One Hand Axes Unique /10
Socketed Gems are supported by Level 2 Chance to Flee
Adds (10–15) to (25–30) Physical Damage
+(10–15) to maximum Life
Gain (5–7) Life per Enemy Killed
10% increased Movement Speed
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
(60–80)% increased Physical Damage
Adds (3–5) to (7–10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
100% chance to Avoid being Chilled during Onslaught
You gain Onslaught for 3 seconds on Culling Strike
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(30–50)% increased Fire Damage
Attacks with this Weapon have Added Fire Damage equal to (8–12)% of Player's Maximum Life
Each Rage also grants +2% to Fire Damage Over Time Multiplier
Nearby Enemies have Fire Exposure while at maximum Rage
(-5–5) to Maximum Rage
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
Trigger Level 15 Lightning Warp on Hit with this Weapon
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
local skills granted by item are supported by level x unique trigger support [1]
local use skill on hit % [100]
(140–180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(25–35)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
Has no Sockets
(200–250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (30–40)% for Hits with this Weapon
Grants Level 20 Thirst for Blood Skill
(130–150)% increased Physical Damage
Adds (11–14) to (18–23) Physical Damage
25% chance to cause Bleeding on Hit
+(25–35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Adds (50–70) to (135–165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10–15)% increased Attack Speed
+10 to Maximum Rage while wielding a Sword
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
Adds (255–285) to (300–330) Cold Damage in Off Hand
Adds (255–285) to (300–330) Fire Damage in Main Hand
(10–15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Chill reduces Enemy Action Speed by 10%)
One Hand Axes Item /28
Rusted Hatchet
Physical Damage: 6-11
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 2, 12 Str, 6 Dex
Jade Hatchet
Physical Damage: 10-15
Critical Strike Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 6, 21 Str, 10 Dex
Boarding Axe
Physical Damage: 11-21
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 11, 28 Str, 19 Dex
Cleaver
Physical Damage: 12-35
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 16, 48 Str, 14 Dex
Broad Axe
Physical Damage: 19-34
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 21, 54 Str, 25 Dex
Arming Axe
Physical Damage: 14-42
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 25, 58 Str, 33 Dex
Decorative Axe
Physical Damage: 27-50
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 29, 80 Str, 23 Dex
Spectral Axe
Physical Damage: 29-48
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 33, 85 Str, 37 Dex
Etched Hatchet
Physical Damage: 26-46
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 35, 93 Str, 43 Dex
8% increased Global Physical Damage
Jasper Axe
Physical Damage: 32-50
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 36, 86 Str, 40 Dex
Tomahawk
Physical Damage: 25-46
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 39, 81 Str, 56 Dex
Wrist Chopper
Physical Damage: 26-79
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 42, 112 Str, 32 Dex
War Axe
Physical Damage: 35-65
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 45, 106 Str, 49 Dex
Chest Splitter
Physical Damage: 24-71
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 48, 105 Str, 60 Dex
Ceremonial Axe
Physical Damage: 45-83
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 51, 134 Str, 39 Dex
Wraith Axe
Physical Damage: 45-75
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 54, 134 Str, 59 Dex
Engraved Hatchet
Physical Damage: 40-71
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 56, 143 Str, 66 Dex
8% increased Global Physical Damage
Karui Axe
Physical Damage: 49-77
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 57, 132 Str, 62 Dex
Siege Axe
Physical Damage: 38-70
Critical Strike Chance: 5%
Attacks per Second: 1.5
Weapon Range: 1.1 metres
Requires Level 59, 119 Str, 82 Dex
Reaver Axe
Physical Damage: 38-114
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 61, 167 Str, 57 Dex
Butcher Axe
Physical Damage: 47-87
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 63, 149 Str, 76 Dex
Vaal Hatchet
Physical Damage: 30-90
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 65, 140 Str, 86 Dex
Royal Axe
Physical Damage: 54-100
Critical Strike Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.1 metres
Requires Level 67, 167 Str, 57 Dex
Infernal Axe
Physical Damage: 51-85
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 69, 158 Str, 76 Dex
Runic Hatchet
Physical Damage: 44-79
Critical Strike Chance: 5%
Attacks per Second: 1.35
Weapon Range: 1.1 metres
Requires Level 71, 163 Str, 82 Dex
12% increased Global Physical Damage
Maltreatment Axe
Physical Damage: 19-39
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 30, 78 Str, 34 Dex
Gain 3 Rage on Melee Hit
Disapprobation Axe
Physical Damage: 29-60
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 50, 124 Str, 54 Dex
Gain 4 Rage on Melee Hit
Psychotic Axe
Physical Damage: 34-71
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 70, 163 Str, 84 Dex
Gain 5 Rage on Melee Hit
GGG stopped updating PoE1 weights, so the following weights may be inaccurate.
Vaal Orb Corrupted Implicit /10
111000Damage Physical Attack Ailment#% chance to cause Bleeding on Hit
#% increased Attack Damage against Bleeding Enemies
#% increased Attack Damage against Bleeding Enemies
111000AttackMelee Hits have #% chance to Fortify
111000#% chance to gain Onslaught for # seconds on Kill
111000#% increased Area of Effect
3842250Damage Physical AttackAdds # to # Physical Damage
111000Attack Speed#% increased Attack Speed
2852000Damage Physical Attack#% increased Physical Damage
925085Total
Heist Weapon Enchantment /181
These are the possible enchantments players can obtain on weapons using
Tempering Orb.
| Name | Level | Description |
|---|---|---|
| Enchantment Physical Modifier Effect | 1 | 8% increased Explicit Physical Modifier magnitudes |
| Enchantment Fire Modifier Effect | 1 | 8% increased Explicit Fire Modifier magnitudes |
| Enchantment Lightning Modifier Effect | 1 | 8% increased Explicit Lightning Modifier magnitudes |
| Enchantment Cold Modifier Effect | 1 | 8% increased Explicit Cold Modifier magnitudes |
| Enchantment Chaos Modifier Effect | 1 | 8% increased Explicit Chaos Modifier magnitudes |
| Enchantment Caster Damage Modifier Effect | 1 | 8% increased Explicit Caster Damage Modifier magnitudes |
| Enchantment Mana Modifier Effect | 10 | 8% increased Explicit Mana Modifier magnitudes |
| Enchantment Speed Modifier Effect | 70 | 8% increased Explicit Speed Modifier magnitudes |
| Enchantment Critical Modifier Effect | 70 | 8% increased Explicit Critical Modifier magnitudes |
| Enchantment Attribute Modifier Effect | 20 | 8% increased Explicit Attribute Modifier magnitudes |
| Enchantment Ailment Modifier Effect | 20 | 8% increased Explicit Ailment Modifier magnitudes |
| Enchantment Attribute Requirement | 1 | 40% reduced Attribute Requirements |
| Enchantment Sockets Are Linked | 40 | All Sockets Linked |
| Enchantment White Sockets | 70 | Has 2 White Sockets |
| Enchantment Physical Modifier Effect and Speed Modifier Effect | 70 | 6% increased Explicit Physical Modifier magnitudes 6% increased Explicit Speed Modifier magnitudes |
| Enchantment Physical Modifier Effect and Critical Modifier Effect | 70 | 6% increased Explicit Critical Modifier magnitudes 6% increased Explicit Physical Modifier magnitudes |
| Enchantment Physical Modifier Effect and Attribute Modifier Effect | 70 | 6% increased Explicit Attribute Modifier magnitudes 6% increased Explicit Physical Modifier magnitudes |
| Enchantment Physical Modifier Effect and Ailment Modifier Effect | 70 | 6% increased Explicit Ailment Modifier magnitudes 6% increased Explicit Physical Modifier magnitudes |
| Enchantment Physical Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Physical Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Physical Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Physical Modifier magnitudes All Sockets Linked |
| Enchantment Physical Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Physical Modifier magnitudes Has no Red Sockets |
| Enchantment Physical Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Physical Modifier magnitudes Has no Green Sockets |
| Enchantment Physical Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Physical Modifier magnitudes Has no Blue Sockets |
| Enchantment Physical Modifier Effect and White Sockets | 20 | 8% increased Explicit Physical Modifier magnitudes Has 1 White Socket |
| Enchantment Fire Modifier Effect and Speed Modifier Effect | 70 | 6% increased Explicit Fire Modifier magnitudes 6% increased Explicit Speed Modifier magnitudes |
| Enchantment Fire Modifier Effect and Critical Modifier Effect | 70 | 6% increased Explicit Critical Modifier magnitudes 6% increased Explicit Fire Modifier magnitudes |
| Enchantment Fire Modifier Effect and Attribute Modifier Effect | 70 | 6% increased Explicit Attribute Modifier magnitudes 6% increased Explicit Fire Modifier magnitudes |
| Enchantment Fire Modifier Effect and Ailment Modifier Effect | 70 | 6% increased Explicit Ailment Modifier magnitudes 6% increased Explicit Fire Modifier magnitudes |
| Enchantment Fire Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Fire Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Fire Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Fire Modifier magnitudes All Sockets Linked |
| Enchantment Fire Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Fire Modifier magnitudes Has no Red Sockets |
| Enchantment Fire Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Fire Modifier magnitudes Has no Green Sockets |
| Enchantment Fire Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Fire Modifier magnitudes Has no Blue Sockets |
| Enchantment Fire Modifier Effect and White Sockets | 20 | 8% increased Explicit Fire Modifier magnitudes Has 1 White Socket |
| Enchantment Lightning Modifier Effect and Speed Modifier Effect | 70 | 6% increased Explicit Lightning Modifier magnitudes 6% increased Explicit Speed Modifier magnitudes |
| Enchantment Lightning Modifier Effect and Critical Modifier Effect | 70 | 6% increased Explicit Critical Modifier magnitudes 6% increased Explicit Lightning Modifier magnitudes |
| Enchantment Lightning Modifier Effect and Attribute Modifier Effect | 70 | 6% increased Explicit Attribute Modifier magnitudes 6% increased Explicit Lightning Modifier magnitudes |
| Enchantment Lightning Modifier Effect and Ailment Modifier Effect | 70 | 6% increased Explicit Ailment Modifier magnitudes 6% increased Explicit Lightning Modifier magnitudes |
| Enchantment Lightning Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Lightning Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Lightning Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Lightning Modifier magnitudes All Sockets Linked |
| Enchantment Lightning Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Lightning Modifier magnitudes Has no Red Sockets |
| Enchantment Lightning Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Lightning Modifier magnitudes Has no Green Sockets |
| Enchantment Lightning Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Lightning Modifier magnitudes Has no Blue Sockets |
| Enchantment Lightning Modifier Effect and White Sockets | 20 | 8% increased Explicit Lightning Modifier magnitudes Has 1 White Socket |
| Enchantment Cold Modifier Effect and Speed Modifier Effect | 70 | 6% increased Explicit Cold Modifier magnitudes 6% increased Explicit Speed Modifier magnitudes |
