%, 569.2%, 569.2%0.287
339312581.4%, 581.4%, 581.4%0.287
349412593.8%, 593.8%, 593.8%0.287
359512606.3%, 606.3%, 606.3%0.277
369612619.3%, 619.3%, 619.3%0.277
379712632.4%, 632.4%, 632.4%0.277
389812645.7%, 645.7%, 645.7%0.277
399912659.5%, 659.5%, 659.5%0.277
4010012673.6%, 673.6%, 673.6%0.267
Attribute /13

Static Strike

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymHit, Chain
IdStaticStrike
DropLevel 12
BaseType Static Strike
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround, Enemy
TypeAttack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning, Chains
BuffIconStaticStrikeBuff
ItemTypeMetadata/Items/Gems/SkillGemStaticStrike
ActiveSkillsCodestatic_strike
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life
Version history /17
VersionChanges
3.28.0
  • Added a new Strength/Intelligence Transfigured Skill Gem, Static Strike of Gathering Lightning: Attack with a melee weapon, gaining a Gathering Lightning buff for a duration if you hit an enemy. While you have Gathering Lightning, attacks with this skill will cause chaining beams of lightning, which chain farther the more Gathering Lightning you have.
  • Static Strike: Now has a base enemy zap range of 2.5 metres (previously 2), a base duration of 4 seconds (previously 3), and Beams now deal 30% less Damage (previously 40%).
  • Fixed a bug where Static Strike beams could target chests it could not open.
  • Fixed a bug where you could gain the Static Strike buff from hitting a chest.
  • 3.25.0
  • Static Strike: Now has a Mana cost of 6 at gem level 1, scaling up to 10 at gem level 20 (previously 6 at all gem levels). Now has 150% Effectiveness of Base and Added Damage at gem level 1 (previously 110%), scaling up to 346% at gem level 20 (previously 188%).
  • 3.23.0
    Static Strike:
    3.16.0
    • The following Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
    3.15.0

    Static Strike:
    3.13.0

    Static Strike
    3.12.0
  • Fixed a bug where some projectile-creating melee attacks (and Static Strike) were not affected by some Exerted Attack effects.
  • 3.11.0

    Static Strike
    3.7.0
    Static Strike
    3.4.0
  • The following melee skills now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21): Dual Strike, Elemental Hit, Frenzy, Glacial Hammer, Heavy Strike, Molten Strike, Puncture, Riposte, Static Strike, Viper Strike, Wild Strike, Vigilant Strike, Ancestral Protector, Dominating Blow.
  • In this expansion, we reworked three existing skills: Dominating Blow, Static Strike, and Caustic Arrow.
    Static Strike
    • Now when you hit an enemy with Static Strike, you will gain a buff which causes you to frequently hit nearby enemies with beams, dealing attack damage. The beams deal more damage while you are moving than while you are stationary. The buff can stack up to three times, increasing the frequency with which the beams strike.
    • 3.3.0
      Static Strike
        3.1.0
      • Static Strike's radius has been increased from 19 to 20, bringing its total radius to 24 at gem level 20. Static Strike's explosion now correctly applies ailments with 40% less effect. It was previously applying ailments without taking the less-damage modifier into account.
      • Fixed a bug where removing a Static Strike skill gem from its socket (or doing anything else to disable the skill) would immediately trigger all Static Strike explosions.
      • 3.0.0
      • Static Strike now has 10% Chance to Shock at all levels, and gains 1% increased Shock Effect per gem level.
      • 2.6.0
      • Static Strike's radius has increased from 16 to 19 units.
      • Static Strike gains 1 additional unit of radius every 5 levels.
      • Static Strike no longer has any variance in the size of the explosion between uses.
      • 2.4.0
      • Static Strike: 16% more damage.
      • Static Strike now gains 1% increased area of effect per level.
      • 2.2.0
      • Static Strike now displays a visual effect on your character when you use it.
      • Static Strike now displays a visual effect on your character when you use it.
      • 2.0.0
      • Static Strike: Now grants 0.5% increased area of effect radius per 1% of quality (was 0.75% per 1% quality). The explosions now deal 40% Less Damage (from 30% Less Damage). The Radius of the explosions has been reduced from 18 to 16 and the explosions now have a 20% variance in area of effect.
      • Static Strike
        Level: (1—20)
        Cost: (6—10) Mana
        Attack Damage: (151—346)% of base
        Effectiveness of Added Damage: (151—346)%
        Radius: 16
        Requires Level (12—70), (21—98) Str, (14—68) Int
        Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.
        Beams Hit Enemies every (0.32—0.4) seconds
        50% of Physical Damage Converted to Lightning Damage
        Base duration is 4 seconds
        Chains +1 Times
        Beams deal 30% less Damage
        (4—6) maximum Beam Targets
        base from skill shock art variation [2]
        visual hit effect elemental is holy [1]

