Earthquake
Attack, AoE, Duration, Slam, Melee
Level: 1–20
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: 85–150% of base
Effectiveness of Added Damage: 85–150%
Requires Level 28
Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 1 seconds
Aftershock deals 150% more Damage with Hits and Ailments


Additional Effects From Quality:
(0–20)% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Damage50
Anomalous (0–20)% increased Skill Effect Duration
(0–60)% increased Damage
100
Divergent Initial Slam has (0–40)% increased Area of Effect100
Phantasmal Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at (0–50)% of their value5
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
console skill dont chase [1]
is area damage [1]
is player earthquake [1]
Cost: 10
Base duration is 1 seconds
Aftershock deals 150% more Damage with Hits and Ailments
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LevelRequires LevelStrengthBase DamageExperience
1286785%199,345
2317388.4%285,815
3347991.8%401,344
4378595.3%554,379
5409298.7%477,437
64296102.1%583,786
744100105.5%710,359
846104108.9%1,355,511
948109112.4%1,138,877
1050113115.8%1,368,233
1152117119.2%1,638,338
1254121122.6%1,956,648
1356125126.1%3,655,184
1458130129.5%3,017,327
1560134132.9%7,759,995
1662138136.3%15,138,193
1764142139.7%26,083,825
1866146143.2%62,620,247
1968151146.6%211,708,088
2070155150%
2172153.4%
2274156.8%
2376160.3%
2478163.7%
2580167.1%
2682170.5%
2784173.9%
2886177.4%
2988180.8%
3090184.2%
3191185.9%
3292187.6%
3393189.3%
3494191.1%
3595192.8%
3696194.5%
3797196.2%
3898197.9%
3999199.6%
40100201.3%

Earthquake

Referencepoe.ninja, Community Wiki
AcronymHit, Ailment
DropLevel 28
BaseType Earthquake
Class Active Skill Gems
VaalVaal Earthquake
WeaponOne Hand Axes, One Hand Maces, Staves, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
MetadataMetadata/Items/Gems/SkillGemEarthquake
Earthquake Monster /25 ⍟

Earthquake Monster /25 ⍟

NameModifiersSpectre
Colossus CrusherY
Churning TitanY
Avatar of Rot75% reduced Trap Throwing SpeedY
Towering AberrationY
Coagulated ElementalY
Bolt Brownfurmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Curse Enemies with Vulnerability on Hit, with 4% increased Effect
Y
Bolt Brownfur, Earth Churnermonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Curse Enemies with Vulnerability on Hit, with 4% increased Effect
Y
Q'uruY
The Apex Assemblymonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Avatar of Thundercannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
25% increased Movement Speed
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
BoulderbackY
Gemling Legionnaire30% increased Movement Speed
cannot have affliction mods [1]
is map boss underling monster [1]
Y
Ironclad Demolisher30% increased Movement Speed
unique boss curse effect on self +% final [-33]
cannot have affliction mods [1]
is map boss underling monster [1]
Y
Gemling Captain30% increased Movement SpeedY
Captain Tanner Lightfoot30% increased Movement Speed
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Eroding Onecannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Titan Totemcorpse cannot be destroyed [1]Y
Uul-Netol, Unburdened Fleshmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Huitepa the Blind+1 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Y
Bone StalkerY
Bone Stalkermonster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Y
General Adusmonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Pesquin, the Mad Baronmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Saqawine Rhexmonster dropped item quantity +% [0]
monster dropped item rarity +% [750]
monster no map drops [0]
monster slain experience +% [0]
Y
Flickershade67% reduced Damage taken
50% of Physical Damage Converted to Chaos Damage
Y
Microtransactions /4 ⍟

Microtransactions /4 ⍟

IconName
Gore Earthquake Effect
Your Earthquake becomes a gory effect.
Crystal Earthquake Effect
Your Earthquake becomes a crystal effect.
Demonic Earthquake Effect
Your Earthquake becomes a Demonic Effect.
Harmonious Earthquake Effect
Your Earthquake becomes a Harmonious Effect.
Labyrinth Enchantment helmet /8 ⍟

Labyrinth Enchantment helmet /8 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Earthquake Damage 125% increased Earthquake Damage100
The Eternal LabyrinthEnchantment Earthquake Damage 240% increased Earthquake Damage100
The Merciless LabyrinthEnchantment Earthquake Duration 120% reduced Earthquake Duration
The Eternal LabyrinthEnchantment Earthquake Duration 230% reduced Earthquake Duration
The Merciless LabyrinthEnchantment Earthquake Area Of Effect 116% increased Earthquake Area of Effect100
The Eternal LabyrinthEnchantment Earthquake Area Of Effect 224% increased Earthquake Area of Effect100
The Merciless LabyrinthEnchantment Earthquake Damage per 0.1s Duration 1Earthquake deals 5% increased Damage per 0.1 seconds Duration100
The Eternal LabyrinthEnchantment Earthquake Damage per 0.1s Duration 2Earthquake deals 8% increased Damage per 0.1 seconds Duration100
Supported By /99 ⍟

Supported By /99 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Multistrike SupportSupports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Less Duration SupportSupports any skill that has a duration.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Fortify SupportSupports melee attack skills that are not triggered.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Ruthless SupportSupports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Shockwave SupportSupports melee attack skills. Cannot support Triggered attacks, skills used by Totems, or skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Multistrike SupportSupports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Fist of War SupportSupports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies.
Earthbreaker SupportSupports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.

Community Wiki

Wiki Edit

Earthquake

Earthquake is a Melee Attack dealing damage in an area and leaving a crack in the ground. After a Duration, the crack releases an aftershock, dealing more damage in a larger area. Requires an [[axe]], [[mace]], [[staff]] or [[unarmed]].

Skill Functions and Interactions

  • Duration: increases and reductions to duration increase or reduce time between impact and aftershock respectively. The following gems and items reduce skill's duration: ReduceDurationLess Duration Support, SupportRapidDecayGemSwift Affliction Support, and WarpedTimepieceWarped Timepiece. Be aware that Warped Timepiece will apply globally and reduce duration to buffs and other effects such as Fortify.
  • Dual Wielding: Using Earthquake while dual wielding will alternate between weapons.
  • Aftershock: The aftershock is a specific part of the skill that hits and has a 150% more multiplier to [[hit]]s and ailments. [[Ailment]]s such as [[poison]], [[bleed]], and IgniteIgnite will have more damage if applied by the shockwave. The shockwave will however not scale other DoTs like DecayDecay Support as it is not a ailment.

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