| Enchantment Cold Modifier Effect and Critical Modifier Effect | 70 | 6% increased Explicit Cold Modifier magnitudes 6% increased Explicit Critical Modifier magnitudes |
| Enchantment Cold Modifier Effect and Attribute Modifier Effect | 70 | 6% increased Explicit Attribute Modifier magnitudes 6% increased Explicit Cold Modifier magnitudes |
| Enchantment Cold Modifier Effect and Ailment Modifier Effect | 70 | 6% increased Explicit Ailment Modifier magnitudes 6% increased Explicit Cold Modifier magnitudes |
| Enchantment Cold Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Cold Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Cold Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Cold Modifier magnitudes All Sockets Linked |
| Enchantment Cold Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Cold Modifier magnitudes Has no Red Sockets |
| Enchantment Cold Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Cold Modifier magnitudes Has no Green Sockets |
| Enchantment Cold Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Cold Modifier magnitudes Has no Blue Sockets |
| Enchantment Cold Modifier Effect and White Sockets | 20 | 8% increased Explicit Cold Modifier magnitudes Has 1 White Socket |
| Enchantment Chaos Modifier Effect and Speed Modifier Effect | 70 | 6% increased Explicit Chaos Modifier magnitudes 6% increased Explicit Speed Modifier magnitudes |
| Enchantment Chaos Modifier Effect and Critical Modifier Effect | 70 | 6% increased Explicit Chaos Modifier magnitudes 6% increased Explicit Critical Modifier magnitudes |
| Enchantment Chaos Modifier Effect and Attribute Modifier Effect | 70 | 6% increased Explicit Attribute Modifier magnitudes 6% increased Explicit Chaos Modifier magnitudes |
| Enchantment Chaos Modifier Effect and Ailment Modifier Effect | 70 | 6% increased Explicit Ailment Modifier magnitudes 6% increased Explicit Chaos Modifier magnitudes |
| Enchantment Chaos Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Chaos Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Chaos Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Chaos Modifier magnitudes All Sockets Linked |
| Enchantment Chaos Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Chaos Modifier magnitudes Has no Red Sockets |
| Enchantment Chaos Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Chaos Modifier magnitudes Has no Green Sockets |
| Enchantment Chaos Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Chaos Modifier magnitudes Has no Blue Sockets |
| Enchantment Chaos Modifier Effect and White Sockets | 20 | 8% increased Explicit Chaos Modifier magnitudes Has 1 White Socket |
| Enchantment Caster Damage Modifier Effect and Speed Modifier Effect | 70 | 6% increased Explicit Caster Damage Modifier magnitudes 6% increased Explicit Speed Modifier magnitudes |
| Enchantment Caster Damage Modifier Effect and Critical Modifier Effect | 70 | 6% increased Explicit Caster Damage Modifier magnitudes 6% increased Explicit Critical Modifier magnitudes |
| Enchantment Caster Damage Modifier Effect and Attribute Modifier Effect | 70 | 6% increased Explicit Attribute Modifier magnitudes 6% increased Explicit Caster Damage Modifier magnitudes |
| Enchantment Caster Damage Modifier Effect and Ailment Modifier Effect | 70 | 6% increased Explicit Ailment Modifier magnitudes 6% increased Explicit Caster Damage Modifier magnitudes |
| Enchantment Caster Damage Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Caster Damage Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Caster Damage Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Caster Damage Modifier magnitudes All Sockets Linked |
| Enchantment Caster Damage Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Caster Damage Modifier magnitudes Has no Red Sockets |
| Enchantment Caster Damage Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Caster Damage Modifier magnitudes Has no Green Sockets |
| Enchantment Caster Damage Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Caster Damage Modifier magnitudes Has no Blue Sockets |
| Enchantment Caster Damage Modifier Effect and White Sockets | 20 | 8% increased Explicit Caster Damage Modifier magnitudes Has 1 White Socket |
| Enchantment Mana Modifier Effect and Speed Modifier Effect | 70 | 6% increased Explicit Mana Modifier magnitudes 6% increased Explicit Speed Modifier magnitudes |
| Enchantment Mana Modifier Effect and Critical Modifier Effect | 70 | 6% increased Explicit Critical Modifier magnitudes 6% increased Explicit Mana Modifier magnitudes |
| Enchantment Mana Modifier Effect and Attribute Modifier Effect | 70 | 6% increased Explicit Attribute Modifier magnitudes 6% increased Explicit Mana Modifier magnitudes |
| Enchantment Mana Modifier Effect and Ailment Modifier Effect | 70 | 6% increased Explicit Ailment Modifier magnitudes 6% increased Explicit Mana Modifier magnitudes |
| Enchantment Mana Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Mana Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Mana Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Mana Modifier magnitudes All Sockets Linked |
| Enchantment Mana Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Mana Modifier magnitudes Has no Red Sockets |
| Enchantment Mana Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Mana Modifier magnitudes Has no Green Sockets |
| Enchantment Mana Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Mana Modifier magnitudes Has no Blue Sockets |
| Enchantment Mana Modifier Effect and White Sockets | 20 | 8% increased Explicit Mana Modifier magnitudes Has 1 White Socket |
| Enchantment Speed Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Speed Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Speed Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Speed Modifier magnitudes All Sockets Linked |
| Enchantment Speed Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Speed Modifier magnitudes Has no Red Sockets |
| Enchantment Speed Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Speed Modifier magnitudes Has no Green Sockets |
| Enchantment Speed Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Speed Modifier magnitudes Has no Blue Sockets |
| Enchantment Speed Modifier Effect and White Sockets | 20 | 8% increased Explicit Speed Modifier magnitudes Has 1 White Socket |
| Enchantment Critical Modifier Effect and Attribute Requirement | 30 | 6% increased Explicit Critical Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Critical Modifier Effect and Sockets Are Linked | 30 | 6% increased Explicit Critical Modifier magnitudes All Sockets Linked |
| Enchantment Critical Modifier Effect and No Red Sockets | 30 | 8% increased Explicit Critical Modifier magnitudes Has no Red Sockets |
| Enchantment Critical Modifier Effect and No Blue Sockets | 30 | 8% increased Explicit Critical Modifier magnitudes Has no Green Sockets |
| Enchantment Critical Modifier Effect and No Green Sockets | 30 | 8% increased Explicit Critical Modifier magnitudes Has no Blue Sockets |
| Enchantment Critical Modifier Effect and White Sockets | 30 | 8% increased Explicit Critical Modifier magnitudes Has 1 White Socket |
| Enchantment Attribute Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Attribute Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Attribute Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Attribute Modifier magnitudes All Sockets Linked |
| Enchantment Attribute Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Attribute Modifier magnitudes Has no Red Sockets |
| Enchantment Attribute Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Attribute Modifier magnitudes Has no Green Sockets |
| Enchantment Attribute Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Attribute Modifier magnitudes Has no Blue Sockets |
| Enchantment Attribute Modifier Effect and White Sockets | 20 | 8% increased Explicit Attribute Modifier magnitudes Has 1 White Socket |
| Enchantment Ailment Modifier Effect and Attribute Requirement | 20 | 6% increased Explicit Ailment Modifier magnitudes 25% reduced Attribute Requirements |
| Enchantment Ailment Modifier Effect and Sockets Are Linked | 20 | 6% increased Explicit Ailment Modifier magnitudes All Sockets Linked |
| Enchantment Ailment Modifier Effect and No Red Sockets | 20 | 8% increased Explicit Ailment Modifier magnitudes Has no Red Sockets |
| Enchantment Ailment Modifier Effect and No Blue Sockets | 20 | 8% increased Explicit Ailment Modifier magnitudes Has no Green Sockets |
| Enchantment Ailment Modifier Effect and No Green Sockets | 20 | 8% increased Explicit Ailment Modifier magnitudes Has no Blue Sockets |
| Enchantment Ailment Modifier Effect and White Sockets | 20 | 8% increased Explicit Ailment Modifier magnitudes Has 1 White Socket |
| Enchantment Physical Modifier Effect and Speed Modifier Effect Penalty | 69 | 10% increased Explicit Physical Modifier magnitudes 25% reduced Explicit Speed Modifier magnitudes |
| Enchantment Physical Modifier Effect and Critical Modifier Effect Penalty | 69 | 25% reduced Explicit Critical Modifier magnitudes 10% increased Explicit Physical Modifier magnitudes |
| Enchantment Physical Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Physical Modifier magnitudes -3 to maximum Sockets |
| Enchantment Physical Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Physical Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Physical Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Physical Modifier magnitudes All Sockets are Red |
| Enchantment Physical Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Physical Modifier magnitudes All Sockets are Blue |
| Enchantment Physical Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Physical Modifier magnitudes All Sockets are Green |
| Enchantment Fire Modifier Effect and Speed Modifier Effect Penalty | 69 | 10% increased Explicit Fire Modifier magnitudes 25% reduced Explicit Speed Modifier magnitudes |
| Enchantment Fire Modifier Effect and Critical Modifier Effect Penalty | 69 | 25% reduced Explicit Critical Modifier magnitudes 10% increased Explicit Fire Modifier magnitudes |
| Enchantment Fire Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Fire Modifier magnitudes -3 to maximum Sockets |
| Enchantment Fire Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Fire Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Fire Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Fire Modifier magnitudes All Sockets are Red |
| Enchantment Fire Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Fire Modifier magnitudes All Sockets are Blue |
| Enchantment Fire Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Fire Modifier magnitudes All Sockets are Green |
| Enchantment Lightning Modifier Effect and Speed Modifier Effect Penalty | 69 | 10% increased Explicit Lightning Modifier magnitudes 25% reduced Explicit Speed Modifier magnitudes |
| Enchantment Lightning Modifier Effect and Critical Modifier Effect Penalty | 69 | 25% reduced Explicit Critical Modifier magnitudes 10% increased Explicit Lightning Modifier magnitudes |
| Enchantment Lightning Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Lightning Modifier magnitudes -3 to maximum Sockets |
| Enchantment Lightning Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Lightning Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Lightning Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Lightning Modifier magnitudes All Sockets are Red |
| Enchantment Lightning Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Lightning Modifier magnitudes All Sockets are Blue |
| Enchantment Lightning Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Lightning Modifier magnitudes All Sockets are Green |
| Enchantment Cold Modifier Effect and Speed Modifier Effect Penalty | 69 | 10% increased Explicit Cold Modifier magnitudes 25% reduced Explicit Speed Modifier magnitudes |
