Skill Gem Quality /8

Skill Gem Quality /8

ItemTypeStatsWeight
Viper StrikeSuperior (0–10)% increased Attack Speed
(0–10)% increased Poison Duration
50
Viper StrikePhantasmal (0–10)% chance to also Poison a nearby Enemy when you inflict Poison10
FlameblastAnomalous (0–40)% of Fire Damage Converted to Chaos Damage
(0–20)% chance to Poison on Hit
10
Herald of AgonyDivergent Grants (0–20)% chance to Poison on Hit100
Scourge ArrowPhantasmal (0–20)% chance to Poison on Hit100
Plague BearerDivergent Grants +(0–10)% to Damage over Time Multiplier for Poison while Infecting10
Pestilent StrikeSuperior +(0–10)% to Damage over Time Multiplier for Poison50
Venom GyreSuperior (0–20)% increased Poison Duration50
Support Gem Quality /7

Support Gem Quality /7

ItemTypeStatsWeight
Cold to Fire SupportDivergent Supported Skills deal (0–60)% increased Damage with Poison10
Vicious Projectiles SupportAnomalous Supported Skills have (0–10)% chance to Poison on Hit
Supported Attacks have (0–10)% chance to cause Bleeding
100
Chance to Poison SupportSuperior Supported Skills deal (0–10)% increased Damage with Poison50
Chance to Poison SupportAnomalous Supported Skills have (0–10)% increased Poison Duration20
Vile Toxins SupportSuperior Supported Skills deal (0–20)% increased Damage with Poison50
Vile Toxins SupportAnomalous Supported Skills have (0–10)% increased Poison Duration100
Vile Toxins SupportDivergent Poisons from Supported Skills deal Damage (0–5)% faster100
Item mods /64

