Poisonous Concoction
Level: 1–20
Attack Speed: 115% of base
Requires Level 12
Throws a bottle that explodes to deal unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.
(26–622) to (39–933) Added Chaos Damage
40% chance to Poison on Hit
+6% to Critical Strike Chance
Consumes Charges from 1 Life Flask, if possible
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Added Chaos Damage equal to (3–11)% of Flask's Recovery Amount if Charges were consumed from a Life Flask
40% chance to Poison on Hit
+6% to Critical Strike Chance
Consumes Charges from 1 Life Flask, if possible
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Added Chaos Damage equal to (3–11)% of Flask's Recovery Amount if Charges were consumed from a Life Flask
Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /3
Type | Stats | Weight |
---|---|---|
Superior | (0–10)% increased Area of Effect | 100 |
Anomalous | (0–30)% increased Critical Strike Chance | 50 |
Divergent | (0–20)% chance to inflict Withered for 2 seconds on Hit | 50 |
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Ranger |
1 | The Siren's Cadence | Nessa | Duelist · Scion · Shadow |
Weapon /2
Weight | Desc |
---|---|
1000 (T5) | If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 40% chance to Explode, dealing 10% of their Life as Physical Damage Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible |
1000 (T5) | If Poisonous Concoction or Explosive Concoction consume Charges from a Sulphur Flask, Enemies Killed by their Hits have 25% chance to Explode, dealing 10% of their Life as Physical Damage Poisonous Concoction and Explosive Concoction also consume Charges from 1 Sulphur Flask, if possible |
Level Effect /40
Implicit |
---|
+6% to Critical Strike Chance 40% chance to Poison on Hit Consumes Charges from 1 Life Flask, if possible Can consume Charges from Ruby, Sapphire, and Topaz Flasks\nConsumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
Level | Requires Level | Dexterity | Cost | 26 to 39 Added Chaos Damage | Added Chaos Damage equal to 3% of Flask's Recovery Amount if Charges were consumed from a Life Flask | Experience |
---|---|---|---|---|---|---|
1 | 12 | 33 | 7 | 26, 39 | 3 | 15,249 |
2 | 15 | 39 | 7 | 32, 48 | 3 | 41,517 |
3 | 19 | 48 | 7 | 43, 64 | 3 | 81,983 |
4 | 23 | 56 | 7 | 55, 83 | 5 | 147,968 |
5 | 27 | 64 | 7 | 71, 106 | 5 | 250,557 |
6 | 31 | 73 | 7 | 89, 134 | 5 | 405,086 |
7 | 35 | 81 | 8 | 112, 168 | 6 | 447,718 |
8 | 38 | 88 | 8 | 131, 197 | 6 | 615,318 |
9 | 41 | 94 | 8 | 154, 231 | 6 | 834,639 |
10 | 44 | 100 | 8 | 180, 270 | 7 | 1,570,760 |
11 | 47 | 106 | 8 | 209, 314 | 7 | 1,633,987 |
12 | 50 | 113 | 8 | 243, 365 | 7 | 2,151,030 |
13 | 53 | 119 | 8 | 281, 422 | 9 | 2,812,189 |
14 | 56 | 125 | 9 | 325, 488 | 9 | 5,099,360 |
15 | 59 | 132 | 9 | 375, 562 | 9 | 9,400,731 |
16 | 62 | 138 | 9 | 431, 647 | 10 | 15,273,366 |
17 | 64 | 142 | 9 | 473, 710 | 10 | 26,286,582 |
18 | 66 | 146 | 9 | 519, 778 | 10 | 62,890,590 |
19 | 68 | 151 | 9 | 568, 852 | 11 | 212,046,017 |
20 | 70 | 155 | 9 | 622, 933 | 11 | |
21 | 72 | 10 | 681, 1021 | 11 | ||
22 | 74 | 10 | 744, 1116 | 13 | ||
23 | 76 | 10 | 813, 1220 | 13 | ||
24 | 78 | 10 | 888, 1332 | 13 | ||
25 | 80 | 10 | 969, 1454 | 14 | ||
26 | 82 | 10 | 1058, 1587 | 14 | ||
27 | 84 | 10 | 1154, 1730 | 14 | ||
28 | 86 | 10 | 1257, 1886 | 15 | ||
29 | 88 | 10 | 1370, 2055 | 15 | ||
30 | 90 | 10 | 1492, 2238 | 15 | ||
31 | 91 | 11 | 1557, 2335 | 16 | ||
32 | 92 | 11 | 1624, 2437 | 16 | ||
33 | 93 | 11 | 1695, 2542 | 16 | ||
34 | 94 | 11 | 1768, 2652 | 16 | ||
35 | 95 | 11 | 1844, 2766 | 16 | ||
36 | 96 | 11 | 1923, 2885 | 16 | ||
37 | 97 | 11 | 2006, 3008 | 18 | ||
38 | 98 | 12 | 2091, 3137 | 18 | ||
39 | 99 | 12 | 2181, 3271 | 18 | ||
40 | 100 | 12 | 2274, 3410 | 18 |
Poisonous Concoction
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Hit, Projectile, Recovery, Sap, Poison |
DropLevel | 12 |
BaseType | Poisonous Concoction |
Class | Skill Gems |
Weapon | |
TargetTypes | Ground, Enemy |
Type | Attack, RangedAttack, Area, Triggerable, Chaos, Damage, Projectile, ProjectilesFromUser, RequiresOffHandNotWeapon |
Metadata | Metadata/Items/Gems/SkillGemPoisonousConcoction |
Reference | ![]() |
Microtransactions /2 ⍟
Icon | Name |
---|---|
![]() | Demonic Poisonous Concoction Effect Your Poisonous Concoction becomes a Demonic Effect. |
