One Hand Axes Unique /9 ⍟
IconName
ScreamingeagleThe Screaming Eagle Jade Hatchet
Socketed Gems are supported by Level 2 Chance to Flee
Adds (10–15) to (25–30) Physical Damage
+(10–15) to maximum Life
Gain (5–7) Life per Enemy Killed
10% increased Movement Speed
DreadarcDreadarc Cleaver
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit
(Flammability is a Hex which inflicts -17% to Fire Resistance and causes Hits to have +25% chance to Ignite the target. It lasts 8 seconds)
RelentlessFuryRelentless Fury Decorative Axe
Adds (3–5) to (7–10) Physical Damage
(60–80)% increased Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
100% chance to Avoid being Chilled during Onslaught
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
MoonbendersWingMoonbender's Wing Tomahawk
Trigger Level 15 Lightning Warp on Hit with this Weapon
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
local skills granted by item are supported by level x unique trigger support [1]
local use skill on hit % [100]
AlexaxeSoul Taker Siege Axe
Adds 30 to 40 Physical Damage
(140–180)% increased Physical Damage
(20–25)% increased Attack Speed
+(20–25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
HanlonsRazorActum Butcher Axe
Has no Sockets
(200–250)% increased Physical Damage
You have no Intelligence
Critical Strike Chance is (20–30)% for Hits with this Weapon
JacktheaxeJack, the Axe Vaal Hatchet
Grants Level 20 Thirst for Blood Skill
Adds (11–14) to (18–23) Physical Damage
(130–150)% increased Physical Damage
25% chance to cause Bleeding on Hit
+(25–35)% to Damage over Time Multiplier for Bleeding from Hits with this Weapon
play jack the axe sounds [1]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RigwarlAxeRigwald's Savagery Royal Axe
Adds (50–70) to (135–165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10–15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
DyadusDyadus Infernal Axe
Adds (255–285) to (300–330) Fire Damage in Main Hand
Adds (255–285) to (300–330) Cold Damage in Off Hand
(10–15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Chill reduces Enemy Action Speed by 10%)
Vaal Orb Corrupted Implicit /10
111000bleed damage physical attack ailment#% chance to cause Bleeding on Hit
#% increased Attack Damage against Bleeding Enemies
111000attackMelee Hits have #% chance to Fortify
111000#% chance to gain Onslaught for # seconds on Kill
111000#% increased Area of Effect
3842250damage physical attackAdds # to # Physical Damage
111000attack speed#% increased Attack Speed
2852000damage physical attack#% increased Physical Damage
925085Total
One Hand Axes Synthesis Implicit Corrupted /1 ⍟
Item ClassesMods
One Hand Axes
  • (40–50)% increased Attack Damage if Corrupted
  • (25–30)% increased Damage with Vaal Skills
  • One Hand Axes Synthesis Implicit
    37480resource life physical attack#% of Physical Attack Damage Leeched as Life
    +#% to Chaos Resistance
    #% increased Critical Strike Chance
    #% increased Critical Strike Chance for Spells
    +#% to Global Critical Strike Multiplier
    #% reduced Enemy Stun Threshold
    #% increased Global Physical Damage
    136650resource lifeGain # Life per Enemy Killed
    Recover #% of Life on Kill
    Gain # Mana per Enemy Killed
    Recover #% of Mana on Kill
    #% increased Damage with Poison
    #% chance to cause Bleeding on Hit
    Adds # to # Fire Damage to Spells
    Adds # to # Cold Damage to Spells
    Adds # to # Lightning Damage to Spells
    #% increased Chaos Damage
    #% increased Elemental Damage
    Damage Penetrates #% Elemental Resistances
    #% increased Attack Damage
    #% increased Spell Damage
    +# to Strength
    +# to Dexterity
    +# to Intelligence
    Adds # to # Lightning Damage to Attacks with this Weapon per # Intelligence
    +# to all Attributes
    #% increased Flammability Curse Effect
    #% increased Frostbite Curse Effect
    #% increased Conductivity Curse Effect
    #% increased Damage with Vaal Skills
    Minions deal #% increased Damage
    #% chance to gain an Endurance Charge on Kill
    # to Level of Socketed Gems
    +#% to Quality of Socketed Support Gems
    # to Level of Socketed Support Gems
    # to Level of Socketed Fire Gems
    # to Level of Socketed Cold Gems
    # to Level of Socketed Lightning Gems
    # to Level of Socketed Chaos Gems
    # to Level of Socketed Melee Gems
    # to Level of Socketed Strength Gems
    # to Level of Socketed Dexterity Gems
    # to Level of Socketed Intelligence Gems
    8360resource life attackGrants # Life per Enemy Hit
    #% of Physical Attack Damage Leeched as Mana
    86600resource mana#% increased Mana Regeneration Rate
    Regenerate #% of Mana per second
    #% to Fire Resistance
    +#% to Fire Resistance
    #% to Cold Resistance
    +#% to Cold Resistance
    #% to Lightning Resistance