Item mods /64

NameLevelPre/SufDescriptionSpawn Weight
40CorruptedCannot be Poisoned poison chaos ailmentring 1000
default 0
of Rot30Suffix(8–12)% increased Poison Duration poison chaos ailmentbow 0
sword 0
dagger 0
claw 0
default 0
of Putrefaction60Suffix(13–18)% increased Poison Duration poison chaos ailmentbow 0
sword 0
dagger 0
claw 0
default 0
of Poisoning15Suffix10% chance to Poison on Hit poison chaos attack ailmentbow 0
sword 0
dagger 0
claw 0
default 0
of Toxins55Suffix20% chance to Poison on Hit poison chaos attack ailmentbow 0
sword 0
dagger 0
claw 0
default 0
of Death85Suffix30% chance to Poison on Hit poison chaos attack ailmentbow 0
sword 0
dagger 0
claw 0
default 0
of Poison20Suffix20% chance to Poison on Hit
(21–30)% increased Damage with Poison chaos_damage poison damage chaos ailment
bow 1500
sword 1500
dagger 3000
claw 3000
default 0
of Venom40Suffix25% chance to Poison on Hit
(31–40)% increased Damage with Poison chaos_damage poison damage chaos ailment
bow 1500
sword 1500
dagger 3000
claw 3000
default 0
of Virulence60Suffix30% chance to Poison on Hit
(41–50)% increased Damage with Poison chaos_damage poison damage chaos ailment
bow 500
sword 500
dagger 1000
claw 1000
default 0
of the Elder68SuffixSocketed Gems are Supported by Level 16 Chance to Poison
(20–25)% increased Damage with Poison chaos_damage poison damage chaos ailment gem
gloves_elder 800
default 0
of the Elder75SuffixSocketed Gems are Supported by Level 18 Chance to Poison
(26–30)% increased Damage with Poison chaos_damage poison damage chaos ailment gem
gloves_elder 800
default 0
of the Elder80SuffixSocketed Gems are Supported by Level 20 Chance to Poison
(31–35)% increased Damage with Poison chaos_damage poison damage chaos ailment gem
gloves_elder 800
default 0
of the Elder68SuffixSocketed Gems are Supported by Level 16 Chance to Poison
(8–12)% increased Poison Duration poison chaos ailment gem
gloves_elder 0
default 0
of the Elder75SuffixSocketed Gems are Supported by Level 18 Chance to Poison
(13–16)% increased Poison Duration poison chaos ailment gem
gloves_elder 0
default 0
of the Elder80SuffixSocketed Gems are Supported by Level 20 Chance to Poison
(17–20)% increased Poison Duration poison chaos ailment gem
gloves_elder 0
default 0
of the Elder68Suffix15% chance to Poison on Hit
(15–25)% increased Damage with Poison chaos_damage poison damage chaos ailment
quiver_elder 800
default 0
of the Elder75Suffix20% chance to Poison on Hit
(26–30)% increased Damage with Poison chaos_damage poison damage chaos ailment
quiver_elder 800
default 0
of the Elder68SuffixSocketed Gems are Supported by Level 18 Chance to Poison
15% chance to Poison on Hit poison chaos attack ailment gem
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
of the Elder75SuffixSocketed Gems are Supported by Level 20 Chance to Poison
20% chance to Poison on Hit poison chaos attack ailment gem
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
default 0
Eldritch83Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage chaos_damage poison damage chaos attack ailmentbow_elder 0
2h_axe_elder 0
2h_mace_elder 0
2h_sword_elder 0
sword_elder 0
axe_elder 0
mace_elder 0
claw_elder 0
sceptre_elder 0
dagger_elder 0
rune_dagger_elder 0
wand_elder 0
staff_elder 0
warstaff_elder 0
default 0
Eldritch68Prefix+(37–42)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attack ailmentbow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
Eldritch75Prefix+(43–50)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attack ailmentbow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
Eldritch83Prefix+(51–59)% to Damage over Time Multiplier for Poison inflicted with this Weapon poison chaos attack ailmentbow_elder 500
2h_axe_elder 500
2h_mace_elder 500
2h_sword_elder 500
sword_elder 500
axe_elder 500
mace_elder 500
claw_elder 500
sceptre_elder 500
dagger_elder 500
rune_dagger_elder 500
wand_elder 500
staff_elder 500
warstaff_elder 500
default 0
of Shaping68SuffixSocketed Gems are Supported by Level 18 Chance to Poison
(19–23)% increased Damage with Poison chaos_damage poison damage chaos ailment gem
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping75SuffixSocketed Gems are Supported by Level 20 Chance to Poison
(24–26)% increased Damage with Poison chaos_damage poison damage chaos ailment gem
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of the Elder68SuffixSocketed Gems are Supported by Level 18 Critical Strike Affliction
(6–9)% increased Poison Duration poison chaos ailment gem
dagger_elder 1000
rune_dagger_elder 1000
default 0
of the Elder75SuffixSocketed Gems are Supported by Level 20 Critical Strike Affliction
(10–14)% increased Poison Duration poison chaos ailment gem
dagger_elder 1000
rune_dagger_elder 1000
default 0
of the Elder68Suffix(80–100)% increased Critical Strike Chance against Poisoned Enemies criticaldagger_elder 1000
rune_dagger_elder 1000
default 0
1Unique50% increased Damage with Poison inflicted on Bleeding Enemies chaos_damage poison damage chaos ailmentdagger_elder 0
