Orbe divin
Objet monétaire
Taille de l'ensemble: 1 / 10
Change au hasard les valeurs des modificateurs aléatoires d'un objet
Effectuez un clic droit sur cet objet, puis appliquez-le avec un clic gauche sur un objet magique, rare ou unique. Maj-clic pour séparer l'ensemble.
Divine Orb
Orbe divin CurrencyModValues /13
NomDescriptions détaillées
CostiLvl 1: Normal: 4xOrbe exalté
NoteCodedivine
DropLevel 35
BaseType Divine Orb
BaseType Orbe divin
Class Objets monétaires empilables
FlagsAlwaysAllocate
TypeMetadata/Items/Currency/CurrencyModValues
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
Tagscurrency
IconArt/2DItems/Currency/CurrencyModValues
MTX Tab Stacks5000
ReferenceCommunity Wiki
Vendor recipe
降階 Recipe /1
OffreVous lui donnez :Note
2x Orbe exalté
5x Orbe royal
Orbe divin
1x Miroir de Kalandra
Carte Recipe /1
OffreVous lui donnez :Note
5x Réceptacle divin
5x flask (any combination)
1x Orbe divin
L'Établi d'artisanat /5 ⍟
ModRequireItemClassesDéverrouiller
Les Préfixes ne peuvent pas être changés2x Orbe divinMêlée à 1 main · Mêlée à 2 mains · Distance à 1 main · Distance à 2 mains · Armure · Gants · Bottes · Casque · Bouclier · Bague & Anneau · Amulette · Ceinture · CarquoisL'Épreuve du couard
Les Suffixes ne peuvent pas être changés2x Orbe divinMêlée à 1 main · Mêlée à 2 mains · Distance à 1 main · Distance à 2 mains · Armure · Gants · Bottes · Casque · Bouclier · Bague & Anneau · Amulette · Ceinture · CarquoisLe Trésor maudit d'Oba
Cet Objet peut avoir jusqu'à 3 Modificateurs d'Artisanat2x Orbe divinMêlée à 1 main · Mêlée à 2 mains · Distance à 1 main · Distance à 2 mains · Armure · Gants · Bottes · Casque · Bouclier · Bague & Anneau · Amulette · Ceinture · CarquoisLe Cloître putride
L'artisanat ne peut pas choisir les Modificateurs d'Attaque1x Orbe divinMêlée à 1 main · Mêlée à 2 mains · Distance à 1 main · Distance à 2 mains · Armure · Gants · Bottes · Casque · Bouclier · Bague & Anneau · Amulette · Ceinture · CarquoisCaer Blaidd, la Tanière de la meute
L'artisanat ne peut pas choisir les Modificateurs de Lanceur de Sorts1x Orbe divinMêlée à 1 main · Mêlée à 2 mains · Distance à 1 main · Distance à 2 mains · Armure · Gants · Bottes · Casque · Bouclier · Bague & Anneau · Amulette · Ceinture · CarquoisWhakawairua Tuahu
Objet mods /3
NomNiveau Pre/SufDescriptionWeight
68WeaponTreeL'Objet peut être vendu pour un Orbe divin supplémentaireminion_unique_weapon 170
weapon_can_roll_minion_modifiers 170
Boucliers 125
Normal 100
78WeaponTreeL'Objet peut être vendu pour 3 Orbes divins supplémentairesminion_unique_weapon 58
weapon_can_roll_minion_modifiers 58
Boucliers 43
Normal 34
1WeaponTree5% d'Augmentation de chances de Pêcher un Orbe divinCannes à pêche 10000
Normal 0
Trinket mods /4
NomNiveau Pre/SufDescriptionWeight
Chanceux83Préfixe1% de chances pendant les Casses que les Orbes du chaos cédés deviennent des Orbes divinsNormal 1
Chanceux60Préfixe2% de chances pendant les Casses que les Orbes royaux cédés deviennent des Orbes divinsNormal 10
Chanceux75Préfixe3% de chances pendant les Casses que les Orbes royaux cédés deviennent des Orbes divinsNormal 5
Chanceux80Préfixe4% de chances pendant les Casses que les Orbes royaux cédés deviennent des Orbes divinsNormal 2
Divers mods /4
NomNiveau DomainPre/SufDescriptionWeight
1PrimordialAltarUniqueLe Boss de fin cède (2–4) Orbes divins supplémentairesprimordial_altar_downside 0
tangle_altar 1000
Normal 0
1PrimordialAltarUnique(1.6–3.2)% de chances de céder un Orbe divin supplémentaireprimordial_altar_downside 0
tangle_altar 1000
Normal 0
1PrimordialAltarUniqueLe Boss de fin cède (2–4) Orbes divins supplémentairesprimordial_altar_downside 0
cleansing_fire_altar 0
Normal 0
1PrimordialAltarUnique(1.6–3.2)% de chances de céder un Orbe divin supplémentaireprimordial_altar_downside 0
cleansing_fire_altar 0
Normal 0
Objet /4
La Déesse séphirotique
Taille de l'ensemble: 1 / 11
Orbe divin x10
Beauté divine
Taille de l'ensemble: 1 / 12
Orbe divin x7
Le Fortuné
Taille de l'ensemble: 1 / 12
Orbes divins x2