| Enchantment Cold Modifier Effect and Critical Modifier Effect Penalty | 69 | 10% increased Explicit Cold Modifier magnitudes 25% reduced Explicit Critical Modifier magnitudes |
| Enchantment Cold Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Cold Modifier magnitudes -3 to maximum Sockets |
| Enchantment Cold Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Cold Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Cold Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Cold Modifier magnitudes All Sockets are Red |
| Enchantment Cold Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Cold Modifier magnitudes All Sockets are Blue |
| Enchantment Cold Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Cold Modifier magnitudes All Sockets are Green |
| Enchantment Chaos Modifier Effect and Speed Modifier Effect Penalty | 69 | 10% increased Explicit Chaos Modifier magnitudes 25% reduced Explicit Speed Modifier magnitudes |
| Enchantment Chaos Modifier Effect and Critical Modifier Effect Penalty | 69 | 10% increased Explicit Chaos Modifier magnitudes 25% reduced Explicit Critical Modifier magnitudes |
| Enchantment Chaos Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Chaos Modifier magnitudes -3 to maximum Sockets |
| Enchantment Chaos Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Chaos Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Chaos Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Chaos Modifier magnitudes All Sockets are Red |
| Enchantment Chaos Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Chaos Modifier magnitudes All Sockets are Blue |
| Enchantment Chaos Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Chaos Modifier magnitudes All Sockets are Green |
| Enchantment Caster Damage Modifier Effect and Speed Modifier Effect Penalty | 69 | 10% increased Explicit Caster Damage Modifier magnitudes 25% reduced Explicit Speed Modifier magnitudes |
| Enchantment Caster Damage Modifier Effect and Critical Modifier Effect Penalty | 69 | 10% increased Explicit Caster Damage Modifier magnitudes 25% reduced Explicit Critical Modifier magnitudes |
| Enchantment Caster Damage Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Caster Damage Modifier magnitudes -3 to maximum Sockets |
| Enchantment Caster Damage Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Caster Damage Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Caster Damage Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Caster Damage Modifier magnitudes All Sockets are Red |
| Enchantment Caster Damage Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Caster Damage Modifier magnitudes All Sockets are Blue |
| Enchantment Caster Damage Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Caster Damage Modifier magnitudes All Sockets are Green |
| Enchantment Mana Modifier Effect and Speed Modifier Effect Penalty | 69 | 10% increased Explicit Mana Modifier magnitudes 25% reduced Explicit Speed Modifier magnitudes |
| Enchantment Mana Modifier Effect and Critical Modifier Effect Penalty | 69 | 25% reduced Explicit Critical Modifier magnitudes 10% increased Explicit Mana Modifier magnitudes |
| Enchantment Mana Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Mana Modifier magnitudes -3 to maximum Sockets |
| Enchantment Mana Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Mana Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Mana Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Mana Modifier magnitudes All Sockets are Red |
| Enchantment Mana Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Mana Modifier magnitudes All Sockets are Blue |
| Enchantment Mana Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Mana Modifier magnitudes All Sockets are Green |
| Enchantment Speed Modifier Effect and Damage Modifier Effect Penalty | 74 | 25% reduced Explicit Damage Modifier magnitudes 12% increased Explicit Speed Modifier magnitudes |
| Enchantment Speed Modifier Effect and Socket Penalty | 74 | 15% increased Explicit Speed Modifier magnitudes -3 to maximum Sockets |
| Enchantment Speed Modifier Effect and Attribute Requirement Penalty | 74 | 15% increased Explicit Speed Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Speed Modifier Effect and Only Red Sockets | 74 | 10% increased Explicit Speed Modifier magnitudes All Sockets are Red |
| Enchantment Speed Modifier Effect and Only Blue Sockets | 74 | 10% increased Explicit Speed Modifier magnitudes All Sockets are Blue |
| Enchantment Speed Modifier Effect and Only Green Sockets | 74 | 10% increased Explicit Speed Modifier magnitudes All Sockets are Green |
| Enchantment Critical Modifier Effect and Damage Modifier Effect Penalty | 78 | 12% increased Explicit Critical Modifier magnitudes 25% reduced Explicit Damage Modifier magnitudes |
| Enchantment Critical Modifier Effect and Socket Penalty | 78 | 15% increased Explicit Critical Modifier magnitudes -3 to maximum Sockets |
| Enchantment Critical Modifier Effect and Attribute Requirement Penalty | 78 | 15% increased Explicit Critical Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Critical Modifier Effect and Only Red Sockets | 78 | 10% increased Explicit Critical Modifier magnitudes All Sockets are Red |
| Enchantment Critical Modifier Effect and Only Blue Sockets | 78 | 10% increased Explicit Critical Modifier magnitudes All Sockets are Blue |
| Enchantment Critical Modifier Effect and Only Green Sockets | 78 | 10% increased Explicit Critical Modifier magnitudes All Sockets are Green |
| Enchantment Attribute Modifier Effect and Damage Modifier Effect Penalty | 69 | 12% increased Explicit Attribute Modifier magnitudes 25% reduced Explicit Damage Modifier magnitudes |
| Enchantment Attribute Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Attribute Modifier magnitudes -3 to maximum Sockets |
| Enchantment Attribute Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Attribute Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Attribute Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Attribute Modifier magnitudes All Sockets are Red |
| Enchantment Attribute Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Attribute Modifier magnitudes All Sockets are Blue |
| Enchantment Attribute Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Attribute Modifier magnitudes All Sockets are Green |
| Enchantment Ailment Modifier Effect and Socket Penalty | 69 | 15% increased Explicit Ailment Modifier magnitudes -3 to maximum Sockets |
| Enchantment Ailment Modifier Effect and Attribute Requirement Penalty | 69 | 15% increased Explicit Ailment Modifier magnitudes 200% increased Attribute Requirements |
| Enchantment Ailment Modifier Effect and Only Red Sockets | 69 | 10% increased Explicit Ailment Modifier magnitudes All Sockets are Red |
| Enchantment Ailment Modifier Effect and Only Blue Sockets | 69 | 10% increased Explicit Ailment Modifier magnitudes All Sockets are Blue |
| Enchantment Ailment Modifier Effect and Only Green Sockets | 69 | 10% increased Explicit Ailment Modifier magnitudes All Sockets are Green |
| Enchantment Additional Crafted Modifier | 80 | Can have 1 additional Crafted Modifier |
One Hand Axes Synthesis Implicit Corrupted /1
| Item Classes | Mods |
|---|---|
| One Hand Axes |
One Hand Axes Synthesis Implicit
37480Life Physical Attack#% of Physical Attack Damage Leeched as Life
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
+#% to Chaos Resistance
#% increased Critical Strike Chance
#% increased Spell Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
133650LifeGain # Life per Enemy Killed
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
Recover #% of Life on Kill
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
#% chance to cause Bleeding on Hit
Adds # to # Fire Damage to Spells
Adds # to # Cold Damage to Spells
Adds # to # Lightning Damage to Spells
#% increased Chaos Damage
#% increased Elemental Damage
Damage Penetrates #% Elemental Resistances
#% increased Attack Damage
#% increased Spell Damage
+# to Strength
+# to Dexterity
+# to Intelligence
Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
+# to all Attributes
#% increased Flammability Curse Effect
#% increased Frostbite Curse Effect
#% increased Conductivity Curse Effect
#% increased Damage with Vaal Skills
Minions deal #% increased Damage
#% chance to gain an Endurance Charge on Kill
# to Level of Socketed Gems
+#% to Quality of Socketed Support Gems
# to Level of Socketed Support Gems
# to Level of Socketed Fire Gems
# to Level of Socketed Cold Gems
# to Level of Socketed Lightning Gems
# to Level of Socketed Chaos Gems
# to Level of Socketed Melee Gems
# to Level of Socketed Strength Gems
# to Level of Socketed Dexterity Gems
# to Level of Socketed Intelligence Gems
8360Life AttackGrants # Life per Enemy Hit
#% of Physical Attack Damage Leeched as Mana
#% of Physical Attack Damage Leeched as Mana
86600Mana#% increased Mana Regeneration Rate
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
Regenerate #% of Mana per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
Adds # to # Fire Damage
Attacks with this Weapon Penetrate #% Elemental Resistances
#% increased Global Accuracy Rating
Triggered Spells deal #% increased Spell Damage
+#% to Quality of Socketed Gems
+#% to Quality of Socketed Fire Gems
+#% to Quality of Socketed Cold Gems
+#% to Quality of Socketed Lightning Gems
+#% to Quality of Socketed Chaos Gems
+#% to Quality of Socketed Melee Gems
+#% to Quality of Socketed Strength Gems
+#% to Quality of Socketed Dexterity Gems
+#% to Quality of Socketed Intelligence Gems
#% chance to Intimidate Enemies for # seconds on Hit
#% increased Attack Damage if Corrupted
35700Damage Chaos Ailment#% increased Damage with Poison
#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
#% increased Damage with Bleeding
#% increased Bleeding Duration
Gain #% of Fire Damage as Extra Chaos Damage
Gain #% of Cold Damage as Extra Chaos Damage
Gain #% of Lightning Damage as Extra Chaos Damage
Gain #% of Physical Damage as Extra Chaos Damage
Spells have a #% chance to deal Double Damage
Adds # to # Fire Damage to Attacks with this Weapon per # Strength
Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
#% chance to deal Double Damage
#% increased Attack Speed
#% increased Damage with Hits and Ailments against Abyssal Monsters
#% increased Effect of Socketed Abyss Jewels
3360Damage Chaos AilmentPoisons you inflict deal Damage #% faster
Bleeding you inflict deals Damage #% faster
Bleeding you inflict deals Damage #% faster
21550Damage#% increased Damage
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
Adds # to # Cold Damage
You and nearby Allies deal #% increased Damage
#% increased Damage per Endurance Charge
#% increased Damage per Frenzy Charge
#% increased Damage per Power Charge
#% increased Light Radius
49550Damage Elemental Fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
#% increased Cold Damage
#% increased Lightning Damage
Adds # to # Lightning Damage
#% increased Endurance Charge Duration
#% increased Frenzy Charge Duration
#% chance to gain a Frenzy Charge on Kill
#% increased Power Charge Duration
#% chance to gain a Power Charge on Kill
# metres to Weapon Range
23750Damage Physical Attack#% increased Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
Adds # to # Physical Damage
Adds # to # Chaos Damage
#% increased Armour
#% increased Evasion Rating
#% increased maximum Energy Shield
Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
075Total
One Hand Melee Crafting Bench /232
| Mod | Require | Unlock |
|---|---|---|
| Two Sockets | 1x | The Grand Arena |
| Three Sockets | 3x | The Grand Arena |
| Four Sockets | 10x | The Grand Arena |
| Five Sockets | 70x | Channel Map |
| Six Sockets | 350x | Ashen Wood Map |
| Two Linked Sockets | 1x | Kaom's Stronghold |
