One Hand Axes Unique /9 ⍟
One Hand Axes Unique /9 ⍟
Name | Show Full Descriptions |
---|---|
![]() | The Screaming Eagle Jade Hatchet Socketed Gems are supported by Level 2 Chance to Flee Adds (10–15) to (25–30) Physical Damage +(10–15) to maximum Life Gain (5–7) Life per Enemy Killed 10% increased Movement Speed |
![]() | Dreadarc Cleaver Adds (5–15) to (20–25) Physical Damage Adds (5–15) to (20–25) Fire Damage (7–10)% increased Attack Speed +(15–25)% to Fire Resistance 5% increased Movement Speed Curse Enemies with Flammability on Hit (Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds) |
![]() | Relentless Fury Decorative Axe (60–80)% increased Physical Damage Adds (3–5) to (7–10) Physical Damage 2% of Physical Attack Damage Leeched as Life Culling Strike You gain Onslaught for 3 seconds on Culling Strike 100% chance to Avoid being Chilled during Onslaught (Onslaught grants 20% increased Attack, Cast, and Movement Speed) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Moonbender's Wing Tomahawk Trigger Level 15 Lightning Warp on Hit with this Weapon (30–50)% increased Physical Damage (30–50)% increased Critical Strike Chance Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage local skills granted by item are supported by level x unique trigger support [1] local use skill on hit % [100] |
![]() | Soul Taker Siege Axe (140–180)% increased Physical Damage Adds 30 to 40 Physical Damage (20–25)% increased Attack Speed +(20–25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds) |
![]() | Actum Butcher Axe Has no Sockets (200–250)% increased Physical Damage You have no Intelligence Critical Strike Chance is (20–30)% for Hits with this Weapon |
![]() | Jack, the Axe Vaal Hatchet Grants Level 20 Thirst for Blood Skill (130–150)% increased Physical Damage Adds (11–14) to (18–23) Physical Damage 25% chance to cause Bleeding on Hit +(25–35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon play jack the axe sounds [1] (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Rigwald's Savagery Royal Axe Adds (50–70) to (135–165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10–15)% increased Attack Speed +25 to Maximum Rage while wielding a Sword |
![]() | Dyadus Infernal Axe Adds (255–285) to (300–330) Fire Damage in Main Hand Adds (255–285) to (300–330) Cold Damage in Off Hand (10–15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off Hand (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Chill reduces Enemy Action Speed by 10%) |
Vaal Orb Corrupted Implicit /10
Vaal Orb Corrupted Implicit /10
111000physical_damage bleed damage physical attack ailment#% chance to cause Bleeding on Hit
#% increased Attack Damage against Bleeding Enemies
#% increased Attack Damage against Bleeding Enemies
111000attackMelee Hits have #% chance to Fortify
111000#% chance to gain Onslaught for # seconds on Kill
111000#% increased Area of Effect
3842250physical_damage damage physical attackAdds # to # Physical Damage
111000attack speed#% increased Attack Speed
2852000physical_damage damage physical attack#% increased Physical Damage
925085Total
One Hand Axes Synthesis Implicit Corrupted /1 ⍟
One Hand Axes Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
One Hand Axes |
One Hand Axes Synthesis Implicit
One Hand Axes Synthesis Implicit
37480resource life physical attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Critical Strike Chance for Spells
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
136650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% increased Damage with Poison
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360resource life attackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
86600resource mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
3360chaos_damage poison damage chaos ailmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
32700physical_damage bleed damage physical attack ailment#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
21550damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
49550elemental_damage damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# to Weapon Range
23750physical_damage damage physical attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
One Hand Melee Crafting Bench /258 ⍟
One Hand Melee Crafting Bench /258 ⍟
ID | Mod | Require | Unlock |
---|---|---|---|
Niko | Two Sockets | 1x ![]() | The Grand Arena |
Niko | Three Sockets | 3x ![]() | The Grand Arena |
Niko | Four Sockets | 10x ![]() | The Grand Arena |
Niko | Five Sockets | 70x ![]() | Dungeon Map |
Niko | Six Sockets | 350x ![]() | Infested Valley Map |
Niko | Two Linked Sockets | 1x ![]() | Kaom's Stronghold |
Niko | Three Linked Sockets | 3x ![]() | Kaom's Stronghold |
Niko | Four Linked Sockets | 5x ![]() | Kaom's Stronghold |
Niko | Five Linked Sockets | 150x ![]() | Cemetery Map |
