Prophecy Perandus Rampage
Anoint Cluster Jewel The Pantheon Item Passive Skill Tree Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem Quality /8

Skill Gem Quality /8

ItemTypeStatsWeight
Viper StrikeSuperior (0–10)% increased Attack Speed
(0–10)% increased Poison Duration
50
Viper StrikePhantasmal (0–10)% chance to also Poison a nearby Enemy when you inflict Poison10
FlameblastAnomalous (0–40)% of Fire Damage Converted to Chaos Damage
(0–20)% chance to Poison on Hit
10
Herald of AgonyDivergent Grants (0–20)% chance to Poison on Hit100
Scourge ArrowPhantasmal (0–20)% chance to Poison on Hit100
Plague BearerDivergent Grants +(0–10)% to Damage over Time Multiplier for Poison while Infecting10
Pestilent StrikeSuperior +(0–10)% to Damage over Time Multiplier for Poison50
Venom GyreSuperior (0–20)% increased Poison Duration50
Support Gem Quality /7

Support Gem Quality /7

ItemTypeStatsWeight
Cold to Fire SupportDivergent Supported Skills deal (0–60)% increased Damage with Poison10
Vicious Projectiles SupportAnomalous Supported Attacks have (0–10)% chance to cause Bleeding
Supported Skills have (0–10)% chance to Poison on Hit
100
Chance to Poison SupportSuperior Supported Skills deal (0–10)% increased Damage with Poison50
Chance to Poison SupportAnomalous Supported Skills have (0–10)% increased Poison Duration20
Vile Toxins SupportSuperior Supported Skills deal (0–20)% increased Damage with Poison50
Vile Toxins SupportAnomalous Supported Skills have (0–10)% increased Poison Duration100
Vile Toxins SupportDivergent Poisons from Supported Skills deal Damage (0–5)% faster100
Item mods /51