| Three Linked Sockets | 3x | Kaom's Stronghold |
| Four Linked Sockets | 5x | Kaom's Stronghold |
| Five Linked Sockets | 150x | Park Map |
| Six Linked Sockets | 1500x | Ivory Temple Map |
| At Least One Red Socket | 4x | The Mines Level 1 |
| At Least Two Red Sockets | 25x | The Mines Level 1 |
| At Least Three Red Sockets | 120x | The Mines Level 1 |
| At Least One Green Socket | 4x | The Mines Level 1 |
| At Least Two Green Sockets | 25x | The Mines Level 1 |
| At Least Three Green Sockets | 120x | The Mines Level 1 |
| At Least One Blue Socket | 4x | The Mines Level 1 |
| At Least Two Blue Sockets | 25x | The Mines Level 1 |
| At Least Three Blue Sockets | 120x | The Mines Level 1 |
| At Least One Red and One Green Socket | 15x | The Mines Level 1 |
| At Least One Red and One Blue Socket | 15x | The Mines Level 1 |
| At Least One Green and One Blue Socket | 15x | The Mines Level 1 |
| At Least Two Red and One Green Socket | 100x | The Mines Level 1 |
| At Least Two Red and One Blue Socket | 100x | The Mines Level 1 |
| At Least Two Green and One Red Socket | 100x | The Mines Level 1 |
| At Least Two Green and One Blue Socket | 100x | The Mines Level 1 |
| At Least Two Blue and One Green Socket | 100x | The Mines Level 1 |
| At Least Two Blue and One Red Socket | 100x | The Mines Level 1 |
| +(15–20) to Strength | 1x | Default |
| +(15–20) to Dexterity | 1x | Default |
| +(15–20) to Intelligence | 1x | Default |
| Remove Crafted Mods | 1x | Default |
| +(21–25) to Strength | 2x | The Western Forest |
| +(26–30) to Strength | 2x | Courtyard Map |
| +(21–25) to Dexterity | 2x | The Western Forest |
| +(26–30) to Dexterity | 2x | Courtyard Map |
| +(21–25) to Intelligence | 2x | The Western Forest |
| +(26–30) to Intelligence | 2x | Courtyard Map |
| +(6–9) to all Attributes | 3x | Labyrinth Trial in The Imperial Gardens |
| +(10–13) to all Attributes | 6x | Labyrinth Trial in The Tunnel |
| (2–2.4)% of Physical Attack Damage Leeched as Life | 3x | Mesa Map |
| (2.6–3)% of Physical Attack Damage Leeched as Life | 4x | Lava Lake Map |
| (2–2.4)% of Physical Attack Damage Leeched as Mana | 1x | Lava Lake Map |
| +(35–44) to maximum Mana | 3x | Default |
| +(45–54) to maximum Mana | 6x | The Beacon |
| +(55–64) to maximum Mana | 2x | The Feeding Trough |
| +(65–74) to maximum Mana | 4x | Palace Map |
| (20–30)% increased Mana Regeneration Rate | 6x | Labyrinth Trial in The Chamber of Sins Level 2 |
| (31–40)% increased Mana Regeneration Rate | 2x | Lookout Map |
| (40–59)% increased Physical Damage | 4x | The Sewers |
| (60–79)% increased Physical Damage | 8x | The Ossuary |
| (80–99)% increased Physical Damage | 4x | The Quarry |
| (100–129)% increased Physical Damage | 1x | Ramparts Map |
| (25–34)% increased Spell Damage | 4x | The Ancient Pyramid |
| (35–44)% increased Spell Damage | 8x | Shavronne's Tower |
| (45–54)% increased Spell Damage | 4x | The Boiling Lake |
| (55–66)% increased Spell Damage | 1x | Mud Geyser Map |
| (11–20)% increased Damage over Time | 6x | Labyrinth Trial in The Crypt |
| (21–30)% increased Damage over Time | 2x | Sepulchre Map |
| (15–23)% increased Elemental Damage with Attack Skills | 6x | Labyrinth Trial in The Catacombs |
| (24–32)% increased Elemental Damage with Attack Skills | 4x | Summit Map |
| (8–10)% increased Attack Speed | 6x | The Dried Lake |
| (11–15)% increased Attack Speed | 2x | The Vastiri Desert |
| (16–20)% increased Attack Speed | 1x | Lighthouse Map |
| (10–13)% increased Cast Speed | 6x | The Dried Lake |
| (14–17)% increased Cast Speed | 2x | The Vastiri Desert |
| (18–21)% increased Cast Speed | 1x | Lighthouse Map |
| (25–34)% increased Fire Damage | 4x | The Solaris Temple Level 2 |
| (35–44)% increased Fire Damage | 8x | The Dread Thicket |
| (45–54)% increased Fire Damage | 4x | Desert Map |
| (9–12)% increased Fire Damage | 4x | The Solaris Temple Level 2 |
| (13–16)% increased Fire Damage | 2x | The Dread Thicket |
| (25–34)% increased Cold Damage | 4x | The Crystal Veins |
| (35–44)% increased Cold Damage | 8x | The Causeway |
| (45–54)% increased Cold Damage | 4x | Alleyways Map |
| (9–12)% increased Cold Damage | 4x | The Crystal Veins |
| (13–16)% increased Cold Damage | 2x | The Causeway |
| (25–34)% increased Lightning Damage | 4x | The Lunaris Temple Level 2 |
| (35–44)% increased Lightning Damage | 8x | The Chamber of Sins Level 1 |
| (45–54)% increased Lightning Damage | 4x | Port Map |
| (9–12)% increased Lightning Damage | 4x | The Lunaris Temple Level 2 |
| (13–16)% increased Lightning Damage | 2x | The Chamber of Sins Level 1 |
| (25–34)% increased Chaos Damage | 2x | The Temple of Decay Level 2 |
| (35–44)% increased Chaos Damage | 4x | The Ossuary |
| (45–54)% increased Chaos Damage | 3x | Primordial Pool Map |
| (9–12)% increased Chaos Damage | 3x | The Temple of Decay Level 2 |
| (13–16)% increased Chaos Damage | 3x | The Ossuary |
| +(91–120) to Accuracy Rating | 4x | The Reliquary |
| +(121–200) to Accuracy Rating | 2x | The Desecrated Chambers |
| +(201–300) to Accuracy Rating | 2x | Atoll Map |
| Adds (11–12) to (19–23) Fire Damage | 4x | The Solaris Temple Level 2 |
| Adds (22–27) to (42–49) Fire Damage | 2x | The Dread Thicket |
| Adds (35–41) to (63–73) Fire Damage | 4x | Desert Map |
| Adds (11–12) to (19–23) Cold Damage | 4x | The Crystal Veins |
| Adds (22–27) to (42–49) Cold Damage | 2x | The Causeway |
| Adds (35–41) to (63–73) Cold Damage | 4x | Alleyways Map |
| Adds (1–3) to (27–37) Lightning Damage | 4x | The Lunaris Temple Level 2 |
| Adds (3–5) to (60–80) Lightning Damage | 2x | The Chamber of Sins Level 1 |
| Adds (6–8) to (100–113) Lightning Damage | 4x | Port Map |
| Adds (6–8) to (13–15) Physical Damage | 4x | The Sewers |
| Adds (7–11) to (16–19) Physical Damage | 2x | The Ossuary |
| Adds (13–17) to (26–30) Physical Damage | 4x | The Quarry |
| Adds (12–16) to (23–27) Fire Damage to Spells | 4x | The Solaris Temple Level 2 |
| Adds (21–28) to (42–49) Fire Damage to Spells | 2x | The Dread Thicket |
| Adds (31–41) to (61–71) Fire Damage to Spells | 4x | Desert Map |
| Adds (10–13) to (19–22) Cold Damage to Spells | 4x | The Crystal Veins |
| Adds (17–23) to (34–40) Cold Damage to Spells | 2x | The Causeway |
| Adds (25–33) to (50–58) Cold Damage to Spells | 4x | Alleyways Map |
| Adds (1–4) to (39–42) Lightning Damage to Spells | 4x | The Lunaris Temple Level 2 |
| Adds (2–6) to (73–77) Lightning Damage to Spells | 2x | The Chamber of Sins Level 1 |
| Adds (3–9) to (106–112) Lightning Damage to Spells | 4x | Port Map |
| (17–19)% increased Critical Strike Chance | 6x | Cemetery Map |
| (20–24)% increased Critical Strike Chance | 2x | Grotto Map |
| (25–27)% increased Critical Strike Chance | 4x | Maze Map |
| +(17–19)% to Global Critical Strike Multiplier | 6x | Cemetery Map |
| +(20–24)% to Global Critical Strike Multiplier | 2x | Grotto Map |
| +(25–28)% to Global Critical Strike Multiplier | 4x | Maze Map |
| (30–49)% increased Spell Critical Strike Chance | 6x | Cemetery Map |
| (50–69)% increased Spell Critical Strike Chance | 3x | Grotto Map |
| Minions deal (25–34)% increased Damage | 4x | The Lunaris Temple Level 2 |
| Minions deal (35–44)% increased Damage | 2x | Arsenal Map |
| Minions deal (45–54)% increased Damage | 4x | Acid Caverns Map |
| (35–44)% increased Trap Damage | 2x | The Solaris Temple Level 2 |
| (45–54)% increased Trap Damage | 4x | Colosseum Map |
| (35–44)% increased Mine Damage | 2x | The Solaris Temple Level 2 |
| (45–54)% increased Mine Damage | 4x | Colosseum Map |
| (9–12)% increased Trap Throwing Speed | 6x | The Solaris Temple Level 2 |
| (13–15)% increased Trap Throwing Speed | 2x | Colosseum Map |
| (9–12)% increased Mine Throwing Speed | 6x | The Solaris Temple Level 2 |
| (13–15)% increased Mine Throwing Speed | 2x | Colosseum Map |
| Remove Enchantments | 3x | Default |
| Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown Spells Triggered this way have 150% more Cost | 3x | The Refinery |
| (81–85)% increased Physical Damage (13–15)% chance to Impale Enemies on Hit with Attacks | 3x | Ramparts Map |
| (86–94)% increased Physical Damage (16–17)% chance to Impale Enemies on Hit with Attacks | 3x | Ramparts Map |
| (95–105)% increased Physical Damage (18–20)% chance to Impale Enemies on Hit with Attacks | 8x | Ramparts Map |
| (81–85)% increased Physical Damage (13–15)% chance to cause Bleeding on Hit | 3x | Overgrown Shrine Map |
| (86–94)% increased Physical Damage (16–17)% chance to cause Bleeding on Hit | 3x | Overgrown Shrine Map |
| (95–105)% increased Physical Damage (18–20)% chance to cause Bleeding on Hit | 8x | Overgrown Shrine Map |
| (81–85)% increased Physical Damage (13–15)% chance to Blind Enemies on hit | 3x | Ramparts Map |
| (86–94)% increased Physical Damage (16–17)% chance to Blind Enemies on hit | 3x | Ramparts Map |
| (95–105)% increased Physical Damage (18–20)% chance to Blind Enemies on hit | 8x | Ramparts Map |
| (81–85)% increased Physical Damage (13–15)% chance to Poison on Hit | 3x | Overgrown Shrine Map |
| (86–94)% increased Physical Damage (16–17)% chance to Poison on Hit | 3x | Overgrown Shrine Map |
| (95–105)% increased Physical Damage (18–20)% chance to Poison on Hit | 8x | Overgrown Shrine Map |
| (36–41)% increased Fire Damage (13–15)% chance to Ignite | 3x | Desert Map |
| (42–50)% increased Fire Damage (16–17)% chance to Ignite | 3x | Desert Map |
| (51–60)% increased Fire Damage (18–20)% chance to Ignite | 8x | Desert Map |
| (36–41)% increased Cold Damage (13–15)% chance to Freeze | 3x | Alleyways Map |
| (42–50)% increased Cold Damage (16–17)% chance to Freeze | 3x | Alleyways Map |
| (51–60)% increased Cold Damage (18–20)% chance to Freeze | 8x | Alleyways Map |
| (36–41)% increased Lightning Damage (13–15)% chance to Shock | 3x | Port Map |
| (42–50)% increased Lightning Damage (16–17)% chance to Shock | 3x | Port Map |
| (51–60)% increased Lightning Damage (18–20)% chance to Shock | 8x | Port Map |
| (35–39)% increased Chaos Damage Chaos Skills have (7–8)% increased Skill Effect Duration | 3x | Primordial Pool Map |
| (40–45)% increased Chaos Damage Chaos Skills have (9–10)% increased Skill Effect Duration | 3x | Primordial Pool Map |
| (46–50)% increased Chaos Damage Chaos Skills have (11–12)% increased Skill Effect Duration | 8x | Primordial Pool Map |
| (36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x | Mud Geyser Map |
| (42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x | Mud Geyser Map |
| (51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x | Mud Geyser Map |
| (38–40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage | 1x | Mud Geyser Map |
| (41–45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage | 4x | Mud Geyser Map |
| (46–50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage | 1x | Mud Geyser Map |
| Minions have (16–19)% increased maximum Life Minions deal (16–19)% increased Damage | 8x | Acid Caverns Map |
| Minions have (20–24)% increased maximum Life Minions deal (20–24)% increased Damage | 4x | Acid Caverns Map |
| Minions have (25–28)% increased maximum Life Minions deal (25–28)% increased Damage | 4x | Acid Caverns Map |
| Minions have (10–11)% increased Attack Speed Minions have (10–11)% increased Cast Speed | 8x | Acid Caverns Map |
| Minions have (12–13)% increased Attack Speed Minions have (12–13)% increased Cast Speed | 2x | Acid Caverns Map |
| Minions have (14–15)% increased Attack Speed Minions have (14–15)% increased Cast Speed | 4x | Acid Caverns Map |
| +(14–15)% to Chaos Damage over Time Multiplier | 8x | Cursed Crypt Map |
| +(16–17)% to Chaos Damage over Time Multiplier | 2x | Cursed Crypt Map |
| +(18–20)% to Chaos Damage over Time Multiplier | 4x | Cursed Crypt Map |
| +(14–15)% to Physical Damage over Time Multiplier | 8x | Grave Trough Map |
