Físico
Fuego
Hielo
Rayo
Caos
Vida
Mana
Ataque
Lanzador de hechizos
Elemental
Defensas
Crítico
Velocidad
Atributo
Resistencia
Gema
Esbirro
Tier Rating
Prefix Modifiers
Suffix Modifiers
Formula
Planos / Crafting Bench, Fossil, Harvest, Catalyst / Tiers / iLvl / Weights
Prefijo
100011Cantidad de monstruos raros aumentada un (20–30)%
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map extra content weighting [1]
map item drop quantity +% [13]
map item drop rarity +% [8]
map rare monsters have nemesis mod [1]
2000682Las habilidades de los monstruos se encadenan # veces adicionales
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
100011Los monstruos disparan 2 proyectiles adicionales
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
650461VelocidadLos Monstruos no pueden ser Provocados
La velocidad de acción de los monstruos no se puede modificar por debajo del valor base
La velocidad de movimiento de los monstruos no se puede modificar por debajo del valor base
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
650461elementalFuegoEstado alteradoTodo el daño de los golpes de los monstruos siempre quema
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
4000785Lanzador de hechizosMaldiciónLos monstruos tienen Antimaleficios
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% menos de efecto de las maldiciones sobre los monstruos
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785VidaManáVidaLos monstruos tienen un #% más de vida
Los monstruos no pueden ser aturdidos
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785Físico+#% a la reducción de daño físico de los monstruos
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785VidaManáVidaLos monstruos tienen un #% más de vida
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785DañoDaño de los monstruos aumentado un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785DañoFísicoelementalFuegoLos monstruos infligen el #% de su daño físico extra como fuego
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785DañoFísicoelementalHieloLos monstruos infligen el #% de su daño físico extra como hielo
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785DañoFísicoelementalRayoLos monstruos infligen el #% de su daño físico extra como rayo
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1000782Los monstruos ganan el #% de su daño físico como daño extra de caos
Los monstruos aplican Marchito durante # segundos con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785AtaqueLanzador de hechizosVelocidadVelocidad de movimiento de los monstruos aumentada un #%
Velocidad de ataque de los monstruos aumentada un #%
Velocidad de lanzamiento de hechizos de los monstruos aumentada un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1800783FísicoLos monstruos reflejan el #% del daño físico
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1800783elementalLos monstruos reflejan el #% del daño elemental
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1600782Estado alteradoLos monstruos tienen un #% de probabilidad de quemar, congelar y electrocutar con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784elementalCaosResistencia+#% a la resistencia al caos de los monstruos
+#% a las resistencias elementales de los monstruos
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
2400783bleedpoisonFísicoCaosAtaqueEstado alteradoLos monstruos tienen un #% de probabilidad de evitar el veneno, el empalamiento y el sangrado
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Los ataques de los monstruos tienen un #% de probabilidad de empalar con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Los monstruos tienen #% de probabilidad de atenuar todo el daño de hechizos
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Los monstruos ganan el #% de la vida máxima como escudo de energía máximo extra
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785Los grupos de patrullas tienen una probabilidad aumentada un #% de ser reemplazados por un grupo de patrullas de élite
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785DañoLos monstruos que patrullan infligen daño aumentado un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Los grupos de patrullas reciben daño reducido un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785DañoLos monstruos de las salas de recompensas infligen daño aumentado un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Los monstruos de las salas de recompensas reciben el daño reducido un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785DañoLos guardias infligen daño aumentado un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Los guardias reciben daño reducido un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785Velocidad de los trabajos reducida un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
400015Las salas de recompensas tienen la cantidad de monstruos aumentada un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
400015AtaqueLanzador de hechizosVelocidadLos refuerzos tienen velocidad de ataque aumentada un #%
Los refuerzos tienen velocidad de lanzamiento de hechizos aumentada un #%
Los refuerzos tienen velocidad de movimiento aumentada un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
600681Las puertas se cierran inmediatamente cuando el nivel de alerta está lleno
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
map item drop quantity +% [10]
map item drop rarity +% [6]
11810078Total
Sufijo
100011Cantidad de monstruos mágicos aumentada un (20–30)%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map extra content weighting [1]
map item drop quantity +% [10]
map item drop rarity +% [6]
map magic pack mod rules [1]
100011poisonCaosEstado alteradoLos monstruos envenenan con cada golpe
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
1000681DañoelementalLos jugadores no pueden aplicar exposición
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
1600682Los monstruos tienen un #% de probabilidad de ganar una carga de frenesí con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los monstruos ganan una carga de frenesí con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1600682Los monstruos tienen un #% de probabilidad de ganar una carga de aguante con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los monstruos ganan una carga de aguante con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1600682Los monstruos tienen un #% de probabilidad de ganar una carga de poder con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los monstruos ganan una carga de poder con cada golpe
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785Los monstruos tienen su área de efecto aumentada un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785DañoCríticoLos monstruos tienen la probabilidad de golpe crítico aumentada un #%
#% al multiplicador de golpe crítico de los monstruos
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
