Physical
Fire
Cold
Lightning
Chaos
Life
Mana
Attack
Caster
Element
Defence
Critical
Speed
Attribute
Resistance
Gem
Minion
Tier Rating
Prefix Modifiers
Suffix Modifiers
Formula
Blueprints / Crafting Bench, Fossil, Harvest, Catalyst / Tiers / iLvl / Weights
Prefix
100011(20–30)% increased number of Rare Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map extra content weighting [1]
map item drop quantity +% [13]
map item drop rarity +% [8]
map rare monsters have nemesis mod [1]
2000682Monsters' skills Chain # additional times
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
100011Monsters fire 2 additional Projectiles
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
650461speedMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below Base Value
Monsters' Movement Speed cannot be modified to below Base Value
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
650461elementalfireailmentAll Monster Damage from Hits always Ignites
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
4000785castercurseMonsters are Hexproof
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% less effect of Curses on Monsters
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785resourcelife#% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785physical+#% Monster Physical Damage Reduction
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785resourcelife#% more Monster Life
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785damage#% increased Monster Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785damagephysicalelementalfireMonsters deal #% extra Physical Damage as Fire
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785damagephysicalelementalcoldMonsters deal #% extra Physical Damage as Cold
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785damagephysicalelementallightningMonsters deal #% extra Physical Damage as Lightning
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1000782Monsters gain #% of their Physical Damage as Extra Chaos Damage
Monsters Inflict Withered for # seconds on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785attackcasterspeed#% increased Monster Movement Speed
#% increased Monster Attack Speed
#% increased Monster Cast Speed
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1800783physicalMonsters reflect #% of Physical Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1800783elementalMonsters reflect #% of Elemental Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1600782ailmentMonsters have a #% chance to Ignite, Freeze and Shock on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784elementalchaosresistance+#% Monster Chaos Resistance
+#% Monster Elemental Resistances
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
2400783bleedpoisonphysicalchaosattackailmentMonsters have a #% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Monsters' Attacks have #% chance to Impale on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Monsters have #% chance to Suppress Spell Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Monsters gain #% of Maximum Life as Extra Maximum Energy Shield
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785Patrol Packs have #% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785damagePatrolling Monsters deal #% increased Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Patrol Packs take #% reduced damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785damageReward Room Monsters deal #% increased Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Reward Room Monsters take #% reduced Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785damageGuards deal #% increased Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785Guards take #% reduced Damage
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785#% reduced Job speed
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
400015Reward Rooms have #% increased Monsters
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
400015attackcasterspeedReinforcements have #% increased Attack Speed
Reinforcements have #% increased Cast Speed
Reinforcements have #% increased Movement Speed
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
600681Lockdown occurs immediately when Alert Level is full
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
map item drop quantity +% [10]
map item drop rarity +% [6]
11810078Total
Suffix
100011(20–30)% increased Magic Monsters
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map extra content weighting [1]
map item drop quantity +% [10]
map item drop rarity +% [6]
map magic pack mod rules [1]
100011poisonchaosailmentMonsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
1000681damageelementalPlayers cannot inflict Exposure
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
1600682Monsters have #% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Monsters gain a Frenzy Charge on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1600682Monsters have #% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Monsters gain an Endurance Charge on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1600682Monsters have #% chance to gain a Power Charge on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Monsters gain a Power Charge on Hit
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785Monsters have #% increased Area of Effect
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785damagecriticalMonsters have #% increased Critical Strike Chance
#% to Monster Critical Strike Multiplier
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
93007813resourcelifedefencesPlayers have #% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Players cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Players have #% less Energy Shield Recovery Rate per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Players have #% less Life Recovery Rate per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Players have #% less Mana Recovery Rate per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
50007820damageelementalfireArea has patches of Burning Ground
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Area has patches of Chilled Ground
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Area has patches of Shocked Ground which increase Damage taken by #%
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Area has patches of desecrated ground
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Area has patches of Consecrated Ground
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map ground effect patches per # tiles [#]
map ground effect radius [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782castercursePlayers are Cursed with Elemental Weakness
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782castercursePlayers are Cursed with Vulnerability
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782castercursePlayers are Cursed with Enfeeble
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
1850782castercursePlayers are Cursed with Temporal Chains
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784resistancePlayers have #% to all maximum Resistances
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% maximum Player Resistances per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
300781Monsters cannot be Leeched from
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
2400783elementalfirecoldlightningailmentMonsters have #% chance to Avoid Elemental Ailments
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
4000785damagecriticalMonsters take #% reduced Extra Damage from Critical Strikes
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
80007810Players gain #% reduced Flask Charges
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Players gain #% reduced Flask Charges per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
6400788defencesPlayers have #% less Armour
Players have #% reduced Chance to Block
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Players have #% less Armour per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
6400788attackMonsters have #% increased Accuracy Rating
Players have #% to amount of Suppressed Spell Damage Prevented
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
Players have #% less Evasion per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Players have #% less Area of Effect
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
650461Monsters Blind on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
600461Monsters Maim on Hit with Attacks
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
600461Monsters Hinder on Hit with Spells
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
800461Monsters steal Power, Frenzy and Endurance charges on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
2600784Players have #% less Cooldown Recovery Rate
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
2600784Buffs on Players expire #% faster
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Players have #% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
3200784Players have #% less Accuracy Rating
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
5000785#% increased Total Heist Fee
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
500681The Ring takes no Cut
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
500681No Travel Cost
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop rarity +% [0]
500681Alert Level increases by 0.2% per second
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
map item drop quantity +% [13]
map item drop rarity +% [8]
5400789elementalfireresistance#% Player Fire Resistance per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% Player Cold Resistance per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
#% Player Lightning Resistance per #% Alert Level
heist contract alert level +% final [#]
heist contract lockdown timer +% [#]
heist monster spawner alive limit +% [#]
map item drop quantity +% [#]
map item drop rarity +% [#]
9755078Total
Blueprints Item /9
Blueprint: Bunker
Portal: Bunker
Heist Targets: Enchanted Armaments
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Smuggler's Den
Heist Targets: Thieves' Trinkets or Currency
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Laboratory
Portal: Laboratory
Heist Targets: Replicas or Experimented Items
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 60
Blueprint: Repository
Portal: Repository
Heist Targets: Thieves' Trinkets or Currency
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 55
Blueprint: Prohibited Library
Heist Targets: Replicas or Experimented Items
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 60
Blueprint: Tunnels
Portal: Tunnels
Heist Targets: Replicas or Experimented Items
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 55
Blueprint: Underbelly
Portal: Underbelly
Heist Targets: Thieves' Trinkets or Currency
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Records Office
Heist Targets: Enchanted Armaments
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Blueprint: Mansion
Portal: Mansion
Heist Targets: Enchanted Armaments
Area Level: 68
Wings Revealed: 0/1
Escape Routes Revealed: 0/1
Reward Rooms Revealed: 0/1
Requires Level 50
Contract Enchant /4
Level
Description
1Heist Chests have a 100% chance to Duplicate their contents
Monsters have 100% more Life
1Completing a Heist generates 3 additional Reveals
Heist Chests have 25% chance to contain nothing
150% reduced time before Lockdown
Rogue Perks are doubled
heist contract lockdown timer +% [-50]
1Rogue Equipment cannot be found
200% more Rogue's Marker value of primary Heist Target