| +(16–17)% to Physical Damage over Time Multiplier | 2x | Grave Trough Map |
| +(18–20)% to Physical Damage over Time Multiplier | 4x | Grave Trough Map |
| +(14–15)% to Cold Damage over Time Multiplier | 8x | Tower Map |
| +(16–17)% to Cold Damage over Time Multiplier | 2x | Tower Map |
| +(18–20)% to Cold Damage over Time Multiplier | 4x | Tower Map |
| +(14–15)% to Fire Damage over Time Multiplier | 8x | Estuary Map |
| +(16–17)% to Fire Damage over Time Multiplier | 2x | Estuary Map |
| +(18–20)% to Fire Damage over Time Multiplier | 4x | Estuary Map |
| Attacks with this Weapon Penetrate (6–7)% Elemental Resistances | 4x | Summit Map |
| Attacks with this Weapon Penetrate (8–10)% Elemental Resistances | 4x | Summit Map |
| Attacks with this Weapon Penetrate (11–13)% Elemental Resistances | 1x | Summit Map |
| Attacks with this Weapon Penetrate (6–7)% Chaos Resistance | 8x | Primordial Pool Map |
| Attacks with this Weapon Penetrate (8–10)% Chaos Resistance | 4x | Primordial Pool Map |
| Attacks with this Weapon Penetrate (11–13)% Chaos Resistance | 4x | Primordial Pool Map |
| 3% chance to deal Double Damage | 2x | Ghetto Map |
| (4–5)% chance to deal Double Damage | 8x | Ghetto Map |
| (3–4)% increased Damage per Endurance Charge | 3x | Museum Map |
| (3–4)% increased Damage per Frenzy Charge | 3x | Marshes Map |
| (3–4)% increased Damage per Power Charge | 3x | Crimson Township Map |
| +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 6x | Excavation Map |
| +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 2x | Excavation Map |
| +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby | 4x | Excavation Map |
| 7% increased Attack Speed while a Rare or Unique Enemy is Nearby | 6x | Excavation Map |
| (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 2x | Excavation Map |
| (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby | 4x | Excavation Map |
| (7–9)% chance to deal Double Damage while Focused grant focus skill [1] | 4x | Ghetto Map |
| (10–12)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Ghetto Map |
| (13–15)% chance to deal Double Damage while Focused grant focus skill [1] | 8x | Ghetto Map |
| +1 to Level of Socketed Support Gems | 8x | Beach Map |
| +2 to Level of Socketed Support Gems | 2x | Beach Map |
| +(6–7)% to Quality of Socketed Gems | 8x | Chateau Map |
| +(7–8)% to Quality of Socketed Gems | 1x | Chateau Map |
| Adds (7–8) to (10–11) Physical Damage 35% chance to cause Bleeding on Hit | 2x | Overgrown Shrine Map |
| Adds (9–11) to (12–14) Physical Damage 40% chance to cause Bleeding on Hit | 4x | Overgrown Shrine Map |
| Hits can't be Evaded | 3x | Temple Map |
| Gain (5–6)% of Fire Damage as Extra Chaos Damage | 6x | Glacier Map |
| Gain (7–8)% of Fire Damage as Extra Chaos Damage | 8x | Glacier Map |
| Gain (5–6)% of Cold Damage as Extra Chaos Damage | 6x | Arid Lake Map |
| Gain (7–8)% of Cold Damage as Extra Chaos Damage | 8x | Arid Lake Map |
| Gain (5–6)% of Lightning Damage as Extra Chaos Damage | 6x | Arachnid Nest Map |
| Gain (7–8)% of Lightning Damage as Extra Chaos Damage | 8x | Arachnid Nest Map |
| Gain (5–6)% of Physical Damage as Extra Chaos Damage | 6x | Villa Map |
| Gain (7–8)% of Physical Damage as Extra Chaos Damage | 8x | Villa Map |
| +(15–19) to Dexterity and Intelligence (8–10)% increased Attack Speed | 4x | Lighthouse Map |
| +(20–24) to Dexterity and Intelligence (13–16)% increased Attack Speed | 1x | Lighthouse Map |
| +(15–19) to Strength and Intelligence (15–20)% increased Critical Strike Chance | 2x | Maze Map |
| +(20–24) to Strength and Intelligence (21–25)% increased Critical Strike Chance | 1x | Maze Map |
| +(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x | Atoll Map |
| +(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x | Atoll Map |
| 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (8–10)% increased Attack Speed | 4x | Jungle Valley Map |
| 10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (13–16)% increased Attack Speed | 1x | Jungle Valley Map |
| (8–9)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Jungle Valley Map |
| (10–12)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Jungle Valley Map |
| (13–16)% increased Cast Speed 10% chance to gain Arcane Surge when you Kill an Enemy | 4x | Jungle Valley Map |
| Reroll the Rarity of a non-Unique item | 1x | Default |
| Prefixes Cannot Be Changed | 2x | The Coward's Trial |
| Suffixes Cannot Be Changed | 2x | Oba's Cursed Trove |
| Can have up to 3 Crafted Modifiers | 2x | The Putrid Cloister |
| Cannot roll Attack Modifiers | 1x | Caer Blaidd, Wolfpack's Den |
| Cannot roll Caster Modifiers | 1x | Whakawairua Tuahu |
One Hand Axe Gem/96
| Name | |
|---|---|
| Energy Blade (24) |
One Hand Axes Crucible Weapon /576
| Weight | Desc |
|---|---|
| 250 (T1) | Adds 6 to 16 Physical Damage 6% reduced Attack Speed |
| 125 (T1) | Adds 8 to 19 Physical Damage 6% reduced Attack Speed |
| 1000 (T1) | Adds 2 to 6 Physical Damage |
| 1000 (T1) | Adds 2 to 8 Physical Damage |
| 1000 (T1) | Adds 3 to 10 Physical Damage |
| 500 (T1) | Adds 5 to 13 Physical Damage |
| 250 (T1) | Adds 6 to 15 Physical Damage |
| 100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Fire Damage |
| 100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Fire Damage |
| 100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Fire Damage |
| 50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Fire Damage |
| 25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Fire Damage |
| 100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Cold Damage |
| 100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Cold Damage |
| 100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Cold Damage |
| 50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Cold Damage |
| 25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Cold Damage |
| 100 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
| 100 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
| 100 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
| 50 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
| 25 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Lightning Damage |
| 50 (T1) | Adds 1 to 3 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
| 50 (T1) | Adds 1 to 4 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
| 50 (T1) | Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
| 25 (T1) | Adds 3 to 7 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
| 12 (T1) | Adds 5 to 8 Physical Damage 15% of Physical Damage Converted to Chaos Damage |
| 50 (T1) | Adds 1 to 3 Physical Damage 20% of Physical Damage converted to a random Element |
| 50 (T1) | Adds 1 to 4 Physical Damage 20% of Physical Damage converted to a random Element |
| 50 (T1) | Adds 2 to 6 Physical Damage 20% of Physical Damage converted to a random Element |
| 25 (T1) | Adds 3 to 7 Physical Damage 20% of Physical Damage converted to a random Element |
| 12 (T1) | Adds 5 to 8 Physical Damage 20% of Physical Damage converted to a random Element |
| 250 (T1) | Adds 1 to 3 Physical Damage 15% chance to cause Bleeding on Hit |
| 250 (T1) | Adds 1 to 4 Physical Damage 15% chance to cause Bleeding on Hit |
| 250 (T1) | Adds 2 to 6 Physical Damage 15% chance to cause Bleeding on Hit |
| 125 (T1) | Adds 3 to 7 Physical Damage 15% chance to cause Bleeding on Hit |
| 63 (T1) | Adds 5 to 8 Physical Damage 15% chance to cause Bleeding on Hit |
| 250 (T1) | Adds 1 to 3 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
| 250 (T1) | Adds 1 to 4 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
| 250 (T1) | Adds 2 to 6 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
| 125 (T1) | Adds 3 to 7 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
| 63 (T1) | Adds 5 to 8 Physical Damage 15% chance to Impale Enemies on Hit with Attacks |
| 250 (T1) | Adds 27 to 42 Fire Damage 6% reduced Attack Speed |
| 125 (T1) | Adds 55 to 83 Fire Damage 6% reduced Attack Speed |
| 1000 (T1) | Adds 4 to 6 Fire Damage |
| 1000 (T1) | Adds 7 to 10 Fire Damage |
| 1000 (T1) | Adds 13 to 18 Fire Damage |
| 500 (T1) | Adds 22 to 32 Fire Damage |
| 250 (T1) | Adds 42 to 63 Fire Damage |
| 250 (T1) | Adds 1 to 5 Fire Damage 10% chance to Ignite |
| 250 (T1) | Adds 3 to 6 Fire Damage 10% chance to Ignite |
| 250 (T1) | Adds 7 to 12 Fire Damage 10% chance to Ignite |
| 125 (T1) | Adds 12 to 19 Fire Damage 10% chance to Ignite |
| 63 (T1) | Adds 25 to 39 Fire Damage 10% chance to Ignite |
| 250 (T1) | 25% increased Implicit Modifier magnitudes Adds 1 to 5 Fire Damage |
| 250 (T1) | 25% increased Implicit Modifier magnitudes Adds 3 to 6 Fire Damage |
| 250 (T1) | 25% increased Implicit Modifier magnitudes Adds 7 to 12 Fire Damage |
| 125 (T1) | 25% increased Implicit Modifier magnitudes Adds 12 to 19 Fire Damage |
| 63 (T1) | 25% increased Implicit Modifier magnitudes Adds 25 to 39 Fire Damage |
| 250 (T1) | Adds 26 to 39 Cold Damage Your Cold Damage cannot Chill |
| 125 (T1) | Adds 52 to 78 Cold Damage Your Cold Damage cannot Chill |
| 1000 (T1) | Adds 4 to 6 Cold Damage |
| 1000 (T1) | Adds 5 to 10 Cold Damage |
| 1000 (T1) | Adds 12 to 18 Cold Damage |
| 500 (T1) | Adds 19 to 30 Cold Damage |
| 250 (T1) | Adds 41 to 60 Cold Damage |
| 250 (T1) | Adds 1 to 5 Cold Damage 10% chance to Freeze |
| 250 (T1) | Adds 3 to 6 Cold Damage 10% chance to Freeze |
| 250 (T1) | Adds 7 to 10 Cold Damage 10% chance to Freeze |
| 125 (T1) | Adds 12 to 19 Cold Damage 10% chance to Freeze |
| 63 (T1) | Adds 24 to 35 Cold Damage 10% chance to Freeze |
| 250 (T1) | Adds 1 to 5 Cold Damage 4% increased Attack Speed |
| 250 (T1) | Adds 3 to 6 Cold Damage 4% increased Attack Speed |
| 250 (T1) | Adds 7 to 10 Cold Damage 4% increased Attack Speed |
| 125 (T1) | Adds 12 to 19 Cold Damage 4% increased Attack Speed |
| 63 (T1) | Adds 24 to 35 Cold Damage 4% increased Attack Speed |
| 250 (T1) | Adds 3 to 66 Lightning Damage 4% increased Lightning Damage taken |
| 125 (T1) | Adds 7 to 132 Lightning Damage 4% increased Lightning Damage taken |
| 1000 (T1) | Adds 1 to 9 Lightning Damage |
| 1000 (T1) | Adds 1 to 17 Lightning Damage |
| 1000 (T1) | Adds 1 to 30 Lightning Damage |
| 500 (T1) | Adds 3 to 51 Lightning Damage |
| 250 (T1) | Adds 6 to 101 Lightning Damage |
| 250 (T1) | Adds 1 to 6 Lightning Damage 10% chance to Shock |
| 250 (T1) | Adds 1 to 10 Lightning Damage 10% chance to Shock |
| 250 (T1) | Adds 1 to 18 Lightning Damage 10% chance to Shock |
| 125 (T1) | Adds 3 to 31 Lightning Damage 10% chance to Shock |
| 63 (T1) | Adds 3 to 60 Lightning Damage 10% chance to Shock |
| 250 (T1) | Adds 1 to 6 Lightning Damage 10% increased Critical Strike Chance |
| 250 (T1) | Adds 1 to 10 Lightning Damage 10% increased Critical Strike Chance |
| 250 (T1) | Adds 1 to 18 Lightning Damage 10% increased Critical Strike Chance |
| 125 (T1) | Adds 3 to 31 Lightning Damage 10% increased Critical Strike Chance |
| 63 (T1) | Adds 3 to 60 Lightning Damage 10% increased Critical Strike Chance |
| 125 (T1) | Adds 19 to 31 Chaos Damage 5% reduced maximum Life |
| 63 (T1) | Adds 39 to 59 Chaos Damage 5% reduced maximum Life |
| 500 (T1) | Adds 1 to 6 Chaos Damage |
| 500 (T1) | Adds 3 to 8 Chaos Damage |
| 500 (T1) | Adds 8 to 14 Chaos Damage |
| 250 (T1) | Adds 15 to 24 Chaos Damage |
| 125 (T1) | Adds 29 to 46 Chaos Damage |
| 125 (T1) | Adds 1 to 5 Chaos Damage 15% chance to Poison on Hit |
| 125 (T1) | Adds 3 to 6 Chaos Damage 15% chance to Poison on Hit |
| 125 (T1) | Adds 7 to 9 Chaos Damage 15% chance to Poison on Hit |
| 63 (T1) | Adds 8 to 15 Chaos Damage 15% chance to Poison on Hit |
| 31 (T1) | Adds 18 to 28 Chaos Damage 15% chance to Poison on Hit |
| 125 (T1) | Adds 1 to 5 Chaos Damage 10% increased Effect of Withered |
| 125 (T1) | Adds 3 to 6 Chaos Damage 10% increased Effect of Withered |
