Quivers Unique /21 ⍟
Icon | Name |
---|---|
![]() | Maloney's Mechanism Ornate Quiver Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown (7–12)% increased Attack Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Replica Maloney's Mechanism Ornate Quiver Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow, with a 1 second Cooldown (7–12)% increased Cast Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Craghead Serrated Arrow Quiver Adds 1 to 4 Physical Damage to Attacks(20–25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140–200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with Bow Attacks (The Stun Threshold determines how much Damage can Stun something) |
![]() | Hyrri's Bite Sharktooth Arrow Quiver Gain (6–8) Life per Enemy Hit with Attacks+(15–25) to Strength +(35–45) to Dexterity +(15–25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7–10)% increased Attack Speed Gain (2–3) Life per Enemy Hit with Attacks 10% increased Area of Effect |
![]() | Hyrri's Demise Sharktooth Arrow Quiver Gain (6–8) Life per Enemy Hit with Attacks+(15–30) to all Attributes (7–10)% increased Attack Speed Gain (2–3) Life per Enemy Hit with Attacks 10% increased Area of Effect Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Asphyxia's Wrath Feathered Arrow Quiver (20–30)% increased Projectile SpeedGrants Level 5 Frostbite Skill (8–12)% increased Attack Speed +(30–40)% to Cold Resistance (30–40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7–10)% chance to Freeze Hexes Transfer to all Enemies in a range of 30 when Hexed Enemy dies (Hexes from Auras or Cursed Ground cannot be Transferred) |
![]() | Saemus' Gift Feathered Arrow Quiver (20–30)% increased Projectile Speed+(30–40) to Dexterity (8–12)% increased Cast Speed +(30–60) to maximum Life +(20–40)% to Lightning Resistance 20% chance to Avoid being Stunned 1% increased Lightning Damage per 10 Intelligence |
![]() | Drillneck Penetrating Arrow Quiver Arrows Pierce an additional Target(8–12)% increased Attack Speed +350 to Evasion Rating +(40–50) to maximum Life (10–14) to (19–24) Added Physical Damage with Bow Attacks Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) |
![]() | Rearguard Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to Attacks(20–24)% Chance to Block Attack Damage (12–15)% Chance to Block Spell Damage +(400–450) to Armour (20–30)% increased Projectile Speed 50% increased Stun and Block Recovery (15–20)% increased Projectile Damage |
![]() | The Fracturing Spinner Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to AttacksGrants Summon Harbinger of Directions Skill +(30–50) to Strength and Dexterity Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(15–25)% to Fire and Cold Resistances |
![]() | The Shattered Divinity Blunt Arrow Quiver Adds (7–9) to (13–16) Physical Damage to AttacksGrants Summon Greater Harbinger of Directions Skill +(30–50) to Strength and Dexterity Adds (19–22) to (30–35) Fire Damage to Spells and Attacks Adds (19–22) to (30–35) Cold Damage to Spells and Attacks +(15–25)% to Fire and Cold Resistances |
![]() | Rigwald's Quills Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating-10% to Fire Resistance +(20–30)% to Lightning Resistance Gain 7 Life per Enemy Hit with Attacks 20% reduced Projectile Speed (30–50)% increased Projectile Damage Arrows Fork |
![]() | Skirmish Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating+(15–25) to Intelligence +(30–50) to maximum Mana (20–30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Soul Strike Spike-Point Arrow Quiver (20–30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13–18) to (26–32) Chaos Damage to Attacks (8–12)% increased Attack Speed +(100–120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge Rate |
![]() | Replica Soul Strike Spike-Point Arrow Quiver (20–30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13–18) to (26–32) Physical Damage to Attacks (8–12)% increased Attack Speed +(60–80) to maximum Life 80% reduced Maximum Recovery per Life Leech 40% increased Maximum total Life Recovery per second from Leech |
