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Earthquake
Level: (1—20)
Cost: (10—13) Mana
Attack Speed: 75% of base
Attack Damage: (144—229)% of base
Effectiveness of Added Damage: (144—229)%
Requires Level (28—70), (67—155) Str
Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
Base duration is 1 second
Aftershock deals 150% more Damage with Hits and Ailments
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

Additional Effects From Quality:
Aftershock deals +(0—30)% more Damage with Hits and Ailments
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Base duration is 1 second
Aftershock deals 150% more Damage with Hits and Ailments
LevelRequires LevelStrManaBase DamageExperience
1286710143.7%, 143.7%, 143.7%199,345
2317310147.6%, 147.6%, 147.6%285,815
3347910151.5%, 151.5%, 151.5%401,344
4378511155.5%, 155.5%, 155.5%554,379
5409211159.5%, 159.5%, 159.5%477,437
6429611163.4%, 163.4%, 163.4%583,786
74410011167.4%, 167.4%, 167.4%710,359
84610411171.6%, 171.6%, 171.6%1,355,511
94810911175.8%, 175.8%, 175.8%1,138,877
105011312180.1%, 180.1%, 180.1%1,368,233
115211712184.5%, 184.5%, 184.5%1,638,338
125412112189%, 189%, 189%1,956,648
135612512193.6%, 193.6%, 193.6%3,655,184
145813012198.3%, 198.3%, 198.3%3,017,327
156013413203.2%, 203.2%, 203.2%7,759,995
166213813208.1%, 208.1%, 208.1%15,138,193
176414213213.3%, 213.3%, 213.3%26,083,825
186614613218.4%, 218.4%, 218.4%62,620,247
196815113223.8%, 223.8%, 223.8%211,708,088
207015513229.3%, 229.3%, 229.3%
217214234.8%, 234.8%, 234.8%
227414240.5%, 240.5%, 240.5%
237614246.3%, 246.3%, 246.3%
247814252.4%, 252.4%, 252.4%
258014258.5%, 258.5%, 258.5%
268214264.8%, 264.8%, 264.8%
278415271.2%, 271.2%, 271.2%
288615277.7%, 277.7%, 277.7%
298815284.5%, 284.5%, 284.5%
309015291.4%, 291.4%, 291.4%
319115301.1%, 301.1%, 301.1%
329215304.8%, 304.8%, 304.8%
339315308.5%, 308.5%, 308.5%
349415312.2%, 312.2%, 312.2%
359516316%, 316%, 316%
369616319.8%, 319.8%, 319.8%
379716323.6%, 323.6%, 323.6%
389816327.5%, 327.5%, 327.5%
399916331.5%, 331.5%, 331.5%
4010016335.5%, 335.5%, 335.5%
Attribute /12

Earthquake

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeRandomlyOrb of Chance
AcronymHit, Ailment
IdEarthquake
DropLevel 28
BaseType Earthquake
Class Skill Gems
WeaponOne Hand Axes, One Hand Maces, Staves, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
ItemTypeMetadata/Items/Gems/SkillGemEarthquake
ActiveSkillsCodeearthquake
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Killing Blows with Earthquake and Earthshatter Shatter Enemies as though Frozen
Version history /15
VersionChanges
3.25.0
  • Earthquake: Now has a Mana cost of 10 at gem level 1, scaling up to 13 at gem level 20 (previously 10 at all gem levels). Now has 143% Effectiveness of Base and Added Damage at gem level 1 (previously 85%), scaling up to 229% at gem level 20 (previously 150%).
  • Earthquake of Amplification: Now has a Mana cost of 10 at gem level 1, scaling up to 13 at gem level 20 (previously 10 at all gem levels). Now has 143% Effectiveness of Base and Added Damage at gem level 1 (previously 85%), scaling up to 229% at gem level 20 (previously 150%). Aftershock now deals 5% more Damage with Ailments per 0.1 seconds Duration (previously 6%).
  • Vaal Earthquake: Now has 100% Effectiveness of Base and Added Damage at gem level 1 (previously 70%), scaling up to 172% at gem level 20 (previously 106%).
  • 3.23.0
    Earthquake:
    Vaal Earthquake:
    3.16.0
  • Fixed a bug where the area of effect of Earthquake when using the Demonic Earthquake Skill Effect microtransaction was incorrect.
  • 3.15.0

    Earthquake:
  • Quality on the Phantasmal Earthquake Skill no longer grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill”. It now grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 0-50% of their value”.