Item mods /51

NameLevelPre/SufDescriptionSpawn Weight
60CorruptedCannot be Poisoned poison chaosring 500
default 0
of Rot30Suffix(8–12)% increased Poison Duration poison chaosbow 0
sword 0
dagger 0
claw 0
default 0
of Putrefaction60Suffix(13–18)% increased Poison Duration poison chaosbow 0
sword 0
dagger 0
claw 0
default 0
of Poisoning15Suffix10% chance to Poison on Hit poison chaos attackbow 0
sword 0
dagger 0
claw 0
default 0
of Toxins55Suffix20% chance to Poison on Hit poison chaos attackbow 0
sword 0
dagger 0
claw 0
default 0
of Death85Suffix30% chance to Poison on Hit poison chaos attackbow 0
sword 0
dagger 0
claw 0
default 0
of Poison20Suffix(21–30)% increased Damage with Poison
20% chance to Poison on Hit chaos_damage poison chaos
bow 1500
sword 1500
dagger 3000
claw 3000
default 0
of Venom40Suffix(31–40)% increased Damage with Poison
25% chance to Poison on Hit chaos_damage poison chaos
bow 1500
sword 1500
dagger 3000
claw 3000
default 0
of Virulence60Suffix(41–50)% increased Damage with Poison
30% chance to Poison on Hit chaos_damage poison chaos
bow 500
sword 500
dagger 1000
claw 1000
default 0
of the Elder68Suffix(20–25)% increased Damage with Poison
Socketed Gems are Supported by Level 16 Lesser Poison chaos_damage poison chaos gem
gloves_elder 800
default 0
of the Elder75Suffix(26–30)% increased Damage with Poison
Socketed Gems are Supported by Level 18 Lesser Poison chaos_damage poison chaos gem
gloves_elder 800
default 0
of the Elder80Suffix(31–35)% increased Damage with Poison
Socketed Gems are Supported by Level 20 Lesser Poison chaos_damage poison chaos gem
gloves_elder 800
default 0
of the Elder68Suffix(8–12)% increased Poison Duration
Socketed Gems are Supported by Level 16 Lesser Poison poison chaos gem
gloves_elder 0
default 0
of the Elder75Suffix(13–16)% increased Poison Duration
Socketed Gems are Supported by Level 18 Lesser Poison poison chaos gem
gloves_elder 0
default 0
of the Elder80Suffix(17–20)% increased Poison Duration
Socketed Gems are Supported by Level 20 Lesser Poison poison chaos gem
gloves_elder 0
default 0
of the Elder68Suffix15% chance to Poison on Hit
(15–25)% increased Damage with Poison chaos_damage poison chaos
quiver_elder 800
default 0
of the Elder75Suffix20% chance to Poison on Hit
(26–30)% increased Damage with Poison chaos_damage poison chaos
quiver_elder 800
default 0
of the Elder68Suffix15% chance to Poison on Hit
Socketed Gems are Supported by Level 18 Lesser Poison poison chaos attack gem
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of the Elder75Suffix20% chance to Poison on Hit
Socketed Gems are Supported by Level 20 Lesser Poison poison chaos attack gem
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
Eldritch83Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage chaos_damage poison chaos attackbow_elder 0
2h_axe_elder 0
2h_mace_elder 0
2h_sword_elder 0
sword_elder 0
axe_elder 0
mace_elder 0
claw_elder 0
sceptre_elder 0
dagger_elder 0
rune_dagger_elder 0
wand_elder 0
staff_elder 0
warstaff_elder 0
default 0
Eldritch68Prefix+(37–42)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attackbow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
Eldritch75Prefix+(43–50)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attackbow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
Eldritch83Prefix+(51–59)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attackbow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
of Shaping68Suffix(19–23)% increased Damage with Poison
Socketed Gems are Supported by Level 18 Lesser Poison chaos_damage poison chaos gem
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping75Suffix(24–26)% increased Damage with Poison
Socketed Gems are Supported by Level 20 Lesser Poison chaos_damage poison chaos gem
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of the Elder68Suffix(6–9)% increased Poison Duration
Socketed Gems are Supported by Level 18 Poison poison chaos gem
dagger_elder 1000
rune_dagger_elder 1000
default 0
of the Elder75Suffix(10–14)% increased Poison Duration
Socketed Gems are Supported by Level 20 Poison poison chaos gem
dagger_elder 1000
rune_dagger_elder 1000
default 0
of the Elder68Suffix(80–100)% increased Critical Strike Chance against Poisoned Enemies criticaldagger_elder 1000
rune_dagger_elder 1000
default 0
1Unique50% increased Damage with Poison inflicted on Bleeding Enemies chaos_damage poison chaosdagger_elder 0
default 0
1Unique50% increased Damage with Bleeding inflicted on Poisoned Enemies physical_damage bleed physical attackdagger_elder 0
default 0
of the Hunt68Suffix(21–25)% chance to avoid Bleeding
(21–25)% chance to Avoid being Poisoned bleed poison physical chaos attack
boots_basilisk 500
default 0
of the Hunt70Suffix(26–30)% chance to avoid Bleeding
(26–30)% chance to Avoid being Poisoned bleed poison physical chaos attack
boots_basilisk 500
default 0
of the Hunt75Suffix(31–35)% chance to avoid Bleeding
(31–35)% chance to Avoid being Poisoned bleed poison physical chaos attack
boots_basilisk 500
default 0
of the Hunt68SuffixPoisons you inflict deal Damage (5–7)% faster chaos_damage poison chaosboots_basilisk 500
default 0
of the Hunt73SuffixPoisons you inflict deal Damage (8–10)% faster chaos_damage poison chaosboots_basilisk 500
default 0
of the Hunt68Suffix15% chance to Poison on Hit
(15–25)% increased Damage with Poison chaos_damage poison chaos
quiver_basilisk 500
default 0
of the Hunt75Suffix20% chance to Poison on Hit
(26–30)% increased Damage with Poison chaos_damage poison chaos
quiver_basilisk 500
default 0
of the Hunt68Suffix(8–12)% increased Damage with Poison
(5–6)% increased Poison Duration chaos_damage poison chaos
ring_basilisk 500
default 0
of the Hunt75Suffix(13–17)% increased Damage with Poison
(7–8)% increased Poison Duration chaos_damage poison chaos
ring_basilisk 500
default 0
of the Hunt80Suffix(18–22)% increased Damage with Poison
(9–10)% increased Poison Duration chaos_damage poison chaos
ring_basilisk 500
default 0
of the Hunt68SuffixPoisons you inflict deal Damage (8–12)% faster chaos_damage poison chaossword_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
default 0
of the Hunt73SuffixPoisons you inflict deal Damage (13–15)% faster chaos_damage poison chaossword_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
default 0
of the Hunt68SuffixPoisons you inflict deal Damage (18–21)% faster chaos_damage poison chaos2h_sword_basilisk 500
bow_basilisk 500
default 0
of the Hunt73SuffixPoisons you inflict deal Damage (22–25)% faster chaos_damage poison chaos2h_sword_basilisk 500
bow_basilisk 500
default 0
of the Elevated Elder90Suffix(31–35)% increased Damage with Poison
Socketed Gems are Supported by Level 25 Lesser Poison chaos_damage poison chaos gem
gloves_elder 0
default 0
of the Elevated Elder90Suffix(17–20)% increased Poison Duration
Socketed Gems are Supported by Level 25 Lesser Poison poison chaos gem
gloves_elder 0
default 0
Elevated Eldritch78PrefixUnaffected by Poison poison chaosboots_elder 0
default 0
Elevated Hunter's78PrefixUnaffected by Poison poison chaosboots_basilisk 0
default 0
of the Elevated Hunt85Suffix(36–50)% chance to avoid Bleeding
(36–50)% chance to Avoid being Poisoned bleed poison physical chaos attack
boots_basilisk 0
default 0
of the Elevated Hunt83SuffixPoisons you inflict deal Damage (11–15)% faster
(10–20)% increased Poison Duration chaos_damage poison chaos
boots_basilisk 0
default 0
1FlaskEnchantmentInjectorUsed when you become Poisonedflask 100
default 0
Enchantment Modifier /4