| 125 (T1) | Adds 7 to 9 Chaos Damage 10% increased Effect of Withered |
| 63 (T1) | Adds 8 to 15 Chaos Damage 10% increased Effect of Withered |
| 31 (T1) | Adds 18 to 28 Chaos Damage 10% increased Effect of Withered |
| 500 (T1) | Adds 5 to 10 Fire Damage Adds 5 to 10 Cold Damage Adds 1 to 15 Lightning Damage |
| 250 (T1) | Adds 9 to 15 Fire Damage Adds 9 to 15 Cold Damage Adds 1 to 23 Lightning Damage |
| 125 (T1) | Adds 18 to 27 Fire Damage Adds 18 to 27 Cold Damage Adds 3 to 42 Lightning Damage |
| 125 (T1) | Adds 3 to 6 Fire Damage Adds 3 to 6 Cold Damage Adds 1 to 8 Lightning Damage 5% chance to Freeze, Shock and Ignite |
| 63 (T1) | Adds 6 to 10 Fire Damage Adds 6 to 10 Cold Damage Adds 1 to 13 Lightning Damage 5% chance to Freeze, Shock and Ignite |
| 31 (T1) | Adds 13 to 20 Fire Damage Adds 13 to 20 Cold Damage Adds 3 to 25 Lightning Damage 5% chance to Freeze, Shock and Ignite |
| 125 (T1) | Adds 3 to 6 Fire Damage Adds 3 to 6 Cold Damage Adds 1 to 8 Lightning Damage 15% increased Effect of Non-Damaging Ailments |
| 63 (T1) | Adds 4 to 9 Fire Damage Adds 4 to 9 Cold Damage Adds 1 to 13 Lightning Damage 15% increased Effect of Non-Damaging Ailments |
| 31 (T1) | Adds 11 to 15 Fire Damage Adds 11 to 15 Cold Damage Adds 3 to 25 Lightning Damage 15% increased Effect of Non-Damaging Ailments |
| 63 (T1) | 35% increased Damage over Time 10% reduced Life Recovery rate |
| 31 (T1) | 42% increased Damage over Time 10% reduced Life Recovery rate |
| 250 (T1) | 10% increased Damage over Time |
| 250 (T1) | 15% increased Damage over Time |
| 250 (T1) | 20% increased Damage over Time |
| 125 (T1) | 25% increased Damage over Time |
| 63 (T1) | 30% increased Damage over Time |
| 125 (T1) | 7% increased Damage over Time 5% increased Skill Effect Duration |
| 125 (T1) | 10% increased Damage over Time 5% increased Skill Effect Duration |
| 125 (T1) | 13% increased Damage over Time 5% increased Skill Effect Duration |
| 63 (T1) | 17% increased Damage over Time 5% increased Skill Effect Duration |
| 31 (T1) | 20% increased Damage over Time 5% increased Skill Effect Duration |
| 125 (T1) | 7% increased Damage over Time 15% reduced Duration of Ailments on You |
| 125 (T1) | 10% increased Damage over Time 15% reduced Duration of Ailments on You |
| 125 (T1) | 13% increased Damage over Time 15% reduced Duration of Ailments on You |
| 63 (T1) | 17% increased Damage over Time 15% reduced Duration of Ailments on You |
| 31 (T1) | 20% increased Damage over Time 15% reduced Duration of Ailments on You |
| 1000 (T1) | +2 to Level of Socketed Melee Gems |
| 250 (T1) | +1 to Level of Socketed Dexterity Gems |
| 250 (T1) | +1 to Level of Socketed Strength Gems |
| 500 (T1) | Adds 1 to 3 Cold Damage to Attacks with this Weapon per 10 Dexterity |
| 500 (T1) | Adds 1 to 3 Fire Damage to Attacks with this Weapon per 10 Strength |
| 250 (T1) | Adds 2 to 4 Chaos Damage to Attacks with this Weapon per 10 of your lowest Attribute |
| 500 (T1) | 20% increased Global Damage 10% increased Cost of Skills |
| 500 (T1) | 30% increased Global Damage 10% increased Cost of Skills |
| 250 (T1) | 40% increased Global Damage 10% increased Cost of Skills |
| 1000 (T1) | 15% increased Global Damage |
| 1000 (T1) | 20% increased Global Damage |
| 500 (T1) | 25% increased Global Damage |
| 500 (T1) | 4% increased Attributes 8% increased Global Damage |
| 500 (T1) | 4% increased Attributes 12% increased Global Damage |
| 250 (T1) | 4% increased Attributes 16% increased Global Damage |
| 250 (T2) | +4% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
| 250 (T2) | +5% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
| 250 (T2) | +6% to Critical Strike Chance Your Critical Strikes do not deal extra Damage |
| 250 (T2) | -3% to Critical Strike Chance +40% to Global Critical Strike Multiplier |
| 250 (T2) | -3% to Critical Strike Chance +50% to Global Critical Strike Multiplier |
| 250 (T2) | -3% to Critical Strike Chance +60% to Global Critical Strike Multiplier |
| 1000 (T2) | +0.4% to Critical Strike Chance |
| 1000 (T2) | +0.6% to Critical Strike Chance |
| 1000 (T2) | +0.8% to Critical Strike Chance |
| 500 (T2) | 15% reduced Attack Speed +0.9% to Critical Strike Chance |
| 500 (T2) | 15% reduced Attack Speed +1.2% to Critical Strike Chance |
| 500 (T2) | 15% reduced Attack Speed +1.5% to Critical Strike Chance |
| 500 (T2) | +0.9% to Critical Strike Chance -500 to Accuracy Rating |
| 500 (T2) | +1.2% to Critical Strike Chance -500 to Accuracy Rating |
| 500 (T2) | +1.5% to Critical Strike Chance -500 to Accuracy Rating |
| 500 (T2) | 30% increased Attack Speed 20% less Global Damage |
| 500 (T2) | 35% increased Attack Speed 20% less Global Damage |
| 500 (T2) | 40% increased Attack Speed 20% less Global Damage |
| 1000 (T2) | 8% increased Attack Speed |
| 1000 (T2) | 9% increased Attack Speed |
| 1000 (T2) | 10% increased Attack Speed |
| 250 (T2) | 4% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
| 250 (T2) | 5% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
| 250 (T2) | 6% increased Attack Speed 6% chance to gain Onslaught for 4 seconds on Kill |
| 250 (T2) | 4% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
| 250 (T2) | 5% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
| 250 (T2) | 6% increased Attack Speed 6% chance to gain a Frenzy Charge on Kill |
| 500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 20% chance to deal Double Damage |
| 500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 25% chance to deal Double Damage |
| 500 (T2) | 25% reduced Attack Speed Attacks with this Weapon have 30% chance to deal Double Damage |
| 625 (T2) | 50% reduced Attack Speed Hits can't be Evaded |
| 625 (T2) | -5% to Critical Strike Chance Hits can't be Evaded |
| 500 (T2) | +150 to Accuracy Rating |
| 500 (T2) | +250 to Accuracy Rating |
| 500 (T2) | +350 to Accuracy Rating |
| 250 (T2) | 5% increased Dexterity +80 to Accuracy Rating |
| 250 (T2) | 5% increased Dexterity +160 to Accuracy Rating |
| 250 (T2) | 5% increased Dexterity +240 to Accuracy Rating |
| 250 (T2) | 15% increased Evasion Rating +80 to Accuracy Rating |
| 250 (T2) | 15% increased Evasion Rating +160 to Accuracy Rating |
| 250 (T2) | 15% increased Evasion Rating +240 to Accuracy Rating |
| 20 (T2) | Resolute Technique |
| 20 (T2) | Blood Magic |
| 20 (T2) | Elemental Equilibrium |
| 20 (T2) | Iron Grip |
| 20 (T2) | Point Blank |
| 20 (T2) | Acrobatics |
| 20 (T2) | Vaal Pact |
| 20 (T2) | Avatar of Fire |
| 20 (T2) | Ancestral Bond |
| 20 (T2) | Crimson Dance |
| 20 (T2) | Perfect Agony |
| 20 (T2) | Glancing Blows |
| 20 (T2) | Call to Arms |
| 20 (T2) | Supreme Ego |
| 20 (T2) | The Impaler |
| 20 (T2) | Lethe Shade |
| 20 (T2) | Ghost Dance |
| 20 (T2) | Versatile Combatant |
| 20 (T2) | Magebane |
| 20 (T2) | Wind Dancer |
| 20 (T2) | Arrow Dancing |
| 20 (T2) | Precise Technique |
| 20 (T2) | Iron Reflexes |
| 20 (T2) | Unwavering Stance |
| 20 (T2) | Imbalanced Guard |
| 20 (T2) | Eternal Youth |
| 100 (T2) | 5% reduced Attack Speed Allocates Feller of Foes |
| 100 (T2) | 5% reduced Attack Speed Allocates Hatchet Master |
| 100 (T2) | 5% reduced Attack Speed Allocates Harvester of Foes |
| 100 (T2) | 5% reduced Attack Speed Allocates Cleaving |
| 100 (T2) | 5% reduced Attack Speed Allocates Slaughter |
| 500 (T2) | +8% to Quality |
| 500 (T2) | +12% to Quality |
| 500 (T2) | +16% to Quality |
| 250 (T3, T4) | +12% to Fire Damage over Time Multiplier -15% to Fire Resistance |
| 250 (T3, T4) | +16% to Fire Damage over Time Multiplier -15% to Fire Resistance |
| 250 (T3, T4) | +12% to Chaos Damage over Time Multiplier -15% to Chaos Resistance |
| 250 (T3, T4) | +16% to Chaos Damage over Time Multiplier -15% to Chaos Resistance |
| 250 (T3, T4) | +12% to Physical Damage over Time Multiplier Hits against you Overwhelm 6% of Physical Damage Reduction |
| 250 (T3, T4) | +16% to Physical Damage over Time Multiplier Hits against you Overwhelm 6% of Physical Damage Reduction |
| 500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 8% Elemental Resistances |
| 500 (T3, T4) | -8% to all Elemental Resistances Attacks with this Weapon Penetrate 10% Elemental Resistances |
| 250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 8% Chaos Resistance |
| 250 (T3, T4) | -13% to Chaos Resistance Attacks with this Weapon Penetrate 10% Chaos Resistance |
| 400 (T3, T4) | 10% reduced Area of Effect 25% increased Area of Effect if you've Killed at least 5 Enemies Recently |
| 400 (T3, T4) | 10% reduced Area of Effect 30% increased Area of Effect if you've Killed at least 5 Enemies Recently |
| 400 (T3, T4) | 20% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently |
| 400 (T3, T4) | 24% increased Area of Effect 10% reduced Area of Effect if you've Killed Recently |
| 50 (T3, T4) | 20% increased Chaining range |
| 50 (T3, T4) | 30% increased Chaining range |
| 75 (T3, T4) | Projectiles Pierce an additional Target |
| 50 (T3, T4) | Projectiles have 30% chance for an additional Projectile when Forking |
| 50 (T3, T4) | Projectiles have 40% chance for an additional Projectile when Forking |
| 250 (T3, T4) | 15% increased Effect of your Marks 100% increased Mana Cost of Mark Skills |
| 250 (T3, T4) | 20% increased Effect of your Marks 100% increased Mana Cost of Mark Skills |
| 250 (T3, T4) | 15% reduced Effect of your Marks 6% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
| 250 (T3, T4) | 15% reduced Effect of your Marks 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy |
| 250 (T3, T4) | 25% less Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy |
| 750 (T3, T4) | +0.2 metres to Weapon Range |
| 750 (T3, T4) | +0.3 metres to Weapon Range |
| 500 (T3, T4) | 30% increased total Recovery per second from Life Leech 0.5% of Attack Damage Leeched as Life |
| 500 (T3, T4) | 30% increased total Recovery per second from Life Leech 0.8% of Attack Damage Leeched as Life |
| 500 (T3, T4) | 30% increased total Recovery per second from Mana Leech 0.5% of Attack Damage Leeched as Mana |
| 500 (T3, T4) | 30% increased total Recovery per second from Mana Leech 0.8% of Attack Damage Leeched as Mana |
| 400 (T3, T4) | Grants 15 Life per Enemy Hit Removes 2 of your Mana per Enemy Hit |
| 400 (T3, T4) | Grants 25 Life per Enemy Hit Removes 2 of your Mana per Enemy Hit |
| 400 (T3, T4) | Removes 4 of your Life per Enemy Hit Grants 6 Mana per Enemy Hit |
| 400 (T3, T4) | Removes 4 of your Life per Enemy Hit Grants 8 Mana per Enemy Hit |
| 500 (T3, T4) | 5% reduced Movement Speed 20% increased Cooldown Recovery Rate of Travel Skills |
| 500 (T3, T4) | 5% reduced Movement Speed 30% increased Cooldown Recovery Rate of Travel Skills |
| 500 (T3, T4) | 8% increased Movement Speed Your Travel Skills are Disabled |
| 500 (T3, T4) | 12% increased Movement Speed Your Travel Skills are Disabled |
| 300 (T3, T4) | 20% increased Effect of Onslaught on you Buffs on you expire 10% faster |
| 300 (T3, T4) | 25% increased Effect of Onslaught on you Buffs on you expire 10% faster |
| 300 (T3, T4) | 20% reduced Effect of Onslaught on you 10% chance to gain Onslaught for 4 seconds on Kill |
| 300 (T3, T4) | 20% reduced Effect of Onslaught on you 15% chance to gain Onslaught for 4 seconds on Kill |
| 300 (T3, T4) | 10% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster |
| 300 (T3, T4) | 15% chance to gain Unholy Might for 4 seconds on Kill Buffs on you expire 10% faster |
| 500 (T3, T4) | 10% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster |
| 500 (T3, T4) | 15% chance to gain Phasing for 4 seconds on Kill Buffs on you expire 10% faster |
| 750 (T3, T4) | 15% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
| 750 (T3, T4) | 25% reduced Enemy Stun Threshold with this Weapon 20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit |
| 500 (T3, T4) | 15% increased Enemy Stun Threshold 16% chance to double Stun Duration |
