Maloney's Nightfall

Maloney's Nightfall
Vile Arrow Quiver
Quiver
Quality: +20%
Requires Level 55
Gain (10–15)% of Physical Damage as Extra Chaos Damage
10% increased Attack Speed
+(50–70) to maximum Life
+(12–16)% to Chaos Resistance
(8–10) to (14–16) Added Physical Damage with Bow Attacks
25% chance to create a Smoke Cloud when Hit
(40–60)% increased Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Enemies standing in Smoke Clouds are Blinded)
Fear not the dark, the song of night,
Hear not the arch, the falling cry.
My giving sun, fight no more,
Rest alone, my grand nightfall.
Maloney's Nightfall Attr /7
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Resistance, Blind, Ailment, Ignite, Poison, Bleeding
IconArt/2DItems/Quivers/MaloneysNightfall
Icon
Release VersionTorment and Bloodlines
BaseTypeVile Arrow Quiver
Referencepoe.ninja, Community Wiki
Gain (10–15)% of Physical Damage as Extra Chaos Damage
FamilyPhysicalDamageAddedAsChaos
DomainsItem (1)
GenerationTypeUnique (3)
Req. level69 (Effective: 55)
Stats
  • physical damage % to add as chaos Min: 10 Max: 15 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    +(50–70) to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life Min: 50 Max: 70 Global
  • Craft Tagsresource life
    (8–10) to (14–16) Added Physical Damage with Bow Attacks
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack maximum added physical damage with bow Min: 14 Max: 16 Global
  • attack minimum added physical damage with bow Min: 8 Max: 10 Global
  • Craft Tagsphysical_damage damage physical attack
    10% increased Attack Speed
    FamilyIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% Min: 10 Max: 10 Global
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    +(12–16)% to Chaos Resistance
    FamilyChaosResistance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base chaos damage resistance % Min: 12 Max: 16 Global
  • Craft Tagschaos resistance
    (40–60)% increased Damage with Hits and Ailments against Blinded Enemies
    FamilyDamageOnBlindedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level69 (Effective: 55)
    Stats
  • damage +% vs blinded enemies Min: 40 Max: 60 Global
  • Craft Tagsdamage
    25% chance to create a Smoke Cloud when Hit
    FamilySmokeCloudWhenHit
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ground smoke when hit % Min: 25 Max: 25 Global
  • { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvUXVpdmVycy9NYWxvbmV5c05pZ2h0ZmFsbCIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/aad4bc5b10/MaloneysNightfall.png", "league": "Affliction", "name": "Maloney's Nightfall", "typeLine": "Vile Arrow Quiver", "baseType": "Vile Arrow Quiver", "rarity": "Unique", "ilvl": 83, "requirements": [ { "name": "Level", "values": [ [ "55", 0 ] ], "displayMode": 0, "type": 62 } ], "implicitMods": [ "Gain 11% of Physical Damage as Extra Chaos Damage" ], "explicitMods": [ "10% increased Attack Speed", "+52 to maximum Life", "+12% to Chaos Resistance", "8 to 16 Added Physical Damage with Bow Attacks", "25% chance to create a Smoke Cloud when Hit", "55% increased Damage with Hits and Ailments against Blinded Enemies" ], "flavourText": [ "Fear not the dark, the song of night,\r", "Hear not the arch, the falling cry.\r", "My giving sun, fight no more,\r", "Rest alone, my grand nightfall." ], "frameType": 3, "extended": { "mods": { "explicit": [ { "name": "", "tier": "", "level": 69, "magnitudes": [ { "hash": "explicit.stat_3503466234", "min": 40, "max": 60 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_953314356", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2923486259", "min": 12, "max": 16 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1760576992", "min": 8, "max": 10 }, { "hash": "explicit.stat_1760576992", "min": 14, "max": 16 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_681332047", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 50, "max": 70 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 69, "magnitudes": [ { "hash": "implicit.stat_3319896421", "min": 10, "max": 15 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_681332047", [ 4 ] ], [ "explicit.stat_3299347043", [ 5 ] ], [ "explicit.stat_2923486259", [ 2 ] ], [ "explicit.stat_1760576992", [ 3 ] ], [ "explicit.stat_953314356", [ 1 ] ], [ "explicit.stat_3503466234", [ 0 ] ] ], "implicit": [ [ "implicit.stat_3319896421", [ 0 ] ] ] }, "text": "Item Class: Quivers
    Rarity: Unique
    Maloney's Nightfall
    Vile Arrow Quiver
    --------
    Requirements:
    Level: 55
    --------
    Item Level: 83
    --------
    Gain 11% of Physical Damage as Extra Chaos Damage (implicit)
    --------
    10% increased Attack Speed
    +52 to maximum Life
    +12% to Chaos Resistance
    8 to 16 Added Physical Damage with Bow Attacks
    25% chance to create a Smoke Cloud when Hit
    55% increased Damage with Hits and Ailments against Blinded Enemies
    --------
    Fear not the dark, the song of night,
    Hear not the arch, the falling cry.
    My giving sun, fight no more,
    Rest alone, my grand nightfall.
    " } }

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    Maloney's Nightfall

    Version history

    VersionChanges
    3.17.0
  • Unique Quivers have been reassigned to a base type that is most appropriate for them and their level:
  • Maloney's Nightfall is a Vile Arrow Quiver.
  • 3.3.0
  • Added 3D art.
  • 2.6.0
  • Attack Speed mod increased to 10% (up from 8-10%).
  • Chance for Smoke Cloud when Hit mod increased to 25% (up from 10%).
  • Increased Damage against Blinded Enemies mod increased to 40-60% (up from 20-40%).
  • Added Physical Damage mod increased to (8 to 10)-(14 to 16) (up from (5-7) to (8-10)).
  • Changes can be obtained by rerolling the item's mods with a Divine Orb.
  • 1.3.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.