Enchantment Modifier /4

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Scourge Arrow Chance To Poison 166EnchantmentScourge Arrow has 6% chance to Poison per Stage poison chaos attackhelmet 100
default 0
Enchantment Scourge Arrow Chance To Poison 275EnchantmentScourge Arrow has 8% chance to Poison per Stage poison chaos attackhelmet 100
default 0
Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 166EnchantmentPlague Bearer Buff grants +12% to Poison Damage over Time Multiplier while Infecting chaos_damage poison chaoshelmet 100
default 0
Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 275EnchantmentPlague Bearer Buff grants +20% to Poison Damage over Time Multiplier while Infecting chaos_damage poison chaoshelmet 100
default 0
Monsters mods /4

Monsters mods /4

NameLevelPre/SufDescriptionSpawn Weight
Vile Touch4Nemsisbase attacks poison [1] poison chaoscaster 0
rare 800
default 0
Alchemist's Touch1Tormentglobal poison on hit [1]
base chaos damage resistance % [15] poison chaos resistance
default 1000
Alchemist's Grip1TormentChaos Damage
global poison on hit [1]
base chaos damage resistance % [30] physical_damage chaos_damage bleed poison physical chaos resistance
default 1000
Fenumal Presence20BestiaryExtra Life
monster dropped item rarity +% [0]
monster dropped item quantity +% [500]
global poison on hit [1]
non chaos damage to add as chaos damage % [25] chaos_damage poison resource life chaos
bestiary_caverns 100
default 0
Abyss Jewel mods /2

Abyss Jewel mods /2

NameLevelPre/SufDescriptionSpawn Weight
of Tolerance20Suffix(12–16)% chance to Avoid being Poisoned poison chaosdefault 300
of Tolerance50Suffix(17–20)% chance to Avoid being Poisoned poison chaosdefault 150
Veiled mods /1

Veiled mods /1

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(120–139)% increased Physical Damage
(21–25)% chance to Poison on Hit physical_damage chaos_damage bleed poison physical chaos attack
wand 500
sceptre 500
dagger 500
weapon 1000
default 0
Fossil mods /3