    +#% to Lightning Resistance
    #% increased Stun Duration on Enemies
    Adds # to # Fire Damage
    Attacks with this Weapon Penetrate #% Elemental Resistances
    #% increased Global Accuracy Rating
    Triggered Spells deal #% increased Spell Damage
    +#% to Quality of Socketed Gems
    +#% to Quality of Socketed Fire Gems
    +#% to Quality of Socketed Cold Gems
    +#% to Quality of Socketed Lightning Gems
    +#% to Quality of Socketed Chaos Gems
    +#% to Quality of Socketed Melee Gems
    +#% to Quality of Socketed Strength Gems
    +#% to Quality of Socketed Dexterity Gems
    +#% to Quality of Socketed Intelligence Gems
    #% chance to Intimidate Enemies for # seconds on Hit
    #% increased Attack Damage if Corrupted
    3360poison damage chaos ailmentPoisons you inflict deal Damage #% faster
    Bleeding you inflict deals Damage #% faster
    32700bleed damage physical attack ailment#% increased Damage with Bleeding
    #% increased Bleeding Duration
    Gain #% of Fire Damage as Extra Chaos Damage
    Gain #% of Cold Damage as Extra Chaos Damage
    Gain #% of Lightning Damage as Extra Chaos Damage
    Gain #% of Physical Damage as Extra Chaos Damage
    Spells have a #% chance to deal Double Damage
    Adds # to # Fire Damage to Attacks with this Weapon per # Strength
    Adds # to # Cold Damage to Attacks with this Weapon per # Dexterity
    #% chance to deal Double Damage
    #% increased Attack Speed
    #% increased Damage with Hits and Ailments against Abyssal Monsters
    #% increased Effect of Socketed Abyss Jewels
    21550damage#% increased Damage
    Adds # to # Cold Damage
    You and nearby Allies deal #% increased Damage
    #% increased Damage per Endurance Charge
    #% increased Damage per Frenzy Charge
    #% increased Damage per Power Charge
    #% increased Light Radius
    49550damage elemental fire#% increased Fire Damage
    #% increased Cold Damage
    #% increased Lightning Damage
    Adds # to # Lightning Damage
    #% increased Endurance Charge Duration
    #% increased Frenzy Charge Duration
    #% chance to gain a Frenzy Charge on Kill
    #% increased Power Charge Duration
    #% chance to gain a Power Charge on Kill
    # to Weapon Range
    23750damage physical attack#% increased Physical Damage
    Adds # to # Physical Damage
    Adds # to # Chaos Damage
    #% increased Armour
    #% increased Evasion Rating
    #% increased maximum Energy Shield
    Enemies you Kill have a #% chance to Explode, dealing a tenth of their maximum Life as Physical Damage
    075Total
    One Hand Melee Crafting Bench /258 ⍟
    ModRequireUnlock
    Two Sockets1x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Three Sockets3x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Four Sockets10x CurrencyRerollSocketNumbersJeweller's OrbThe Grand Arena
    Five Sockets70x CurrencyRerollSocketNumbersJeweller's OrbArachnid Tomb Map
    Six Sockets350x CurrencyRerollSocketNumbersJeweller's OrbBeach Map
    Two Linked Sockets1x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Three Linked Sockets3x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Four Linked Sockets5x CurrencyRerollSocketLinksOrb of FusingKaom's Stronghold
    Five Linked Sockets150x CurrencyRerollSocketLinksOrb of FusingJungle Valley Map
    Six Linked Sockets1500x CurrencyRerollSocketLinksOrb of FusingDig Map
    At Least One Red Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Red Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Green Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Blue Socket4x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue Sockets25x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Three Blue Sockets120x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Green Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Red and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least One Green and One Blue Socket15x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Red and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Green and One Blue Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Green Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    At Least Two Blue and One Red Socket100x CurrencyRerollSocketColoursChromatic OrbThe Mines Level 1
    +(16–20)% to Fire Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Cold Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(16–20)% to Lightning Resistance1x CurrencyUpgradeToMagicOrb of TransmutationDefault
    +(15–20) to Strength1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Dexterity1x CurrencyAddModToMagicOrb of AugmentationDefault
    +(15–20) to Intelligence1x CurrencyAddModToMagicOrb of AugmentationDefault
    Remove Crafted Mods1x CurrencyConvertToNormalOrb of ScouringDefault
