Vengeance
Trigger, Attack, AoE, Physical, Melee
Level: 1–20
Cooldown Time: 1.20 sec
Effectiveness of Added Damage: 170–255%
Requires Level 24
Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.
(8–56) to (12–85) Added Attack Physical Damage
30% chance to Trigger this Skill when Hit
You cannot use this Attack directly


Additional Effects From Quality:
(0–10)% chance to Trigger this Skill when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% chance to Trigger this Skill when Hit50
Anomalous (0–20)% increased Cooldown Recovery Rate50
Divergent (0–20)% increased Damage100
Phantasmal (0–40)% chance to gain 1 Rage on Hit20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
3Lost in LoveQuest RewardMarauder
3Lost in LoveClarissaDuelist Marauder Templar
Level Effect /40

Level Effect /40

Implicit
You cannot use this Attack directly
base skill show average damage instead of dps [1]
is area damage [1]
:
30% chance to Trigger this Skill when Hit
LevelRequires LevelStrengthBase Damage8 to 12 Added Attack Physical DamageExperience
12458170%8, 12118,383
22764174.5%10, 14175,816
33071178.9%11, 17254,061
43377183.4%13, 19359,090
53683187.9%15, 22498,508
63990192.4%17, 25682,057
74296196.8%19, 29921,777
845102201.3%22, 331,727,879
948109205.8%25, 371,138,877
1050113210.3%27, 401,368,233
1152117214.7%29, 431,638,338
1254121219.2%31, 471,956,648
1356125223.7%34, 503,655,184
1458130228.2%36, 543,017,327
1560134232.6%39, 597,793,914
1662138237.1%42, 6315,206,031
1764142241.6%45, 6826,185,582
1866146246.1%49, 7362,755,923
1968151250.5%52, 79211,877,683
2070155255%56, 85
2172259.5%60, 91
2274263.9%65, 97
2376268.4%70, 104
2478272.9%75, 112
2580277.4%80, 120
2682281.8%85, 128
2784286.3%91, 137
2886290.8%98, 147
2988295.3%105, 157
3090299.7%112, 168
3191302%115, 173
3292304.2%119, 179
3393306.4%123, 185
3494308.7%127, 191
3595310.9%132, 197
3696313.2%136, 204
3797315.4%140, 211
3898317.6%145, 218
3999319.9%150, 225
40100322.1%155, 232

Vengeance

Referencepoe.ninja, Community Wiki
AcronymHit, Trigger
DropLevel 24
BaseType Vengeance
Class Active Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesEnemy, Ground
TypeAttack, Area, Melee, Triggered, Triggerable, InbuiltTrigger, Physical, Cooldown
MetadataMetadata/Items/Gems/SkillGemVengeance
Vengeance Monster /3 ⍟

Vengeance Monster /3 ⍟

NameModifiersSpectre
SteelchawY
Gnar, Eater of Carrioncannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Rama, The Kinslayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Labyrinth Enchantment helmet /4 ⍟

Labyrinth Enchantment helmet /4 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Vengeance Damage 125% increased Vengeance Damage100
The Eternal LabyrinthEnchantment Vengeance Damage 240% increased Vengeance Damage100
The Merciless LabyrinthEnchantment Vengeance Cooldown Speed 1Vengeance has 20% increased Cooldown Recovery Rate100
The Eternal LabyrinthEnchantment Vengeance Cooldown Speed 2Vengeance has 30% increased Cooldown Recovery Rate100
Supported By /88 ⍟

Supported By /88 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Cruelty SupportSupports any skill that hits enemies.
Vengeance Unique /2 ⍟

Vengeance Unique /2 ⍟

Community Wiki

Wiki Edit

Vengeance

Vengeance is a counter-[[attack]] that has a chance to trigger when [[hit]], dealing damage to all enemies around you. It cannot be used directly. A melee weapon has to be equipped for this to work.

Skill Functions and Interactions

Dual wielding - While [[dual wielding]], Vengeance will use a random weapon when it triggers.

Multiple Vengeance gems share the same cooldown.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.