93007813VidaManáVidaDefensasLos jugadores tienen un #% menos de velocidad de recuperación de vida y escudo de energía
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los jugadores no pueden regenerar vida, maná ni escudo de energía
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los jugadores tienen un #% menos de velocidad de recuperación de escudo de energía por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los jugadores tienen un #% menos de velocidad de recuperación de vida por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los jugadores tienen un #% menos de velocidad de recuperación de maná por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
50007820DañoelementalFuegoEl Área tiene zonas de suelo incendiado
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
El Área tiene zonas de suelo escarchado
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
El área tiene zonas de suelo electrificado que aumentan el daño recibido en un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
El Área tiene zonas de suelo profanado
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
El área tiene zonas de Suelo consagrado
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782Lanzador de hechizosMaldiciónLos jugadores tienen la maldición de Debilidad elemental
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782Lanzador de hechizosMaldiciónLos jugadores tienen la maldición de Vulnerabilidad
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782Lanzador de hechizosMaldiciónLos jugadores tienen la maldición de Debilitar
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782Lanzador de hechizosMaldiciónLos jugadores tienen la maldición de Cadenas temporales
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784ResistenciaLos jugadores tienen #% a todas las resistencias máximas
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% a las resistencias máximas del jugador por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
300781No se puede absorber nada de los monstruos
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
2400783elementalFuegoHieloRayoEstado alteradoLos monstruos tienen un #% de probabilidad de evitar los estados alterados elementales
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785DañoCríticoLos monstruos reciben el daño extra de los golpes críticos reducido un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
80007810Los jugadores ganan Cargas de Frascos reducidas un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los jugadores ganan cargas de frascos reducidas un #% por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
6400788DefensasLos jugadores tienen un #% menos de armadura
Los jugadores tienen Probabilidad de Bloquear reducida un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los jugadores tienen un #% menos de armadura por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
6400788AtaqueLos Monstruos tienen Precisión aumentada un #%
Los jugadores tienen #% a la cantidad de daño de hechizos atenuado neutralizado
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Los jugadores tienen un #% menos de evasión por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Los jugadores tienen un #% menos de área de efecto
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
650461Los monstruos ciegan con cada golpe
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
600461Los monstruos lisian al golpear con ataques
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
600461Los monstruos entumecen al golpear con hechizos
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
800461Los monstruos roban cargas de poder, frenesí y aguante con cada golpe
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
2600784Los jugadores tienen un #% menos de velocidad de recuperación del tiempo de recarga
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
2600784Las bonificaciones sobre los jugadores expiran un #% más rápido
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Los jugadores tienen el efecto de las auras que no son maldiciones de sus habilidades reducido un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Los jugadores tienen un #% menos de precisión
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Costo total del atraco aumentado un #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
500681El Círculo no se lleva ninguna comisión
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
500681El costo de viaje es 0
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
500681El nivel de alerta aumenta un 0.2% por segundo
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
map item drop quantity +% [13]
map item drop rarity +% [8]
5400789elementalFuegoResistencia#% a la resistencia al fuego del jugador por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% a la resistencia al hielo del jugador por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% a la resistencia al rayo del jugador por cada #% de nivel de alerta
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
9755078Total
Planos Objeto /9
Plano: Búnker
Portal: Bunker
Objetivos de Heist: Armamentos encantados
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 50
Plano: Guarida del contrabandista
Objetivos de Heist: Abalorios de ladrones u objetos monetarios
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 50
Plano: Laboratorio
Portal: Laboratorio
Objetivos de Heist: Réplicas u objetos experimentales
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 60
Plano: Depósito
Portal: Depósito
Objetivos de Heist: Abalorios de ladrones u objetos monetarios
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 55
Plano: Biblioteca prohibida
Objetivos de Heist: Réplicas u objetos experimentales
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 60
Plano: Túneles
Portal: Túneles
Objetivos de Heist: Réplicas u objetos experimentales
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 55
Plano: Submundo
Portal: Submundo
Objetivos de Heist: Abalorios de ladrones u objetos monetarios
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 50
Plano: Oficina de registros
Objetivos de Heist: Armamentos encantados
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 50
Plano: Mansión
Portal: Mansion
Objetivos de Heist: Armamentos encantados
Nivel del área: 68
Alas reveladas: 0/1
Rutas de escape reveladas: 0/1
Salas de recompensas reveladas: 0/1
Requiere Nivel 50
Contract Enchant /4
Nivel
Description
1Los cofres de los atracos y los golpes tienen un 100% de probabilidad de duplicar su contenido
Los monstruos tienen un 100% más de vida
1Completar un atraco genera 3 revelaciones adicionales
Los cofres de Heist tienen un 25% de probabilidad de estar vacíos
1Tiempo restante para el cierre de puertas reducido un 50%
Los beneficios de los renegados están duplicados
heist contract lockdown timer +% [-50]
1No se puede encontrar equipamiento para los renegados
200% más de valor en monedas del renegado del objetivo principal del atraco