  • Vaal Earthquake:
    3.14.0

    Vaal Earthquake
    3.11.0
  • Improved the visual effects of a number of player and monster skills, including Earthquake, Firestorm, Ground Slam, Ice Crash, Creeping Frost (previously Arctic Breath), Perforate, All Warcry skills, Sunder, Molten Strike, Tectonic Slam, Incinerate, Arc, Herald of Ash, Arcane Cloak, Armageddon Brand, Orb of Storms and Lightning Warp.
    • A number of existing skills are now tagged as 'Slam' skills, which determines whether or not they are affected by supports, passives and modifiers to Slam skills. The existing Skills which are now considered Slam skills are: Ground Slam, Vaal Ground Slam, Leap Slam, Ice Crash, Earthquake, Vaal Earthquake, Sunder, Ancestral Warchief, Tectonic Slam, Perforate, Doryani's Touch, and Consecrated Path.

    Earthquake
    Vaal Earthquake
    • Base attack speed is now 75% to match Earthquake (from 100%).
    • Labyrinth helmet enchantments that granted reduced Earthquake duration can no longer be obtained, though existing versions are unaffected.
    3.7.0
    Earthquake
    Vaal Earthquake
    3.5.0
  • Added physics interactions to many skills, including Abyssal Cry, Blade Flurry, Blade Vortex, Blink and Mirror Arrow, all Curses, Desecrate, Discharge, Earthquake, Enduring Cry, Frost Bomb, Ice Crash, Ice Nova, Leap Slam, Lightning Warp, the Offering skills, Orb of Storms, Rallying Cry, Shield Charge, Sweep, and Wither.
  • As a result of this change, Ground Slam, Vaal Ground Slam, Shield Charge, Leap Slam, Double Strike, Vaal Double Strike, Reckoning, Ice Crash, Earthquake, Vaal Earthquake, Sunder, Word of Light, Edict of Light, Decree of Light, Commandment of Light, Word of War, Edict of War, Decree of War, Commandment of War, Tectonic Slam, Consecrated Path, Smite, Ancestral Warchief and Vaal Ancestral Warchief are no longer main-hand only.
  • 3.4.0
  • Vaal Soul Gain Prevention time is now modified by modifiers to skill duration and buff duration if those modifiers in some way affect the associated skill. For example, reducing the duration of Vaal Earthquake will also reduce the Vaal Soul Gain Prevention time, while increasing the duration of Vaal Haste will increase the Vaal Soul Gain Prevention time.
  • Earthquake and Vaal Earthquake
      3.3.0
    • Added a new Strength gem - Vaal Earthquake: Smash the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short delay. Your steps will deal damage around you for a duration, cracking the earth if the previous cracks have erupted.
    • Earthquake
        3.1.0
      • Earthquake's radius has been increased from 25 to 28 for the second stage.
      • 2.6.0
      • Earthquake's initial hit radius has been reduced from 20 to 18 units.
      • 2.4.0
      • Earthquake's aftershock damage has been reduced from 60% more (at level 1, tapered upwards) to 50% more at all Levels. Its mana cost has been increased from 6 to 10. Its aftershock area of effect has been reduced by 12%. With the wide-ranging melee buffs and adjustment to Earthquake, we expect to see a much more balanced use of melee skills.
      • 2.3.0
      • The Merciless Labyrinth Helmet enchantment for Earthquake duration is now 20% reduced duration.
      • Added a new boss, Q'uru, to The Caverns in act 2. This ancient Vaal Plummeting Ursa horror uses Earthquake and Enrages periodically.
      • Blood Elementals that use Gore Earthquake have been added to Maps.
      • Some of the Ruined Titan packs in Maps now contain ones that use Earthquake.
      • 2.2.0
      • Added a new Strength Skill Gem - Earthquake: Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.
      • Earthquake
        Level: (1—20)
        Cost: (10—13) Mana
        Attack Speed: 75% of base
        Attack Damage: (144—229)% of base
        Effectiveness of Added Damage: (144—229)%
        Requires Level (28—70), (67—155) Str
        Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
        Base duration is 1 second
        Aftershock deals 150% more Damage with Hits and Ailments
        console skill dont chase [1]
        is area damage [1]
        is player earthquake [1]
        (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