Community Wiki

Edit

Blueprints

Blueprint is an item class and they are used to perform Grand Heists. They were introduced in the Heist league. They work like Contracts, but additional details can be revealed to open up new wings and reward rooms. They contain Curio Displays which contain league-specific rewards such as experimented base types, replica unique items, and alternate quality gems, or rarely "Curio Display Replacement" Uniques.

Blueprints have an Area Level, which determines the monster level and thus the difficulty of the monsters faced. It also determines the item level, as items at level 83 or higher can roll very good mods and be very valuable. The highest Area Level is 83, wherein chests can occasionally drop Influenced items as well. Ventor's Gamble does not have any effect on drops received from Heist chests, neither does any IR/IQ (Item Rarity/Item Quantity) mod on an item. Only Thief's Trinkets and Brooches have an effect on Heist chests, see Optimal Gear for more info.

Like Maps, Blueprints can be converted into Normal, Magic or Rare rarities. Magic and Rare varieties have a higher Item Quantity and Item Rarity trait at the cost of more negative mods. Players can re-roll mods using Orb of Alteration for Magic blueprints, and Orb of Scouring/Orb of Alchemy for Rare blueprints. If players have trouble staying alive, then they may try running Normal rarity blueprints, which has less monsters and less negative mods.

Mechanics

Revealing Areas

Blueprints can be taken to Whakano, Niles, or Gianna to inspect its layout, and unlock more wings and rooms. Initially, only one wing is revealed and some of the reward rooms and escape points will be locked. You can use one Blueprint Reveal and a payment of Rogue's Marker to reveal details of it. Any unrevealed wings or rooms will not spawn when performing the Grand Heist.

  • Whakano reveals wings and rooms at the highest rate, typically around 3000 x Rogue's Markers for a wing and around 1000 x Rogue's Markers for a room
  • Gianna reveals wings and rooms at the lowest rate, with a 45% discount, typically around 1500 x Rogue's Markers for a wing and around 500 x Rogue's Markers for a room, thus she is best used for revealing wings as she has the maximum savings
  • Niles reveals wings and rooms at a 10% discount, typically around 2700 x Rogue's Markers for a wing and around 900 x Rogue's Markers for a room.

Unlocking Reveals

In order to reveal wings and rooms with Whakano, Niles, or Gianna, you need blueprint reveals. Each reveal must be earned by completing regular Heist Contracts.

  • Upon completing a Contract, you will gain one Blueprint Reveal with one character
  • Level 68 or higher contracts will always grant a Reveal; lower-level contracts will grant one if their level is no more than three below your character level when you complete the contract. (So a level 70 character will get a Reveal from a level 67 contract, but a level 71 character will not.)
  • If you completed the Contract with Niles or Gianna, they will receive the Blueprint Reveal
  • If you completed the Contract with any other heist partner, the Blueprint Reveal will go to Whakano

Preparation

The Blueprint can then be taken to the Planning Table to assign your Rogues to it. Each wing requires three Rogues with the qualifying skills to be assigned to it. You may use the same Rogue to cover multiple jobs in the same wing. You can then confirm the plans to lock in your plans. Once you confirm the Blueprint, you cannot reveal additional details or change your Rogue assignments. You can still modify the Blueprint's affixes after you've confirmed the plans, however, Confirmation is not permanent, you can un-confirm a blueprint by re-assigning a rogue.

Performing

Once the blueprint is confirmed, the Grand Heist can be performed. It is typically a solo activity but multiple players can join in the same party. A full guide and walkthrough can be found on the Grand Heist article.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.