default 0
1Unique50% increased Damage with Bleeding inflicted on Poisoned Enemies physical_damage bleed damage physical attack ailmentdagger_elder 0
default 0
of the Hunt68Suffix(21–25)% chance to Avoid being Poisoned
(21–25)% chance to Avoid Bleeding bleed poison physical chaos attack ailment
boots_basilisk 0
default 0
of the Hunt70Suffix(26–30)% chance to Avoid being Poisoned
(26–30)% chance to Avoid Bleeding bleed poison physical chaos attack ailment
boots_basilisk 0
default 0
of the Hunt75Suffix(41–50)% chance to Avoid being Poisoned
(41–50)% chance to Avoid Bleeding bleed poison physical chaos attack ailment
boots_basilisk 1000
default 0
of the Hunt68SuffixPoisons you inflict deal Damage (7–9)% faster chaos_damage poison damage chaos ailmentboots_basilisk 500
default 0
of the Hunt73SuffixPoisons you inflict deal Damage (10–12)% faster chaos_damage poison damage chaos ailmentboots_basilisk 500
default 0
of the Hunt68Suffix15% chance to Poison on Hit
(15–25)% increased Damage with Poison chaos_damage poison damage chaos ailment
quiver_basilisk 500
default 0
of the Hunt75Suffix20% chance to Poison on Hit
(26–30)% increased Damage with Poison chaos_damage poison damage chaos ailment
quiver_basilisk 500
default 0
of the Hunt68Suffix(5–6)% increased Poison Duration
(8–12)% increased Damage with Poison chaos_damage poison damage chaos ailment
ring_basilisk 500
default 0
of the Hunt75Suffix(7–8)% increased Poison Duration
(13–17)% increased Damage with Poison chaos_damage poison damage chaos ailment
ring_basilisk 500
default 0
of the Hunt80Suffix(9–10)% increased Poison Duration
(18–22)% increased Damage with Poison chaos_damage poison damage chaos ailment
ring_basilisk 500
default 0
of the Hunt68SuffixPoisons you inflict deal Damage (8–12)% faster chaos_damage poison damage chaos ailmentsword_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
default 0
of the Hunt73SuffixPoisons you inflict deal Damage (13–15)% faster chaos_damage poison damage chaos ailmentsword_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
default 0
of the Hunt68SuffixPoisons you inflict deal Damage (18–21)% faster chaos_damage poison damage chaos ailment2h_sword_basilisk 500
bow_basilisk 500
default 0
of the Hunt73SuffixPoisons you inflict deal Damage (22–25)% faster chaos_damage poison damage chaos ailment2h_sword_basilisk 500
bow_basilisk 500
default 0
of the Elevated Elder90SuffixSocketed Gems are Supported by Level 25 Chance to Poison
(31–35)% increased Damage with Poison chaos_damage poison damage chaos ailment gem
gloves_elder 0
default 0
of the Elevated Elder90SuffixSocketed Gems are Supported by Level 25 Chance to Poison
(17–20)% increased Poison Duration poison chaos ailment gem
gloves_elder 0
default 0
Elevated Eldritch78PrefixUnaffected by Poison poison chaos ailmentboots_elder 0
default 0
Elevated Hunter's78PrefixUnaffected by Poison poison chaos ailmentboots_basilisk 0
default 0
of the Elevated Hunt85Suffix(61–70)% chance to Avoid being Poisoned
(61–70)% chance to Avoid Bleeding bleed poison physical chaos attack ailment
boots_basilisk 0
default 0
of the Elevated Hunt83Suffix(10–20)% increased Poison Duration
Poisons you inflict deal Damage (11–15)% faster chaos_damage poison damage chaos ailment
boots_basilisk 0
default 0
1FlaskEnchantmentInjectorUsed when you become Poisonedflask 100
default 0
45ScourgeUpside(26–30)% chance to Avoid being Poisoned poison chaos ailmentring 500
default 0
68ScourgeUpside(31–35)% chance to Avoid being Poisoned poison chaos ailmentring 500
default 0
68ScourgeUpside(36–40)% chance to Avoid being Poisoned poison chaos ailmentring 500
default 0
45ScourgeUpside(12–14)% chance to Poison on Hit poison chaos ailmentgloves 500
default 0
68ScourgeUpside(15–17)% chance to Poison on Hit poison chaos ailmentgloves 500
default 0
68ScourgeUpside(18–20)% chance to Poison on Hit poison chaos ailmentgloves 500
default 0
45ScourgeUpsidePoisons you inflict deal Damage (4–5)% faster chaos_damage poison damage chaos ailmenttwo_hand_weapon 0
sword 500
claw 500
dagger 500
default 0
68ScourgeUpsidePoisons you inflict deal Damage (6–7)% faster chaos_damage poison damage chaos ailmenttwo_hand_weapon 0
sword 500
claw 500
dagger 500
default 0
68ScourgeUpsidePoisons you inflict deal Damage (8–9)% faster chaos_damage poison damage chaos ailmenttwo_hand_weapon 0
sword 500
claw 500
dagger 500
default 0
45ScourgeUpsidePoisons you inflict deal Damage (8–9)% faster chaos_damage poison damage chaos ailmentone_hand_weapon 0
sword 500
default 0
68ScourgeUpsidePoisons you inflict deal Damage (10–11)% faster chaos_damage poison damage chaos ailmentone_hand_weapon 0
sword 500
default 0
68ScourgeUpsidePoisons you inflict deal Damage (12–13)% faster chaos_damage poison damage chaos ailmentone_hand_weapon 0
sword 500
default 0
68ScourgeDownsideYour Chaos Damage cannot Poison
Your Physical Damage cannot Poison
gloves 500
default 0
Enchantment Modifier /10