Fossil mods /3

NameLevelPre/SufDescriptionSpawn Weight
Subterranean1Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage chaos_damage poison chaos attackabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1Suffix50% chance to Avoid being Poisoned poison chaosabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
default 0
Subterranean1PrefixAdds (7–11) to (12–18) Physical Damage against Poisoned Enemies physical_damage physicalabyss_jewel 0
jewel 0
gloves 1600
default 0
Map mods /18

Map mods /18

NameLevelPre/SufDescriptionSpawn Weight
of Venom1Suffix16% increased Quantity of Items found in this Area
Monsters Poison on Hit poison chaos
secret_area 0
old_map 0
default 0
of Venom1Suffix10% increased Quantity of Items found in this Area
Monsters Poison on Hit poison chaos
secret_area 1000
default 0
of Venom69Suffix10% increased Quantity of Items found in this Area
Found Items have (1–3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
Monsters Poison on Hit poison chaos
secret_area 1000
default 0
of Venom1Suffix16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters Poison on Hit poison chaos
secret_area 0
old_map 0
default 0
of Venom1Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Monsters Poison on Hit poison chaos
secret_area 0
maven_map 0
expedition_logbook 0
default 1000
of Venom1Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters Poison on Hit poison chaos
secret_area 0
maven_map 1000
default 0
of Venom1Suffix16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Monsters Poison on Hit poison chaos
secret_area 0
expedition_logbook 1000
default 0
Impervious1Prefix18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have a 20% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
low_tier_map 0
default 0
Impervious1Prefix18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have a 35% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
mid_tier_map 0
default 0
Impervious1Prefix18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 20% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
low_tier_map 800
expedition_logbook 0
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 10% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Impervious68Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 20% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 35% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
mid_tier_map 800
expedition_logbook 0
default 0
Impervious73Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 35% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 800
maven_map 0
expedition_logbook 0
default 0
Impervious1Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
maven_map 800
default 0
Impervious78Prefix10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
top_tier_map 0
expedition_logbook 800
default 0
Delve Area mods /4

Delve Area mods /4

NameLevelPre/SufDescriptionSpawn Weight
1DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Monsters Poison on Hit poison chaos
default 1000
1DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Monsters have a 30% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
default 1000
52DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Monsters have a 40% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
default 1000
173DelveArea(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
Monsters have a 50% chance to avoid Poison, Blind, and Bleeding bleed poison physical chaos attack
default 1000
Heist Area mods /4

Heist Area mods /4

NameLevelPre/SufDescriptionSpawn Weight
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Blind, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist monster spawner alive limit +% [4]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [null] bleed poison physical chaos attack
default 800
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Blind, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist monster spawner alive limit +% [4]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [null] bleed poison physical chaos attack
default 800
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
map item drop quantity +% [10]
map item drop rarity +% [6]
heist monster spawner alive limit +% [4]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [null] bleed poison physical chaos attack
default 800
of Venom1SuffixMonsters Poison on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
heist monster spawner alive limit +% [6]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [null] poison chaos
default 1000
Crafting Bench /3

Crafting Bench /3

IDModRequireItemClassesUnlock
Jun(81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Misc mods /5

Misc mods /5

NameLevelDomainPre/SufDescriptionSpawn Weight
of Curing16FlaskSuffixGrants Immunity to Poison for 4 seconds if used while Poisoned poison chaosdefault 1000
of Poisoning1JewelSuffix(3–5)% chance to Poison on Hit
(6–8)% increased Poison Duration poison chaos
not_dex 250
default 350
of Venom1JewelSuffix(16–20)% increased Damage with Poison chaos_damage poison chaosnot_dex 250
default 500
1JewelUnique10% chance to Avoid being Poisoned poison chaosjewel 1
default 0
20ExpeditionRelicPrefixMonsters Poison on Hit
All Damage from Monster's Hits can Poison
Monsters have 100% increased Poison Duration
default 1000
Essence /1

Essence /1

Item /3

Item /3

IconName
Hollowpoint Dagger
Physical Damage: 12-46
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 30, 54 Dex, 54 Int
All Damage from Hits with This Weapon can Poison
Pressurised Dagger
Physical Damage: 18-71
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 50, 86 Dex, 86 Int
All Damage from Hits with This Weapon can Poison
Pneumatic Dagger
Physical Damage: 20-79
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 70, 121 Dex, 121 Int
All Damage from Hits with This Weapon can Poison
Unique /49

