One Hand Axes Unique /9 ⍟
Socketed Gems are supported by Level 2 Chance to Flee
Adds (10–15) to (25–30) Physical Damage
+(10–15) to maximum Life
Gain (5–7) Life per Enemy Killed
10% increased Movement Speed
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
(60–80)% increased Physical Damage
Adds (3–5) to (7–10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
100% chance to Avoid being Chilled during Onslaught
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Trigger Level 15 Lightning Warp on Hit with this Weapon
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
local skills granted by item are supported by level x unique trigger support [1]
local use skill on hit % [100]
(140–180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(20–25)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Has no Sockets
(200–250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20–30)% for Hits with this Weapon
Grants Level 20 Thirst for Blood Skill
(130–150)% increased Physical Damage
Adds (11–14) to (18–23) Physical Damage
25% chance to cause Bleeding on Hit
+(25–35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
play jack the axe sounds [1]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Adds (50–70) to (135–165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10–15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
Adds (255–285) to (300–330) Fire Damage in Main Hand
Adds (255–285) to (300–330) Cold Damage in Off Hand
(10–15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Chill reduces Enemy Action Speed by 10%)
Physical
Fire
Cold
Lightning
Chaos
Life
Mana
Attack
Caster
Element
Defence
Critical
Speed
Attribute
Resistance
Gem
Minion
Tier Rating
Prefix Modifiers
Suffix Modifiers
Formula
Vaal Orb Corrupted Implicit /10
111000bleed damage physical attack ailment#% chance to cause Bleeding on Hit
#% increased Attack Damage against Bleeding Enemies
111000attackMelee Hits have #% chance to Fortify
111000#% chance to gain Onslaught for # seconds on Kill
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
111000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
925085Total
One Hand Axes Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
One Hand Axes
  • (40–50)% increased Attack Damage if Corrupted
  • (25–30)% increased Damage with Vaal Skills
  • One Hand Axes Synthesis Implicit
    37480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Critical Strike Chance for Spells
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    136650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Damage with Poison
    #% chance to cause Bleeding on Hit
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    8360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    86600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    3360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    32700bleed damage physical attack ailment#% increased Damage with Bleeding
    #% increased Bleeding Duration
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    49550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # metres to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    One Hand Melee Crafting Bench /258 ⍟
    ModRequireUnlock
    Two Sockets1x Jeweller's OrbThe Grand Arena
    Three Sockets3x Jeweller's OrbThe Grand Arena
    Four Sockets10x Jeweller's OrbThe Grand Arena
    Five Sockets70x Jeweller's OrbAshen Wood Map
    Six Sockets350x Jeweller's OrbPlaza Map
    Two Linked Sockets1x Orb of FusingKaom's Stronghold
    Three Linked Sockets3x Orb of FusingKaom's Stronghold
    Four Linked Sockets5x Orb of FusingKaom's Stronghold
    Five Linked Sockets150x Orb of FusingCrimson Temple Map
    Six Linked Sockets1500x Orb of FusingPlateau Map
    At Least One Red Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Green Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Blue Socket4x Chromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x Chromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x Chromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x Chromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x Chromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x Chromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x Orb of TransmutationDefault
    +(16–20)% to Cold Resistance1x Orb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x Orb of TransmutationDefault
    +(15–20) to Strength1x Orb of AugmentationDefault
    +(15–20) to Dexterity1x Orb of AugmentationDefault
    +(15–20) to Intelligence1x Orb of AugmentationDefault
    Remove Crafted Mods1x Orb of ScouringDefault
    +(21–28)% to Fire Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x Chaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x Orb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x Chaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x Orb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x Orb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x Chaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x Orb of AlchemyThe Western Forest
    +(26–30) to Strength2x Chaos OrbGraveyard Map
    +(21–25) to Dexterity2x Orb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x Chaos OrbGraveyard Map
    +(21–25) to Intelligence2x Orb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x Chaos OrbGraveyard Map
