Vulconus

Vulconus
Daga de demonio
Daga
Calidad: +20%
Daño físico: (131-161) to (278-296)
Probabilidad de golpe crítico: 8.5%
Ataques por segundo: 1.2
Alcance de arma: 1 metros
Requiere Nivel 68, 76 Des, 149 Int
Probabilidad global de golpe crítico aumentada un 40%
Agrega de (85–110) a (135–150) de daño físico
Agrega de (130–160) a (220–240) de daño de fuego
50% de probabilidad de aplicar sangrado con cada golpe
Daño de fuego con golpes y estados alterados aumentado un (70–100)% contra los enemigos con sangrado
Daño físico con golpes y estados alterados aumentado un (70–100)% contra los enemigos quemados
Cada 8 segundos, gana Avatar de Fuego durante 4 segundos
Probabilidad de Golpe Crítico aumentada un (160–200)% mientras tengas Avatar de Fuego
El 50% del daño físico se convierte en daño de fuego mientras tengas Avatar de fuego
+2000 de Armadura mientras no tengas Avatar de Fuego
(El sangrado inflige daño físico degenerativo en función del daño físico base de la habilidad. El daño es un 200% mayor si estás en movimiento)
(Los estados alterados dañinos, o estados alterados que infligen daño, son sangrado, quemado y envenenado)
(El 50% del daño físico, de hielo y de rayo se convierte en daño de fuego.\No inflige ningún daño que no sea de fuego)
La lava sangró de la tierra y,
luego de un tiempo, se enfrió y endureció.
El mundo protegió su latiente corazón
con una gruesa y oscura costra.
Vulconus Attr /8
NombreMostrar descripciones completas
El MercadoEl Mercado
AcronymHit, Damage over time, Armadura, Estado alterado, Ignite, Poison, Sangrado
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Vulconus
Icon
Release VersionAbismo
BaseTypeDaga de demonio
SkillAvatar de fuego
Referencepoe.ninja, Community Wiki
Probabilidad global de golpe crítico aumentada un 40%
FamilyCriticalStrikeChanceIncrease
DomainsObjeto (1)
GenerationTypeÚnico (3)
Req. level1
Stats
  • critical strike chance +% Min: 40 Max: 40 Global
  • Craft Tagscritical
    Agrega de (85–110) a (135–150) de daño físico
    FamilyPhysicalDamage
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 135 Max: 150 Local
  • local minimum added physical damage Min: 85 Max: 110 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Agrega de (130–160) a (220–240) de daño de fuego
    FamilyFireDamage
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local maximum added fire damage Min: 220 Max: 240 Local
  • local minimum added fire damage Min: 130 Max: 160 Local
  • Adds Tagshas_attack_mod
    Craft Tagselemental_damage damage elemental fire attack
    50% de probabilidad de aplicar sangrado con cada golpe
    FamilyLocalChanceToBleed
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 50 Max: 50 Local
  • Craft Tagsbleed physical attack ailment
    Daño de fuego con golpes y estados alterados aumentado un (70–100)% contra los enemigos con sangrado
    FamilyFireDamagePercentage
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • fire damage +% vs bleeding enemies Min: 70 Max: 100 Global
  • Craft Tagselemental_damage damage elemental fire
    Daño físico con golpes y estados alterados aumentado un (70–100)% contra los enemigos quemados
    FamilyPhysicalDamagePercent
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • physical damage +% vs ignited enemies Min: 70 Max: 100 Global
  • Craft Tagsphysical_damage damage physical
    Cada 8 segundos, gana Avatar de Fuego durante 4 segundos
    FamilyGainAvatarOfFireEvery8Seconds
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • avatar of fire rotation active Min: 1 Max: 1 Global
  • Craft Tagselemental_damage damage elemental fire
    Probabilidad de Golpe Crítico aumentada un (160–200)% mientras tengas Avatar de Fuego
    FamilyCriticalStrikeChanceIncrease
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • critical strike chance +% while you have avatar of fire Min: 160 Max: 200 Global
  • Craft Tagscritical
    El 50% del daño físico se convierte en daño de fuego mientras tengas Avatar de fuego
    FamilyConvertPhysicalToFire
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • physical damage % to convert to fire while you have avatar of fire Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    +2000 de Armadura mientras no tengas Avatar de Fuego
    FamilyIncreasedPhysicalDamageReductionRatingPercent
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • armour while you do not have avatar of fire Min: 2000 Max: 2000 Global
  • Craft Tagsdefences armour
    { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL1Z1bGNvbnVzIiwidyI6MSwiaCI6Mywic2NhbGUiOjF9XQ/aefa0a977b/Vulconus.png", "league": "Affliction", "name": "Vulconus", "typeLine": "Demon Dagger", "baseType": "Demon Dagger", "rarity": "Unique", "ilvl": 85, "properties": [ { "name": "Rune Dagger", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "124-242", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Elemental Damage", "values": [ [ "142-237", 4 ] ], "displayMode": 0, "type": 10 }, { "name": "Critical Strike Chance", "values": [ [ "6.50%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.20", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metre", "values": [ [ "1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "76", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "149", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "40% increased Global Critical Strike Chance" ], "explicitMods": [ "Adds 100 to 145 Physical Damage", "Adds 142 to 237 Fire Damage", "50% chance to cause Bleeding on Hit", "76% increased Fire Damage with Hits and Ailments against Bleeding Enemies", "92% increased Physical Damage with Hits and Ailments against Ignited Enemies", "Every 8 seconds, gain Avatar of Fire for 4 seconds", "178% increased Critical Strike Chance while you have Avatar of Fire", "50% of Physical Damage Converted to Fire while you have Avatar of Fire", "+2000 Armour while you do not have Avatar of Fire" ], "flavourText": [ "Lava bled from the earth and,\r", "after a time, cooled and hardened.\r", "The world protecting its beating heart \r", "with a thick, black scab." ], "frameType": 3, "extended": { "dps": 491, "pdps": 263.51, "edps": 227.49, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 85, "max": 110 }, { "hash": "explicit.stat_1940865751", "min": 135, "max": 150 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_709508406", "min": 130, "max": 160 }, { "hash": "explicit.stat_709508406", "min": 220, "max": 240 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1519615863", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3703926412", "min": 70, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3375415245", "min": 70, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3345955207", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2815652613", "min": 160, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2052379536", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4078952782", "min": 2000, "max": 2000 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_587431675", "min": 40, "max": 40 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1940865751", [ 0 ] ], [ "explicit.stat_709508406", [ 1 ] ], [ "explicit.stat_1519615863", [ 2 ] ], [ "explicit.stat_3703926412", [ 3 ] ], [ "explicit.stat_3375415245", [ 4 ] ], [ "explicit.stat_3345955207", [ 5 ] ], [ "explicit.stat_2815652613", [ 6 ] ], [ "explicit.stat_2052379536", [ 7 ] ], [ "explicit.stat_4078952782", [ 8 ] ] ], "implicit": [ [ "implicit.stat_587431675", [ 0 ] ] ] }, "text": "Item Class: Rune Daggers
    Rarity: Unique
    Vulconus
    Demon Dagger
    --------
    Rune Dagger
    Physical Damage: 124-242 (augmented)
    Elemental Damage: 142-237 (augmented)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 1 metre
    --------
    Requirements:
    Level: 68
    Dex: 76
    Int: 149
    --------
    Sockets: B B
    --------
    Item Level: 85
    --------
    40% increased Global Critical Strike Chance (implicit)
    --------
    Adds 100 to 145 Physical Damage
    Adds 142 to 237 Fire Damage
    50% chance to cause Bleeding on Hit
    76% increased Fire Damage with Hits and Ailments against Bleeding Enemies
    92% increased Physical Damage with Hits and Ailments against Ignited Enemies
    Every 8 seconds, gain Avatar of Fire for 4 seconds
    178% increased Critical Strike Chance while you have Avatar of Fire
    50% of Physical Damage Converted to Fire while you have Avatar of Fire
    +2000 Armour while you do not have Avatar of Fire
    --------
    Lava bled from the earth and,
    after a time, cooled and hardened.
    The world protecting its beating heart
    with a thick, black scab.
    " } }

    Community Wiki

    Edit

    Vulconus

    Modifiers

    The Avatar of Fire mod has the same effect as the Avatar of Fire keystone.

    Animated Weapons or Animated Guardians wielding this weapon will gain the Avatar of Fire Keystone.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.8.0
  • Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
  • 3.5.0
  • No longer has added fire damage against bleeding enemies, added physical damage against ignited enemies or chance to inflict bleeding against ignited enemies.
  • It now has (130-160) to (220-240) added fire damage and (85-110) to (130-150) added physical damage.
  • Now grants (70-100)% increased Fire damage versus bleeding enemies and (70-100)% increased physical damage versus ignited enemies.
  • Now has 50% chance to inflict bleeding.
  • It now grants 160-200% (up from 80-120%) increased chance to critically strike while you have Avatar of Fire and 2000 (up from 1000) armour while you do not have Avatar of Fire.
  • Existing versions can be updated to these new values with a Divine Orb.
  • Items exclusive to the Shaper's guardians and the Elder's guardians now drop less frequently. Uniques exclusive to the Elder's guardians now also drop based on map tier, with some items unable to drop until higher map tiers.
  • (undocumented) Can drop from any Elder guardian
  • 3.1.2
  • Added effects that apply to your character while wielding Vulconus.
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.