祝融鍛冶

祝融鍛冶
惡魔短匕
符紋匕首
品質: +20%
物理傷害: (131-161) to (278-296)
暴擊率: 8.5%
每秒攻擊次數: 1.2
武器距離: 1
需要 等級 68, 76 敏捷, 149 智慧
增加 40% 全域暴擊率
附加 (85–110)(135–150) 物理傷害
附加 (130–160)(220–240) 火焰傷害
擊中時 50% 機率造成流血
對流血的敵人增加 (70–100)% 擊中和異常狀態的火焰傷害
對被點燃的敵人增加 (70–100)% 擊中和異常狀態的物理傷害
每 8 秒獲得 4 秒的火之化身
當你有火之化身時,增加 (160–200)% 暴擊率
當你有火之化身時,50% 的物理傷害轉化為火焰傷害
當你沒有火之化身時 +2000 護甲
( 流血造成持續性物理傷害,傷害取決於初始的物理傷害。移動時受到的流血傷害增加 200% )
(造成傷害的異常狀態包含流血、點燃和中毒)
(50% 物理、冰冷、閃電傷害轉換成火焰傷害。除火焰傷害外不造成其他傷害。)
大地流著岩漿的血,
時間將它,冷卻和凝固。
世界用厚厚、發黑的痂
保護著它跳動的心臟。
Vulconus
祝融鍛冶 Attr /8
名字顯示物品素質
市集市集
關鍵字擊中, 持續傷害, 護甲, 異常狀態, 點燃, 中毒, 流血
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Vulconus
Icon
Release Version深淵
BaseType惡魔短匕
技能火之化身
Referencepoe.ninja, Community Wiki
增加 40% 全域暴擊率
FamilyCriticalStrikeChanceIncrease
Domains物品 (1)
GenerationType傳奇 (3)
Req. level1
Stats
  • critical strike chance +% Min: 40 Max: 40 全域
  • Craft Tagscritical
    附加 (85–110)(135–150) 物理傷害
    FamilyPhysicalDamage
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 135 Max: 150 地區
  • local minimum added physical damage Min: 85 Max: 110 地區
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    附加 (130–160)(220–240) 火焰傷害
    FamilyFireDamage
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • local maximum added fire damage Min: 220 Max: 240 地區
  • local minimum added fire damage Min: 130 Max: 160 地區
  • Adds Tagshas_attack_mod
    Craft Tagselemental_damage damage elemental fire attack
    擊中時 50% 機率造成流血
    FamilyLocalChanceToBleed
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 50 Max: 50 地區
  • Craft Tagsbleed physical attack ailment
    對流血的敵人增加 (70–100)% 擊中和異常狀態的火焰傷害
    FamilyFireDamagePercentage
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • fire damage +% vs bleeding enemies Min: 70 Max: 100 全域
  • Craft Tagselemental_damage damage elemental fire
    對被點燃的敵人增加 (70–100)% 擊中和異常狀態的物理傷害
    FamilyPhysicalDamagePercent
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage +% vs ignited enemies Min: 70 Max: 100 全域
  • Craft Tagsphysical_damage damage physical
    每 8 秒獲得 4 秒的火之化身
    FamilyGainAvatarOfFireEvery8Seconds
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • avatar of fire rotation active Min: 1 Max: 1 全域
  • Craft Tagselemental_damage damage elemental fire
    當你有火之化身時,增加 (160–200)% 暴擊率
    FamilyCriticalStrikeChanceIncrease
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • critical strike chance +% while you have avatar of fire Min: 160 Max: 200 全域
  • Craft Tagscritical
    當你有火之化身時,50% 的物理傷害轉化為火焰傷害
    FamilyConvertPhysicalToFire
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • physical damage % to convert to fire while you have avatar of fire Min: 50 Max: 50 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    當你沒有火之化身時 +2000 護甲
    FamilyIncreasedPhysicalDamageReductionRatingPercent
    Domains物品 (1)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • armour while you do not have avatar of fire Min: 2000 Max: 2000 全域
  • Craft Tagsdefences armour
    Patchnotes /2
    Title描述
    20181211 版本 3.5.0
  • 祝融鍛冶不再提供使用此武器攻擊流血敵人附加火焰傷害和攻擊被點燃的第人附加物理傷害的效果。不再提供使用此武器攻擊被點燃敵人時有機率造成流血的效果。現在提供附加 (130-160) 至 (220-240) 火焰傷害和附加 (85-110) 至 (130-150) 物理傷害。現在提供當使用此武器攻擊流血的敵人時增加 (70-100) % 火焰傷害和使用此武器攻擊被點燃的敵人時增加 (70-100) % 物理傷害。現在擊中時有 50% 機率使敵人流血。現在當你有火之化身時增加 60-200 % 暴擊率(原為 80-120%)和當你沒有火之化身時 +2000 護甲(原為 +1000)。現存道具可以透過神聖石改變為全新的數值。
  • 20180605 版本 3.3.0
  • 修正裝備阿布里斯、相星占卜或祝融鍛冶時會導致遊戲崩潰的狀況。
  • { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL1Z1bGNvbnVzIiwidyI6MSwiaCI6Mywic2NhbGUiOjF9XQ/aefa0a977b/Vulconus.png", "league": "Affliction", "name": "Vulconus", "typeLine": "Demon Dagger", "baseType": "Demon Dagger", "rarity": "Unique", "ilvl": 85, "properties": [ { "name": "Rune Dagger", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "124-242", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Elemental Damage", "values": [ [ "142-237", 4 ] ], "displayMode": 0, "type": 10 }, { "name": "Critical Strike Chance", "values": [ [ "6.50%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.20", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metre", "values": [ [ "1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "76", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "149", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "40% increased Global Critical Strike Chance" ], "explicitMods": [ "Adds 100 to 145 Physical Damage", "Adds 142 to 237 Fire Damage", "50% chance to cause Bleeding on Hit", "76% increased Fire Damage with Hits and Ailments against Bleeding Enemies", "92% increased Physical Damage with Hits and Ailments against Ignited Enemies", "Every 8 seconds, gain Avatar of Fire for 4 seconds", "178% increased Critical Strike Chance while you have Avatar of Fire", "50% of Physical Damage Converted to Fire while you have Avatar of Fire", "+2000 Armour while you do not have Avatar of Fire" ], "flavourText": [ "Lava bled from the earth and,\r", "after a time, cooled and hardened.\r", "The world protecting its beating heart \r", "with a thick, black scab." ], "frameType": 3, "extended": { "dps": 491, "pdps": 263.51, "edps": 227.49, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 85, "max": 110 }, { "hash": "explicit.stat_1940865751", "min": 135, "max": 150 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_709508406", "min": 130, "max": 160 }, { "hash": "explicit.stat_709508406", "min": 220, "max": 240 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1519615863", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3703926412", "min": 70, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3375415245", "min": 70, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3345955207", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2815652613", "min": 160, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2052379536", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4078952782", "min": 2000, "max": 2000 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_587431675", "min": 40, "max": 40 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1940865751", [ 0 ] ], [ "explicit.stat_709508406", [ 1 ] ], [ "explicit.stat_1519615863", [ 2 ] ], [ "explicit.stat_3703926412", [ 3 ] ], [ "explicit.stat_3375415245", [ 4 ] ], [ "explicit.stat_3345955207", [ 5 ] ], [ "explicit.stat_2815652613", [ 6 ] ], [ "explicit.stat_2052379536", [ 7 ] ], [ "explicit.stat_4078952782", [ 8 ] ] ], "implicit": [ [ "implicit.stat_587431675", [ 0 ] ] ] }, "text": "Item Class: Rune Daggers
    Rarity: Unique
    Vulconus
    Demon Dagger
    --------
    Rune Dagger
    Physical Damage: 124-242 (augmented)
    Elemental Damage: 142-237 (augmented)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.20
    Weapon Range: 1 metre
    --------
    Requirements:
    Level: 68
    Dex: 76
    Int: 149
    --------
    Sockets: B B
    --------
    Item Level: 85
    --------
    40% increased Global Critical Strike Chance (implicit)
    --------
    Adds 100 to 145 Physical Damage
    Adds 142 to 237 Fire Damage
    50% chance to cause Bleeding on Hit
    76% increased Fire Damage with Hits and Ailments against Bleeding Enemies
    92% increased Physical Damage with Hits and Ailments against Ignited Enemies
    Every 8 seconds, gain Avatar of Fire for 4 seconds
    178% increased Critical Strike Chance while you have Avatar of Fire
    50% of Physical Damage Converted to Fire while you have Avatar of Fire
    +2000 Armour while you do not have Avatar of Fire
    --------
    Lava bled from the earth and,
    after a time, cooled and hardened.
    The world protecting its beating heart
    with a thick, black scab.
    " } }

