Quivers Unique /23 ⍟
Quivers Unique /23 ⍟
Name | Show Full Descriptions |
---|---|
![]() | Maloney's Mechanism Ornate Quiver Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown (7–12)% increased Attack Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Replica Maloney's Mechanism Ornate Quiver Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow, with a 1 second Cooldown (7–12)% increased Cast Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Craghead Serrated Arrow Quiver Adds 1 to 4 Physical Damage to Attacks(20–25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140–200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with Bow Attacks (The Stun Threshold determines how much Damage can Stun something) |
![]() | Slivers of Providence Serrated Arrow Quiver Adds 1 to 4 Physical Damage to Attacks+10% to all Elemental Resistances 50% increased Duration of Elemental Ailments on Enemies 10% chance to Freeze, Shock and Ignite Gain 25% of Weapon Physical Damage as Extra Damage of a random Element (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Cragfall Serrated Arrow Quiver Adds 1 to 4 Physical Damage to Attacks(20–25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140–200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with Bow Attacks 50% chance to double Stun Duration (The Stun Threshold determines how much Damage can Stun something) |
![]() | Hyrri's Bite Sharktooth Arrow Quiver +(6–8) Life gained for each Enemy hit by your Attacks+(15–25) to Strength +(35–45) to Dexterity +(15–25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7–10)% increased Attack Speed +(2–3) Life gained for each Enemy hit by your Attacks 10% increased Area of Effect |
![]() | Hyrri's Demise Sharktooth Arrow Quiver +(6–8) Life gained for each Enemy hit by your Attacks+(15–30) to all Attributes (7–10)% increased Attack Speed +(2–3) Life gained for each Enemy hit by your Attacks 10% increased Area of Effect Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Asphyxia's Wrath Feathered Arrow Quiver (20–30)% increased Projectile SpeedGrants Level 5 Frostbite Skill (8–12)% increased Attack Speed +(30–40)% to Cold Resistance (30–40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7–10)% chance to Freeze Hexes on Slain Enemies are transferred to a nearby Enemy |
![]() | Saemus' Gift Feathered Arrow Quiver (20–30)% increased Projectile Speed+(30–40) to Dexterity (8–12)% increased Cast Speed +(30–60) to maximum Life +(20–40)% to Lightning Resistance 20% chance to Avoid being Stunned 1% increased Lightning Damage per 10 Intelligence |
![]() | Steelworm Feathered Arrow Quiver (20–30)% increased Projectile SpeedGrants Call of Steel (30–60)% increased Evasion Rating and Armour Deal no Non-Physical Damage Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards |
![]() | Drillneck Penetrating Arrow Quiver Arrows Pierce an additional Target(8–12)% increased Attack Speed +350 to Evasion Rating +(40–50) to maximum Life (10–14) to (19–24) Added Physical Damage with Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Rearguard Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to Attacks(20–24)% Chance to Block Attack Damage (12–15)% Chance to Block Spell Damage +(400–450) to Armour (20–30)% increased Projectile Speed 50% increased Stun and Block Recovery (15–20)% increased Projectile Damage |
![]() | The Fracturing Spinner Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to AttacksGrants Summon Harbinger of Directions Skill +(30–50) to Strength and Dexterity Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(15–25)% to Fire and Cold Resistances |
![]() | The Shattered Divinity Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to AttacksGrants Summon Greater Harbinger of Directions Skill +(30–50) to Strength and Dexterity Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(15–25)% to Fire and Cold Resistances |
![]() | Rigwald's Quills Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating-10% to Fire Resistance +(20–30)% to Lightning Resistance +7 Life gained for each Enemy hit by your Attacks 20% reduced Projectile Speed (30–50)% increased Projectile Damage Arrows Fork |