Unique /49

Show Full Descriptions
TheTamingThe Taming Prismatic Ring
+(8–10)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills
+(20–30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
DrillneckDrillneck Penetrating Arrow Quiver
Arrows Pierce an additional Target
+(40–50) to maximum Life
(10–14) to (19–24) Added Physical Damage with Bow Attacks
+350 to Evasion Rating
(8–12)% increased Attack Speed
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
frenzyglovesSnakebite Assassin's Mitts
(150–180)% increased Evasion Rating
+(60–70) to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
Attacks have 60% chance to Poison while at maximum Frenzy Charges
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+5% to Damage over Time Multiplier for Poison per Frenzy Charge
DarkscornDarkscorn Assassin Bow
+(15–25)% to Global Critical Strike Multiplier
(130–150)% increased Physical Damage
Adds (15–20) to (25–30) Physical Damage
20% increased Attack Speed
(15–30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Claw8uniqueMortem Morsu Fright Claw
+20 Life gained for each Enemy hit by Attacks
(75–100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10–20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
(The Stun Threshold determines how much Damage can Stun something)
60% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
BinosKitchenKnifeBino's Kitchen Knife Slaughter Knife
30% increased Global Critical Strike Chance
Adds (50–60) to (120–140) Physical Damage
+(8–12)% to Chaos Resistance
+(15–25)% to Global Critical Strike Multiplier
(40–50)% increased Critical Strike Chance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
30% increased Damage over Time
ApepsRageApep's Rage Opal Wand
(38–42)% increased Spell Damage
Adds (90–130) to (140–190) Chaos Damage to Spells
(25–30)% increased Cast Speed
+(5–10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(They will deal the same total damage over a shorter duration)
DoubtingKnightMark of the Doubting Knight Platinum Kris
50% increased Global Critical Strike Chance
(250–270)% increased Physical Damage
10% reduced Attack Speed
+(6–10)% to all Elemental Resistances
+5% Chance to Block Attack Damage while Dual Wielding
50% chance to Cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
50% chance to Cause Poison on Critical Strike
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
MaloneysNightfallMaloney's Nightfall Blunt Arrow Quiver
(25–35)% increased Stun Duration on Enemies
+(50–70) to maximum Life
(8–10) to (14–16) Added Physical Damage with Bow Attacks
10% increased Attack Speed
+(12–16)% to Chaos Resistance
(40–60)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
25% chance to create a Smoke Cloud when Hit
(Enemies standing in Smoke Clouds are Blinded)
ConsumingtheDarkThe Consuming Dark Fiend Dagger
40% increased Global Critical Strike Chance
+1 to Level of all Fire Spell Skill Gems
(40–60)% increased Fire Damage
+(20–40) to Intelligence
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
DoedresScornDoedre's Scorn Lunaris Circlet
+2 to Level of Socketed Curse Gems
+(20–30) to Intelligence
+(100–120) to maximum Energy Shield
Curse Skills have (30–50)% increased Skill Effect Duration
20% increased Elemental Damage
(10–20)% increased Damage with Hits and Ailments per Curse on Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
PoisonDamageModifierGrowing Agony Viridian Jewel
(8–12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
local jewel effect base radius [1200]
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
GloomeyeSingularity Platinum Sceptre
30% increased Elemental Damage
Adds (30–40) to (60–70) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(Hindered enemies have reduced movement speed)
(60–80)% increased Damage with Hits and Ailments against Hindered Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
ScalesoftheserpentViper's Scales Full Scale Armour
(80–100)% increased Armour and Evasion
+(30–40) to maximum Life
+(15–25)% to Cold Resistance
5% increased Movement Speed
Cannot be Poisoned
20% chance to Poison on Hit with Attacks
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
CosprisWillCospri's Will Assassin's Garb
3% increased Movement Speed
(120–160)% increased Evasion Rating
+(17–29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Ring1UniqueVoidheart Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to maximum Life
Adds 1 to 3 Chaos Damage to Attacks
5% increased Global Physical Damage
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (20–40)% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Melee Attacks have (30–50)% chance to cause Bleeding
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RedJewel10Coated Shrapnel Crimson Jewel
Traps and Mines have a 25% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Passive Skills in Radius also grant: Traps and Mines deal (2–3) to (4–6) added Physical Damage
local jewel effect base radius [800]