    +(21–28)% to Fire Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Fire Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Cold Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Cold Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(21–28)% to Lightning Resistance1x CurrencyUpgradeToRareOrb of AlchemyThe Belly of the Beast Level 2
    +(29–35)% to Lightning Resistance3x CurrencyRerollRareChaos OrbDoedre's Cesspool
    +(10–12)% to Fire and Cold Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Cold Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Cold Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Cold and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Cold and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Cold and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(10–12)% to Fire and Lightning Resistances6x CurrencyUpgradeToMagicOrb of TransmutationLabyrinth Trial in The Lower Prison
    +(13–16)% to Fire and Lightning Resistances1x CurrencyUpgradeToRareOrb of AlchemyCruel Aspirant's Trial
    +(17–20)% to Fire and Lightning Resistances3x CurrencyRerollRareChaos OrbMerciless Aspirant's Trial
    +(21–25) to Strength2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Strength2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Dexterity2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Dexterity2x CurrencyRerollRareChaos OrbResidence Map
    +(21–25) to Intelligence2x CurrencyUpgradeToRareOrb of AlchemyThe Western Forest
    +(26–30) to Intelligence2x CurrencyRerollRareChaos OrbResidence Map
    +(6–9) to all Attributes3x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Imperial Gardens
    +(10–13) to all Attributes6x CurrencyUpgradeRandomlyOrb of ChanceLabyrinth Trial in The Tunnel
    (0.3–0.5)% of Physical Attack Damage Leeched as Life3x CurrencyUpgradeRandomlyOrb of ChanceAtoll Map
    (0.5–0.8)% of Physical Attack Damage Leeched as Life4x CurrencyUpgradeRandomlyOrb of ChanceSiege Map
    (0.2–0.4)% of Physical Attack Damage Leeched as Mana1x CurrencyUpgradeMagicToRareRegal OrbSiege Map
    +(35–44) to maximum Mana3x CurrencyAddModToMagicOrb of AugmentationDefault
    +(45–54) to maximum Mana6x CurrencyAddModToMagicOrb of AugmentationThe Beacon
    +(55–64) to maximum Mana2x CurrencyRerollRareChaos OrbThe Feeding Trough
    +(65–74) to maximum Mana4x CurrencyRerollRareChaos OrbShrine Map
    (20–30)% increased Mana Regeneration Rate6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Chamber of Sins Level 2
    (31–40)% increased Mana Regeneration Rate2x CurrencyUpgradeToRareOrb of AlchemyPhantasmagoria Map
    (40–59)% increased Physical Damage4x CurrencyRerollMagicOrb of AlterationThe Sewers
    (60–79)% increased Physical Damage8x CurrencyRerollMagicOrb of AlterationThe Ossuary
    (80–99)% increased Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    (100–129)% increased Physical Damage1x CurrencyAddModToRareExalted OrbMalformation Map
    (25–34)% increased Spell Damage4x CurrencyRerollMagicOrb of AlterationThe Ancient Pyramid
    (35–44)% increased Spell Damage8x CurrencyRerollMagicOrb of AlterationShavronne's Tower
    (45–54)% increased Spell Damage4x CurrencyRerollRareChaos OrbThe Boiling Lake
    (55–66)% increased Spell Damage1x CurrencyAddModToRareExalted OrbMuseum Map
    (11–20)% increased Damage over Time6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Crypt
    (21–30)% increased Damage over Time2x CurrencyRerollRareChaos OrbPit Map
    (15–23)% increased Elemental Damage with Attack Skills6x CurrencyRerollMagicOrb of AlterationLabyrinth Trial in The Catacombs
    (24–32)% increased Elemental Damage with Attack Skills4x CurrencyUpgradeToRareOrb of AlchemyLair Map
    (8–10)% increased Attack Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (11–15)% increased Attack Speed2x CurrencyRerollRareChaos OrbThe Vastiri Desert
    (16–20)% increased Attack Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (10–13)% increased Cast Speed6x CurrencyRerollMagicOrb of AlterationThe Dried Lake
    (14–17)% increased Cast Speed2x CurrencyRerollRareChaos OrbThe Vastiri Desert
    (18–21)% increased Cast Speed1x CurrencyAddModToRareExalted OrbLeyline Map
    (25–34)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationThe Solaris Temple Level 2
    (35–44)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationThe Dread Thicket
    (45–54)% increased Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    (9–12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    (13–16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    (25–34)% increased Cold Damage4x CurrencyRerollMagicOrb of AlterationThe Crystal Veins
    (35–44)% increased Cold Damage8x CurrencyRerollMagicOrb of AlterationThe Causeway
