Vaal Earthquake
Attack, AoE, Duration, Vaal, Slam, Melee
Level: 1–20
Souls Per Use: 30
Can Store 1 Use
Soul Gain Prevention: 9 sec
Attack Speed: 75% of base
Attack Damage: 70–106% of base
Effectiveness of Added Damage: 70–106%
Requires Level 28
Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. After using this skill, your steps will deal damage around you, cracking the earth if the previous cracks have erupted. This effect ends after a secondary duration, or after a maximum number of aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 1 seconds
Base secondary duration is 12 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Aftershock deals (350–407)% more Damage with Hits and Ailments
Ongoing effect ends after 9 Aftershocks

Corrupted

Additional Effects From Quality:
(0–20)% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Damage50
Anomalous (0–20)% increased Skill Effect Duration
(0–60)% increased Damage
100
Divergent Initial Slam has (0–40)% increased Area of Effect100
Phantasmal Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at (0–50)% of their value5
Level Effect /40

Level Effect /40

Implicit
:
Base duration is 1 seconds
Base secondary duration is 12 seconds
Ongoing effect ends after 9 Aftershocks
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LevelRequires LevelStrengthBase DamageAftershock deals 350% more Damage with Hits and AilmentsExperience
1286770%350199,345
2317371.9%353285,815
3347973.8%356401,344
4378575.7%359554,379
5409277.6%362477,437
6429679.5%365583,786
74410081.4%368710,359
84610483.3%3711,355,511
94810985.2%3741,138,877
105011387.1%3771,368,233
115211788.9%3801,638,338
125412190.8%3831,956,648
135612592.7%3863,655,184
145813094.6%3893,017,327
156013496.5%3927,759,995
166213898.4%39515,138,193
1764142100.3%39826,083,825
1866146102.2%40162,620,247
1968151104.1%404211,708,088
2070155106%407
2172107.9%410
2274109.8%413
2376111.7%416
2478113.6%419
2580115.5%422
2682117.4%425
2784119.3%428
2886121.2%431
2988123.1%434
3090124.9%437
3191125.9%437
3292126.8%440
3393127.8%440
3494128.7%443
3595129.7%443
3696130.6%446
3797131.6%446
3898132.5%449
3999133.5%449
40100134.4%452

Vaal Earthquake

Referencepoe.ninja, Community Wiki
AcronymHit, Duration, Ailment, Modifiers
DropLevel 28
BaseType Vaal Earthquake
Class Active Skill Gems
WeaponOne Hand Axes, One Hand Maces, Staves, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, Melee, Duration, Vaal, Slam, Totemable
BuffIconQuakeSlam
MetadataMetadata/Items/Gems/SkillGemVaalEarthquake
Earthquake
Level: 1–40
Cost: 10 Mana
Attack Speed: 75% of base
Requires Level 28
Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 1 seconds
Aftershock deals 150% more Damage with Hits and Ailments
console skill dont chase [1]
is area damage [1]
is player earthquake [1]


Additional Effects From Quality:
(0–20)% increased Damage
Level Effect /40

Level Effect /40

Implicit
Cost: 10
Base duration is 1 seconds
Aftershock deals 150% more Damage with Hits and Ailments
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LevelRequires LevelBase DamageExperience
12885%
23188.4%
33491.8%
43795.3%
54098.7%
642102.1%
744105.5%
846108.9%
948112.4%
1050115.8%
1152119.2%
1254122.6%
1356126.1%
1458129.5%
1560132.9%
1662136.3%
1764139.7%
1866143.2%
1968146.6%
2070150%
2172153.4%
2274156.8%
2376160.3%
2478163.7%
2580167.1%
2682170.5%
2784173.9%
2886177.4%
2988180.8%
3090184.2%
3191185.9%
3292187.6%
3393189.3%
3494191.1%
3595192.8%
3696194.5%
3797196.2%
3898197.9%
3999199.6%
40100201.3%

Earthquake

BaseType Earthquake
WeaponOne Hand Axes, One Hand Maces, Staves, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
ActiveSkillsCodeearthquake
Vaal Earthquake
With each step, the earth trembles

vaal_earthquake_display_buff

IsBuffDefinition1
BuffMergeModesID3
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Microtransactions /4 ⍟

Microtransactions /4 ⍟

IconName
Gore Earthquake Effect
Your Earthquake becomes a gory effect.
Crystal Earthquake Effect
Your Earthquake becomes a crystal effect.
Demonic Earthquake Effect
Your Earthquake becomes a Demonic Effect.
Harmonious Earthquake Effect
Your Earthquake becomes a Harmonious Effect.
Supported By /97 ⍟

Supported By /97 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Less Duration SupportSupports any skill that has a duration.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Fortify SupportSupports melee attack skills that are not triggered.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Ruthless SupportSupports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Shockwave SupportSupports melee attack skills. Cannot support Triggered attacks, skills used by Totems, or skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Earthbreaker SupportSupports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Vaal Earthquake

Vaal Earthquake is a [[Vaal skill]] gem. The [[character]] strikes the ground, creating an aftershock that erupts to deal more damage in a bigger area. Only one aftershock can be active at a time. The user will also release a limited number of aftershocks while moving.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.