Enchantment Modifier /10

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Poisonous Concoction Damage 166Enchantment25% increased Poisonous Concoction Damage damage attackhelmet 100
default 0
Enchantment Poisonous Concoction Damage 275Enchantment40% increased Poisonous Concoction Damage damage attackhelmet 100
default 0
Enchantment Poisonous Concoction Area Of Effect 166Enchantment16% increased Poisonous Concoction Area of Effect attackhelmet 100
default 0
Enchantment Poisonous Concoction Area Of Effect 275Enchantment24% increased Poisonous Concoction Area of Effect attackhelmet 100
default 0
Enchantment Poisonous Concoction Flask Charges 166EnchantmentPoisonous Concoction uses 8% reduced Flask Charges attackhelmet 100
default 0
Enchantment Poisonous Concoction Flask Charges 275EnchantmentPoisonous Concoction uses 12% reduced Flask Charges attackhelmet 100
default 0
Enchantment Scourge Arrow Chance To Poison 166EnchantmentScourge Arrow has 6% chance to Poison per Stage poison chaos attack ailmenthelmet 100
default 0
Enchantment Scourge Arrow Chance To Poison 275EnchantmentScourge Arrow has 8% chance to Poison per Stage poison chaos attack ailmenthelmet 100
default 0
Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 166EnchantmentPlague Bearer Buff grants +12% to Poison Damage over Time Multiplier while Infecting chaos_damage poison damage chaos ailmenthelmet 100
default 0
Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 275EnchantmentPlague Bearer Buff grants +20% to Poison Damage over Time Multiplier while Infecting chaos_damage poison damage chaos ailmenthelmet 100
default 0
Monsters mods /4

Monsters mods /4

NameLevelPre/SufDescriptionSpawn Weight
Vile Touch4Nemesisbase attacks poison [1] poison chaos ailmentcaster 0
rare 800
default 0
Alchemist's Touch1Tormentbase chaos damage resistance % [15]
global poison on hit [1] poison chaos resistance ailment
default 1000
Alchemist's Grip1TormentChaos Damage
base chaos damage resistance % [30]
global poison on hit [1] physical_damage chaos_damage bleed poison damage physical chaos resistance ailment
default 1000
Fenumal Presence20BestiaryExtra Life
global poison on hit [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [0]
non chaos damage to add as chaos damage % [25] chaos_damage poison resource life damage chaos ailment
bestiary_caverns 100
default 0
Abyss Jewel mods /3

Abyss Jewel mods /3

NameLevelPre/SufDescriptionSpawn Weight
1Corrupted(20–25)% chance to Avoid being Poisoned poison chaos ailmentdefault 1000
of Tolerance20Suffix(21–24)% chance to Avoid being Poisoned poison chaos ailmentdefault 300
of Tolerance50Suffix(25–30)% chance to Avoid being Poisoned poison chaos ailmentdefault 150
Fossil mods /3