    (45–54)% increased Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    (9–12)% increased Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    (13–16)% increased Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    (25–34)% increased Lightning Damage4x CurrencyRerollMagicOrb of AlterationThe Lunaris Temple Level 2
    (35–44)% increased Lightning Damage8x CurrencyRerollMagicOrb of AlterationThe Chamber of Sins Level 1
    (45–54)% increased Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    (9–12)% increased Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    (13–16)% increased Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    (25–34)% increased Chaos Damage2x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (35–44)% increased Chaos Damage4x CurrencyUpgradeRandomlyOrb of ChanceThe Ossuary
    (45–54)% increased Chaos Damage3x CurrencyUpgradeMagicToRareRegal OrbFactory Map
    (9–12)% increased Chaos Damage3x CurrencyUpgradeRandomlyOrb of ChanceThe Temple of Decay Level 2
    (13–16)% increased Chaos Damage3x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    +(91–120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationThe Reliquary
    +(121–200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyThe Desecrated Chambers
    +(201–300) to Accuracy Rating2x CurrencyRerollRareChaos OrbCourtyard Map
    Adds (11–12) to (19–23) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (22–27) to (42–49) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (35–41) to (63–73) Fire Damage4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (11–12) to (19–23) Cold Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (22–27) to (42–49) Cold Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (35–41) to (63–73) Cold Damage4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (1–3) to (27–37) Lightning Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (3–5) to (60–80) Lightning Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (6–8) to (100–113) Lightning Damage4x CurrencyRerollRareChaos OrbArmoury Map
    Adds (6–8) to (13–15) Physical Damage4x CurrencyUpgradeToMagicOrb of TransmutationThe Sewers
    Adds (7–11) to (16–19) Physical Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Ossuary
    Adds (13–17) to (26–30) Physical Damage4x CurrencyRerollRareChaos OrbThe Quarry
    Adds (12–16) to (23–27) Fire Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Solaris Temple Level 2
    Adds (21–28) to (42–49) Fire Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Dread Thicket
    Adds (31–41) to (61–71) Fire Damage to Spells4x CurrencyRerollRareChaos OrbFlooded Mine Map
    Adds (10–13) to (19–22) Cold Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Crystal Veins
    Adds (17–23) to (34–40) Cold Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Causeway
    Adds (25–33) to (50–58) Cold Damage to Spells4x CurrencyRerollRareChaos OrbCrystal Ore Map
    Adds (1–4) to (39–42) Lightning Damage to Spells4x CurrencyUpgradeToMagicOrb of TransmutationThe Lunaris Temple Level 2
    Adds (2–6) to (73–77) Lightning Damage to Spells2x CurrencyUpgradeToRareOrb of AlchemyThe Chamber of Sins Level 1
    Adds (3–9) to (106–112) Lightning Damage to Spells4x CurrencyRerollRareChaos OrbArmoury Map
    (17–19)% increased Critical Strike Chance6x CurrencyRerollMagicOrb of AlterationCemetery Map
    (20–24)% increased Critical Strike Chance2x CurrencyUpgradeToRareOrb of AlchemyCrimson Temple Map
    (25–27)% increased Critical Strike Chance4x CurrencyRerollRareChaos OrbTerrace Map
    +(17–19)% to Global Critical Strike Multiplier6x CurrencyRerollMagicOrb of AlterationCemetery Map
    +(20–24)% to Global Critical Strike Multiplier2x CurrencyUpgradeToRareOrb of AlchemyCrimson Temple Map
    +(25–28)% to Global Critical Strike Multiplier4x CurrencyRerollRareChaos OrbTerrace Map
    (30–49)% increased Critical Strike Chance for Spells6x CurrencyRerollMagicOrb of AlterationCemetery Map
    (50–69)% increased Critical Strike Chance for Spells3x CurrencyRerollRareChaos OrbCrimson Temple Map
    Minions deal (25–34)% increased Damage4x CurrencyAddModToMagicOrb of AugmentationThe Lunaris Temple Level 2
    Minions deal (35–44)% increased Damage2x CurrencyUpgradeToRareOrb of AlchemyPromenade Map
    Minions deal (45–54)% increased Damage4x CurrencyRerollRareChaos OrbArid Lake Map
    (35–44)% increased Trap Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Trap Damage4x CurrencyRerollRareChaos OrbMarshes Map
    (35–44)% increased Mine Damage2x CurrencyUpgradeToRareOrb of AlchemyThe Solaris Temple Level 2
    (45–54)% increased Mine Damage4x CurrencyRerollRareChaos OrbMarshes Map
    (9–12)% increased Trap Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Trap Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyMarshes Map
    (9–12)% increased Mine Throwing Speed6x CurrencyAddModToMagicOrb of AugmentationThe Solaris Temple Level 2
    (13–15)% increased Mine Throwing Speed2x CurrencyUpgradeToRareOrb of AlchemyMarshes Map
