神のオーブ CurrencyModValues /13
名前 | 全ての説明を表示 |
---|---|
Cost | iLvl 1: Normal: 4x高貴なオーブ |
NoteCode | divine |
DropLevel | 35 |
BaseType | Divine Orb |
BaseType | 神のオーブ |
Class | スタック可能カレンシー |
Flags | AlwaysAllocate |
Type | Metadata/Items/Currency/CurrencyModValues |
Sound | Audio/Sound Effects/ItemSounds/orb_use.ogg |
Tags | currency |
Icon | Art/2DItems/Currency/CurrencyModValues |
MTX Tab Stacks | 5000 |
Reference | Community Wiki |
クラフトベンチ /5
Mod | Require | ItemClasses | 解除 |
---|---|---|---|
プレフィックスは変化しない | 2x 神のオーブ | 片手近接 · 両手近接 · 片手遠距離 · 両手遠距離 · 鎧 · 手袋 · 靴 · 兜 · 盾 · 指輪 · アミュレット · ベルト · 矢筒 | 臆病者の試練 |
サフィックスは変化しない | 2x 神のオーブ | 片手近接 · 両手近接 · 片手遠距離 · 両手遠距離 · 鎧 · 手袋 · 靴 · 兜 · 盾 · 指輪 · アミュレット · ベルト · 矢筒 | オバの呪われた埋蔵品 |
クラフトモッドを最大3個まで持つことができる | 2x 神のオーブ | 片手近接 · 両手近接 · 片手遠距離 · 両手遠距離 · 鎧 · 手袋 · 靴 · 兜 · 盾 · 指輪 · アミュレット · ベルト · 矢筒 | 邪悪な学園 |
アタックモッドはロールされない | 1x 神のオーブ | 片手近接 · 両手近接 · 片手遠距離 · 両手遠距離 · 鎧 · 手袋 · 靴 · 兜 · 盾 · 指輪 · アミュレット · ベルト · 矢筒 | カーイルブライズ・群狼の巣 |
キャスターモッドはロールされない | 1x 神のオーブ | 片手近接 · 両手近接 · 片手遠距離 · 両手遠距離 · 鎧 · 手袋 · 靴 · 兜 · 盾 · 指輪 · アミュレット · ベルト · 矢筒 | ファカワイルア・トゥアーフ |
アイテム モッド /3
名前 | レベル | Pre/Suf | Description | Weight |
---|---|---|---|---|
68 | WeaponTree | アイテムは追加で1個の神のオーブと交換で売れる | minion_unique_weapon 170 weapon_can_roll_minion_modifiers 170 盾 125 Normal 100 | |
78 | WeaponTree | アイテムは追加で3個の神のオーブと交換で売れる | minion_unique_weapon 58 weapon_can_roll_minion_modifiers 58 盾 43 Normal 34 | |
1 | WeaponTree | 神のオーブを釣る確率が5%増加する | 釣り竿 10000 Normal 0 |
Trinket モッド /4
名前 | レベル | Pre/Suf | Description | Weight |
---|---|---|---|---|
幸運な | 83 | プレフィックス | ハイスト中は1%の確率で混沌のオーブの代わりに神のオーブがドロップする ドロップ | Normal 1 |
幸運な | 60 | プレフィックス | ハイスト中は2%の確率で王者のオーブの代わりに神のオーブがドロップする ドロップ | Normal 10 |
幸運な | 75 | プレフィックス | ハイスト中は3%の確率で王者のオーブの代わりに神のオーブがドロップする ドロップ | Normal 5 |
幸運な | 80 | プレフィックス | ハイスト中は4%の確率で王者のオーブの代わりに神のオーブがドロップする ドロップ | Normal 2 |
その他 モッド /8
名前 | レベル | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | PrimordialAltar | ユニーク | 最終ボスは神のオーブを追加で(2–4)個ドロップする | primordial_altar_downside 0 tangle_altar 1000 Normal 0 | |
1 | PrimordialAltar | ユニーク | (1.6–3.2)%の確率で神のオーブを追加で1個ドロップする | primordial_altar_downside 0 tangle_altar 1000 Normal 0 | |
1 | PrimordialAltar | ユニーク | 最終ボスは神のオーブを追加で(2–4)個ドロップする | primordial_altar_downside 0 cleansing_fire_altar 0 Normal 0 | |
1 | PrimordialAltar | ユニーク | (1.6–3.2)%の確率で神のオーブを追加で1個ドロップする | primordial_altar_downside 0 cleansing_fire_altar 0 Normal 0 | |
ルナリスへの敬虔 | 68 | Necropolis | NecropolisDevoted | 1%の確率で神のオーブを追加で1個ドロップする | Normal 8 |
ルナリスへの敬虔 | 75 | Necropolis | NecropolisDevoted | 2%の確率で神のオーブを追加で1個ドロップする | Normal 8 |
ルナリスへの敬虔 | 81 | Necropolis | NecropolisDevoted | 3%の確率で神のオーブを追加で1個ドロップする | Normal 24 |
ソラリスへの敬虔 | 81 | Necropolis | NecropolisDevoted | ドロップした宝飾品は神のオーブに変換される | Normal 32 |
Community Wiki
Divine Orb
A Divine Orb is a currency item that can be used to re-roll the values of all random explicit modifiers on a piece of equipment.