Fossil mods /3

NameLevelPre/SufDescriptionSpawn Weight
Subterranean1Prefix60% chance for Poisons inflicted with this Weapon to deal 100% more Damage chaos_damage poison damage chaos attack ailmentabyss_jewel 0
jewel 0
weapon 2000
default 0
of the Underground1Suffix50% chance to Avoid being Poisoned poison chaos ailmentabyss_jewel 0
jewel 0
shield 1600
helmet 1600
boots 1600
body_armour 1600
default 0
Subterranean1PrefixAdds (7–11) to (12–18) Physical Damage against Poisoned Enemies physical_damage damage physicalabyss_jewel 0
jewel 0
gloves 1600
default 0
Map mods /18

Map mods /18

NameLevelPre/SufDescriptionSpawn Weight
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area poison chaos ailment
secret_area 0
old_map 0
default 0
of Venom1SuffixMonsters Poison on Hit
10% increased Quantity of Items found in this Area poison chaos ailment
secret_area 1000
default 0
of Venom69SuffixMonsters Poison on Hit
Found Items have (1–3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
10% increased Quantity of Items found in this Area poison chaos ailment
secret_area 1000
default 0
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area poison chaos ailment
secret_area 0
old_map 0
default 0
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size poison chaos ailment
secret_area 0
maven_map 0
expedition_logbook 0
default 1000
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area poison chaos ailment
secret_area 0
maven_map 1000
default 0
of Venom1SuffixMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size poison chaos ailment
secret_area 0
expedition_logbook 1000
default 0
Impervious1PrefixMonsters have a 20% chance to avoid Poison, Blind, and Bleeding
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area bleed poison physical chaos attack ailment
low_tier_map 0
default 0
Impervious1PrefixMonsters have a 35% chance to avoid Poison, Blind, and Bleeding
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area bleed poison physical chaos attack ailment
mid_tier_map 0
default 0
Impervious1PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area bleed poison physical chaos attack ailment
top_tier_map 0
default 0
Impervious1PrefixMonsters have a 20% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
low_tier_map 800
expedition_logbook 0
default 0
Impervious1PrefixMonsters have a 10% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
Impervious68PrefixMonsters have a 20% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
Impervious1PrefixMonsters have a 35% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
mid_tier_map 800
expedition_logbook 0
default 0
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
Impervious1PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
top_tier_map 800
maven_map 0
expedition_logbook 0
default 0
Impervious1PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area bleed poison physical chaos attack ailment
top_tier_map 0
maven_map 800
default 0
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
top_tier_map 0
expedition_logbook 800
default 0
Delve Area mods /4

Delve Area mods /4

NameLevelPre/SufDescriptionSpawn Weight
1DelveAreaMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size poison chaos ailment
default 1000
1DelveAreaMonsters have a 30% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
default 1000
52DelveAreaMonsters have a 40% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
default 1000
173DelveAreaMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size bleed poison physical chaos attack ailment
default 1000
Heist Area mods /4

Heist Area mods /4

NameLevelPre/SufDescriptionSpawn Weight
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Blind, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] bleed poison physical chaos attack ailment
default 800
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Blind, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] bleed poison physical chaos attack ailment
default 800
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Blind, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6] bleed poison physical chaos attack ailment
default 800
of Venom1SuffixMonsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9] poison chaos ailment
default 1000
Veiled mods /1

Veiled mods /1

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(120–139)% increased Physical Damage
(21–25)% chance to Poison on Hit physical_damage chaos_damage bleed poison damage physical chaos attack ailment
wand 500
sceptre 500
dagger 500
weapon 1000
default 0
Crafting Bench /3

Crafting Bench /3

IDModRequireItemClassesUnlock
Jun(81–85)% increased Physical Damage
(13–15)% chance to Poison on Hit
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(86–94)% increased Physical Damage
(16–17)% chance to Poison on Hit
3x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Jun(95–105)% increased Physical Damage
(18–20)% chance to Poison on Hit
8x CurrencyRerollRareChaos OrbOne Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedUnveil
Misc mods /13

Misc mods /13

NameLevelDomainPre/SufDescriptionSpawn Weight
[UNUSED] Poison duration 116FlaskSuffix(35–45)% reduced Poison Duration on you during Flask Effectutility_flask 0
default 0
of the Antitoxin16FlaskSuffixGrants Immunity to Poison for (6–8) seconds if used while Poisonedutility_flask 0
default 750
of the Remedy38FlaskSuffixGrants Immunity to Poison for (9–11) seconds if used while Poisonedutility_flask 0
default 750
of the Cure60FlaskSuffixGrants Immunity to Poison for (12–14) seconds if used while Poisonedutility_flask 0
default 750
of the Antidote82FlaskSuffixGrants Immunity to Poison for (15–17) seconds if used while Poisonedutility_flask 0
default 750
of the Skunk16FlaskSuffix(45–49)% less Duration
Immunity to Poison during Flask Effect
utility_flask 1000
default 0
of the Hedgehog46FlaskSuffix(40–44)% less Duration
Immunity to Poison during Flask Effect
utility_flask 1000
default 0
of the Opossum76FlaskSuffix(35–39)% less Duration
Immunity to Poison during Flask Effect
utility_flask 1000
default 0
1JewelCorrupted(20–25)% chance to Avoid being Poisoned poison chaos ailmentjewel 1000
default 0
of Poisoning1JewelSuffix(6–8)% increased Poison Duration
(3–5)% chance to Poison on Hit poison chaos ailment
not_dex 250
default 350
of Venom1JewelSuffix(16–20)% increased Damage with Poison chaos_damage poison damage chaos ailmentnot_dex 250
default 500
1JewelUnique15% chance to Avoid being Poisoned poison chaos ailmentjewel 1
default 0
20ExpeditionRelicPrefixAll Damage from Monster's Hits can Poison
Monsters have 100% increased Poison Duration
Monsters Poison on Hit
default 1000
Essence /1