    Remove Enchantments3x CurrencyConvertToNormalOrb of ScouringDefault
    (81–85)% increased Physical Damage
    (13–15)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Impale Enemies on Hit with Attacks
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Impale Enemies on Hit with Attacks
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to cause Bleeding on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to cause Bleeding on Hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to cause Bleeding on Hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Blind Enemies on hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Blind Enemies on hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Blind Enemies on hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (81–85)% increased Physical Damage
    (13–15)% chance to Poison on Hit
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (86–94)% increased Physical Damage
    (16–17)% chance to Poison on Hit
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (95–105)% increased Physical Damage
    (18–20)% chance to Poison on Hit
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (36–41)% increased Fire Damage
    (13–15)% chance to Ignite
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (42–50)% increased Fire Damage
    (16–17)% chance to Ignite
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (51–60)% increased Fire Damage
    (18–20)% chance to Ignite
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (36–41)% increased Cold Damage
    (13–15)% chance to Freeze
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (42–50)% increased Cold Damage
    (16–17)% chance to Freeze
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (51–60)% increased Cold Damage
    (18–20)% chance to Freeze
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (36–41)% increased Lightning Damage
    (13–15)% chance to Shock
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (42–50)% increased Lightning Damage
    (16–17)% chance to Shock
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (51–60)% increased Lightning Damage
    (18–20)% chance to Shock
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (35–39)% increased Chaos Damage
    Chaos Skills have (7–8)% increased Skill Effect Duration
    3x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (40–45)% increased Chaos Damage
    Chaos Skills have (9–10)% increased Skill Effect Duration
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (46–50)% increased Chaos Damage
    Chaos Skills have (11–12)% increased Skill Effect Duration
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (36–41)% increased Spell Damage
    (7–9)% increased Mana Regeneration Rate
    8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    (42–50)% increased Spell Damage
    (10–12)% increased Mana Regeneration Rate
    2x CurrencyRerollRareChaos OrbBetrayal Unveil
    (51–60)% increased Spell Damage
    (13–15)% increased Mana Regeneration Rate
    6x CurrencyRerollRareChaos OrbBetrayal Unveil
    (38–40)% increased Spell Damage
    Gain 2% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyRerollRareChaos OrbBetrayal Unveil
    (41–45)% increased Spell Damage
    Gain 3% of Non-Chaos Damage as extra Chaos Damage
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (46–50)% increased Spell Damage
    Gain 4% of Non-Chaos Damage as extra Chaos Damage
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    Minions have (16–19)% increased maximum Life
    Minions deal (16–19)% increased Damage
    8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Minions have (20–24)% increased maximum Life
    Minions deal (20–24)% increased Damage
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Minions have (25–28)% increased maximum Life
    Minions deal (25–28)% increased Damage
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Minions have (10–11)% increased Attack Speed
    Minions have (10–11)% increased Cast Speed
    8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Minions have (12–13)% increased Attack Speed
    Minions have (12–13)% increased Cast Speed
    2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Minions have (14–15)% increased Attack Speed