![]() | Alchemist Poisonous Concoction Effect Your Poisonous Concoction becomes an Alchemist Effect. |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Poisonous Concoction Damage 1 | 25% increased Poisonous Concoction Damage | 100 |
The Eternal Labyrinth | Enchantment Poisonous Concoction Damage 2 | 40% increased Poisonous Concoction Damage | 100 |
The Merciless Labyrinth | Enchantment Poisonous Concoction Area Of Effect 1 | 16% increased Poisonous Concoction Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Poisonous Concoction Area Of Effect 2 | 24% increased Poisonous Concoction Area of Effect | 100 |
The Merciless Labyrinth | Enchantment Poisonous Concoction Flask Charges 1 | Poisonous Concoction uses 8% reduced Flask Charges | 100 |
The Eternal Labyrinth | Enchantment Poisonous Concoction Flask Charges 2 | Poisonous Concoction uses 12% reduced Flask Charges | 100 |
Supported By /109 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Faster Attacks Support Supports attack skills. |
![]() | Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Lesser Multiple Projectiles Support Supports projectile skills. |
![]() | Greater Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Faster Projectiles Support Supports projectile skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Additional Accuracy Support Supports attack skills. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Pierce Support Supports projectile skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Damage with Attacks Support Supports attack skills. |
![]() | Life Gain on Hit Support Supports attack skills. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Point Blank Support Supports projectile skills. |
![]() | Iron Grip Support Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. |
![]() | Returning Projectiles Support Supports projectile skills. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Slower Projectiles Support Supports projectile skills. |
![]() | Vicious Projectiles Support Supports projectile attack skills. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Bleed Support Supports attack skills. Cannot support skills that create minions. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Maim Support Supports attack skills, or other skills that can maim enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Momentum Support Supports attack skills that aren't triggered. |
![]() | Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Withering Touch Support Supports attack skills. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Impale Support Supports attack skills. |
![]() | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
![]() | Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Barrage Support Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Elemental Damage with Attacks Support Supports attack skills. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Arrow Nova Support Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions. |
![]() | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. |
![]() | Awakened Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Vicious Projectiles Support Supports projectile attack skills. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Manaforged Arrows Support Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skills |
![]() | Prismatic Burst Support Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sadism Support Supports any skill that hits enemies. |
![]() | Volatility Support Supports attack skills. |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Poisonous Concoction
Poisonous Concoction is an unarmed attack skill gem that throws an explosive bottle, dealing area damage with a chance to poison. Charges can be consumed from a Life Flask to add further damage. This skill gem requires an empty main hand, and no off-hand weapon or quiver.
A Poisonous Flask is visibly attached to your Character's Belt when the skill is socketed in one of your equipped items.
Skill Functions and Interactions
The explosions from projectiles can overlap. Given sufficient investment into increased area of effect, many explosions can hit the same target. The projectiles from Poisonous Concoction cannot pierce or chain, only the explosion does damage.
Version history
Version | Changes |
---|---|
3.16.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.