![]() | Skirmish Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating+(15–25) to Intelligence +(30–50) to maximum Mana (20–30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Soul Strike Spike-Point Arrow Quiver (20–30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13–18) to (26–32) Chaos Damage to Attacks (8–12)% increased Attack Speed +(100–120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate |
![]() | Replica Soul Strike Spike-Point Arrow Quiver (20–30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13–18) to (26–32) Physical Damage to Attacks (8–12)% increased Attack Speed +(60–80) to maximum Life 80% reduced Maximum Recovery per Life Leech 40% increased Maximum total Life Recovery per second from Leech |
![]() | Blackgleam Blazing Arrow Quiver Adds (12–15) to (24–27) Fire Damage to Attacks10% increased Attack Speed +(80–100) to Evasion Rating +(10–30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks |
![]() | The Signal Fire Blazing Arrow Quiver Adds (12–15) to (24–27) Fire Damage to Attacks10% increased Attack Speed +(80–100) to Evasion Rating +(10–30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks Gain (25–35)% of Physical Attack Damage as Extra Fire Damage |
![]() | Maloney's Nightfall Vile Arrow Quiver Gain (10–15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed +(50–70) to maximum Life +(12–16)% to Chaos Resistance (8–10) to (14–16) Added Physical Damage with Bow Attacks 25% chance to create a Smoke Cloud when Hit (40–60)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Enemies standing in Smoke Clouds are Blinded) |
![]() | Scorpion's Call Heavy Arrow Quiver Adds (12–15) to (24–27) Physical Damage to Attacks+(20–40) to Dexterity (150–200) Life Regenerated per Second while in Blood Stance (40–60)% increased Projectile Damage while in Blood Stance +(700–1000) to Evasion Rating while in Sand Stance (20–30)% increased Area of Effect while in Sand Stance (25–30)% increased Attack Speed if you've changed Stance Recently (Recently refers to the past 4 seconds) |
![]() | Voidfletcher Primal Arrow Quiver (20–30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30–40) to (80–100) Cold Damage to Attacks +(80–120) to maximum Energy Shield +(20–30)% to Cold Resistance +(20–40) Mana gained on Kill 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 seconds |
Vaal Orb Corrupted Implicit /25
Vaal Orb Corrupted Implicit /25
3752500elemental_damage damage elemental cold attack# to # Added Cold Damage with Bow Attacks
3752500elemental_damage damage elemental fire attack# to # Added Fire Damage with Bow Attacks
3752500elemental_damage damage elemental lightning attack# to # Added Lightning Damage with Bow Attacks
3752500physical_damage damage physical attack# to # Added Physical Damage with Bow Attacks
181250chaos_damage damage chaos attack# to # Added Chaos Damage with Bow Attacks
175200attackBow Attacks fire an additional Arrow
180200attackArrows Chain # times
175200+#% chance to Suppress Spell Damage
1501000resource life elemental cold#% of Cold Damage Leeched as Life
1501000resource life elemental fire#% of Fire Damage Leeched as Life
1401000damageProjectiles deal #% increased Damage for each time they have Chained
1401000damageProjectiles deal #% increased Damage for each Enemy Pierced
1501000resource life elemental lightning#% of Lightning Damage Leeched as Life
111000physical_damage elemental_damage damage physical elemental coldGain #% of Physical Damage as Extra Cold Damage
111000physical_damage elemental_damage damage physical elemental fireGain #% of Physical Damage as Extra Fire Damage
111000physical_damage elemental_damage damage physical elemental lightningGain #% of Physical Damage as Extra Lightning Damage
111000damage attackPoint Blank
1985081Total
Quivers Synthesis Implicit Corrupted /1 ⍟
Quivers Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Quivers |
Quivers Synthesis Implicit
Quivers Synthesis Implicit
3240resource life#% increased maximum Life
3480resource lifeRegenerate # Life per second
110resource lifeRegenerate #% of Life per second
4240resource life+# Life gained on Kill
1550resource lifeRecover #% of Life on Kill
3480resource mana+# to maximum Mana
1150resource mana#% increased maximum Mana
4240resource mana# Mana gained on Kill
1560resource manaRecover #% of Mana on Kill