Essence /1

Item /3

Item /3

IconName
Hollowpoint Dagger
Physical Damage: 12-46
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 30, 54 Dex, 54 Int
All Damage from Hits with This Weapon can Poison
Pressurised Dagger
Physical Damage: 18-71
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 50, 86 Dex, 86 Int
All Damage from Hits with This Weapon can Poison
Pneumatic Dagger
Physical Damage: 20-79
Critical Strike Chance: 6.3%
Attacks per Second: 1.4
Weapon Range: 10
Requires Level 70, 121 Dex, 121 Int
All Damage from Hits with This Weapon can Poison
Unique /49

Unique /49

NameShow Full Descriptions
TheTamingThe Taming Prismatic Ring
+(8–10)% to all Elemental Resistances
20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+(20–30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
DrillneckDrillneck Penetrating Arrow Quiver
Arrows Pierce an additional Target
(8–12)% increased Attack Speed
+350 to Evasion Rating
+(40–50) to maximum Life
(10–14) to (19–24) Added Physical Damage with Bow Attacks
Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
frenzyglovesSnakebite Assassin's Mitts
(150–180)% increased Evasion Rating
+(60–70) to maximum Life
2% increased Attack Speed per Frenzy Charge
6% increased Accuracy Rating per Frenzy Charge
10% reduced Frenzy Charge Duration per Frenzy Charge
Attacks have 60% chance to Poison while at maximum Frenzy Charges
+5% to Damage over Time Multiplier for Poison per Frenzy Charge
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
DarkscornDarkscorn Assassin Bow
+(15–25)% to Global Critical Strike Multiplier
(130–150)% increased Physical Damage
Adds (15–20) to (25–30) Physical Damage
20% increased Attack Speed
(15–30)% increased Global Accuracy Rating
25% of Physical Damage Converted to Chaos Damage
25% of Physical Damage from Hits taken as Chaos Damage
20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Claw8uniqueMortem Morsu Fright Claw
+20 Life gained for each Enemy hit by Attacks
(75–100)% increased Physical Damage
20% increased Attack Speed
25% increased Critical Strike Chance
+40% to Global Critical Strike Multiplier
(10–20)% of Physical Damage Converted to Chaos Damage
25% reduced Enemy Stun Threshold with this Weapon
60% chance to Poison on Hit
(The Stun Threshold determines how much Damage can Stun something)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
BinosKitchenKnifeBino's Kitchen Knife Slaughter Knife
30% increased Global Critical Strike Chance
30% increased Damage over Time
Adds (50–60) to (120–140) Physical Damage
(40–50)% increased Critical Strike Chance
+(15–25)% to Global Critical Strike Multiplier
+(8–12)% to Chaos Resistance
On Killing a Poisoned Enemy, nearby Enemies are Poisoned
and nearby Allies Regenerate 200 Life per second
ApepsRageApep's Rage Opal Wand
(38–42)% increased Spell Damage
Adds (90–130) to (140–190) Chaos Damage to Spells
(25–30)% increased Cast Speed
+(5–10)% to Chaos Resistance
+40 to Total Mana Cost of Skills
Poisons you inflict deal Damage 20% faster
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(They will deal the same total damage over a shorter duration)
DoubtingKnightMark of the Doubting Knight Platinum Kris
50% increased Global Critical Strike Chance
+5% Chance to Block Attack Damage while Dual Wielding
(250–270)% increased Physical Damage
10% reduced Attack Speed
+(6–10)% to all Elemental Resistances
50% chance to Cause Bleeding on Critical Strike
50% chance to Cause Poison on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
MaloneysNightfallMaloney's Nightfall Blunt Arrow Quiver
(25–35)% increased Stun Duration on Enemies
10% increased Attack Speed
+(50–70) to maximum Life
+(12–16)% to Chaos Resistance
(8–10) to (14–16) Added Physical Damage with Bow Attacks
25% chance to create a Smoke Cloud when Hit
(40–60)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Enemies standing in Smoke Clouds are Blinded)
ConsumingtheDarkThe Consuming Dark Fiend Dagger
40% increased Global Critical Strike Chance
+(20–40) to Intelligence
(40–60)% increased Fire Damage
+1 to Level of all Fire Spell Skill Gems
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
DoedresScornDoedre's Scorn Lunaris Circlet
+2 to Level of Socketed Curse Gems
+(20–30) to Intelligence
+(100–120) to maximum Energy Shield
20% increased Elemental Damage
(10–20)% increased Damage with Hits and Ailments per Curse on Enemy
Curse Skills have (30–50)% increased Skill Effect Duration
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
PoisonDamageModifierGrowing Agony Viridian Jewel
(8–12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
GloomeyeSingularity Platinum Sceptre
30% increased Elemental Damage
Adds (30–40) to (60–70) Lightning Damage to Spells
(14–18)% increased Cast Speed
(6–8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
(60–80)% increased Damage with Hits and Ailments against Hindered Enemies
(Hindered enemies have reduced movement speed)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
ScalesoftheserpentViper's Scales Full Scale Armour
(80–100)% increased Armour and Evasion
+(30–40) to maximum Life
+(15–25)% to Cold Resistance
5% increased Movement Speed
20% chance to Poison on Hit with Attacks
Cannot be Poisoned
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
CosprisWillCospri's Will Assassin's Garb
3% increased Movement Speed
(120–160)% increased Evasion Rating
+(17–29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Ring1UniqueVoidheart Iron Ring
Adds 1 to 4 Physical Damage to Attacks
5% increased Global Physical Damage
Adds 1 to 3 Chaos Damage to Attacks
+(20–30) to maximum Life
Regenerate (2–4) Life per second
10% chance to Cause Monsters to Flee
Melee Attacks have (30–50)% chance to cause Bleeding
Melee Attacks have (20–40)% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
RedJewel10Coated Shrapnel Crimson Jewel
Traps and Mines have a 25% chance to Poison on Hit
Passive Skills in Radius also grant: Traps and Mines deal (2–3) to (4–6) added Physical Damage
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
EternalSleep1Severed in Sleep Cutlass
40% increased Global Accuracy Rating
+(10–20) to all Attributes
Minions deal (20–30)% increased Damage
Minions have +17% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Recover 20% of Life on Killing a Poisoned Enemy
(Attributes are Strength, Dexterity, and Intelligence)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
EternalSleep2United in Dream Cutlass
40% increased Global Accuracy Rating
Grants Level 25 Envy Skill
Minions deal (60–80)% increased Damage
Minions have +29% to Chaos Resistance
Minions have 60% chance to Poison Enemies on Hit
Minions Leech 5% of Damage as Life against Poisoned Enemies
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
FangUniqueArakaali's Fang Fiend Dagger
40% increased Global Critical Strike Chance
100% chance to Trigger Level 1 Raise Spiders on Kill
(170–200)% increased Physical Damage
Adds (8–13) to (20–30) Physical Damage
Adds 1 to 59 Chaos Damage
15% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
PaleCouncilGlovesVolkuur's Guidance Zealot Gloves
Adds (16–20) to (25–30) Cold Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Cold Resistance
Your Cold Damage can Poison
50% less Poison Duration
Cold Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
PaleCouncilGlovesVolkuur's Guidance Zealot Gloves
Adds (16–20) to (25–30) Fire Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Fire Resistance
Your Fire Damage can Poison
50% less Poison Duration
Fire Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
PaleCouncilGlovesVolkuur's Guidance Zealot Gloves
Adds (1–3) to (42–47) Lightning Damage to Spells and Attacks
+(60–70) to maximum Life
+(30–40)% to Lightning Resistance
Your Lightning Damage can Poison
50% less Poison Duration
Lightning Skills have 20% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
DendrobatisDendrobate Sentinel Jacket
Socketed Gems are Supported by Level 10 Chance to Poison
(130–150)% increased Evasion and Energy Shield