| 500 (T3, T4) | 15% increased Enemy Stun Threshold 24% chance to double Stun Duration |
| 300 (T3, T4) | 30% reduced Fortification Duration Melee Hits which Stun have 15% chance to Fortify |
| 300 (T3, T4) | 30% reduced Fortification Duration Melee Hits which Stun have 20% chance to Fortify |
| 300 (T3, T4) | 15% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate |
| 300 (T3, T4) | 20% increased Skill Effect Duration 10% reduced Cooldown Recovery Rate |
| 300 (T3, T4) | 10% reduced Skill Effect Duration 10% increased Cooldown Recovery Rate |
| 300 (T3, T4) | 10% reduced Skill Effect Duration 15% increased Cooldown Recovery Rate |
| 300 (T3, T4) | Flasks applied to you have 10% reduced Effect 40% chance to gain a Flask Charge when you deal a Critical Strike |
| 300 (T3, T4) | Flasks applied to you have 10% reduced Effect 50% chance to gain a Flask Charge when you deal a Critical Strike |
| 300 (T3, T4) | 15% reduced Flask Charges gained Flasks applied to you have 8% increased Effect |
| 300 (T3, T4) | 15% reduced Flask Charges gained Flasks applied to you have 10% increased Effect |
| 250 (T3, T4) | 40% reduced Trap Trigger Area of Effect 12% increased Trap Throwing Speed |
| 250 (T3, T4) | 40% reduced Trap Trigger Area of Effect 16% increased Trap Throwing Speed |
| 250 (T3, T4) | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location |
| 250 (T3, T4) | 15% reduced Totem Placement speed Skills that Summon a Totem have 25% chance to Summon two Totems instead of one |
| 250 (T3, T4) | 15% reduced Totem Placement speed Skills that Summon a Totem have 40% chance to Summon two Totems instead of one |
| 250 (T3, T4) | 15% reduced Totem Life Totems Explode on Death, dealing 10% of their Life as Physical Damage |
| 250 (T3, T4) | 15% reduced Totem Life Totems Explode on Death, dealing 15% of their Life as Physical Damage |
| 300 (T3, T4) | 30% increased Effect of Chill on you Unaffected by Chill while Channelling |
| 300 (T3, T4) | 30% increased Effect of Shock on you Unaffected by Shock while Channelling |
| 250 (T3, T4) | 20% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
| 250 (T3, T4) | 30% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
| 250 (T3, T4) | 30% reduced Damage 25% increased Damage for each time you've Warcried Recently |
| 250 (T3, T4) | 30% reduced Damage 40% increased Damage for each time you've Warcried Recently |
| 250 (T3, T4) | 6% chance to Scorch Enemies Cannot inflict Ignite |
| 250 (T3, T4) | 10% chance to Scorch Enemies Cannot inflict Ignite |
| 250 (T3, T4) | 6% chance to inflict Brittle Cannot inflict Freeze or Chill |
| 250 (T3, T4) | 10% chance to inflict Brittle Cannot inflict Freeze or Chill |
| 250 (T3, T4) | 6% chance to Sap Enemies Cannot inflict Shock |
| 250 (T3, T4) | 10% chance to Sap Enemies Cannot inflict Shock |
| 300 (T3, T4) | Inflict Fire Exposure on Hit 25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit |
| 300 (T3, T4) | Inflict Cold Exposure on Hit 25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit |
| 300 (T3, T4) | Inflict Lightning Exposure on Hit 25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit |
| 300 (T3, T4) | Inflict Fire, Cold, and Lightning Exposure on Hit 25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit |
| 150 (T3, T4) | 6% chance to inflict Withered for 2 seconds on Hit 25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
| 150 (T3, T4) | 10% chance to inflict Withered for 2 seconds on Hit 25% chance to be Withered for 2 seconds when you take Chaos Damage from a Hit |
| 500 (T3, T4) | Overwhelm 15% Physical Damage Reduction Hits against you Overwhelm 5% of Physical Damage Reduction |
| 500 (T3, T4) | Overwhelm 20% Physical Damage Reduction Hits against you Overwhelm 5% of Physical Damage Reduction |
| 300 (T3, T4) | 30% increased Stun Duration on Enemies 15% increased Stun Duration on you |
| 300 (T3, T4) | 40% increased Stun Duration on Enemies 20% increased Stun Duration on you |
| 300 (T3, T4) | 20% increased Freeze Duration on Enemies 15% increased Freeze Duration on you |
| 300 (T3, T4) | 30% increased Freeze Duration on Enemies 20% increased Freeze Duration on you |
| 300 (T3, T4) | 20% increased Ignite Duration on Enemies 15% increased Ignite Duration on you |
| 300 (T3, T4) | 30% increased Ignite Duration on Enemies 20% increased Ignite Duration on you |
| 300 (T3, T4) | 20% increased Bleeding Duration 15% increased Bleed Duration on you |
| 300 (T3, T4) | 30% increased Bleeding Duration 20% increased Bleed Duration on you |
| 300 (T3, T4) | 10% increased Poison Duration 15% increased Poison Duration on you |
| 300 (T3, T4) | 15% increased Poison Duration 20% increased Poison Duration on you |
| 300 (T3, T4) | 15% increased Effect of Chill on you 30% increased Effect of Chill |
| 300 (T3, T4) | 20% increased Effect of Chill on you 40% increased Effect of Chill |
| 300 (T3, T4) | 30% increased Effect of Shock 15% increased Effect of Shock on you |
| 300 (T3, T4) | 40% increased Effect of Shock 20% increased Effect of Shock on you |
| 300 (T3, T4) | 10% increased Impale Effect Attack Hits against you have 15% chance to Impale |
| 300 (T3, T4) | 15% increased Impale Effect Attack Hits against you have 20% chance to Impale |
| 1000 (T3, T4) | 20% reduced Attribute Requirements |
| 1000 (T3, T4) | 30% reduced Attribute Requirements |
| 500 (T3, T4) | +60 to Dexterity Gain no inherent bonuses from Dexterity |
| 500 (T3, T4) | +80 to Dexterity Gain no inherent bonuses from Dexterity |
| 500 (T3, T4) | +60 to Intelligence Gain no inherent bonuses from Intelligence |
| 500 (T3, T4) | +80 to Intelligence Gain no inherent bonuses from Intelligence |
| 500 (T3, T4) | +60 to Strength Gain no inherent bonuses from Strength |
| 500 (T3, T4) | +80 to Strength Gain no inherent bonuses from Strength |
| 500 (T3, T4) | 4% increased Dexterity 4% increased Intelligence |
| 500 (T3, T4) | 6% increased Dexterity 6% increased Intelligence |
| 500 (T3, T4) | 4% increased Strength 4% increased Dexterity |
| 500 (T3, T4) | 6% increased Strength 6% increased Dexterity |
| 500 (T3, T4) | 4% increased Strength 4% increased Intelligence |
| 500 (T3, T4) | 6% increased Strength 6% increased Intelligence |
| 500 (T3, T4) | 8% increased Movement Speed if Dexterity is below 100 |
| 500 (T3, T4) | 12% increased Movement Speed if Dexterity is below 100 |
| 500 (T3, T4) | 14% increased Area of Effect if Intelligence is below 100 |
| 500 (T3, T4) | 20% increased Area of Effect if Intelligence is below 100 |
| 500 (T3, T4) | 6% chance to deal Double Damage if Strength is below 100 |
| 500 (T3, T4) | 10% chance to deal Double Damage if Strength is below 100 |
| 300 (T3, T4) | 10% increased Explicit Elemental Damage Modifier magnitudes |
| 300 (T3, T4) | 15% increased Explicit Elemental Damage Modifier magnitudes |
| 300 (T3, T4) | 10% increased Explicit Physical and Chaos Damage Modifier magnitudes |
| 300 (T3, T4) | 15% increased Explicit Physical and Chaos Damage Modifier magnitudes |
| 300 (T3, T4) | 10% increased Explicit Critical Modifier magnitudes |
| 300 (T3, T4) | 15% increased Explicit Critical Modifier magnitudes |
| 300 (T3, T4) | 10% increased Explicit Speed Modifier magnitudes |
| 300 (T3, T4) | 15% increased Explicit Speed Modifier magnitudes |
| 150 (T3, T4) | 10% increased Explicit Attribute Modifier magnitudes |
| 150 (T3, T4) | 15% increased Explicit Attribute Modifier magnitudes |
| 300 (T3, T4) | 50% increased Endurance, Frenzy and Power Charge Duration |
| 300 (T3, T4) | 65% increased Endurance, Frenzy and Power Charge Duration |
| 300 (T3, T4) | 80% increased Endurance, Frenzy and Power Charge Duration |
| 300 (T3, T4) | 5% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
| 300 (T3, T4) | 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
| 300 (T3, T4) | 15% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
| 200 (T3, T4) | 75% reduced Endurance, Frenzy and Power Charge Duration Gain a Power, Frenzy or Endurance Charge on Kill |
| 400 (T3, T4) | 50% reduced Frenzy Charge Duration Gain a Frenzy Charge on Kill |
| 400 (T3, T4) | 50% reduced Power Charge Duration Gain a Power Charge on Kill |
| 400 (T3, T4) | 50% reduced Endurance Charge Duration Gain an Endurance Charge on Kill |
| 300 (T3, T4) | +1 to Minimum Frenzy Charges +1 to Minimum Power Charges -1 to Maximum Endurance Charges |
| 300 (T3, T4) | +1 to Minimum Endurance Charges -1 to Maximum Frenzy Charges +1 to Minimum Power Charges |
| 300 (T3, T4) | +1 to Minimum Endurance Charges +1 to Minimum Frenzy Charges -1 to Maximum Power Charges |
| 150 (T3, T4) | -1 to Maximum Endurance, Frenzy and Power Charges +1 to Minimum Endurance, Frenzy and Power Charges |
| 500 (T4) | +1 to Maximum Frenzy Charges -1 to Maximum Power Charges -1 to Maximum Endurance Charges |
| 500 (T4) | -1 to Maximum Frenzy Charges +1 to Maximum Power Charges -1 to Maximum Endurance Charges |
| 500 (T4) | -1 to Maximum Frenzy Charges -1 to Maximum Power Charges +1 to Maximum Endurance Charges |
| 150 (T4) | 4% increased Movement Speed per Frenzy Charge -1 to Maximum Frenzy Charges |
| 150 (T4) | -1 to Maximum Power Charges 4% increased Cooldown Recovery Rate per Power Charge |
| 150 (T4) | -1 to Maximum Endurance Charges 8% increased Area of Effect per Endurance Charge |
| 150 (T4) | 15% increased Damage per Endurance, Frenzy or Power Charge -1 to Maximum Endurance, Frenzy and Power Charges |
| 500 (T4) | Rampage |
| 150 (T3, T4) | Herald of Agony has 25% increased Buff Effect Herald of Agony has 25% increased Reservation |
| 150 (T3, T4) | Herald of Agony has 35% increased Buff Effect Herald of Agony has 25% increased Reservation |
| 150 (T3, T4) | Herald of Agony has 45% increased Buff Effect Herald of Agony has 25% increased Reservation |
| 150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 25% increased Buff Effect |
| 150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 35% increased Buff Effect |
| 150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 45% increased Buff Effect |
| 150 (T3, T4) | Herald of Ice has 25% increased Reservation Herald of Ice has 25% increased Buff Effect |
| 150 (T3, T4) | Herald of Ice has 25% increased Reservation Herald of Ice has 35% increased Buff Effect |
| 150 (T3, T4) | Herald of Ice has 25% increased Reservation Herald of Ice has 45% increased Buff Effect |
| 150 (T3, T4) | Herald of Purity has 25% increased Buff Effect Herald of Purity has 25% increased Reservation |
| 150 (T3, T4) | Herald of Purity has 35% increased Buff Effect Herald of Purity has 25% increased Reservation |
| 150 (T3, T4) | Herald of Purity has 45% increased Buff Effect Herald of Purity has 25% increased Reservation |
| 150 (T3, T4) | Herald of Thunder has 25% increased Reservation Herald of Thunder has 25% increased Buff Effect |
| 150 (T3, T4) | Herald of Thunder has 25% increased Reservation Herald of Thunder has 35% increased Buff Effect |
| 150 (T3, T4) | Herald of Thunder has 25% increased Reservation Herald of Thunder has 45% increased Buff Effect |
| 150 (T3, T4) | Anger has 20% increased Aura Effect Anger has 25% increased Reservation |
| 150 (T3, T4) | Anger has 25% increased Aura Effect Anger has 25% increased Reservation |
| 150 (T3, T4) | Anger has 30% increased Aura Effect Anger has 25% increased Reservation |
| 150 (T3, T4) | Wrath has 20% increased Aura Effect Wrath has 25% increased Reservation |
| 150 (T3, T4) | Wrath has 25% increased Aura Effect Wrath has 25% increased Reservation |
| 150 (T3, T4) | Wrath has 30% increased Aura Effect Wrath has 25% increased Reservation |
| 150 (T3, T4) | Hatred has 20% increased Aura Effect Hatred has 25% increased Reservation |
| 150 (T3, T4) | Hatred has 25% increased Aura Effect Hatred has 25% increased Reservation |
| 150 (T3, T4) | Hatred has 30% increased Aura Effect Hatred has 25% increased Reservation |