        Additional Effects From Quality:
        (0—20)% increased Beam frequency
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /138
      • Active Type: Attack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning, Chains
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        IncreasedPhysicalDamage
        Melee Physical Damage Support
        Supports melee attack skills.
        IncreasedDuration
        More Duration Support
        Supports any skill with a duration.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        Bloodlust
        Bloodlust Support
        Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
        LifeonHit
        Life Gain on Hit Support
        Supports attack skills.
        MeleeDamageonFullLife
        Damage on Full Life Support
        Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        multipleattacks
        Multistrike Support
        Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
        Splash
        Melee Splash Support
        Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        CastOnMeleeKill
        Cast on Melee Kill Support
        Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        EnduranceChargeStun
        Endurance Charge on Melee Stun Support
        Supports melee attack skills.
        ReduceDuration
        Less Duration Support
        Supports any skill that has a duration.
        FortifyGem
        Fortify Support
        Supports melee attack skills that are not triggered.
        ChanceToBleed
        Chance to Bleed Support
        Supports attack skills.
        Maim
        Maim Support
        Supports attack skills, or other skills that can maim enemies.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        Ruthless
        Ruthless Support
        Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
        MirageStrike
        Ancestral Call Support
        Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
        Shockwave
        Shockwave Support
        Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
        Pulverize
        Pulverise Support
        Supports melee attack skills.
        RageSupport
        Rage Support
        Supports melee attack skills. Minions cannot gain rage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        MirageStrikePlus
        Awakened Ancestral Call Support
        Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedPhyscialDamagePlus
        Awakened Melee Physical Damage Support
        Supports melee attack skills.
        SplashPlus
        Awakened Melee Splash Support
        Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
        MultipleAttacksPlus
        Awakened Multistrike Support
        Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        BloodPriceSupportGem
        Bloodthirst Support
        Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        ExecutionerSupportGem
        Behead Support
        Supports strike skills.
        Trauma
        Trauma Support
        Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.
        ControlledBlaze
        Controlled Blaze Support
        Supports melee attack skills.
        Volatility
        Volatility Support
        Supports attack skills.
        OverexertionWarcrySupport
        Overexertion Support
        Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
        PyreSupport
        Pyre Support
        Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
        MirageStrike
        Greater Ancestral Call Support
        Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        Shockwave
        Void Shockwave Support
        Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
        OverheatSupport
        Overheat Support
        Supports melee attack skills you use yourself. Cannot modify the skills of minions.
        multipleattacks
        Greater Multistrike Support
        Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
        Excommunicate
        Excommunicate Support
        Supports melee attacks. Does not modify skills used by minions.
        HallowingFlame
        Hallow Support
        Supports melee attacks you use yourself. Does not modify skills used by minions.
        FasterAttacks
        Faster Attacks Support
        Supports attack skills.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        IncreasedAccuracy
        Additional Accuracy Support
        Supports attack skills.
        ManaLeech
        Mana Leech Support
        Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        chain
        Chain Support
        Supports projectile skills, and any other skills that chain.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        MomentumSupportGem
        Momentum Support
        Supports attack skills that aren't triggered.
        WitherGemSupport
        Withering Touch Support
        Supports attack skills.
        CloseCombat
        Close Combat Support
        Supports melee attack skills. Cannot support skills which create minions.
        impale
        Impale Support
        Supports attack skills.
        Nightblade
        Nightblade Support
        Supports attack skills. Cannot support skills which create minions.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ChainPlus
        Awakened Chain Support
        Supports projectile skills, and any other skills that chain.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        RuptureSupport
        Rupture Support
        Supports attack skills.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        chain
        Greater Chain Support
        Supports projectile skills, and any other skills that chain.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        TornadosSupportGem
        Windburst Support
        Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        IncreasedAOE
        Increased Area of Effect Support
        Supports any skill with an area of effect.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        ConcentratedAOE
        Concentrated Effect Support
        Supports any skill with an area of effect, regardless of whether that skill deals damage.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IncreasedAOEPlus
        Awakened Increased Area of Effect Support
        Supports any skill with an area of effect.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        ElementalBurstSupportGem
        Prismatic Burst Support
        Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Static Strike
        Static Strike deals damage around you as each stack expires.
        Attribute /4

        static_weapon_buff

        NameShow Full Descriptions
        IsCharged1
        BuffGroupsID36
        IsBuffDefinition1
        BuffMergeModesID1
        Static Strike
        You are charged with static energy.
        Attribute /5