Niko | Six Linked Sockets | 1500x ![]() | Toxic Sewer Map |
Niko | At Least One Red Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Red Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Red Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Green Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Green Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Green Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Blue Socket | 4x ![]() | The Mines Level 1 |
Niko | At Least Two Blue Sockets | 25x ![]() | The Mines Level 1 |
Niko | At Least Three Blue Sockets | 120x ![]() | The Mines Level 1 |
Niko | At Least One Red and One Green Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least One Red and One Blue Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least One Green and One Blue Socket | 15x ![]() | The Mines Level 1 |
Niko | At Least Two Red and One Green Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Red and One Blue Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Green and One Red Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Green and One Blue Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Blue and One Green Socket | 100x ![]() | The Mines Level 1 |
Niko | At Least Two Blue and One Red Socket | 100x ![]() | The Mines Level 1 |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | Default |
Helena | +(15–20) to Strength | 1x ![]() | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | Default |
Helena | Remove Crafted Mods | 1x ![]() | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | The Western Forest |
Helena | +(26–30) to Strength | 2x ![]() | Residence Map |
Helena | +(21–25) to Dexterity | 2x ![]() | The Western Forest |
Helena | +(26–30) to Dexterity | 2x ![]() | Residence Map |
Helena | +(21–25) to Intelligence | 2x ![]() | The Western Forest |
Helena | +(26–30) to Intelligence | 2x ![]() | Residence Map |
Helena | +(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens, The Imperial Gardens |
Helena | +(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel, The Tunnel |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
Helena | (0.5–0.8)% of Physical Attack Damage Leeched as Life | 4x ![]() | Bazaar Map |
Helena | (0.2–0.4)% of Physical Attack Damage Leeched as Mana | 1x ![]() | Bazaar Map |
Helena | +(35–44) to maximum Mana | 3x ![]() | Default |
Helena | +(45–54) to maximum Mana | 6x ![]() | The Beacon |
Helena | +(55–64) to maximum Mana | 2x ![]() | The Feeding Trough |
Helena | +(65–74) to maximum Mana | 4x ![]() | Plateau Map |
Helena | (20–30)% increased Mana Regeneration Rate | 6x ![]() | Labyrinth Trial in The Chamber of Sins Level 2, The Chamber of Sins Level 2 |
Helena | (31–40)% increased Mana Regeneration Rate | 2x ![]() | Peninsula Map |
Helena | (40–59)% increased Physical Damage | 4x ![]() | The Sewers |
Helena | (60–79)% increased Physical Damage | 8x ![]() | The Ossuary |
Helena | (80–99)% increased Physical Damage | 4x ![]() | The Quarry |
Helena | (100–129)% increased Physical Damage | 1x ![]() | Wasteland Map |
Helena | (25–34)% increased Spell Damage | 4x ![]() | The Ancient Pyramid |
Helena | (35–44)% increased Spell Damage | 8x ![]() | Shavronne's Tower |
Helena | (45–54)% increased Spell Damage | 4x ![]() | The Boiling Lake |
Helena | (55–66)% increased Spell Damage | 1x ![]() | Cold River Map |
Helena | (11–20)% increased Damage over Time | 6x ![]() | Labyrinth Trial in The Crypt, The Crypt |
Helena | (21–30)% increased Damage over Time | 2x ![]() | Vaal Pyramid Map |
Helena | (15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs, The Catacombs |
Helena | (24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Phantasmagoria Map |
Helena | (8–10)% increased Attack Speed | 6x ![]() | The Dried Lake |
Helena | (11–15)% increased Attack Speed | 2x ![]() | The Vastiri Desert |
Helena | (16–20)% increased Attack Speed | 1x ![]() | Lair Map |
Helena | (10–13)% increased Cast Speed | 6x ![]() | The Dried Lake |
Helena | (14–17)% increased Cast Speed | 2x ![]() | The Vastiri Desert |
Helena | (18–21)% increased Cast Speed | 1x ![]() | Lair Map |
Helena | (25–34)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (35–44)% increased Fire Damage | 8x ![]() | The Dread Thicket |
Helena | (45–54)% increased Fire Damage | 4x ![]() | Estuary Map |
Helena | (9–12)% increased Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | (13–16)% increased Fire Damage | 2x ![]() | The Dread Thicket |
Helena | (25–34)% increased Cold Damage | 4x ![]() | The Crystal Veins |
Helena | (35–44)% increased Cold Damage | 8x ![]() | The Causeway |
Helena | (45–54)% increased Cold Damage | 4x ![]() | Frozen Cabins Map |
Helena | (9–12)% increased Cold Damage | 4x ![]() | The Crystal Veins |
Helena | (13–16)% increased Cold Damage | 2x ![]() | The Causeway |