    Community Wiki

    Edit

    Vulconus

    Modifiers

    The Avatar of Fire mod has the same effect as the Avatar of Fire keystone.

    Animated Weapons or Animated Guardians wielding this weapon will gain the Avatar of Fire Keystone.

    Version history

    VersionChanges
    3.14.0
  • (Undocumented) Several Simulacrum, Legion, Shaper Guardian, Elder Guardian, and Conqueror Drop-Restricted Uniques have been changed to be core Uniques instead. These no longer drop deterministically from their original sources.
  • 3.8.0
  • Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
  • 3.5.0
  • No longer has added fire damage against bleeding enemies, added physical damage against ignited enemies or chance to inflict bleeding against ignited enemies.
  • It now has (130-160) to (220-240) added fire damage and (85-110) to (130-150) added physical damage.
  • Now grants (70-100)% increased Fire damage versus bleeding enemies and (70-100)% increased physical damage versus ignited enemies.
  • Now has 50% chance to inflict bleeding.
  • It now grants 160-200% (up from 80-120%) increased chance to critically strike while you have Avatar of Fire and 2000 (up from 1000) armour while you do not have Avatar of Fire.
  • Existing versions can be updated to these new values with a Divine Orb.
  • Items exclusive to the Shaper's guardians and the Elder's guardians now drop less frequently. Uniques exclusive to the Elder's guardians now also drop based on map tier, with some items unable to drop until higher map tiers.
  • (undocumented) Can drop from any Elder guardian
  • 3.1.2
  • Added effects that apply to your character while wielding Vulconus.
  • 3.1.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.