Community Wiki

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Blueprints

Blueprint is an item class and they are used to perform Grand Heists. They were introduced in the Heist league. They work like Contracts, but additional details can be revealed to open up new wings and reward rooms. They contain Curio Displays which contain league-specific rewards such as experimented base types, replica unique items, and alternate quality gems, or rarely "Curio Display Replacement" Uniques.

Blueprints have an Area Level, which determines the monster level and thus the difficulty of the monsters faced. It also determines the item level, as items at level 83 or higher can roll very good mods and be very valuable. The highest Area Level is 83, wherein chests can occasionally drop Influenced items as well. Ventor's Gamble does not have any effect on drops received from Heist chests, neither does any IR/IQ (Item Rarity/Item Quantity) mod on an item. Only Thief's Trinkets and Brooches have an effect on Heist chests, see Optimal Gear for more info.

Like Maps, Blueprints can be converted into Normal, Magic or Rare rarities. Magic and Rare varieties have a higher Item Quantity and Item Rarity trait at the cost of more negative mods. Players can re-roll mods using Orb of Alteration for Magic blueprints, and Orb of Scouring/Orb of Alchemy for Rare blueprints. If players have trouble staying alive, then they may try running Normal rarity blueprints, which has less monsters and less negative mods.

Mechanics

Revealing Areas

Blueprints can be taken to Whakano, Niles, or Gianna to inspect its layout, and unlock more wings and rooms. Initially, only one wing is revealed and some of the reward rooms and escape points will be locked. You can use one Blueprint Reveal and a payment of Rogue's Marker to reveal details of it. Any unrevealed wings or rooms will not spawn when performing the Grand Heist.

  • Whakano reveals wings and rooms at the highest rate, typically around 3000 x Rogue's Markers for a wing and around 1000 x Rogue's Markers for a room
  • Gianna reveals wings and rooms at the lowest rate, with a 45% discount, typically around 1500 x Rogue's Markers for a wing and around 500 x Rogue's Markers for a room, thus she is best used for revealing wings as she has the maximum savings
  • Niles reveals wings and rooms at a 10% discount, typically around 2700 x Rogue's Markers for a wing and around 900 x Rogue's Markers for a room.

Unlocking Reveals

In order to reveal wings and rooms with Whakano, Niles, or Gianna, you need blueprint reveals. Each reveal must be earned by completing regular Heist Contracts.

  • Upon completing a Contract, you will gain one Blueprint Reveal with one character
  • Level 68 or higher contracts will always grant a Reveal; lower-level contracts will grant one if their level is no more than three below your character level when you complete the contract. (So a level 70 character will get a Reveal from a level 67 contract, but a level 71 character will not.)
  • If you completed the Contract with Niles or Gianna, they will receive the Blueprint Reveal
  • If you completed the Contract with any other heist partner, the Blueprint Reveal will go to Whakano

Preparation

The Blueprint can then be taken to the Planning Table to assign your Rogues to it. Each wing requires three Rogues with the qualifying skills to be assigned to it. You may use the same Rogue to cover multiple jobs in the same wing. You can then confirm the plans to lock in your plans. Once you confirm the Blueprint, you cannot reveal additional details or change your Rogue assignments. You can still modify the Blueprint's affixes after you've confirmed the plans, however, Confirmation is not permanent, you can un-confirm a blueprint by re-assigning a rogue.

Performing

Once the blueprint is confirmed, the Grand Heist can be performed. It is typically a solo activity but multiple players can join in the same party. A full guide and walkthrough can be found on the Grand Heist article.


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