+40 to maximum Energy Shield
+(15–25)% to all Elemental Resistances
(75–100)% increased Damage with Poison if you have at least 300 Dexterity
(15–25)% increased Poison Duration if you have at least 150 Intelligence
AllelopathyThe Embalmer Carnal Mitts
Socketed Gems are Supported by Level 20 Vile Toxins
Adds (13–17) to (23–29) Chaos Damage
+(50–70) to maximum Life
+(17–29)% to Chaos Resistance
(20–25)% increased Poison Duration
Amulet15Maligaro's Cruelty Turquoise Amulet
+(16–24) to Dexterity and Intelligence
(4–8)% increased maximum Life
(25–30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons
(12–15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons
10% increased Damage with Poison per Frenzy Charge
3% increased Poison Duration per Power Charge
PaleCouncilArmourYriel's Fostering Exquisite Leather
Grants Level 20 Summon Bestial Snake Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
Adds (13–19)-(23–29) Chaos Damage to Attacks while you have a Bestial Minion
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
LeviathanivoryThe Wasp Nest Throat Stabber
+40 Life gained for each Enemy hit by Attacks
(150–170)% increased Physical Damage
(20–25)% increased Attack Speed
(20–25)% increased Critical Strike Chance
+(330–350) to Accuracy Rating
20% chance to Poison on Hit
Attacks with this Weapon deal 80-120 added Chaos Damage against
Enemies affected by at least 5 Poisons
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
MarrowGasherTaproot Ambusher
30% increased Global Critical Strike Chance
(180–200)% increased Physical Damage
(10–15)% increased Attack Speed
(15–20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(15–20)% chance to Maim on Hit
20% chance to Poison on Hit
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
YokeOfSufferingYoke of Suffering Onyx Amulet
+(10–16) to all Attributes
+(10–20)% to Fire Resistance
+(10–20)% to Cold Resistance
+(20–40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5–10)% chance to Shock
Enemies take 5% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
LepersAlmsLeper's Alms Mirrored Spiked Shield
+5% chance to Suppress Spell Damage
(500–600)% increased Evasion and Energy Shield
+(60–80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3–4)% Chance to Block
Shared Suffering
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(All Damage from Hits will cause Elemental Ailments you are suffering. Elemental Ailments you inflict are removed from you)
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
GorgonsFlaskCoralito's Signature Diamond Flask
25% chance to Poison on Hit during Flask effect
Your Critical Strikes do not deal extra Damage during Flask effect
+(20–30)% to Damage over Time Multiplier for Poison from Critical Strikes during Flask effect
Take 250 Chaos Damage per Second during Flask effect
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
TheGoldenRuleThe Golden Rule Viridian Jewel
(30–40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
VulconusVulconus Demon Dagger
40% increased Global Critical Strike Chance
Adds (85–110) to (135–150) Physical Damage
Adds (130–160) to (220–240) Fire Damage
50% chance to cause Bleeding on Hit
(70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160–200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
TigerHelmetFarrul's Bite Harlequin Mask
Grants Level 20 Aspect of the Cat Skill
(180–220)% increased Evasion and Energy Shield
+(25–35)% to Cold Resistance
+1% to Critical Strike Chance while affected by Aspect of the Cat
Critical Strikes have (10–20)% chance to Blind Enemies while you have Cat's Stealth
(40–50)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
TigerGlovesFarrul's Pounce Hydrascale Gauntlets
(100–140)% increased Armour and Evasion
+(50–70) to maximum Life
+(400–500) to Accuracy against Bleeding Enemies
Attacks always inflict Bleeding while you have Cat's Stealth
(40–50)% increased Damage with Hits and Ailments against Bleeding Enemies
You have Crimson Dance while you have Cat's Stealth
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding)
SpiderArmourHelmetFenumus' Toxins Necromancer Circlet
Adds (16–21) to (31–36) Chaos Damage to Spells
(220–250)% increased Energy Shield
10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
(6–10)% chance to Poison per Power Charge
(15–20)% increased Damage with Poison per Power Charge
Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
SpiderArmour%20GlovesFenumus' Weave Carnal Mitts
Grants Level 20 Aspect of the Spider Skill
(120–170)% increased Evasion and Energy Shield
+(40–50) to maximum Life
(6–9)% increased Attack and Cast Speed
(40–60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
Adds (8–10) to (13–15) Chaos Damage for each Spider's Web on the Enemy
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
ApepsSlumberApep's Slumber Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(80–100) to maximum Energy Shield
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second
Poisons on you expire 50% slower
(Maximum Resistances cannot be raised above 90%)
ApepsSupremacyApep's Supremacy Vaal Spirit Shield
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
(Maximum Resistances cannot be raised above 90%)
Betrayal_Unique_Transport_BeltHyperboreus Leather Belt
+(25–40) to maximum Life
+(30–40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30–50)% increased Cooldown Recovery Rate
(50–70)% increased Damage with Hits and Ailments against Chilled Enemies
grant focus skill [1]
(Chill reduces Enemy Action Speed for 2 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
MawOfConquestMaw of Conquest Steel Circlet
(60–80)% increased Critical Strike Chance for Spells
(200–250)% increased Energy Shield
+(50–70) to maximum Life
Unaffected by Poison
(10–20)% of Damage taken Recouped as Life
(Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
IcefangOrbitIcefang Orbit Iron Ring
Adds 1 to 4 Physical Damage to Attacks
+(20–30) to Dexterity
25% chance to Poison on Hit
(40–60)% increased Damage with Poison
You are Chilled when you are Poisoned
Non-Chilled Enemies you Poison are Chilled
Poisoned Enemies you Kill with Hits Shatter
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
(Chill reduces Enemy Action Speed by 10% for 2 seconds)
TangmazuarmourbootsBeacon of Madness Two-Toned Boots
+(8–12)% to Cold and Lightning Resistances
Grants Level 1 Embrace Madness Skill
(20–40)% increased Chaos Damage
30% increased Movement Speed
All Damage inflicts Poison while affected by Glorious Madness
Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos Damage
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
SharedUnsightRetaliation Charm Citrine Amulet
+(16–24) to Strength and Dexterity
(25–40)% increased Damage with Hits and Ailments against Blinded Enemies
(30–50)% increased Critical Strike Chance against Blinded Enemies
(40–50)% chance to Blind Enemies on Critical Strike
Blind does not affect your Light Radius
Blind you inflict is Reflected to you
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
WolfheadReplica Alpha's Howl Sinner Tricorne
+4 to Level of Socketed Herald Gems
(80–100)% increased Evasion Rating
+(20–30)% to Chaos Resistance
25% chance to Avoid being Poisoned
-8% increased Mana Reservation Efficiency of Skills
You cannot be Hindered
TheInfinitePursuitReplica Red Trail Titan Greaves
(60–80)% increased Armour
+(60–70) to maximum Life
25% increased Movement Speed
Gain a Power Charge on Hit while Poisoned
+30% to Chaos Resistance while stationary
15% increased Movement Speed while Poisoned
Necrotic Footprints
50% chance for Spell Hits against you to inflict Poison
AtaitolBootsTemptation Step Shagreen Boots
(170–250)% increased Evasion Rating
+(19–29)% to Chaos Resistance
15% increased Damage for each Poison on you up to a maximum of 75%
10% increased Movement Speed for each Poison on you up to a maximum of 50%
Poison you inflict with Travel Skills is Reflected to you if you
have fewer than 5 Poisons on you
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Passive /7