        Additional Effects From Quality:
        Aftershock deals +(0—30)% more Damage with Hits and Ailments
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /132
      • Active Type: Attack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        IncreasedPhysicalDamage
        Melee Physical Damage Support
        Supports melee attack skills.
        IncreasedDuration
        More Duration Support
        Supports any skill with a duration.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        Bloodlust
        Bloodlust Support
        Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
        LifeonHit
        Life Gain on Hit Support
        Supports attack skills.
        MeleeDamageonFullLife
        Damage on Full Life Support
        Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        multipleattacks
        Multistrike Support
        Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        CastOnMeleeKill
        Cast on Melee Kill Support
        Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        EnduranceChargeStun
        Endurance Charge on Melee Stun Support
        Supports melee attack skills.
        ReduceDuration
        Less Duration Support
        Supports any skill that has a duration.
        FortifyGem
        Fortify Support
        Supports melee attack skills that are not triggered.
        ChanceToBleed
        Chance to Bleed Support
        Supports attack skills.
        Maim
        Maim Support
        Supports attack skills, or other skills that can maim enemies.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        Ruthless
        Ruthless Support
        Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
        Shockwave
        Shockwave Support
        Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
        Pulverize
        Pulverise Support
        Supports melee attack skills.
        RageSupport
        Rage Support
        Supports melee attack skills. Minions cannot gain rage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedPhyscialDamagePlus
        Awakened Melee Physical Damage Support
        Supports melee attack skills.
        MultipleAttacksPlus
        Awakened Multistrike Support
        Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        FistOfWarGem
        Fist of War Support
        Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
        BloodPriceSupportGem
        Bloodthirst Support
        Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        AncestorSlamTotem
        Earthbreaker Support
        Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.
        ControlledBlaze
        Controlled Blaze Support
        Supports melee attack skills.
        Volatility
        Volatility Support
        Supports attack skills.
        OverexertionWarcrySupport
        Overexertion Support
        Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
        PyreSupport
        Pyre Support
        Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
        FissureSupport
        Fissure Support
        Supports slam skills you use yourself, causing them to create fissures when impacting the ground.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        Shockwave
        Void Shockwave Support
        Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
        OverheatSupport
        Overheat Support
        Supports melee attack skills you use yourself. Cannot modify the skills of minions.
        multipleattacks
        Greater Multistrike Support
        Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
        Excommunicate
        Excommunicate Support
        Supports melee attacks. Does not modify skills used by minions.
        HallowingFlame
        Hallow Support
        Supports melee attacks you use yourself. Does not modify skills used by minions.
        FasterAttacks
        Faster Attacks Support
        Supports attack skills.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        IncreasedAccuracy
        Additional Accuracy Support
        Supports attack skills.
        ManaLeech
        Mana Leech Support
        Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        CastOnCrit
        Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        MomentumSupportGem
        Momentum Support
        Supports attack skills that aren't triggered.
        WitherGemSupport
        Withering Touch Support
        Supports attack skills.
        CloseCombat
        Close Combat Support
        Supports melee attack skills. Cannot support skills which create minions.
        impale
        Impale Support
        Supports attack skills.
        Nightblade
        Nightblade Support
        Supports attack skills. Cannot support skills which create minions.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        CastOnCritPlus
        Awakened Cast On Critical Strike Support
        Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        ArcaneArcherSupportGem
        Manaforged Arrows Support
        Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        RuptureSupport
        Rupture Support
        Supports attack skills.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        TornadosSupportGem
        Windburst Support
        Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
        IncreasedAOE
        Increased Area of Effect Support
        Supports any skill with an area of effect.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        ConcentratedAOE
        Concentrated Effect Support
        Supports any skill with an area of effect, regardless of whether that skill deals damage.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IncreasedAOEPlus
        Awakened Increased Area of Effect Support
        Supports any skill with an area of effect.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        ElementalBurstSupportGem
        Prismatic Burst Support
        Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /4
        GoreEarthquake
        Gore Earthquake Effect
        Your Earthquake becomes a gory effect.
        CrystalEarthquake
        Crystal Earthquake Effect
        Your Earthquake becomes a crystal effect.
        DemonicEarthquakeEffect
        Demonic Earthquake Effect
        Your Earthquake becomes a Demonic Effect.
        HarmoniousEarthquakeEffect
        Harmonious Earthquake Effect
        Your Earthquake becomes a Harmonious Effect.
        Earthquake Monster /31
        NameModifiersSpectre
        Colossus CrusherY
        Churning TitanY
        Avatar of Rot75% reduced Trap Throwing SpeedY
        Towering AberrationY
        Coagulated ElementalY
        Bolt Brownfurmonster base type attack cast speed +% and damage -% final [33]
        Curse Enemies with Vulnerability on Hit
        Y
        Bolt Brownfurmonster base type attack cast speed +% and damage -% final [33]
        Curse Enemies with Vulnerability on Hit
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Bolt Brownfur, Earth Churner15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        monster base type attack cast speed +% and damage -% final [33]
        Curse Enemies with Vulnerability on Hit
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Q'uruY
        The Apex Assembly15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Avatar of Thunder15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        monster base type attack cast speed +% and damage -% final [33]
        25% increased Movement Speed
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        BoulderbackY
        Gemling Legionnaire30% increased Movement Speed
        cannot have affliction mods [1]
        is map boss underling monster [1]
        Y
        Ironclad Demolisher30% increased Movement Speed
        cannot have affliction mods [1]
        is map boss underling monster [1]
        Y
        Gemling Captain30% increased Movement SpeedY
        Captain Tanner Lightfoot30% increased Movement Speed
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        The Eroding One15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Titan Totemcorpse cannot be destroyed [1]Y
        Uul-Netol, Unburdened Flesh15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Huitepa the Blind+1 to maximum number of Summoned Totems
        kill traps mines and totems on death [1]
        kill traps mines and totems on death [1]
        % increased Rarity of Items Dropped
        monster no map drops [1]
        monster additional quantity of dropped items in cruel +% [300]
        monster additional quantity of dropped items in merciless +% [600]
        monster additional rarity of dropped items in cruel +% [300]
        monster additional rarity of dropped items in merciless +% [600]
        Y
        Bone StalkerY
        Bone Stalkermonster beyond portal chance +% final [-35]
        monster hellscape charge +% [-35]
        Y
        General Adus6000% increased Rarity of Items Dropped
        Monsters grant 250% increased Experience
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Pesquin, the Mad Baron15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Electric Executor20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        Saqawine RhexY
        Flickershade67% reduced Damage taken
        50% of Physical Damage Converted to Chaos Damage
        Y
        Effigy of GritY
        Forged Lumbering CrabY
        Goliath of Nightancestral trial destroy totem interrupt stun duration +% [100]
        Overwhelm 15% Physical Damage Reduction
        Action Speed cannot be modified to below 50% of base value
        monster chance to not flee % [95]
        monster damage +% final vs monsters from ancestral rank [100]
        Y
        Goliath of Nightancestral trial destroy totem interrupt stun duration +% [100]
        Overwhelm 15% Physical Damage Reduction
        Action Speed cannot be modified to below 50% of base value
        Y