EternalSleep1Severed in Sleep Cutlass
40% increased Global Accuracy Rating
+(10–20) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (20–30)% increased Damage
Minions have +17% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Minions Recover 20% of Life on Killing a Poisoned Enemy
EternalSleep2United in Dream Cutlass
40% increased Global Accuracy Rating
Grants Level 15 Envy Skill
Minions deal (30–40)% increased Damage
Minions have +29% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Minions Leech 5% of Damage as Life against Poisoned Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
FangUniqueArakaali's Fang Fiend Dagger
40% increased Global Critical Strike Chance
(170–200)% increased Physical Damage
Adds (8–13) to (20–30) Physical Damage
Adds 1 to 59 Chaos Damage
100% chance to Trigger Level 1 Raise Spiders on Kill
15% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
PaleCouncilGlovesVolkuur's Guidance Zealot Gloves
Adds (16–20) to (25–30) Cold Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Cold Resistance
50% less Poison Duration
Your Cold Damage can Poison
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Cold Skills have 20% chance to Poison on Hit
PaleCouncilGlovesVolkuur's Guidance Zealot Gloves
Adds (16–20) to (25–30) Fire Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Fire Resistance
50% less Poison Duration
Your Fire Damage can Poison
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Fire Skills have 20% chance to Poison on Hit
PaleCouncilGlovesVolkuur's Guidance Zealot Gloves
Adds (1–3) to (42–47) Lightning Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Lightning Resistance
50% less Poison Duration
Your Lightning Damage can Poison
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Lightning Skills have 20% chance to Poison on Hit
DendrobatisDendrobate Sentinel Jacket
Socketed Gems are Supported by Level 10 Lesser Poison
(130–150)% increased Evasion and Energy Shield
+40 to maximum Energy Shield
+(15–25)% to all Elemental Resistances
(75–100)% increased Damage with Poison if you have at least 300 Dexterity
(15–25)% increased Poison Duration if you have at least 150 Intelligence
AllelopathyThe Embalmer Carnal Mitts
Socketed Gems are Supported by Level 20 Vile Toxins
Adds (13–17) to (23–29) Chaos Damage
+(50–70) to maximum Life
+(17–29)% to Chaos Resistance
(20–25)% increased Poison Duration
Amulet15Maligaro's Cruelty Turquoise Amulet
+(16–24) to Dexterity and Intelligence
(4–8)% increased maximum Life
(25–30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons
(12–15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons
10% increased Damage with Poison per Frenzy Charge
3% increased Poison Duration per Power Charge
PaleCouncilArmourYriel's Fostering Exquisite Leather
Grants Level 20 Summon Bestial Snake Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Adds (13–19)-(23–29) Chaos Damage to Attacks while you have a Bestial Minion
LeviathanivoryThe Wasp Nest Throat Stabber
+40 Life gained for each Enemy hit by Attacks
(150–170)% increased Physical Damage
(20–25)% increased Attack Speed
(20–25)% increased Critical Strike Chance
+(330–350) to Accuracy Rating
20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
MarrowGasherTaproot Ambusher
30% increased Global Critical Strike Chance
(180–200)% increased Physical Damage
(10–15)% increased Attack Speed
(15–20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(15–20)% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)
20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
YokeOfSufferingYoke of Suffering Onyx Amulet
+(10–16) to all Attributes
+(10–20)% to Fire Resistance
+(10–20)% to Cold Resistance
+(20–40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(5–10)% chance to Shock
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
LepersAlmsLeper's Alms Mirrored Spiked Shield
4% chance to Dodge Attack Hits
(500–600)% increased Evasion and Energy Shield
+(60–80) to maximum Life
40% increased Duration of Ailments on Enemies
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
+(3–4)% Chance to Block
Shared Suffering
(All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
GorgonsFlaskCoralito's Signature Diamond Flask
Take 30 Chaos Damage per Second during Flask effect
25% chance to Poison on Hit during Flask effect
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Your Critical Strikes do not deal extra Damage during Flask effect
(50–75)% increased Duration of Poisons you inflict during Flask effect
Grants Perfect Agony during Flask effect
(Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 50% of their value. 30% less Damage with Hits)
TheGoldenRuleThe Golden Rule Viridian Jewel
(30–40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
VulconusVulconus Demon Dagger
40% increased Global Critical Strike Chance
Adds (85–110) to (135–150) Physical Damage
Adds (130–160) to (220–240) Fire Damage
50% chance to cause Bleeding on Hit
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)

