震地
等级: (1–20)
消耗: 10 点魔力
攻击速度: 75% 基础
攻击伤害: (85–150)% 基础
伤害效用: (85–150)%
需求 等级 (28–70), (67–155) 力量
猛击地面,对周围造成大量伤害,并在地面上留下裂隙。一段时间过后,地面的裂隙将会释放冲击波造成更多的伤害。在冲击波还未释放前再次使用技能不会刷新地面的裂隙。需要斧类、锤类、短杖、长杖、徒手发动。
基础持续时间为 1 秒
余震的击中和异常状态伤害总增 150%
余震的击中和异常状态伤害总增 150%
品质额外效果:
余震的击中和异常状态伤害总增 +(0–30)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Earthquake
等级效果 /40
固定 |
---|
消耗: 10 基础持续时间为 1 秒 余震的击中和异常状态伤害总增 150% (伤害类异常状态包括流血、点燃和中毒) |
等级 | 需求等级 | 力量 | 基本伤害 | 经验值 |
---|---|---|---|---|
1 | 28 | 67 | 85% | 199,345 |
2 | 31 | 73 | 88.4% | 285,815 |
3 | 34 | 79 | 91.8% | 401,344 |
4 | 37 | 85 | 95.3% | 554,379 |
5 | 40 | 92 | 98.7% | 477,437 |
6 | 42 | 96 | 102.1% | 583,786 |
7 | 44 | 100 | 105.5% | 710,359 |
8 | 46 | 104 | 108.9% | 1,355,511 |
9 | 48 | 109 | 112.4% | 1,138,877 |
10 | 50 | 113 | 115.8% | 1,368,233 |
11 | 52 | 117 | 119.2% | 1,638,338 |
12 | 54 | 121 | 122.6% | 1,956,648 |
13 | 56 | 125 | 126.1% | 3,655,184 |
14 | 58 | 130 | 129.5% | 3,017,327 |
15 | 60 | 134 | 132.9% | 7,759,995 |
16 | 62 | 138 | 136.3% | 15,138,193 |
17 | 64 | 142 | 139.7% | 26,083,825 |
18 | 66 | 146 | 143.2% | 62,620,247 |
19 | 68 | 151 | 146.6% | 211,708,088 |
20 | 70 | 155 | 150% | |
21 | 72 | 153.4% | ||
22 | 74 | 156.8% | ||
23 | 76 | 160.3% | ||
24 | 78 | 163.7% | ||
25 | 80 | 167.1% | ||
26 | 82 | 170.5% | ||
27 | 84 | 173.9% | ||
28 | 86 | 177.4% | ||
29 | 88 | 180.8% | ||
30 | 90 | 184.2% | ||
31 | 91 | 185.9% | ||
32 | 92 | 187.6% | ||
33 | 93 | 189.3% | ||
34 | 94 | 191.1% | ||
35 | 95 | 192.8% | ||
36 | 96 | 194.5% | ||
37 | 97 | 196.2% | ||
38 | 98 | 197.9% | ||
39 | 99 | 199.6% | ||
40 | 100 | 201.3% |
Attribute /9
震地
古神熔炉 武器 /1
比重 | Desc |
---|---|
500 (T5) | 震地或尖刺战吼的消灭会将敌人视作冻结并击碎 |
震地 怪物 /30 ⍟
名字 | 词缀 | 幽魂 |
---|---|---|
巨大羊魔 | Y | |
翻滚石像 | Y | |
腐朽之灵 | 陷阱投掷速度减慢 75% | Y |
巨塔尸王 | Y | |
凝结血灵 | Y | |
棕背博尔特 | monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 | Y |
棕背博尔特 | monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
大地流亡者棕胡子 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
库鲁 | Y | |
巅峰魔机 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
雷之化身 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] monster base type attack cast speed +% and damage -% final [33] 移动速度加快 25% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨石牛魔像 | Y | |
古灵使徒斗士 | 移动速度加快 30% cannot have affliction mods [1] is map boss underling monster [1] | Y |
武装毁灭者 | 移动速度加快 30% cannot have affliction mods [1] is map boss underling monster [1] | Y |
古灵斗士长 | 移动速度加快 30% | Y |
幽足坦纳尔队长 | 移动速度加快 30% 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
腐化之体 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
泰坦图腾 | corpse cannot be destroyed [1] | Y |
截载者‧乌尔尼多 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
艾伦迪亚 | +1 召唤图腾数量上限 kill traps mines and totems on death [1] kill traps mines and totems on death [1] monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
骨之史杜克 | Y | |
骨之史杜克 | monster beyond portal chance +% final [-35] monster hellscape charge +% [-35] | Y |
阿杜斯将军 | 怪物提供的经验值提高 250% monster dropped item rarity +% [6000] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
阿杜斯将军 | 怪物提供的经验值提高 250% monster dropped item rarity +% [6000] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
疯狂男爵帕斯科 | 怪物提供的经验值提高 100% monster dropped item rarity +% [15000] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
苍空凶鸟 | Y | |
摇拽之影 | 承受伤害降低 67% 50% 的物理伤害转换为混沌伤害 | Y |
砂砾塑像 | Y | |
铸炼缓行蟹 | Y | |
夜幕巨人 | ancestral trial destroy totem interrupt stun duration +% [100] 压制 30% 物理伤害减免 行动速度不能调整至低于基础值的 70% monster chance to not flee % [95] monster damage +% final vs monsters from ancestral rank [100] | Y |
迷宫 附魔 helmet /8 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Earthquake Damage 1 | 【震地】的伤害提高 25% | 100 |
终极帝王试炼 | Enchantment Earthquake Damage 2 | 【震地】的伤害提高 40% | 100 |
无情帝王试炼 | Enchantment Earthquake Duration 1 | 【震地】持续时间缩短 20% | |
终极帝王试炼 | Enchantment Earthquake Duration 2 | 【震地】持续时间缩短 30% | |
无情帝王试炼 | Enchantment Earthquake Area Of Effect 1 | 震地的效果区域扩大 16% | 100 |
终极帝王试炼 | Enchantment Earthquake Area Of Effect 2 | 震地的效果区域扩大 24% | 100 |
无情帝王试炼 | Enchantment Earthquake Damage per 0.1s Duration 1 | 每 0.1 秒持续时间都使【震地】的伤害提高 5% | 100 |
终极帝王试炼 | Enchantment Earthquake Damage per 0.1s Duration 2 | 每 0.1 秒持续时间都使【震地】的伤害提高 8% | 100 |
被辅助 /106 ⍟
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Earthquake
Earthquake is a melee Attack dealing damage in an area and leaving a crack in the ground. After a duration, the crack releases an aftershock, dealing more damage in a larger area. Requires an axe, mace, Staves or unarmed.
Skill Functions and Interactions
- Duration: increases and reductions to duration increase or reduce time between impact and aftershock respectively. The following gems and items reduce skill's duration: Less Duration Support, Swift Affliction Support, and Warped Timepiece. Be aware that Warped Timepiece will apply globally and reduce duration to buffs and other effects such as Fortify.
- Dual Wielding: Using Earthquake while dual wielding will alternate between weapons.
- Aftershock: The aftershock is a specific part of the skill that hits and has a 150% more multiplier to hits and ailments. Ailments such as poison, bleed, and ignite will have more damage if applied by the shockwave. The shockwave will however not scale other DoTs like Decay Support as it is not a ailment.
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.11.0 |
|
3.7.0 |
|
3.5.0 |
|
3.4.0 |
|
3.3.0 |
|
3.1.0 |
|
2.6.0 |
|
2.4.0 |
|
2.3.0 |
|
2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.