Raise Spiders Unique /1
40% increased Global Critical Strike Chance
100% chance to Trigger Level 1 Raise Spiders on Kill
(170–200)% increased Physical Damage
Adds (8–13) to (20–30) Physical Damage
Adds 1 to 59 Chaos Damage
15% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Raise Spiders
Level: 1
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Requires Level 75
Raise two spectral spiders from each nearby corpse that will attack your enemies with Viper Strike. Each raised spider grants you increased Attack Speed and increased Damage with Poison. Enemies will not engage the spiders directly, and they are immune to damage.
Base duration is 30 seconds
Trigger this Spell on Kill
Each Spider grants 2% increased Attack Speed
Each Spider grants 15% increased Damage with Poison
Maximum 20 Raised Spiders
Minions cannot Taunt Enemies
damage +% vs players [-85]
minion dies when parent dies [1]
spell uncastable if triggerable [1]
take no actions while parent dead [1]
Level Effect /1
LevelRequires LevelExperience
175
Attribute /7

Raise Spiders

KeyValue
CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
AcronymIgnite
BaseType Raise Spiders
TargetTypesAny
TypeSpell, Minion, Triggerable, Triggered, InbuiltTrigger, CreatesMinion, MinionsAreUndamagable
MinionTypeAttack, Melee, MeleeSingleTarget, Multistrikeable
ActiveSkillsCoderaise_spiders
Supported By /13
  • Active Type: Spell, Minion, Triggerable, Triggered, InbuiltTrigger, CreatesMinion, MinionsAreUndamagable
  • Faster Casting Support
    Supports non-instant spell skills.
    Minion Damage Support
    Supports skills which create Minions.
    Minion Speed Support
    Supports skills which create Minions.
    Minion Life Support
    Supports skills which create Minions.
    Elemental Army Support
    Supports skills which create Minions.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Feeding Frenzy Support
    Supports skills which create Minions.
    Predator Support
    Supports skills which create Minions.
    Meat Shield Support
    Supports skills which create Minions.
    Infernal Legion Support
    Supports skills which create Minions.
    Awakened Minion Damage Support
    Supports skills which create Minions.
    Fresh Meat Support
    Supports skills that create minions.