![]() | Blackgleam Blazing Arrow Quiver Adds (12–15) to (24–27) Fire Damage to Attacks10% increased Attack Speed +(80–100) to Evasion Rating +(10–30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow Attacks |
![]() | Steelworm Broadhead Arrow Quiver (8–10)% increased Attack SpeedGrants Call of Steel (30–60)% increased Evasion Rating and Armour Deal no Non-Physical Damage Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel Shards |
![]() | Maloney's Nightfall Vile Arrow Quiver Gain (10–15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed +(50–70) to maximum Life +(12–16)% to Chaos Resistance (8–10) to (14–16) Added Physical Damage with Bow Attacks 25% chance to create a Smoke Cloud when Hit (40–60)% increased Damage with Hits and Ailments against Blinded Enemies (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (Enemies standing in Smoke Clouds are Blinded) |
![]() | Scorpion's Call Heavy Arrow Quiver Adds (12–15) to (24–27) Physical Damage to Attacks+(20–40) to Dexterity +(700–1000) to Evasion Rating while in Sand Stance (20–30)% increased Area of Effect while in Sand Stance (25–30)% increased Attack Speed if you've changed Stance Recently (40–60)% increased Projectile Damage while in Blood Stance Regenerate (150–200) Life per Second while in Blood Stance (You are in Blood Stance by default) (Recently refers to the past 4 seconds) |
![]() | Voidfletcher Primal Arrow Quiver (20–30)% increased Elemental Damage with Attack SkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30–40) to (80–100) Cold Damage to Attacks +(80–120) to maximum Energy Shield +(20–30)% to Cold Resistance Gain (20–40) Mana per Enemy Killed 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 seconds |
![]() | The Poised Prism Primal Arrow Quiver (20–30)% increased Elemental Damage with Attack Skills+(15–25)% to Fire Resistance +(15–25)% to Cold Resistance +(15–25)% to Lightning Resistance Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence |
Vaal Orb Corrupted Implicit /25
3752500damage elemental cold attack# to # Added Cold Damage with Bow Attacks
3752500damage elemental fire attack# to # Added Fire Damage with Bow Attacks
3752500damage elemental lightning attack# to # Added Lightning Damage with Bow Attacks
3752500damage physical attack# to # Added Physical Damage with Bow Attacks
181250damage chaos attack# to # Added Chaos Damage with Bow Attacks
175200attackBow Attacks fire an additional Arrow
180200attackArrows Chain # times
175200+#% chance to Suppress Spell Damage
1501000resource life elemental cold#% of Cold Damage Leeched as Life
1501000resource life elemental fire#% of Fire Damage Leeched as Life
1401000damageProjectiles deal #% increased Damage with Hits and Ailments for each time they have Chained
1401000damageProjectiles deal #% increased Damage with Hits and Ailments for each Enemy Pierced
1501000resource life elemental lightning#% of Lightning Damage Leeched as Life
111000damage physical elemental coldGain #% of Physical Damage as Extra Cold Damage
111000damage physical elemental fireGain #% of Physical Damage as Extra Fire Damage
111000damage physical elemental lightningGain #% of Physical Damage as Extra Lightning Damage
111000damage attackPoint Blank
1985081Total
Quivers Synthesis Implicit Corrupted /1 ⍟
Item Classes | Mods |
---|---|
Quivers |
Quivers Synthesis Implicit
16240resource life#% increased maximum Life
#% increased Armour
#% increased Evasion Rating
#% increased Armour
#% increased Evasion Rating
65600resource lifeRegenerate # Life per second
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
#% increased Energy Shield Recharge Rate
Grace has #% increased Aura Effect
#% increased Damage while Leeching Life
#% increased Damage while Leeching Mana
#% increased Global Critical Strike Chance if Corrupted
#% to Fire Resistance
+#% to Fire Resistance
#% to Cold Resistance
+#% to Cold Resistance
#% to Lightning Resistance
