Orbe divino
Objeto monetario
Tamaño de la pila: 1 / 20
Aleatoriza los valores de los modificadores aleatorios de un objeto
Haz clic derecho en este objeto y luego haz clic izquierdo en un objeto mágico, raro o único para aplicarlo. Shift + clic para quitar de la pila.
Divine Orb
Orbe divino CurrencyModValues /13
Nombre{Mostrar descripciones completas}
CostiLvl 1: Normal: 4xOrbe exaltado
NoteCodedivine
DropLevel 35
BaseType Divine Orb
BaseType Orbe divino
Class Objetos monetarios apilables
FlagsAlwaysAllocate
TypeMetadata/Items/Currency/CurrencyModValues
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagscurrency
IconArt/2DItems/Currency/CurrencyModValues
MTX Tab Stacks5000
ReferenceCommunity Wiki
Vendor recipe
降階 Recipe /1
Mapa Recipe /1
OfertaTu ofertaNote
5x Recipiente divino
5x flask (any combination)
1x Orbe divino
Mesa de fabricación /5 ⍟
ModRequireItemClassesDesbloquear
Los prefijos no se pueden modificar2x Orbe divinoCuerpo a cuerpo a una mano · Cuerpo a cuerpo a dos manos · Alcance a una mano · Alcance a dos manos · Armadura · Guantes · Botas · Casco · Escudo · Anillo · Amuleto · Cinturón · CarcajLa prueba del cobarde
Los sufijos no se pueden modificar2x Orbe divinoCuerpo a cuerpo a una mano · Cuerpo a cuerpo a dos manos · Alcance a una mano · Alcance a dos manos · Armadura · Guantes · Botas · Casco · Escudo · Anillo · Amuleto · Cinturón · CarcajTesoro embrujado de Oba
Puede tener hasta 3 modificadores fabricados2x Orbe divinoCuerpo a cuerpo a una mano · Cuerpo a cuerpo a dos manos · Alcance a una mano · Alcance a dos manos · Armadura · Guantes · Botas · Casco · Escudo · Anillo · Amuleto · Cinturón · CarcajEl claustro pútrido
No puede generar modificadores de ataque1x Orbe divinoCuerpo a cuerpo a una mano · Cuerpo a cuerpo a dos manos · Alcance a una mano · Alcance a dos manos · Armadura · Guantes · Botas · Casco · Escudo · Anillo · Amuleto · Cinturón · CarcajCaer Blaidd, Madriguera de lobos
No puede generar modificadores de lanzamiento de hechizos1x Orbe divinoCuerpo a cuerpo a una mano · Cuerpo a cuerpo a dos manos · Alcance a una mano · Alcance a dos manos · Armadura · Guantes · Botas · Casco · Escudo · Anillo · Amuleto · Cinturón · CarcajWhakawairua Tuahu
Objeto mods /3
NombreNivelPre/SufDescriptionWeight
68WeaponTreeEl objeto se vende por un Orbe divino adicionalminion_unique_weapon 170
weapon_can_roll_minion_modifiers 170
Escudos 125
Normal 100
78WeaponTreeEl objeto se vende por 3 Orbes divinos adicionalesminion_unique_weapon 58
weapon_can_roll_minion_modifiers 58
Escudos 43
Normal 34
1WeaponTreeProbabilidad de atrapar un orbe divino aumentada un 5%Cañas de pescar 10000
Normal 0
Trinket mods /4
NombreNivelPre/SufDescriptionWeight
Afortunado83Prefijo1% de probabilidad de que los Orbes de caos caigan como Orbes divinos dentro de los atracosNormal 1
Afortunado60Prefijo2% de probabilidad de que los Orbes regios caigan como Orbes divinos dentro de los atracosNormal 10
Afortunado75Prefijo3% de probabilidad de que los Orbes regios caigan como Orbes divinos dentro de los atracosNormal 5
Afortunado80Prefijo4% de probabilidad de que los Orbes regios caigan como Orbes divinos dentro de los atracosNormal 2
Misc. mods /8
NombreNivelDomainPre/SufDescriptionWeight
1PrimordialAltarúnicoEl jefe final arroja (2–4) orbes divinos adicionalesprimordial_altar_downside 0
tangle_altar 1000
Normal 0
1PrimordialAltarúnico(1.6–3.2)% de probabilidad de arrojar un Orbe divino adicionalprimordial_altar_downside 0
tangle_altar 1000
Normal 0
1PrimordialAltarúnicoEl jefe final arroja (2–4) orbes divinos adicionalesprimordial_altar_downside 0
cleansing_fire_altar 0
Normal 0
1PrimordialAltarúnico(1.6–3.2)% de probabilidad de arrojar un Orbe divino adicionalprimordial_altar_downside 0
cleansing_fire_altar 0
Normal 0
Devoto a Lunaris35Necropolis3% de probabilidad de arrojar un Orbe divino adicionalNormal 141
Devoto a Lunaris60Necropolis4% de probabilidad de arrojar un Orbe divino adicionalNormal 94
Devoto a Lunaris78Necropolis5% de probabilidad de arrojar un Orbe divino adicionalNormal 69
Devoto a Solaris35NecropolisLa joyería que cae tiene un 100% de probabilidad de convertirse en un Orbe divinoNormal 69
Objeto /4
El Sephirot
Tamaño de la pila: 1 / 11
Orbe divino x10
Belleza divina
Tamaño de la pila: 1 / 12
7x Orbe divino
Regalo del hermano
Orbe divino x5
Los afortunados
Tamaño de la pila: 1 / 12
Orbe divino x2