    Minions have (14–15)% increased Cast Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(14–15)% to Chaos Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(16–17)% to Chaos Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(18–20)% to Chaos Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(14–15)% to Physical Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(16–17)% to Physical Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(18–20)% to Physical Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(14–15)% to Cold Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(16–17)% to Cold Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(18–20)% to Cold Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(14–15)% to Fire Damage over Time Multiplier8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(16–17)% to Fire Damage over Time Multiplier2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(18–20)% to Fire Damage over Time Multiplier4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Elemental Resistances4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Elemental Resistances4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Elemental Resistances1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    Attacks with this Weapon Penetrate (6–7)% Chaos Resistance8x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    Attacks with this Weapon Penetrate (8–10)% Chaos Resistance4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    Attacks with this Weapon Penetrate (11–13)% Chaos Resistance4x CurrencyRerollRareChaos OrbBetrayal Unveil
    3% chance to deal Double Damage2x CurrencyRerollRareChaos OrbBetrayal Unveil
    (4–5)% chance to deal Double Damage8x CurrencyRerollRareChaos OrbBetrayal Unveil
    (3–4)% increased Damage per Endurance Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (3–4)% increased Damage per Frenzy Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    (3–4)% increased Damage per Power Charge3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(17–21)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(22–25)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(26–30)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBetrayal Unveil
    7% increased Attack Speed while a Rare or Unique Enemy is Nearby6x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (8–9)% increased Attack Speed while a Rare or Unique Enemy is Nearby2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (10–11)% increased Attack Speed while a Rare or Unique Enemy is Nearby4x CurrencyRerollRareChaos OrbBetrayal Unveil
    (7–9)% chance to deal Double Damage while Focused
    grant focus skill [1]
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (10–12)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (13–15)% chance to deal Double Damage while Focused
    grant focus skill [1]
    8x CurrencyRerollRareChaos OrbBetrayal Unveil
    +1 to Level of Socketed Support Gems8x CurrencyRerollRareChaos OrbBetrayal Unveil, Catarina
    +2 to Level of Socketed Support Gems2x CurrencyAddModToRareExalted OrbBetrayal Unveil, Catarina
    +(6–7)% to Quality of Socketed Gems8x CurrencyGemQualityGemcutter's PrismBetrayal Unveil, Haku
    +(7–8)% to Quality of Socketed Gems1x CurrencyAddModToRareExalted OrbBetrayal Unveil, Haku
    Adds (7–8) to (10–11) Physical Damage
    35% chance to cause Bleeding on Hit
    2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil, Tora
    Adds (9–11) to (12–14) Physical Damage
    40% chance to cause Bleeding on Hit
    4x CurrencyRerollRareChaos OrbBetrayal Unveil, Tora
    Hits can't be Evaded3x CurrencyAddModToRareExalted OrbBetrayal Unveil, Vagan
    Gain (5–6)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Cold Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Cold Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Lightning Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Lightning Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (5–6)% of Physical Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    Gain (7–8)% of Physical Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbBetrayal Unveil, It That Fled
    +(15–19) to Dexterity and Intelligence
    (8–10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(20–24) to Dexterity and Intelligence
    (13–16)% increased Attack Speed
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    +(15–19) to Strength and Intelligence
    (15–20)% increased Critical Strike Chance
    2x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(20–24) to Strength and Intelligence
    (21–25)% increased Critical Strike Chance
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    +(15–19) to Strength and Dexterity
    +(161–200) to Accuracy Rating
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    +(20–24) to Strength and Dexterity
    +(201–250) to Accuracy Rating
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (8–10)% increased Attack Speed
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
    (13–16)% increased Attack Speed
    1x CurrencyAddModToRareExalted OrbBetrayal Unveil
    (8–9)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollMagicOrb of AlterationBetrayal Unveil
    (10–12)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    (13–16)% increased Cast Speed
    10% chance to gain Arcane Surge when you Kill an Enemy
    4x CurrencyRerollRareChaos OrbBetrayal Unveil
    Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
    Spells Triggered this way have 150% more Cost
    3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Fire and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Fire and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Fire and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Lightning and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Lightning and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Lightning and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    +(9–10)% to Cold and Chaos Resistances8x CurrencyUpgradeToMagicOrb of TransmutationBetrayal Unveil
    +(11–12)% to Cold and Chaos Resistances2x CurrencyUpgradeToRareOrb of AlchemyBetrayal Unveil
    +(13–15)% to Cold and Chaos Resistances3x CurrencyRerollRareChaos OrbBetrayal Unveil
    Prefixes Cannot Be Changed2x CurrencyModValuesDivine OrbThe Coward's Trial
    Suffixes Cannot Be Changed2x CurrencyModValuesDivine OrbOba's Cursed Trove
    Can have up to 3 Crafted Modifiers2x CurrencyModValuesDivine OrbThe Putrid Cloister
    Cannot roll Attack Modifiers1x CurrencyModValuesDivine OrbCaer Blaidd, Wolfpack's Den
    Cannot roll Caster Modifiers1x CurrencyModValuesDivine OrbWhakawairua Tuahu
    One Hand Axes Item /28 ⍟
    IconName
    OneHandAxe1Rusted Hatchet
    Physical Damage: 6-11
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 11
    Requires Level 2, 12 Str, 6 Dex
    OneHandAxe2Jade Hatchet
    Physical Damage: 10-15
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 11
    Requires Level 6, 21 Str, 10 Dex
    OneHandAxe3Boarding Axe
    Physical Damage: 11-21
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 11
    Requires Level 11, 28 Str, 19 Dex
    OneHandAxe4Cleaver
    Physical Damage: 12-35
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 16, 48 Str, 14 Dex
    OneHandAxe5Broad Axe
    Physical Damage: 19-34
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 21, 54 Str, 25 Dex
    OneHandAxe6Arming Axe
    Physical Damage: 14-42
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 25, 58 Str, 33 Dex
    OneHandAxe7Decorative Axe
    Physical Damage: 27-50
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 29, 80 Str, 23 Dex
    OneHandAxe8Spectral Axe
    Physical Damage: 29-48
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 33, 85 Str, 37 Dex
    OneHandAxe9Etched Hatchet
    Physical Damage: 26-46
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 35, 93 Str, 43 Dex
    8% increased Global Physical Damage
    OneHandAxe2Jasper Axe
    Physical Damage: 32-50
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 36, 86 Str, 40 Dex
    OneHandAxe3Tomahawk
    Physical Damage: 25-46
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 11
    Requires Level 39, 81 Str, 56 Dex
    OneHandAxe4Wrist Chopper
    Physical Damage: 26-79
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 42, 112 Str, 32 Dex
    OneHandAxe5War Axe
    Physical Damage: 35-65
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 45, 106 Str, 49 Dex
    OneHandAxe6Chest Splitter
    Physical Damage: 24-71
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 48, 105 Str, 60 Dex
    OneHandAxe7Ceremonial Axe
    Physical Damage: 45-83
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 51, 134 Str, 39 Dex
    OneHandAxe8Wraith Axe
    Physical Damage: 45-75
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 54, 134 Str, 59 Dex
    OneHandAxe9Engraved Hatchet
    Physical Damage: 40-71
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 56, 143 Str, 66 Dex
    8% increased Global Physical Damage
    OneHandAxe2Karui Axe
    Physical Damage: 49-77
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 57, 132 Str, 62 Dex
    OneHandAxe3Siege Axe
    Physical Damage: 38-70
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 11
    Requires Level 59, 119 Str, 82 Dex
    OneHandAxe4Reaver Axe
    Physical Damage: 38-114
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 61, 167 Str, 57 Dex
    OneHandAxe5Butcher Axe
    Physical Damage: 47-87
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 63, 149 Str, 76 Dex
    OneHandAxe6Vaal Hatchet
    Physical Damage: 30-90
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 11
    Requires Level 65, 140 Str, 86 Dex
    OneHandAxe7Royal Axe
    Physical Damage: 54-100
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 11
    Requires Level 67, 167 Str, 57 Dex
    OneHandAxe8Infernal Axe
    Physical Damage: 51-85
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 69, 158 Str, 76 Dex
    OneHandAxe9Runic Hatchet
    Physical Damage: 44-79
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 11
    Requires Level 71, 163 Str, 82 Dex
    12% increased Global Physical Damage
    HeistOnehandAxeMaltreatment Axe
