Riposte
Level: 1–20
Cooldown Time: 0.80 sec
Effectiveness of Added Damage: 160–230%
Requires Level 4
Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.
(2–56) to (3–85) Added Attack Physical Damage
Trigger this Skill when you Block
You cannot use this Attack directly

Additional Effects From Quality:
(0–20)% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3
TypeStatsWeight
Superior (0–20)% increased Damage50
Anomalous (0–20)% increased Cooldown Recovery Rate50
Divergent (0–20)% chance to gain Onslaught for 4 seconds on Hit20
Quest /2
Level Effect /40
Implicit
Trigger this Skill when you Block
You cannot use this Attack directly
LevelRequires LevelDexterityBase Damage2 to 3 Added Attack Physical DamageExperience
1416160%2, 3841
2620163.7%3, 43,099
3927167.4%3, 57,433
41233171.1%4, 622,895
51641174.7%5, 849,725
62050178.4%7, 1095,714
72458182.1%8, 12169,595
82867185.8%10, 15283,759
93275189.5%12, 18453,996
103683193.2%15, 22703,128
114092196.8%18, 261,061,223
1244100200.5%21, 312,065,870
1348109204.2%25, 372,507,110
1452117207.9%29, 432,573,731
1555123211.6%32, 497,611,351
1658130215.3%36, 5413,437,908
1761136218.9%41, 6125,052,147
1864142222.6%45, 6843,869,436
1967148226.3%51, 76242,081,178
2070155230%56, 85
2172233.7%60, 91
2274237.4%65, 97
2376241.1%70, 104
2478244.7%75, 112
2580248.4%80, 120
2682252.1%85, 128
2784255.8%91, 137
2886259.5%98, 147
2988263.2%105, 157
3090266.8%112, 168
3191268.7%115, 173
3292270.5%119, 179
3393272.4%123, 185
3494274.2%127, 191
3595276.1%132, 197
3696277.9%136, 204
3797279.7%140, 211
3898281.6%145, 218
3999283.4%150, 225
40100285.3%155, 232

Riposte

CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymTrigger, Block
DropLevel 4
BaseType Riposte
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Rune Daggers, Warstaves
TargetTypesGround, Enemy
TypeAttack, Melee, MeleeSingleTarget, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
MetadataMetadata/Items/Gems/SkillGemRiposte
Referencepoe.ninja, Community Wiki
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Riposte Damage 125% increased Riposte Damage100
The Eternal LabyrinthEnchantment Riposte Damage 240% increased Riposte Damage100
The Merciless LabyrinthEnchantment Riposte Cooldown Speed 1Riposte has 20% increased Cooldown Recovery Rate100
The Eternal LabyrinthEnchantment Riposte Cooldown Speed 2Riposte has 30% increased Cooldown Recovery Rate100
Supported By /94 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage Support
Supports melee attack skills.
Item Rarity Support
Supports any skill that can kill enemies.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Bloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit Support
Supports attack skills.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Melee Splash Support
Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun Support
Supports melee attack skills.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills. Cannot support skills that create minions.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Ruthless Support
Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch Support
Supports attack skills.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat Support
Supports melee attack skills. Cannot support skills which create minions.
Impale Support
Supports attack skills.
Pulverise Support
Supports melee attack skills.
Rage Support
Supports melee attack skills. Minions cannot gain rage.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage Support
Supports melee attack skills.
Awakened Melee Splash Support
Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Behead Support
Supports strike skills.
Overcharge Support
Supports any skill that hits enemies.
Manaforged Arrows Support
Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.
Controlled Blaze Support
Supports melee attack skills.
Volatility Support
Supports attack skills.

Community Wiki

Edit

Riposte


Riposte is a counter-attack that automatically triggers when you block. It uses both weapons while dual wielding. It cannot be used directly.



Skill functions and interactions

  • Lycosidae adds cold damage to counter-attacks.

Version history

VersionChanges
3.16.0
  • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
  • 3.11.0
  • Fixed a bug where '''Riposte''' would place a mace effect if it was triggered while unarmed. You may hit like a mace|hammer, but that does not actually make your arm a mace|hammer.
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 135% at gem level 1 (from 100%), up to 186% at gem level 20 (from 138%).
  • Now adds 6 to 10 physical damage to attacks at gem level 1, up to 169 to 254 at gem level 20.
  • 3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • 2.1.1b
  • Fixed a bug with Riposte which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as Vaal Cyclone.
  • 1.3.0k
  • Fixed a bug where Riposte did not function correctly when supported by Melee Splash.
  • 1.3.0c
  • Fixed various bugs with the to-hit checks of Riposte, Reckoning and Vengeance.
  • Fixed a bug where Riposte could only be used while dual wielding.
  • 1.3.0
  • Riposte has been added to the game.

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