Helena | (25–34)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (35–44)% increased Lightning Damage | 8x ![]() | The Chamber of Sins Level 1 |
Helena | (45–54)% increased Lightning Damage | 4x ![]() | Leyline Map |
Helena | (9–12)% increased Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | (13–16)% increased Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | (25–34)% increased Chaos Damage | 2x ![]() | The Temple of Decay Level 2 |
Helena | (35–44)% increased Chaos Damage | 4x ![]() | The Ossuary |
Helena | (45–54)% increased Chaos Damage | 3x ![]() | Underground River Map |
Helena | (9–12)% increased Chaos Damage | 3x ![]() | The Temple of Decay Level 2 |
Helena | (13–16)% increased Chaos Damage | 3x ![]() | The Ossuary |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
Helena | +(121–200) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
Helena | +(201–300) to Accuracy Rating | 2x ![]() | Acid Caverns Map |
Helena | Adds (11–12) to (19–23) Fire Damage | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (22–27) to (42–49) Fire Damage | 2x ![]() | The Dread Thicket |
Helena | Adds (35–41) to (63–73) Fire Damage | 4x ![]() | Estuary Map |
Helena | Adds (11–12) to (19–23) Cold Damage | 4x ![]() | The Crystal Veins |
Helena | Adds (22–27) to (42–49) Cold Damage | 2x ![]() | The Causeway |
Helena | Adds (35–41) to (63–73) Cold Damage | 4x ![]() | Frozen Cabins Map |
Helena | Adds (1–3) to (27–37) Lightning Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (3–5) to (60–80) Lightning Damage | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (6–8) to (100–113) Lightning Damage | 4x ![]() | Leyline Map |
Helena | Adds (6–8) to (13–15) Physical Damage | 4x ![]() | The Sewers |
Helena | Adds (7–11) to (16–19) Physical Damage | 2x ![]() | The Ossuary |
Helena | Adds (13–17) to (26–30) Physical Damage | 4x ![]() | The Quarry |
Helena | Adds (12–16) to (23–27) Fire Damage to Spells | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (21–28) to (42–49) Fire Damage to Spells | 2x ![]() | The Dread Thicket |
Helena | Adds (31–41) to (61–71) Fire Damage to Spells | 4x ![]() | Estuary Map |
Helena | Adds (10–13) to (19–22) Cold Damage to Spells | 4x ![]() | The Crystal Veins |
Helena | Adds (17–23) to (34–40) Cold Damage to Spells | 2x ![]() | The Causeway |
Helena | Adds (25–33) to (50–58) Cold Damage to Spells | 4x ![]() | Frozen Cabins Map |
Helena | Adds (1–4) to (39–42) Lightning Damage to Spells | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (2–6) to (73–77) Lightning Damage to Spells | 2x ![]() | The Chamber of Sins Level 1 |
Helena | Adds (3–9) to (106–112) Lightning Damage to Spells | 4x ![]() | Leyline Map |
Helena | (17–19)% increased Critical Strike Chance | 6x ![]() | Thicket Map |
Helena | (20–24)% increased Critical Strike Chance | 2x ![]() | Arsenal Map |
Helena | (25–27)% increased Critical Strike Chance | 4x ![]() | Maze Map |
Helena | +(17–19)% to Global Critical Strike Multiplier | 6x ![]() | Thicket Map |
Helena | +(20–24)% to Global Critical Strike Multiplier | 2x ![]() | Arsenal Map |
Helena | +(25–28)% to Global Critical Strike Multiplier | 4x ![]() | Maze Map |
Helena | (30–49)% increased Critical Strike Chance for Spells | 6x ![]() | Thicket Map |
Helena | (50–69)% increased Critical Strike Chance for Spells | 3x ![]() | Arsenal Map |
Helena | Minions deal (25–34)% increased Damage | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Minions deal (35–44)% increased Damage | 2x ![]() | Promenade Map |
Helena | Minions deal (45–54)% increased Damage | 4x ![]() | Shrine Map |
Helena | (35–44)% increased Trap Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (45–54)% increased Trap Damage | 4x ![]() | Pier Map |
Helena | (35–44)% increased Mine Damage | 2x ![]() | The Solaris Temple Level 2 |
Helena | (45–54)% increased Mine Damage | 4x ![]() | Pier Map |
Helena | (9–12)% increased Trap Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (13–15)% increased Trap Throwing Speed | 2x ![]() | Pier Map |
Helena | (9–12)% increased Mine Throwing Speed | 6x ![]() | The Solaris Temple Level 2 |
Helena | (13–15)% increased Mine Throwing Speed | 2x ![]() | Pier Map |
Helena | Remove Enchantments | 3x ![]() | Default |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x ![]() | Unveil |
Jun | (81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x ![]() | Unveil |
Jun | (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x ![]() | Unveil |
Jun | (36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x ![]() | Unveil |
Jun | (42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x ![]() | Unveil |
Jun | (51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x ![]() | Unveil |
Jun | (36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x ![]() | Unveil |
Jun | (42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x ![]() | Unveil |