(160–200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
TigerHelmetFarrul's Bite Harlequin Mask
Grants Level 20 Aspect of the Cat Skill
(180–220)% increased Evasion and Energy Shield
+(25–35)% to Cold Resistance
+1% to Critical Strike Chance while affected by Aspect of the Cat
Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth
(40–50)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
TigerGlovesFarrul's Pounce Hydrascale Gauntlets
(100–140)% increased Armour and Evasion
+(50–70) to maximum Life
+(400–500) to Accuracy against Bleeding Enemies
Attacks always inflict Bleeding while you have Cat's Stealth
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(40–50)% increased Damage with Hits and Ailments against Bleeding Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
You have Crimson Dance while you have Cat's Stealth
(You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding)
SpiderArmourHelmetFenumus' Toxins Necromancer Circlet
Adds (16–21) to (31–36) Chaos Damage to Spells
(220–250)% increased Energy Shield
10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
(6–10)% chance to Poison per Power Charge
(15–20)% increased Damage with Poison per Power Charge
Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
SpiderArmour%20GlovesFenumus' Weave Carnal Mitts
Grants Level 20 Aspect of the Spider Skill
(120–170)% increased Evasion and Energy Shield
+(40–50) to maximum Life
(6–9)% increased Attack and Cast Speed
(40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Adds (8–10) to (13–15) Chaos Damage for each Spider's Web on the Enemy
ApepsSlumberApep's Slumber Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(80–100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second
Poisons on you expire 50% slower
ApepsSupremacyApep's Supremacy Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
(Maximum Resistances cannot be raised above 90%)
Poisons on you expire 50% slower
Betrayal_Unique_Transport_BeltHyperboreus Leather Belt
+(25–40) to maximum Life
+(30–40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
grant focus skill [1]
(Chill reduces Enemy Action Speed for 2 seconds)
Focus has (30–50)% increased Cooldown Recovery Rate
(50–70)% increased Damage with Hits and Ailments against Chilled Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
MawOfConquestMaw of Conquest Steel Circlet
(60–80)% increased Critical Strike Chance for Spells
(200–250)% increased Energy Shield
+(50–70) to maximum Life
Unaffected by Poison
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(10–20)% of Damage taken Recouped as Life
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
IcefangOrbitIcefang Orbit Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to Dexterity
25% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(40–60)% increased Damage with Poison
You are Chilled when you are Poisoned
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
Non-Chilled Enemies you Poison are Chilled
Poisoned Enemies you Kill with Hits Shatter
TangmazuarmourbootsBeacon of Madness Two-Toned Boots
+(8–12)% to Cold and Lightning Resistances
Grants Level 1 Embrace Madness Skill
(20–40)% increased Chaos Damage
30% increased Movement Speed
All Damage inflicts Poison while affected by Glorious Madness
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage
SharedUnsightRetaliation Charm Citrine Amulet
+(16–24) to Strength and Dexterity
(25–40)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(30–50)% increased Critical Strike Chance against Blinded Enemies
(40–50)% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
WolfheadReplica Alpha's Howl Sinner Tricorne
+4 to Level of Socketed Herald Gems
(80–100)% increased Evasion Rating
+(20–30)% to Chaos Resistance
25% chance to Avoid being Poisoned
8% reduced Reservation of Skills
You cannot be Hindered
TheInfinitePursuitReplica Red Trail Titan Greaves
(60–80)% increased Armour
+(60–70) to maximum Life
25% increased Movement Speed
Gain a Power Charge on Hit while Poisoned
+30% to Chaos Resistance while stationary
15% increased Movement Speed while Poisoned
Necrotic Footprints
50% chance for Spell Hits against you to inflict Poison
AtaitolBootsTemptation Step Shagreen Boots
(170–250)% increased Evasion Rating
+(19–29)% to Chaos Resistance
15% increased Damage for each Poison on you up to a maximum of 75%
10% increased Movement Speed for each Poison on you up to a maximum of 50%
Poison you inflict with Travel Skills is Reflected to you if you
have fewer than 5 Poisons on you
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
passives /9