17480elemental fire resistance#% to Fire Resistance
+#% to Fire Resistance
+#% to Fire Resistance
5600elemental fire resistance#% to maximum Fire Resistance
#% to maximum Cold Resistance
#% to maximum Lightning Resistance
#% to maximum Chaos Resistance
#% to maximum Cold Resistance
#% to maximum Lightning Resistance
#% to maximum Chaos Resistance
17480elemental cold resistance#% to Cold Resistance
+#% to Cold Resistance
+#% to Cold Resistance
17480elemental lightning resistance#% to Lightning Resistance
+#% to Lightning Resistance
+#% to Lightning Resistance
13240chaos resistance+#% to Chaos Resistance
5480critical#% increased Global Critical Strike Chance
5480damage critical+#% to Global Critical Strike Multiplier
1650attackBow Attacks fire an additional Arrow
3650attackArrows Pierce an additional Target
Arrows Pierce # additional Targets
Arrows Pierce # additional Targets
2150#% increased Stun Duration on Enemies
1240#% reduced Enemy Stun Threshold
1560#% increased Area of Effect if you have Stunned an Enemy Recently
3240chaos_damage poison damage chaos ailment#% increased Damage with Poison
1550poison chaos ailment#% increased Poison Duration
10480elemental_damage damage elemental fire#% increased Fire Damage
1550physical_damage elemental_damage damage physical elemental fire#% of Physical Damage Converted to Fire Damage
1550physical_damage elemental_damage damage physical elemental fireGain #% of Physical Damage as Extra Fire Damage
10480elemental_damage damage elemental cold#% increased Cold Damage
1550physical_damage elemental_damage damage physical elemental cold#% of Physical Damage Converted to Cold Damage
1550elemental_damage damage elemental cold# to # Added Cold Damage per Frenzy Charge
7480elemental_damage damage elemental lightning#% increased Lightning Damage
1550physical_damage elemental_damage damage physical elemental lightning#% of Physical Damage Converted to Lightning Damage
5480physical_damage damage physical#% increased Global Physical Damage
3240chaos_damage damage chaos#% increased Chaos Damage
5560elemental_damage damage elemental attack#% increased Elemental Damage with Attack Skills
1650physical_damage elemental_damage damage physical elementalGain #% of Physical Damage as Extra Damage of a random Element
6480elemental_damage damage elemental#% increased Elemental Damage
15240attribute+# to Strength
1160attribute#% increased Strength
15240attribute+# to Dexterity
15240attribute+# to Intelligence
1160attribute#% increased Intelligence
4360attack#% increased Global Accuracy Rating
3240defences#% increased Armour
10240defences#% increased Evasion Rating
1550elemental fire cold lightning ailment#% chance to Avoid Elemental Ailments
4240defences#% increased Energy Shield Recharge Rate
1550defences#% of Spell Damage Leeched as Energy Shield
1600elemental fire#% chance to Avoid Fire Damage from Hits
1600elemental cold#% chance to Avoid Cold Damage from Hits
1600elemental lightning#% chance to Avoid Lightning Damage from Hits
1550auraGrace has #% increased Aura Effect
6240damage#% increased Damage while Leeching Life
#% increased Damage while Leeching Mana
#% increased Damage while Leeching Mana
3480speed minionMinions have #% increased Movement Speed
2550#% chance to gain a Frenzy Charge on Kill
5480speed#% increased Projectile Speed
6240attack speed#% increased Attack Speed
2240attack caster speed#% increased Attack and Cast Speed
3480physical attack# Physical Damage taken from Attack Hits
3560You and your Minions take #% reduced Reflected Damage
2480critical#% increased Vaal Skill Critical Strike Chance
1600critical#% increased Global Critical Strike Chance if Corrupted
065Total
Quiver Crafting Bench /113 ⍟
Quiver Crafting Bench /113 ⍟
ID | Mod | Require | Unlock |
---|---|---|---|
Helena | +(15–25) to maximum Life | 1x ![]() | Default |
Helena | +(16–20)% to Fire Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Cold Resistance | 1x ![]() | Default |
Helena | +(16–20)% to Lightning Resistance | 1x ![]() | Default |
Helena | +(15–20) to Strength | 1x ![]() | Default |
Helena | +(15–20) to Dexterity | 1x ![]() | Default |
Helena | +(15–20) to Intelligence | 1x ![]() | Default |
Helena | Remove Crafted Mods | 1x ![]() | Default |