Jun | (51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x ![]() | Unveil |
Jun | (36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x ![]() | Unveil |
Jun | (42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x ![]() | Unveil |
Jun | (51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x ![]() | Unveil |
Jun | (35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x ![]() | Unveil |
Jun | (46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x ![]() | Unveil |
Jun | (36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | Unveil |
Jun | (42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | Unveil |
Jun | (51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | Unveil |
Jun | (38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | (41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x ![]() | Unveil |
Jun | (46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x ![]() | Unveil |
Jun | Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x ![]() | Unveil |
Jun | Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x ![]() | Unveil |
Jun | Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x ![]() | Unveil |
Jun | Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x ![]() | Unveil |
Jun | Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x ![]() | Unveil |
Jun | Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x ![]() | Unveil |
Jun | +(14–15)% to Chaos Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Chaos Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Chaos Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Physical Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Physical Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Physical Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Cold Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Cold Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Cold Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | +(14–15)% to Fire Damage over Time Multiplier | 8x ![]() | Unveil |
Jun | +(16–17)% to Fire Damage over Time Multiplier | 2x ![]() | Unveil |
Jun | +(18–20)% to Fire Damage over Time Multiplier | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x ![]() | Unveil |
Jun | Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x ![]() | Unveil |
Jun | 3% chance to deal Double Damage | 2x ![]() | Unveil |
Jun | (4–5)% chance to deal Double Damage | 8x ![]() | Unveil |
Jun | (3–4)% increased Damage per Endurance Charge | 3x ![]() | Unveil |
Jun | (3–4)% increased Damage per Frenzy Charge | 3x ![]() | Unveil |
Jun | (3–4)% increased Damage per Power Charge | 3x ![]() | Unveil |
Jun | +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x ![]() | Unveil |
Jun | (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x ![]() | Unveil |
Jun | (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x ![]() | Unveil |
Jun | (7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x ![]() | Unveil |
Jun | (10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Unveil |
Jun | (13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x ![]() | Unveil |
Jun | +1 to Level of Socketed Support Gems | 8x ![]() | Unveil, Catarina |
Jun | +2 to Level of Socketed Support Gems | 2x ![]() | Unveil, Catarina |
Jun | +(6–7)% to Quality of Socketed Gems | 8x ![]() | Unveil, Haku |
Jun | +(7–8)% to Quality of Socketed Gems | 1x ![]() | Unveil, Haku |
Jun | Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x ![]() | Unveil, Tora |
Jun | Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x ![]() | Unveil, Tora |
Jun | Hits can't be Evaded | 3x ![]() | Unveil, Vagan |
Jun | Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x ![]() | Unveil, It That Fled |
Jun | Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x ![]() | Unveil, It That Fled |
Jun | +(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x ![]() | Unveil |
Jun | +(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x ![]() | Unveil |
Jun | +(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x ![]() | Unveil |
Jun | +(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x ![]() | Unveil |
Jun | +(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | Unveil |
Jun | +(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | Unveil |
Jun | 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x ![]() | Unveil |
Jun | 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x ![]() | Unveil |
Jun | (8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | (10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | (13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x ![]() | Unveil |
Jun | Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x ![]() | Unveil |
Jun | +(9–10)% to Fire and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Fire and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Fire and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Lightning |