+#% to Lightning Resistance
#% increased Stun Duration on Enemies
#% increased Energy Shield Recharge Rate
Grace has #% increased Aura Effect
#% increased Damage while Leeching Life
#% increased Damage while Leeching Mana
#% increased Global Critical Strike Chance if Corrupted
92650resource lifeGain # Life per Enemy Killed
Recover #% of Life on Kill
+# to maximum Mana
#% increased maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
Bow Attacks fire an additional Arrow
#% increased Damage with Poison
#% increased Poison Duration
#% of Physical Damage Converted to Fire Damage
Gain #% of Physical Damage as Extra Fire Damage
#% of Physical Damage Converted to Cold Damage
# to # Added Cold Damage per Frenzy Charge
#% of Physical Damage Converted to Lightning Damage
#% increased Chaos Damage
Gain #% of Physical Damage as Extra Damage of a random Element
#% increased Elemental Damage
+# to Strength
#% increased Strength
+# to Dexterity
+# to Intelligence
#% increased Intelligence
#% chance to Avoid Elemental Ailments
#% chance to Avoid Fire Damage from Hits
#% chance to Avoid Cold Damage from Hits
#% chance to Avoid Lightning Damage from Hits
#% increased Attack and Cast Speed
You and your Minions take #% reduced Reflected Damage
#% increased Vaal Skill Critical Strike Chance
Recover #% of Life on Kill
+# to maximum Mana
#% increased maximum Mana
Gain # Mana per Enemy Killed
Recover #% of Mana on Kill
Bow Attacks fire an additional Arrow
#% increased Damage with Poison
#% increased Poison Duration
#% of Physical Damage Converted to Fire Damage
Gain #% of Physical Damage as Extra Fire Damage
#% of Physical Damage Converted to Cold Damage
# to # Added Cold Damage per Frenzy Charge
#% of Physical Damage Converted to Lightning Damage
#% increased Chaos Damage
Gain #% of Physical Damage as Extra Damage of a random Element
#% increased Elemental Damage
+# to Strength
#% increased Strength
+# to Dexterity
+# to Intelligence
#% increased Intelligence
#% chance to Avoid Elemental Ailments
#% chance to Avoid Fire Damage from Hits
#% chance to Avoid Cold Damage from Hits
#% chance to Avoid Lightning Damage from Hits
#% increased Attack and Cast Speed
You and your Minions take #% reduced Reflected Damage
#% increased Vaal Skill Critical Strike Chance
28480chaos resistance+#% to Chaos Resistance
#% increased Global Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
#% increased Global Critical Strike Chance
+#% to Global Critical Strike Multiplier
#% reduced Enemy Stun Threshold
#% increased Global Physical Damage
15600chaos resistance#% to maximum Chaos Resistance
#% increased Area of Effect if you have Stunned an Enemy Recently
#% of Spell Damage Leeched as Energy Shield
Minions have #% increased Movement Speed
#% increased Attack Speed
# Physical Damage taken from Attack Hits
#% increased Area of Effect if you have Stunned an Enemy Recently
#% of Spell Damage Leeched as Energy Shield
Minions have #% increased Movement Speed
#% increased Attack Speed
# Physical Damage taken from Attack Hits
3650attackArrows Pierce an additional Target
Arrows Pierce # additional Targets
Arrows Pierce # additional Targets
29550damage elemental fire#% increased Fire Damage
#% increased Cold Damage
#% increased Lightning Damage
#% chance to gain a Frenzy Charge on Kill
#% increased Cold Damage
#% increased Lightning Damage
#% chance to gain a Frenzy Charge on Kill
14560damage elemental attack#% increased Elemental Damage with Attack Skills
#% increased Global Accuracy Rating
#% increased Projectile Speed
#% increased Global Accuracy Rating
#% increased Projectile Speed
065Total
Quiver Crafting Bench /113 ⍟
Mod | Require | Unlock |
---|---|---|
+(15–25) to maximum Life | 1x ![]() | Default |
+(16–20)% to Fire Resistance | 1x ![]() | Default |
+(16–20)% to Cold Resistance | 1x ![]() | Default |
+(16–20)% to Lightning Resistance | 1x ![]() | Default |
+(15–20) to Strength | 1x ![]() | Default |
+(15–20) to Dexterity | 1x ![]() | Default |
+(15–20) to Intelligence | 1x ![]() | Default |