Helena | +(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
Helena | +(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
Helena | +(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison, The Lower Prison |
Helena | +(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial, Aspirant's Trial |
Helena | +(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial, Aspirant's Trial |
Helena | +(21–25) to Strength | 2x ![]() | The Western Forest |
Helena | +(26–30) to Strength | 2x ![]() | City Square Map |
Helena | +(21–25) to Dexterity | 2x ![]() | The Western Forest |
Helena | +(26–30) to Dexterity | 2x ![]() | City Square Map |
Helena | +(21–25) to Intelligence | 2x ![]() | The Western Forest |
Helena | +(26–30) to Intelligence | 2x ![]() | City Square Map |
Helena | +(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens, The Imperial Gardens |
Helena | +(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel, The Tunnel |
Helena | +(26–40) to maximum Life | 6x ![]() | The Beacon |
Helena | +(41–55) to maximum Life | 2x ![]() | The Feeding Trough |
Helena | (0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
Helena | +(25–34) to maximum Mana | 3x ![]() | Default |
Helena | +(35–44) to maximum Mana | 6x ![]() | The Beacon |
Helena | +(45–54) to maximum Mana | 2x ![]() | The Feeding Trough |
Helena | (15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs, The Catacombs |
Helena | (24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Basilica Map |
Helena | (7–12)% increased Attack Speed | 2x ![]() | The Dried Lake |
Helena | +(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
Helena | +(121–150) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
Helena | +(151–220) to Accuracy Rating | 2x ![]() | Acid Caverns Map |
Helena | Adds (3–5) to (6–8) Physical Damage to Attacks | 4x ![]() | The Sewers |
Helena | Adds (5–7) to (8–10) Physical Damage to Attacks | 2x ![]() | The Ossuary |
Helena | Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x ![]() | The Temple of Decay Level 2 |
Helena | Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x ![]() | The Ossuary |
Helena | (17–21)% increased Global Critical Strike Chance | 9x ![]() | Thicket Map |
Helena | (22–27)% increased Global Critical Strike Chance | 1x ![]() | Marshes Map |
Helena | Remove Enchantments | 3x ![]() | Default |
Helena | Moving while Bleeding doesn't cause you to take extra Damage | 2x ![]() | The Ascent |
Helena | Adds (9–11) to (16–21) Fire Damage to Attacks | 4x ![]() | The Solaris Temple Level 2 |
Helena | Adds (19–23) to (37–42) Fire Damage to Attacks | 2x ![]() | The Dread Thicket |
Helena | Adds (9–11) to (16–21) Cold Damage to Attacks | 4x ![]() | The Crystal Veins |
Helena | Adds (19–23) to (37–42) Cold Damage to Attacks | 2x ![]() | The Causeway |
Helena | Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x ![]() | The Lunaris Temple Level 2 |
Helena | Adds (3–6) to (52–70) Lightning Damage to Attacks | 2x ![]() | The Chamber of Sins Level 1 |
Jun | +(10–15) to Strength and Dexterity | 6x ![]() | Unveil |
Jun | +(16–20) to Strength and Dexterity | 2x ![]() | Unveil |
Jun | +(21–25) to Strength and Dexterity | 4x ![]() | Unveil |
Jun | +(10–15) to Dexterity and Intelligence | 6x ![]() | Unveil |
Jun | +(16–20) to Dexterity and Intelligence | 2x ![]() | Unveil |
Jun | +(21–25) to Dexterity and Intelligence | 4x ![]() | Unveil |
Jun | +(10–15) to Strength and Intelligence | 6x ![]() | Unveil |
Jun | +(16–20) to Strength and Intelligence | 2x ![]() | Unveil |
Jun | +(21–25) to Strength and Intelligence | 4x ![]() | Unveil |
Jun | 3% increased Attack and Cast Speed | 8x ![]() | Unveil |
Jun | 4% increased Attack and Cast Speed | 4x ![]() | Unveil |
Jun | (5–6)% increased Attack and Cast Speed | 3x ![]() | Unveil |
Jun | +(105–150) to Armour and Evasion Rating | 8x ![]() | Unveil |
Jun | +(151–213) to Armour and Evasion Rating | 2x ![]() | Unveil |
Jun | +(214–285) to Armour and Evasion Rating | 4x ![]() | Unveil |
Jun | +(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x ![]() | Unveil |
Jun | +(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x ![]() | Unveil |
Jun | +(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x ![]() | Unveil |
Jun | (9–10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x ![]() | Unveil |