passives /9

CategoryNameShow Full Descriptions
NotableAdder's Touch
adderstouch
+30% to Critical Strike Multiplier with Daggers
Critical Strikes with Daggers have a 40% chance to Poison the Enemy
20% increased Damage with Poison
+15% to Damage over Time Multiplier for Poison from Critical Strikes
NotablePoisonous Fangs
ClawNotable2
Claw Attacks deal 20% increased Damage with Hits and Ailments
10% increased Poison Duration
10% chance to Poison on Hit with Attacks
+10% to Damage over Time Multiplier for Poison
NotableFatal Toxins
Poison
30% increased Damage with Poison
10% increased Poison Duration
+10% to Chaos Resistance
+10% to Damage over Time Multiplier for Poison
NotableDirty Techniques
BleedPoison
20% increased Poison Duration
20% increased Bleeding Duration
Poisons you inflict deal Damage 5% faster
Bleeding you inflict deals Damage 5% faster
+10% to Damage over Time Multiplier
NotableToxic Strikes
Poison
30% increased Chaos Damage with Attack Skills
10% increased Poison Duration
10% chance to Poison on Hit
+8% to Damage over Time Multiplier for Poison
NotableSwift Venoms
AttackPoisonNotable
8% increased Attack Speed
Poisons you inflict deal Damage 5% faster
10% chance to Poison on Hit with Attacks
16% increased Damage with Poison
+8% to Damage over Time Multiplier for Poison
NotableSerpentine Spellslinger
PoisonSpellsNotable
15% chance to Poison on Hit with Spell Damage
Spell Skills have +8% to Damage over Time Multiplier for Poison
Enemies Poisoned by you have -5% to Chaos Resistance
NotableVenomous Ire
ChaosDamageOverTimeNotable
25% chance to Poison on Hit
Poisons you inflict on non-Poisoned Enemies deal 200% increased Damage
NotableLingering Toxins
PoisonSpellsNotable
25% chance to Poison on Hit
25% increased Poison Duration
Ascendancy passives /3

Ascendancy passives /3

CategoryNameShow Full Descriptions
NotableMaster Toxicist
Master%20Toxicist
Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned
NotableToxic Delivery
ToxicDelivery
Poison you inflict with Critical Strikes deals 25% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
NotableNoxious Strike
NoxiousStrike
5% increased Poison Duration for each Poison you have inflicted Recently
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit
Cluster Jewel passives /5

Cluster Jewel passives /5

CategoryNameShow Full Descriptions
NotableAntivenom
ChaosResistNotable
+23% to Chaos Resistance
30% chance to Avoid being Poisoned
+1% to maximum Chaos Resistance
NotableDisease Vector
DaggerandClawDamage
+6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
Enemies Poisoned by you cannot Regenerate Life
NotableLow Tolerance
ChaosDamageOverTimeNotable
Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage
NotableSeptic Spells
ChaosDamageOverTimeNotable
20% chance to Poison on Hit with Spell Damage
Spell Skills have +5% to Damage over Time Multiplier for Poison
5% increased Cast Speed
NotableSteady Torment
ChaosDamageOverTimeNotable
+6% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies
+6% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies
15% increased Bleeding Duration
15% increased Poison Duration
Timeless Jewel Passive Skills Additions /2

Timeless Jewel Passive Skills Additions /2

FactionTypeStats
MarakethNotable
20% increased Damage with Poison
MarakethNotable
Poisons you inflict deal Damage 10% faster