Kalandra Patch Notes
Exalted and Divine Orbs
- Divine Orbs and Exalted Orbs actually have the same drop rate, but Exalted Orbs are worth so much more in trade value because there's no easy vendor recipe for them and because they're consumed when you craft certain meta-mods onto items.
- Out of these two currency items, we would actually prefer the Divine Orb effect to be rarer, so that unique items with good rolls matter more, and so that players can exalt-craft their items more frequently.
- We are making two changes that will impact this. Firstly, we are changing the cost of crafting metamods so that they cost Divine Orbs rather than Exalted Orbs. Secondly, we are changing the 6-link vendor recipe to grant 20 Orbs of Fusing rather than a Divine Orb.
Details:
- The "Prefixes cannot be Changed", "Suffixes cannot be Changed", and "Can have up to 3 Crafted Modifiers" crafts now have a cost of 2 Divine Orbs (previously 2 Exalted Orbs).
- The "Cannot roll Attack Mods" craft now has a cost of 1 Divine Orb (previously 1 Exalted Orb).
- The "Cannot roll Caster Mods" craft now has a cost of 1 Divine Orb (previously 5 Blessed Orbs).
- Veiled Modifiers that had a Divine Orb cost when crafted now have an Exalted Orb or Chaos Orb cost instead.
- Divine Orbs sold by Tujen, the Haggler or found as a Ritual Reward now have the same cost as Exalted Orbs.
- The Heist Trinket modifiers that provide a chance for Regal Orbs to drop as Divine Orbs instead in Heists now provide up to 4% at the highest tier (previously 5%), to match Trinket modifiers that provide a chance for Regal Orbs to drop as Exalted Orbs.
- These Heist Trinket modifiers and the Trinket modifier that provides a chance for Chaos Orbs to drop as Divine Orbs have had their levels adjusted to match similar modifiers that provide a chance for Regal Orbs or Chaos Orbs to drop as Exalted Orbs.
- The drop rate of Forbidden Shako, Judging Voices, Ventor's Gamble and The Risk has also been increased as a result of these changes.
- The Bestiary recipe that rerolls the numeric values of all modifiers of a Rare item has been changed. It now transforms a Gilded Scarab to a Winged Scarab of the same type.
- Selling an item with 6 Linked Sockets to a vendor now yields 20 Orbs of Fusing, instead of a Divine Orb.
Obtaining
Divine Orbs are extremely rare currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
They can also be obtained by selling a six-linked item to a vendor.
Spending
Divine Orbs re-roll the values of explicit values of modifiers. This can only be used on magic, rare, or unique items. Only the values of affixes that have a range of values will be randomized. A Divine Orb will not change the tier of the affix; it will only re-roll within its current tier.
When a Divine Orb is used on a legacy variant of a unique item, affixes will re-roll to the new range of values.[1] When using on a magic or rare item, the affix will re-roll assuming the new range of the same tier.
If a new modifier was added to a unique item, the new modifier will not spawn. In cases where a modifier was removed, the affix will become disabled with a hidden value of zero.[2] This also means that magic or rare items will have a hidden mod that will prevent new mods from being crafted.[3]
A Divine Orb does not change a unique item's Style Variant (for example, Doryani's Invitation).
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