Jun | (11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x ![]() | Unveil |
Jun | (13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x ![]() | Unveil |
Jun | (11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x ![]() | Unveil |
Jun | (13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x ![]() | Unveil |
Jun | (15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x ![]() | Unveil |
Jun | (11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x ![]() | Unveil |
Jun | (13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x ![]() | Unveil |
Jun | (15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x ![]() | Unveil |
Jun | +(28–33) to maximum Life Regenerate 2 Mana per second | 6x ![]() | Unveil |
Jun | +(34–40) to maximum Life Regenerate 3 Mana per second | 2x ![]() | Unveil |
Jun | +(41–45) to maximum Life Regenerate 4 Mana per second | 4x ![]() | Unveil |
Jun | +(28–33) to maximum Mana Regenerate 15 Life per second | 6x ![]() | Unveil |
Jun | +(34–40) to maximum Mana Regenerate 20 Life per second | 2x ![]() | Unveil |
Jun | +(41–45) to maximum Mana Regenerate 25 Life per second | 4x ![]() | Unveil |
Jun | Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x ![]() | Unveil |
Jun | Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x ![]() | Unveil |
Jun | Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x ![]() | Unveil |
Jun | Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Unveil |
Jun | Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Unveil |
Jun | Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Unveil |
Jun | Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Unveil |
Jun | Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Unveil |
Jun | Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Unveil |
Jun | +(9–10)% to Fire and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Fire and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Fire and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Unveil |
Jun | +(9–10)% to Cold and Chaos Resistances | 8x ![]() | Unveil |
Jun | +(11–12)% to Cold and Chaos Resistances | 2x ![]() | Unveil |
Jun | +(13–15)% to Cold and Chaos Resistances | 3x ![]() | Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial | |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove | |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister | |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den | |
Cannot roll Caster Modifiers | 5x ![]() | Whakawairua Tuahu |
Quivers Item /16 ⍟
Quivers Item /16 ⍟
Icon | Name |
---|---|
![]() | Ornate Quiver Requires Level 45Has 1 Socket |
![]() | Serrated Arrow Quiver Requires Level 4Adds 1 to 4 Physical Damage to Attacks |
![]() | Fire Arrow Quiver Requires Level 9Adds 3 to 5 Fire Damage to Attacks |
![]() | Sharktooth Arrow Quiver Requires Level 14+(6–8) Life gained for each Enemy hit by your Attacks |
![]() | Feathered Arrow Quiver Requires Level 20(20–30)% increased Projectile Speed |
![]() | Penetrating Arrow Quiver Requires Level 25Arrows Pierce an additional Target |
![]() | Blunt Arrow Quiver Requires Level 31Adds (7–9) to (13–16) Physical Damage to Attacks |
![]() | Two-Point Arrow Quiver Requires Level 36(20–30)% increased Global Accuracy Rating |
![]() | Spike-Point Arrow Quiver Requires Level 40(20–30)% increased Critical Strike Chance with Bows |
![]() | Blazing Arrow Quiver Requires Level 45Adds (12–15) to (24–27) Fire Damage to Attacks |
![]() | Broadhead Arrow Quiver Requires Level 49(8–10)% increased Attack Speed |
![]() | Vile Arrow Quiver Requires Level 55Gain (10–15)% of Physical Damage as Extra Chaos Damage |
![]() | Heavy Arrow Quiver Requires Level 61Adds (12–15) to (24–27) Physical Damage to Attacks |
![]() | Primal Arrow Quiver Requires Level 66(20–30)% increased Elemental Damage with Attack Skills |
![]() | Serrated Arrow Quiver 1 to 4 Added Physical Damage with Bow Attacks |
![]() | Artillery Quiver Requires Level 74(20–30)% increased Totem Placement speed |
Community Wiki
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Quiver
A quiver is a type of accessory that can be equipped in the offhand slot while using a Bow or going unarmed.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.