        static_strike_buff

        NameShow Full Descriptions
        CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation · Magic: 2xCurrencyRerollMagicOrb of Alteration · Rare: 3xCurrencyUpgradeToRareOrb of Alchemy · Unique: 5xCurrencyRerollRareChaos Orb
        BuffGroupsID36
        MaxStacks3
        IsBuffDefinition1
        BuffMergeModesID2
        Static Strike Monster /11
        NameModifiersSpectre
        Storm EyeY
        Shavronne's LegacyY
        Undying OperatorGain 100% of Physical Damage as Extra Lightning DamageY
        Undying OperatorY
        Thena Moga, the Crimson Storm15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        monster base type attack cast speed +% and damage -% final [33]
        40% Chance to Block Attack Damage
        You take 20% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Ohne Trixmonster base type attack cast speed +% and damage -% final [33]
        50% increased Attack Speed
        Y
        Ohne Trixmonster base type attack cast speed +% and damage -% final [33]
        50% increased Attack Speed
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Brinerot Raider50% of Physical Damage Converted to Lightning Damage
        monster no map drops [1]
        cannot have affliction mods [1]
        Y
        Brinerot StormhandY
        PlatiniaGain 25% of Maximum Life as Extra Maximum Energy Shield
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        20% Chance to Block Attack Damage
        20% Chance to Block Spell Damage
        You take 40% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Twisted JusticarY

        Community Wiki

        Edit

        Static Strike

        Static Strike is a melee Strike Attack skill that builds up static energy on you whenever you strike an enemy, rapidly dealing damage to nearby enemies while you have energy stored.

        Skill functions and interactions

        • Static charge: The initial hit applies a static charge to the player, activating the beam effect for three seconds.
        • Static discharge: The beams possess the Chaining tag, start with +1 chain, and can spread through packs if the user has additional chains from some source such as Chain Support or Touch of Anguish.
        • Melee: The beams appear to qualify as a melee attack for most or all purposes, making Static Strike capable of maintaining effects like Fortify Support for a long time with just one hit.
        • Area of Effect: The Beams are affected by increases or reductions to Area of Effect, but aren't affected by increases or reductions to Area Damage.
        • Beam damage is affected by modifiers to damage of the attack that caused the beam. These modifiers continue to work the entire duration. For example:

        Version history

        VersionChanges
        3.16.0
      • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
      • 3.15.0
      • Now deals 188% of Base Damage, and has 188% Effectiveness of Added Damage at gem level 20 (previously 150%).
      • 3.13.0
      • Now has a base duration of 3 seconds (from 2).
      • 3.12.0
      • Now has alternative gem quality.
      • 3.11.0
      • Now deals base Damage and has an added Damage effectiveness of 110% at gem level 1 (from 107%), up to 150% at gem level 20 (from 160%).
      • Now has a base duration of 2 seconds (from 4).
      • Now converts 50% of Physical Damage to Lightning Damage (from 60%).
      • No longer causes beams to deal 60% less Damage while Stationary and 40% less Damage while Moving.
      • Beams now deal 40% less Damage at all gem levels.
      • No longer creates a stacking buff, and no longer gains 10% increased Beam frequency per Buff Stack.
      • Beams now hit enemies every 0.4 seconds at gem level 1, down to 0.32 seconds at gem level 20 (from 0.4 seconds at all gem levels).
      • 3.7.0
      • Now deals base damage equal to, and has an added damage effectiveness of, 107% at gem level 1 (from 100%), up to 160% at gem level 20 (from 146%).
      • Now chains an additional time at all gem levels.
      • 3.4.0
      • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
      • 3.3.0
      • Now correctly states that the explosion cannot be evaded or dodged.
      • 3.1.0
      • Radius has been increased from 19 to 20, bringing its total radius to 24 at gem level 20. Static Strike's explosion now correctly applies ailments with 40% less effect. It was previously applying ailments without taking the less-damage modifier into account.
      • 2.6.0
      • Static Strike's radius has increased from 16 to 19 units.
      • Static Strike gains 1 additional unit of radius every 5 levels.
      • No longer gain increased area of effect radius.
      • Static Strike no longer has any variance in the size of the explosion between uses.
      • 2.4.0
      • 16% more damage at gem level 20.
      • Now gains 1% increased area of effect per level.
      • 2.1.0
      • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
      • 2.0.0
      • Now grants 0.5% increased area of effect radius per 1% of quality (was 0.75% per 1% quality).
      • The explosions now deal 40% Less Damage (from 30% Less Damage).
      • The Radius of the explosions has been reduced from 18 to 16 and the explosions now have a 20% variance in area of effect.
      • 1.3.0c
      • Fixed a bug where Static Strike's to-hit checks did not alternate hands correctly while dual wielding.
      • 1.3.0
      • Static Strike has been added to the game.

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