Vulconus

Vulconus
Demon Dagger
Dagger
Quality: +20%
Physical Damage: (131-161) to (278-296)
Critical Strike Chance: 8.5%
Attacks per Second: 1.2
Weapon Range: 1 metres
Requires Level 68, 76 Dex, 149 Int
40% increased Global Critical Strike Chance
Adds (85–110) to (135–150) Physical Damage
Adds (130–160) to (220–240) Fire Damage
50% chance to cause Bleeding on Hit
(70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160–200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
Vulconus Attr /8
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Damage over time, Armour, Ailment, Ignite, Poison, Bleeding
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Vulconus
Icon
Release VersionAbyss
BaseTypeDemon Dagger
SkillAvatar of Fire
Referencepoe.ninja, Community Wiki
40% increased Global Critical Strike Chance
FamilyCriticalStrikeChanceIncrease
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • critical strike chance +% Min: 40 Max: 40 Global
  • Craft Tagscritical
    Adds (85–110) to (135–150) Physical Damage
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 135 Max: 150 Local
  • local minimum added physical damage Min: 85 Max: 110 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Adds (130–160) to (220–240) Fire Damage
    FamilyFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added fire damage Min: 220 Max: 240 Local
  • local minimum added fire damage Min: 130 Max: 160 Local
  • Adds Tagshas_attack_mod
    Craft Tagselemental_damage damage elemental fire attack
    50% chance to cause Bleeding on Hit
    FamilyLocalChanceToBleed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 50 Max: 50 Local
  • Craft Tagsbleed physical attack ailment
    (70–100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
    FamilyFireDamagePercentage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • fire damage +% vs bleeding enemies Min: 70 Max: 100 Global
  • Craft Tagselemental_damage damage elemental fire
    (70–100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
    FamilyPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage +% vs ignited enemies Min: 70 Max: 100 Global
  • Craft Tagsphysical_damage damage physical
    Every 8 seconds, gain Avatar of Fire for 4 seconds
    FamilyGainAvatarOfFireEvery8Seconds
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avatar of fire rotation active Min: 1 Max: 1 Global
  • Craft Tagselemental_damage damage elemental fire
    (160–200)% increased Critical Strike Chance while you have Avatar of Fire
    FamilyCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% while you have avatar of fire Min: 160 Max: 200 Global
  • Craft Tagscritical
    50% of Physical Damage Converted to Fire while you have Avatar of Fire
    FamilyConvertPhysicalToFire
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to convert to fire while you have avatar of fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    +2000 Armour while you do not have Avatar of Fire
    FamilyIncreasedPhysicalDamageReductionRatingPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • armour while you do not have avatar of fire Min: 2000 Max: 2000 Global
  • Craft Tagsdefences armour
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    Rarity: Unique
    Vulconus
    Demon Dagger
    --------
    Rune Dagger
    Physical Damage: 124-242 (augmented)
    Elemental Damage: 142-237 (augmented)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 1 metre
    --------
    Requirements:
    Level: 68
    Dex: 76
    Int: 149
    --------
    Sockets: B B
    --------
    Item Level: 85
    --------
    40% increased Global Critical Strike Chance (implicit)
    --------
    Adds 100 to 145 Physical Damage
    Adds 142 to 237 Fire Damage
    50% chance to cause Bleeding on Hit
    76% increased Fire Damage with Hits and Ailments against Bleeding Enemies
    92% increased Physical Damage with Hits and Ailments against Ignited Enemies
    Every 8 seconds, gain Avatar of Fire for 4 seconds
    178% increased Critical Strike Chance while you have Avatar of Fire
    50% of Physical Damage Converted to Fire while you have Avatar of Fire
    +2000 Armour while you do not have Avatar of Fire
    --------
    Lava bled from the earth and,
    after a time, cooled and hardened.
    The world protecting its beating heart
    with a thick, black scab.
    " } }

    Community Wiki

    Edit

    Vulconus

    Modifiers

    The Avatar of Fire mod has the same effect as the Avatar of Fire keystone.

    Animated Weapons or Animated Guardians wielding this weapon will gain the Avatar of Fire Keystone.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.8.0
  • Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
  • 3.5.0
  • No longer has added fire damage against bleeding enemies, added physical damage against ignited enemies or chance to inflict bleeding against ignited enemies.
  • It now has (130-160) to (220-240) added fire damage and (85-110) to (130-150) added physical damage.
  • Now grants (70-100)% increased Fire damage versus bleeding enemies and (70-100)% increased physical damage versus ignited enemies.
  • Now has 50% chance to inflict bleeding.
  • It now grants 160-200% (up from 80-120%) increased chance to critically strike while you have Avatar of Fire and 2000 (up from 1000) armour while you do not have Avatar of Fire.
  • Existing versions can be updated to these new values with a Divine Orb.
  • Items exclusive to the Shaper's guardians and the Elder's guardians now drop less frequently. Uniques exclusive to the Elder's guardians now also drop based on map tier, with some items unable to drop until higher map tiers.
  • (undocumented) Can drop from any Elder guardian
  • 3.1.2
  • Added effects that apply to your character while wielding Vulconus.
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.