    +(6–9) to all Attributes3x Orb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x Orb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x Orb of ChanceCells Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x Orb of ChancePark Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x Regal OrbPark Map
    +(35–44) to maximum Mana3x Orb of AugmentationDefault
    +(45–54) to maximum Mana6x Orb of AugmentationThe Beacon
    +(55–64) to maximum Mana2x Chaos OrbThe Feeding Trough
    +(65–74) to maximum Mana4x Chaos OrbChannel Map
    (20–30)% increased Mana Regeneration Rate6x Orb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x Orb of AlchemyBasilica Map
    (40–59)% increased Physical Damage4x Orb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x Orb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x Chaos OrbThe Quarry
    (100–129)% increased Physical Damage1x Exalted OrbSulphur Vents Map
    (25–34)% increased Spell Damage4x Orb of AlterationThe Ancient Pyramid
    (35–44)% increased Spell Damage8x Orb of AlterationShavronne's Tower
    (45–54)% increased Spell Damage4x Chaos OrbThe Boiling Lake
    (55–66)% increased Spell Damage1x Exalted OrbMuseum Map
    (11–20)% increased Damage over Time6x Orb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x Chaos OrbDry Sea Map
    (15–23)% increased Elemental Damage with Attack Skills6x Orb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x Orb of AlchemyToxic Sewer Map
    (8–10)% increased Attack Speed6x Orb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed2x Chaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed1x Exalted OrbFlooded Mine Map
    (10–13)% increased Cast Speed6x Orb of AlterationThe Dried Lake
    (14–17)% increased Cast Speed2x Chaos OrbThe Vastiri Desert
    (18–21)% increased Cast Speed1x Exalted OrbFlooded Mine Map
    (25–34)% increased Fire Damage4x Orb of AlterationThe Solaris Temple Level 2
    (35–44)% increased Fire Damage8x Orb of AlterationThe Dread Thicket
    (45–54)% increased Fire Damage4x Chaos OrbLava Lake Map
    (9–12)% increased Fire Damage4x Orb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x Orb of AlchemyThe Dread Thicket
    (25–34)% increased Cold Damage4x Orb of AlterationThe Crystal Veins
    (35–44)% increased Cold Damage8x Orb of AlterationThe Causeway
    (45–54)% increased Cold Damage4x Chaos OrbOrchard Map
    (9–12)% increased Cold Damage4x Orb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x Orb of AlchemyThe Causeway
    (25–34)% increased Lightning Damage4x Orb of AlterationThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage8x Orb of AlterationThe Chamber of Sins Level 1
    (45–54)% increased Lightning Damage4x Chaos OrbReef Map
    (9–12)% increased Lightning Damage4x Orb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x Orb of AlchemyThe Chamber of Sins Level 1
    (25–34)% increased Chaos Damage2x Orb of ChanceThe Temple of Decay Level 2
    (35–44)% increased Chaos Damage4x Orb of ChanceThe Ossuary
    (45–54)% increased Chaos Damage3x Regal OrbExcavation Map
    (9–12)% increased Chaos Damage3x Orb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x Orb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating4x Orb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating2x Orb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x Chaos OrbCourtyard Map
    Adds (11–12) to (19–23) Fire Damage4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (22–27) to (42–49) Fire Damage2x Orb of AlchemyThe Dread Thicket
    Adds (35–41) to (63–73) Fire Damage4x Chaos OrbLava Lake Map
    Adds (11–12) to (19–23) Cold Damage4x Orb of TransmutationThe Crystal Veins
    Adds (22–27) to (42–49) Cold Damage2x Orb of AlchemyThe Causeway
    Adds (35–41) to (63–73) Cold Damage4x Chaos OrbOrchard Map
    Adds (1–3) to (27–37) Lightning Damage4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (3–5) to (60–80) Lightning Damage2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (6–8) to (100–113) Lightning Damage4x Chaos OrbReef Map
    Adds (6–8) to (13–15) Physical Damage4x Orb of TransmutationThe Sewers
    Adds (7–11) to (16–19) Physical Damage2x Orb of AlchemyThe Ossuary
    Adds (13–17) to (26–30) Physical Damage4x Chaos OrbThe Quarry
    Adds (12–16) to (23–27) Fire Damage to Spells4x Orb of TransmutationThe Solaris Temple Level 2
    Adds (21–28) to (42–49) Fire Damage to Spells2x Orb of AlchemyThe Dread Thicket
    Adds (31–41) to (61–71) Fire Damage to Spells4x Chaos OrbLava Lake Map
    Adds (10–13) to (19–22) Cold Damage to Spells4x Orb of TransmutationThe Crystal Veins
    Adds (17–23) to (34–40) Cold Damage to Spells2x Orb of AlchemyThe Causeway
    Adds (25–33) to (50–58) Cold Damage to Spells4x Chaos OrbOrchard Map
    Adds (1–4) to (39–42) Lightning Damage to Spells4x Orb of TransmutationThe Lunaris Temple Level 2
    Adds (2–6) to (73–77) Lightning Damage to Spells2x Orb of AlchemyThe Chamber of Sins Level 1
    Adds (3–9) to (106–112) Lightning Damage to Spells4x Chaos OrbReef Map
    (17–19)% increased Critical Strike Chance6x Orb of AlterationCemetery Map
    (20–24)% increased Critical Strike Chance2x Orb of AlchemyJungle Valley Map
    (25–27)% increased Critical Strike Chance4x Chaos OrbMaze Map
    +(17–19)% to Global Critical Strike Multiplier6x Orb of AlterationCemetery Map
    +(20–24)% to Global Critical Strike Multiplier2x Orb of AlchemyJungle Valley Map
    +(25–28)% to Global Critical Strike Multiplier4x Chaos OrbMaze Map