Community Wiki

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Divine Orb

A Divine Orb is a currency item that can be used to re-roll the values of all random explicit modifiers on a piece of equipment.

Kalandra Patch Notes

Exalted and Divine Orbs

  • Divine Orbs and Exalted Orbs actually have the same drop rate, but Exalted Orbs are worth so much more in trade value because there's no easy vendor recipe for them and because they're consumed when you craft certain meta-mods onto items.
  • Out of these two currency items, we would actually prefer the Divine Orb effect to be rarer, so that unique items with good rolls matter more, and so that players can exalt-craft their items more frequently.
  • We are making two changes that will impact this. Firstly, we are changing the cost of crafting metamods so that they cost Divine Orbs rather than Exalted Orbs. Secondly, we are changing the 6-link vendor recipe to grant 20 Orbs of Fusing rather than a Divine Orb.

Details:

  • The "Prefixes cannot be Changed", "Suffixes cannot be Changed", and "Can have up to 3 Crafted Modifiers" crafts now have a cost of 2 Divine Orbs (previously 2 Exalted Orbs).
  • The "Cannot roll Attack Mods" craft now has a cost of 1 Divine Orb (previously 1 Exalted Orb).
  • The "Cannot roll Caster Mods" craft now has a cost of 1 Divine Orb (previously 5 Blessed Orbs).
  • Veiled Modifiers that had a Divine Orb cost when crafted now have an Exalted Orb or Chaos Orb cost instead.
  • Divine Orbs sold by Tujen, the Haggler or found as a Ritual Reward now have the same cost as Exalted Orbs.
  • The Heist Trinket modifiers that provide a chance for Regal Orbs to drop as Divine Orbs instead in Heists now provide up to 4% at the highest tier (previously 5%), to match Trinket modifiers that provide a chance for Regal Orbs to drop as Exalted Orbs.
  • These Heist Trinket modifiers and the Trinket modifier that provides a chance for Chaos Orbs to drop as Divine Orbs have had their levels adjusted to match similar modifiers that provide a chance for Regal Orbs or Chaos Orbs to drop as Exalted Orbs.
  • The drop rate of Forbidden Shako, Judging Voices, Ventor's Gamble and The Risk has also been increased as a result of these changes.
  • The Bestiary recipe that rerolls the numeric values of all modifiers of a Rare item has been changed. It now transforms a Gilded Scarab to a Winged Scarab of the same type.
  • Selling an item with 6 Linked Sockets to a vendor now yields 20 Orbs of Fusing, instead of a Divine Orb.

Obtaining

Divine Orbs are extremely rare currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.

They can also be obtained by selling a six-linked item to a vendor.

Spending

Divine Orbs re-roll the values of explicit values of modifiers. This can only be used on magic, rare, or unique items. Only the values of affixes that have a range of values will be randomized. A Divine Orb will not change the tier of the affix; it will only re-roll within its current tier.

When a Divine Orb is used on a legacy variant of a unique item, affixes will re-roll to the new range of values.[1] When using on a magic or rare item, the affix will re-roll assuming the new range of the same tier.

If a new modifier was added to a unique item, the new modifier will not spawn. In cases where a modifier was removed, the affix will become disabled with a hidden value of zero.[2] This also means that magic or rare items will have a hidden mod that will prevent new mods from being crafted.[3]

A Divine Orb does not change a unique item's Style Variant (for example, Doryani's Invitation).


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.