| 150 (T3, T4) | Zealotry has 20% increased Aura Effect Zealotry has 25% increased Reservation |
| 150 (T3, T4) | Zealotry has 25% increased Aura Effect Zealotry has 25% increased Reservation |
| 150 (T3, T4) | Zealotry has 30% increased Aura Effect Zealotry has 25% increased Reservation |
| 150 (T3, T4) | Pride has 20% increased Aura Effect Pride has 25% increased Reservation |
| 150 (T3, T4) | Pride has 25% increased Aura Effect Pride has 25% increased Reservation |
| 150 (T3, T4) | Pride has 30% increased Aura Effect Pride has 25% increased Reservation |
| 150 (T3, T4) | Malevolence has 20% increased Aura Effect Malevolence has 25% increased Reservation |
| 150 (T3, T4) | Malevolence has 25% increased Aura Effect Malevolence has 25% increased Reservation |
| 150 (T3, T4) | Malevolence has 30% increased Aura Effect Malevolence has 25% increased Reservation |
| 150 (T3, T4) | Haste has 20% increased Aura Effect Haste has 25% increased Reservation |
| 150 (T3, T4) | Haste has 25% increased Aura Effect Haste has 25% increased Reservation |
| 150 (T3, T4) | Haste has 30% increased Aura Effect Haste has 25% increased Reservation |
| 150 (T3, T4) | Precision has 20% increased Aura Effect Precision has 25% increased Reservation |
| 150 (T3, T4) | Precision has 25% increased Aura Effect Precision has 25% increased Reservation |
| 150 (T3, T4) | Precision has 30% increased Aura Effect Precision has 25% increased Reservation |
| 150 (T3, T4) | Banner Skills have 20% increased Aura Effect 25% increased Reservation of Banner Skills |
| 150 (T3, T4) | Banner Skills have 25% increased Aura Effect 25% increased Reservation of Banner Skills |
| 150 (T3, T4) | Banner Skills have 30% increased Aura Effect 25% increased Reservation of Banner Skills |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Mana Leech |
| 100 (T3, T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
| 100 (T3, T4) | Socketed Gems are Supported by Level 25 Arrogance |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Fork |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Life Leech |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Melee Splash |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Stun |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Knockback |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Blind |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Chance to Flee |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Item Rarity |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
| 100 (T3, T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Culling Strike |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Point Blank |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Iron Grip |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Chain |
| 500 (T3, T4) | Socketed Gems are Supported by Level 3 Empower |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Less Duration |
| 500 (T3, T4) | Socketed Gems are Supported by Level 3 Enhance |
| 500 (T3, T4) | Socketed Gems are Supported by Level 3 Enlighten |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
| 100 (T3, T4) | Socketed Gems are Supported by Level 15 Decay |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Maim |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Momentum |
| 100 (T3, T4) | Socketed Gems are supported by Level 10 Pierce |
| 100 (T3, T4) | Socketed Gems are Supported by Level 25 Generosity |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Fortify |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Volley |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Ancestral Call |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Withering Touch |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Energy Leech |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Impale |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Rage |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
| 100 (T3, T4) | Socketed Gems are Supported by Level 25 Second Wind |
| 100 (T3, T4) | Socketed Gems are Supported by Level 25 Urgent Orders |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Lifetap |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Behead |
| 100 (T3, T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
| 100 (T3, T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Overcharge |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Mana Leech |
| 25 (T3, T4) | Socketed Gems are supported by Level 15 Additional Accuracy |
| 25 (T3, T4) | Socketed Gems are Supported by Level 25 Arrogance |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Fork |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Chance to Poison |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Life Leech |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Melee Splash |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Faster Projectiles |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Stun |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Increased Area of Effect |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Knockback |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Lesser Multiple Projectiles |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Blind |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Chance to Flee |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
| 25 (T3, T4) | Socketed Gems are Supported by Level 15 Life Gain On Hit |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Culling Strike |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Point Blank |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Iron Grip |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Chain |
| 125 (T3, T4) | Socketed Gems are Supported by Level 3 Empower |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Slower Projectiles |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Less Duration |
| 125 (T3, T4) | Socketed Gems are Supported by Level 3 Enhance |
| 125 (T3, T4) | Socketed Gems are Supported by Level 3 Enlighten |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Physical To Lightning |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Advanced Traps |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Ignite Proliferation |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Chance To Bleed |
| 25 (T3, T4) | Socketed Gems are Supported by Level 15 Decay |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Maim |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Momentum |
| 25 (T3, T4) | Socketed Gems are supported by Level 10 Pierce |
| 25 (T3, T4) | Socketed Gems are Supported by Level 25 Generosity |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Fortify |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Elemental Proliferation |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Volley |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Ancestral Call |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Withering Touch |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Energy Leech |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Impale |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Rage |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Swift Assembly |
| 25 (T3, T4) | Socketed Gems are Supported by Level 25 Second Wind |
| 25 (T3, T4) | Socketed Gems are Supported by Level 25 Urgent Orders |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Lifetap |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Behead |
| 25 (T3, T4) | Socketed Gems are Supported by Level 25 Divine Blessing |
| 25 (T3, T4) | Socketed Gems are Supported by Level 25 Eternal Blessing |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Overcharge |
| 1000 (T5) | Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave |
| 1000 (T5) | Trigger Level 20 Stance Swap when you Attack with Perforate or Lacerate |
| 1000 (T5) | Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter |
| 500 (T5) | Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash |
| 500 (T5) | Always inflict Scorch, Brittle and Sapped with Elemental Hit and Wild Strike Hits Cannot Ignite, Chill, Freeze or Shock |
| 500 (T5) | Barrage and Frenzy have 25% increased Critical Strike Chance per Endurance Charge |
| 1000 (T5) | All Damage from Lightning Strike and Frost Blades Hits can Ignite 15% chance for Ignites inflicted with Lightning Strike or Frost Blades to deal 100% more Damage |
| 250 (T5) | Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value |
| 1000 (T5) | Vaal Volcanic Fissure and Vaal Molten Strike have 40% reduced Soul Gain Prevention Duration |
| 1000 (T5) | Killing Blows from Smite and Static Strike Consume corpses to Recover 5% of Life |
| 1000 (T5) | Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges |
| 1000 (T5) | 50% chance to gain Soul Eater for 20 seconds on Killing Blow against Rare and Unique Enemies with Double Strike or Dual Strike |
| 500 (T5) | Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreeze |
| 1000 (T5) | Killing Blows with Earthquake and Earthshatter Shatter Enemies as though Frozen |
| 1000 (T5) | Poisons inflicted by Sunder or Ground Slam on non-Poisoned Enemies deal 400% increased Damage |
| 1000 (T5) | Tectonic Slam and Infernal Blow deal 1% increased Attack Damage per 700 Armour |
| 1000 (T5) | Enemies in your Rage Vortex or Bladestorms are Hindered and Unnerved |
| 1000 (T5) | Knockback direction is reversed with Cyclone and Sweep Knock Enemies Back on hit with Cyclone and Sweep |
| 1000 (T5) | Recover 1% of Energy Shield per Steel Shard Consumed |
| 1000 (T5) | Each Projectile from Spectral Helix or Spectral Throw has between 40% more and 40% less Projectile Speed at random |
| 500 (T5) | Shield Charge and Chain Hook have 2% increased Attack Speed per 10 Rampage Kills |
| 1000 (T5) | Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground 100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage |
| 1000 (T5) | 20% of Damage Dealt by Ancestor Totems Leeched to you as Energy Shield |
| 100 (T3, T4) | Item sells for an additional Unique of this Base Type |
| 750 (T3, T4) | Item sells for an additional Magmatic Ore |
| 200 (T3) | Item sells for 20 additional Orbs of Scouring |
| 100 (T4) | Item sells for 40 additional Orbs of Scouring |
| 240 (T3) | Item sells for 20 additional Chaos Orbs |
| 120 (T4) | Item sells for 40 additional Chaos Orbs |
| 134 (T3) | Item sells for 15 additional Orbs of Regret |
| 67 (T4) | Item sells for 30 additional Orbs of Regret |
| 60 (T3) | Item sells for 10 additional Regal Orbs |
| 30 (T4) | Item sells for 20 additional Regal Orbs |
| 134 (T3) | Item sells for 15 additional Vaal Orbs |
| 67 (T4) | Item sells for 30 additional Vaal Orbs |
| 54 (T3) | Item sells for 15 additional Gemcutter's Prisms |
| 27 (T4) | Item sells for 30 additional Gemcutter's Prisms |
| 80 (T3) | Item sells for 10 additional Blessed Orbs |
| 40 (T4) | Item sells for 20 additional Blessed Orbs |
| 140 (T3) | Item sells for an additional Cartography Scarab of every type |
| 70 (T4) | Item sells for 2 additional Cartography Scarabs of every type |
| 40 (T3) | Item sells for an additional Orb of Annulment |
| 14 (T4) | Item sells for 3 additional Orbs of Annulment |
| 100 (T3) | Item sells for an additional Exalted Orb |
| 34 (T4) | Item sells for 3 additional Exalted Orbs |
| 100 (T3) | Item sells for an additional Divine Orb |
| 34 (T4) | Item sells for 3 additional Divine Orbs |
| 5 (T3) | Item sells for an additional Sacred Orb |
| 2 (T4) | Item sells for 3 additional Sacred Orbs |
| 1250 (T3) | Item sells for an additional Igneous Geode |
| 134 (T4) | Item sells for an additional Crystalline Geode |
| 200 (T5) | Crucible Passives that sell for items sell for twice as much |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.