        Community Wiki

        Edit

        Earthquake

        Earthquake is a melee Attack dealing damage in an area and leaving a crack in the ground. After a duration, the crack releases an aftershock, dealing more damage in a larger area. Requires an axe, mace, Staves or unarmed.

        Skill Functions and Interactions

        • Duration: increases and reductions to duration increase or reduce time between impact and aftershock respectively. The following gems and items reduce skill's duration: Less Duration Support, Swift Affliction Support, and Warped Timepiece. Be aware that Warped Timepiece will apply globally and reduce duration to buffs and other effects such as Fortify.
        • Dual Wielding: Using Earthquake while dual wielding will alternate between weapons.
        • Aftershock: The aftershock is a specific part of the skill that hits and has a 150% more multiplier to hits and ailments. Ailments such as poison, bleed, and ignite will have more damage if applied by the shockwave. The shockwave will however not scale other DoTs like Decay Support as it is not a ailment.

        Version history

        VersionChanges
        3.15.0
      • Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
      • Quality on the Phantasmal Earthquake Skill no longer grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill”. It now grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 0-50% of their value”.
      • 3.11.0
      • The visual effects have been improved.
      • Aftershocks no longer have added Attack Physical Damage.
      • Aftershocks now deal 150% more Damage with hits and ailments.
      • Can now be used while unarmed.
      • The base radius of the initial hit is now 14 units (from 18).
      • The Labyrinth helmet enchantments Earthquake duration can no longer be obtained, though existing versions are unaffected.
      • 3.7.0
      • Now deals base damage equal to, and has an added damage effectiveness of, 85% at gem level 1 (from 90%), up to 120% at gem level 20 (from 109%).
      • Aftershock now benefits from 30 to 46 added physical damage at gem level one, up to 169 to 254 at gem level 20.
      • Now has an attack speed multiplier of 75%.
      • Radius of the aftershock is now +2 units larger.
      • Now gains 1% increased damage per 1% gem quality (rather than 1% increased physical damage).
      • 3.5.0
      • Earthquake is no longer main hand only.
      • 3.4.0
      • The aftershock now deals 70% (up from 50%) more damage with hits and ailments (as opposed to every form of damage) at all gem levels.
      • 3.3.0
      • The base delay between the initial attack and the aftershock is now 1 second (down from 1.5 seconds).
      • The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%).
      • (Undocumented) Only uses main hand when dual-wielding
      • 3.1.0
      • Radius has been increased from 25 to 28 for the second stage.
      • 2.6.0
      • Earthquake's initial hit radius has been reduced from 20 to 18 units.
      • 2.4.0
      • Aftershock damage has been reduced to 50% more at all Levels.
      • Mana cost has been increased from 6 to 10.
      • Aftershock area of effect has been reduced by 12%.
      • 2.3.0
      • The Merciless Labyrinth Helmet enchantment for Earthquake duration is now 20% reduced duration.
      • 2.2.0
      • Added to the game.

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