    Physical Damage: 21-44
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 30, 78 Str, 34 Dex
    +10 to Maximum Rage
    HeistOnehandAxeDisapprobation Axe
    Physical Damage: 32-67
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 50, 124 Str, 54 Dex
    +10 to Maximum Rage
    HeistOnehandAxePsychotic Axe
    Physical Damage: 38-79
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 11
    Requires Level 70, 163 Str, 84 Dex
    +10 to Maximum Rage
    One Hand Axe Gem /55
    Attack Melee Strike Slam Spell Channelling Physical Fire Cold Lightning Projectile Chaining Prismatic Minion Totem Aura Movement Travel AoE Vaal Duration Trigger Critical
    Name
    VaalCleaveVaal Cleave (1)
    Attack, AoE, Physical, Vaal, Duration, Melee
    VaalMoltenStrikeVaal Molten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
    VaalSmiteVaal Smite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
    BloodSandSpearsSkillGemPerforate (1)
    Physical, Attack, AoE, Slam, Melee
    CleaveCleave (1)
    Attack, AoE, Physical, Melee
    GroundslamGround Slam (1)
    Attack, AoE, Slam, Melee
    HeavyStrikeHeavy Strike (1)
    Attack, Melee, Strike
    MoltenStrikeMolten Strike (1)
    Attack, Projectile, AoE, Melee, Strike, Fire
    SmiteGemSmite (1)
    Lightning, Attack, AoE, Duration, Melee, Strike, Aura
    VaalGroundslamVaal Ground Slam (1)
    Attack, AoE, Vaal, Slam, Melee
    AncestorTotemAncestral Protector (4)
    Attack, Totem, Melee, Strike
    RepulseReckoning (4)
    Trigger, Attack, AoE, Physical, Melee
    VigilantStrikeGemVigilant Strike (4)
    Attack, Melee, Strike
    LeapSlamLeap Slam (10)
    Attack, AoE, Movement, Travel, Slam, Melee
    VaalVolcanicFissureSkillGemVaal Volcanic Fissure (12)
    Melee, Attack, Projectile, AoE, Slam, Fire, Vaal
    VolcanicFissureSkillGemVolcanic Fissure (12)
    Melee, Attack, Projectile, AoE, Slam, Fire
    ChainStrikeGemChain Hook (12)
    Attack, AoE, Movement, Melee
    InfernalBlowInfernal Blow (12)
    Attack, AoE, Melee, Strike, Fire, Duration
    ShockwaveSlamSunder (12)
    Attack, AoE, Slam, Melee
    SpikeSlamGemEarthshatter (12)
    Attack, AoE, Slam, Duration, Melee
    StaticGemStatic Strike (12)
    Attack, Melee, Strike, AoE, Duration, Lightning, Chaining
    VengeanceVengeance (24)
    Trigger, Attack, AoE, Physical, Melee
    BoneshatterSkillGemBoneshatter (28)
    Attack, Melee, Strike, AoE, Duration, Physical
    BladestormGemBladestorm (28)
    Attack, AoE, Duration, Melee
    DominatingBlowDominating Blow (28)
    Attack, Minion, Duration, Melee, Strike
    HolyPathGemConsecrated Path (28)
    Fire, Attack, AoE, Movement, Duration, Slam, Melee
    IceCrashGemIce Crash (28)
    Attack, AoE, Cold, Slam, Melee
    QuakeSlamEarthquake (28)
    Attack, AoE, Duration, Slam, Melee
    RageVortexRage Vortex (28)
    Attack, AoE, Duration, Melee
    SlamTotemGemAncestral Warchief (28)
    Attack, Totem, AoE, Slam, Melee
    SlamTotemGemVaalVaal Ancestral Warchief (28)
    Attack, Totem, AoE, Vaal, Melee, Slam
    TectonicSlamTectonic Slam (28)
    Fire, Attack, AoE, Slam, Melee
    VaalQuakeSlamVaal Earthquake (28)
    Attack, AoE, Duration, Vaal, Slam, Melee
    FrozenLegionSkillGemFrozen Legion (34)
    Spell, Cold, Attack, AoE, Melee
    Name
    DoubleStrikeDouble Strike (1)
    Attack, Melee, Strike, Physical
    DualStrikeDual Strike (1)
    Critical, Attack, Melee, Strike
    GhostlyThrowSpectral Throw (1)
    Attack, Projectile
    IceStrikeFrost Blades (1)
    Attack, Projectile, Melee, Strike, Cold
    ImpactingSteelGemSplitting Steel (1)
    Attack, Projectile, AoE, Physical
    VaalGhostlyThrowVaal Spectral Throw (1)
    Attack, Projectile, Vaal
    VaalDoubleStrikeVaal Double Strike (1)
    Attack, Melee, Strike, Duration, Vaal, Physical
    RiposteRiposte (4)
    Trigger, Attack, Melee, Strike, Physical
    VaalFlickerStrikeVaal Flicker Strike (10)
    Attack, Melee, Strike, Movement, Vaal, Duration
    FlickerStrikeFlicker Strike (10)
    Attack, Melee, Strike, Movement, Duration
    DoubleSlashLacerate (12)
    Attack, AoE, Physical, Melee
    LightningStrikeLightning Strike (12)
    Attack, Projectile, Melee, Strike, Lightning
    ShatteringSteelShattering Steel (12)
    Attack, Projectile, AoE, Physical
    SpectralSpiralGemSpectral Helix (12)
    Attack, Projectile
    VaalLightningStrikeVaal Lightning Strike (12)
    Attack, Melee, Strike, Duration, Vaal, Lightning, Projectile
    ChargedDashGemCharged Dash (28)
    Movement, AoE, Channelling, Attack, Lightning, Melee
    CycloneCyclone (28)
    Attack, AoE, Movement, Channelling, Physical, Melee
    ElementalStrikeWild Strike (28)
    Attack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    LancingSteelLancing Steel (28)
    Attack, Projectile, Physical
    VaalCycloneVaal Cyclone (28)
    At