Community Wiki

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Divine Orb

A Divine Orb is a currency item that can be used to re-roll the values of all random explicit modifiers on a piece of equipment.

Kalandra Patch Notes

Exalted and Divine Orbs

  • Divine Orbs and Exalted Orbs actually have the same drop rate, but Exalted Orbs are worth so much more in trade value because there's no easy vendor recipe for them and because they're consumed when you craft certain meta-mods onto items.
  • Out of these two currency items, we would actually prefer the Divine Orb effect to be rarer, so that unique items with good rolls matter more, and so that players can exalt-craft their items more frequently.
  • We are making two changes that will impact this. Firstly, we are changing the cost of crafting metamods so that they cost Divine Orbs rather than Exalted Orbs. Secondly, we are changing the 6-link vendor recipe to grant 20 Orbs of Fusing rather than a Divine Orb.

Details:

  • The "Prefixes cannot be Changed", "Suffixes cannot be Changed", and "Can have up to 3 Crafted Modifiers" crafts now have a cost of 2 Divine Orbs (previously 2 Exalted Orbs).
  • The "Cannot roll Attack Mods" craft now has a cost of 1 Divine Orb (previously 1 Exalted Orb).
  • The "Cannot roll Caster Mods" craft now has a cost of 1 Divine Orb (previously 5 Blessed Orbs).
  • Veiled Modifiers that had a Divine Orb cost when crafted now have an Exalted Orb or Chaos Orb cost instead.
  • Divine Orbs sold by Tujen, the Haggler or found as a Ritual Reward now have the same cost as Exalted Orbs.
  • The Heist Trinket modifiers that provide a chance for Regal Orbs to drop as Divine Orbs instead in Heists now provide up to 4% at the highest tier (previously 5%), to match Trinket modifiers that provide a chance for Regal Orbs to drop as Exalted Orbs.
  • These Heist Trinket modifiers and the Trinket modifier that provides a chance for Chaos Orbs to drop as Divine Orbs have had their levels adjusted to match similar modifiers that provide a chance for Regal Orbs or Chaos Orbs to drop as Exalted Orbs.
  • The drop rate of Forbidden Shako, Judging Voices, Ventor's Gamble and The Risk has also been increased as a result of these changes.
  • The Bestiary recipe that rerolls the numeric values of all modifiers of a Rare item has been changed. It now transforms a Gilded Scarab to a Winged Scarab of the same type.
  • Selling an item with 6 Linked Sockets to a vendor now yields 20 Orbs of Fusing, instead of a Divine Orb.

Obtaining

Divine Orbs are extremely rare currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.

They can also be obtained by selling a six-linked item to a vendor.

Spending

Divine Orbs re-roll the values of explicit values of modifiers. This can only be used on magic, rare, or unique items. Only the values of affixes that have a range of values will be randomized. A Divine Orb will not change the tier of the affix; it will only re-roll within its current tier.

When a Divine Orb is used on a legacy variant of a unique item, affixes will re-roll to the new range of values.[1] When using on a magic or rare item, the affix will re-roll assuming the new range of the same tier.

If a new modifier was added to a unique item, the new modifier will not spawn. In cases where a modifier was removed, the affix will become disabled with a hidden value of zero.[2] This also means that magic or rare items will have a hidden mod that will prevent new mods from being crafted.[3]

A Divine Orb does not change a unique item's Style Variant (for example, Doryani's Invitation).


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