    (30–49)% increased Critical Strike Chance for Spells6x Orb of AlterationCemetery Map
    (50–69)% increased Critical Strike Chance for Spells3x Chaos OrbJungle Valley Map
    Minions deal (25–34)% increased Damage4x Orb of AugmentationThe Lunaris Temple Level 2
    Minions deal (35–44)% increased Damage2x Orb of AlchemyPromenade Map
    Minions deal (45–54)% increased Damage4x Chaos OrbShrine Map
    (35–44)% increased Trap Damage2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Trap Damage4x Chaos OrbPhantasmagoria Map
    (35–44)% increased Mine Damage2x Orb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Mine Damage4x Chaos OrbPhantasmagoria Map
    (9–12)% increased Trap Throwing Speed6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Trap Throwing Speed2x Orb of AlchemyPhantasmagoria Map
    (9–12)% increased Mine Throwing Speed6x Orb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Mine Throwing Speed2x Orb of AlchemyPhantasmagoria Map
    Remove Enchantments3x Orb of ScouringDefault
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    8x Chaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    3x Orb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    3x Chaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Fire Damage
    (13–15)% chance to Ignite
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Fire Damage
    (16–17)% chance to Ignite
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Fire Damage
    (18–20)% chance to Ignite
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Cold Damage
    (13–15)% chance to Freeze
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Cold Damage
    (16–17)% chance to Freeze
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Cold Damage
    (18–20)% chance to Freeze
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Lightning Damage
    (13–15)% chance to Shock
    3x Orb of AlchemyBetrayal Unveil
    (42–50)% increased Lightning Damage
    (16–17)% chance to Shock
    3x Chaos OrbBetrayal Unveil
    (51–60)% increased Lightning Damage
    (18–20)% chance to Shock
    8x Chaos OrbBetrayal Unveil
    (35–39)% increased Chaos Damage
    Chaos Skills have (7–8)% increased Skill Effect Duration
    3x Orb of AlchemyBetrayal Unveil
    (40–45)% increased Chaos Damage
    Chaos Skills have (9–10)% increased Skill Effect Duration
    3x Chaos OrbBetrayal Unveil
    (46–50)% increased Chaos Damage
    Chaos Skills have (11–12)% increased Skill Effect Duration
    8x Chaos OrbBetrayal Unveil
    (36–41)% increased Spell Damage
    (7–9)% increased Mana Regeneration Rate
    8x Orb of TransmutationBetrayal Unveil
    (42–50)% increased Spell Damage
    (10–12)% increased Mana Regeneration Rate
    2x Chaos OrbBetrayal Unveil
    (51–60)% increased Spell Damage
    (13–15)% increased Mana Regeneration Rate
    6x Chaos OrbBetrayal Unveil
    (38–40)% increased Spell Damage
    Gain 2% of Non-Chaos Damage as extra Chaos Damage
    1x Chaos OrbBetrayal Unveil
    (41–45)% increased Spell Damage
    Gain 3% of Non-Chaos Damage as extra Chaos Damage
    4x Chaos OrbBetrayal Unveil
    (46–50)% increased Spell Damage
    Gain 4% of Non-Chaos Damage as extra Chaos Damage
    1x Exalted OrbBetrayal Unveil
    Minions have (16–19)% increased maximum Life
    Minions deal (16–19)% increased Damage
    8x Orb of AlterationBetrayal Unveil
    Minions have (20–24)% increased maximum Life
    Minions deal (20–24)% increased Damage
    4x Orb of AlchemyBetrayal Unveil
    Minions have (25–28)% increased maximum Life
    Minions deal (25–28)% increased Damage
    4x Chaos OrbBetrayal Unveil
    Minions have (10–11)% increased Attack Speed
    Minions have (10–11)% increased Cast Speed
    8x Orb of AlterationBetrayal Unveil
    Minions have (12–13)% increased Attack Speed
    Minions have (12–13)% increased Cast Speed
    2x Orb of AlchemyBetrayal Unveil
    Minions have (14–15)% increased Attack Speed
    Minions have (14–15)% increased Cast Speed
    4x Chaos OrbBetrayal Unveil
    +(14–15)% to Chaos Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Chaos Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Chaos Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Physical Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Physical Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Physical Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Cold Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Cold Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Cold Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    +(14–15)% to Fire Damage over Time Multiplier8x Orb of AlterationBetrayal Unveil
    +(16–17)% to Fire Damage over Time Multiplier2x Orb of AlchemyBetrayal Unveil
    +(18–20)% to Fire Damage over Time Multiplier4x Chaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x Orb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x Chaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x Exalted OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x Orb of AlterationBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x Orb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x Chaos OrbBetrayal Unveil
    3% chance to deal Double Damage2x Chaos OrbBetrayal Unveil
    (4–5)% chance to deal Double Damage8x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Endurance Charge3x Chaos OrbBetrayal Unveil
    (3–4)% increased Damage per Frenzy Charge3x Chaos OrbBetrayal Unveil