Passive /7

CategoryNameShow Full Descriptions
NotableAdder's Touch
adderstouch
+25% to Damage over Time Multiplier for Poison from Critical Strikes
Critical Strikes with Daggers Poison the Enemy
NotablePoisonous Fangs
ClawNotable2
+10% to Damage over Time Multiplier for Poison
Claw Attacks deal 25% increased Damage with Ailments
6% increased Attack Speed with Claws
NotableFatal Toxins
Poison
+10% to Damage over Time Multiplier for Poison
+10% to Chaos Resistance
30% increased Damage with Poison
NotableToxic Strikes
Poison
+15% to Damage over Time Multiplier for Poison
15% chance to Poison on Hit
NotableTolerance
BleedPoisonMitigateNotable
30% chance to Avoid being Poisoned
30% chance to Avoid being Stunned
30% chance to Avoid Bleeding
NotableSwift Venoms
AttackPoisonNotable
+14% to Damage over Time Multiplier for Poison
10% increased Attack Speed
NotableSerpentine Spellslinger
PoisonSpellsNotable
Enemies Poisoned by you have -5% to Chaos Resistance
Spell Skills have +12% to Damage over Time Multiplier for Poison
Ascendancy Passive /3

Ascendancy Passive /3

CategoryNameShow Full Descriptions
NotableMaster Toxicist
Master%20Toxicist
When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned
Poisons you inflict during any Flask Effect have 20% chance to deal 100% more Damage
NotableToxic Delivery
ToxicDelivery
Poison you inflict with Critical Strikes deals 25% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%
NotableNoxious Strike
NoxiousStrike
40% chance to Poison on Hit
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
Cluster Jewel Passive /5

Cluster Jewel Passive /5

CategoryNameShow Full Descriptions
NotableAntivenom
ChaosResistNotable
+1% to maximum Chaos Resistance
+23% to Chaos Resistance
30% chance to Avoid being Poisoned
NotableDisease Vector
DaggerandClawDamage
Enemies Poisoned by you cannot Regenerate Life
+6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger
NotableLow Tolerance
ChaosDamageOverTimeNotable
Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage
NotableSeptic Spells
ChaosDamageOverTimeNotable
5% increased Cast Speed
Spell Skills have +5% to Damage over Time Multiplier for Poison
20% chance to Poison on Hit with Spell Damage
NotableSteady Torment
ChaosDamageOverTimeNotable
15% increased Poison Duration
15% increased Bleeding Duration
+6% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies
+6% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies
Timeless Jewel Passive Additions /2

Timeless Jewel Passive Additions /2

FactionCategoryShow Full Descriptions
MarakethNotable
20% increased Damage with Poison
MarakethNotable
Poisons you inflict deal Damage 10% faster

Community Wiki

Wiki Edit

Poison

Poison is an ailment that deals Chaos damage over time to the affected target.



Mechanics

A hit of damage that has a chance to poison is capable of inflicting poison. Only Physical and chaos damage are able to inflict poison.

Poison is a cumulatively stacking debuff. Each application—or 'stack'—of poison remains present on the target dealing chaos damage over time until it runs its course. There is no limit to the number of poison stacks a target can have. A single "hit" can apply a maximum of one poison stack, therefore having more than 100% chance to poison is redundant.

Damage

The base damage per second dealt by a given application of poison equals 30% of the combined physical and chaos damage of the base damage dealt which applied that particular instance of poison.

As an ailment modifier, stats modifying Spell damage and Attack damage do not apply to poison, nor damage modifers that are only affected by the skill.

The following modifiers will directly affect the damage of poison:

  • Damage
  • Damage over Time
  • Damage over Time Multiplier
  • Chaos Damage over Time Multiplier
  • Chaos Damage
  • Poison Damage
  • Physical Damage (for poison caused by physical damage) because the poison DOT is based on and scaled by the value of the physical and chaos damage of the hit that inflicts the poison ailment

Minion, trap, mine or totem damage modifiers will also affect the damage of poison if it is applied by a minion, a trap, a mine, or a totem respectively.[better source needed]

Duration

The default base duration of poison is 2 seconds. ViperStrikeViper Strike inflicts poison with a base duration of 4 seconds.

Increasing poison duration results in a longer-lasting poison that deals damage at the same rate [citation needed]. increased Poison Duration, increased Duration of Ailments on Enemies and TemporalChainsTemporal Chains are means to increase the duration of poisons on enemies.

Removal, immunity, and unaffected by

  • A flask with the of Curing suffix , grants immunity to poison for 4 seconds if used while poisoned
  • ScalesoftheserpentViper's Scales grants immunity to poison
  • Boots crafted with Madness1Essence of Delirium grant immunity to poison
  • MawOfConquestMaw of Conquest has the modifier "Unaffected by Poison" meaning poison can still be inflicted upon the character, but the character will not take damage from it

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