Remove Crafted Mods | 1x ![]() | Default |
+(21–28)% to Fire Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Fire Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Cold Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Cold Resistance | 3x ![]() | Doedre's Cesspool |
+(21–28)% to Lightning Resistance | 1x ![]() | The Belly of the Beast Level 2 |
+(29–35)% to Lightning Resistance | 3x ![]() | Doedre's Cesspool |
+(10–12)% to Fire and Cold Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Cold Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Cold Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Cold and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Cold and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Cold and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(10–12)% to Fire and Lightning Resistances | 6x ![]() | Labyrinth Trial in The Lower Prison |
+(13–16)% to Fire and Lightning Resistances | 1x ![]() | Cruel Aspirant's Trial |
+(17–20)% to Fire and Lightning Resistances | 3x ![]() | Merciless Aspirant's Trial |
+(21–25) to Strength | 2x ![]() | The Western Forest |
+(26–30) to Strength | 2x ![]() | Residence Map |
+(21–25) to Dexterity | 2x ![]() | The Western Forest |
+(26–30) to Dexterity | 2x ![]() | Residence Map |
+(21–25) to Intelligence | 2x ![]() | The Western Forest |
+(26–30) to Intelligence | 2x ![]() | Residence Map |
+(6–9) to all Attributes | 3x ![]() | Labyrinth Trial in The Imperial Gardens |
+(10–13) to all Attributes | 6x ![]() | Labyrinth Trial in The Tunnel |
+(26–40) to maximum Life | 6x ![]() | The Beacon |
+(41–55) to maximum Life | 2x ![]() | The Feeding Trough |
(0.3–0.5)% of Physical Attack Damage Leeched as Life | 3x ![]() | Atoll Map |
+(25–34) to maximum Mana | 3x ![]() | Default |
+(35–44) to maximum Mana | 6x ![]() | The Beacon |
+(45–54) to maximum Mana | 2x ![]() | The Feeding Trough |
(15–23)% increased Elemental Damage with Attack Skills | 6x ![]() | Labyrinth Trial in The Catacombs |
(24–32)% increased Elemental Damage with Attack Skills | 4x ![]() | Lair Map |
(7–12)% increased Attack Speed | 2x ![]() | The Dried Lake |
+(91–120) to Accuracy Rating | 4x ![]() | The Reliquary |
+(121–150) to Accuracy Rating | 2x ![]() | The Desecrated Chambers |
+(151–220) to Accuracy Rating | 2x ![]() | Courtyard Map |
Adds (3–5) to (6–8) Physical Damage to Attacks | 4x ![]() | The Sewers |
Adds (5–7) to (8–10) Physical Damage to Attacks | 2x ![]() | The Ossuary |
Adds (6–8) to (14–18) Chaos Damage to Attacks | 6x ![]() | The Temple of Decay Level 2 |
Adds (11–15) to (23–27) Chaos Damage to Attacks | 2x ![]() | The Ossuary |
(17–21)% increased Global Critical Strike Chance | 9x ![]() | Cemetery Map |
(22–27)% increased Global Critical Strike Chance | 1x ![]() | Crimson Temple Map |
Remove Enchantments | 3x ![]() | Default |
Moving while Bleeding doesn't cause you to take extra Damage | 2x ![]() | The Ascent |
Adds (9–11) to (16–21) Fire Damage to Attacks | 4x ![]() | The Solaris Temple Level 2 |
Adds (19–23) to (37–42) Fire Damage to Attacks | 2x ![]() | The Dread Thicket |
Adds (9–11) to (16–21) Cold Damage to Attacks | 4x ![]() | The Crystal Veins |
Adds (19–23) to (37–42) Cold Damage to Attacks | 2x ![]() | The Causeway |
Adds (1–4) to (32–36) Lightning Damage to Attacks | 4x ![]() | The Lunaris Temple Level 2 |
Adds (3–6) to (52–70) Lightning Damage to Attacks | 2x ![]() | The Chamber of Sins Level 1 |
+(10–15) to Strength and Dexterity | 6x ![]() | Betrayal Unveil |
+(16–20) to Strength and Dexterity | 2x ![]() | Betrayal Unveil |
+(21–25) to Strength and Dexterity | 4x ![]() | Betrayal Unveil |
+(10–15) to Dexterity and Intelligence | 6x ![]() | Betrayal Unveil |
+(16–20) to Dexterity and Intelligence | 2x ![]() | Betrayal Unveil |
+(21–25) to Dexterity and Intelligence | 4x ![]() | Betrayal Unveil |
+(10–15) to Strength and Intelligence | 6x ![]() | Betrayal Unveil |
+(16–20) to Strength and Intelligence | 2x ![]() | Betrayal Unveil |
+(21–25) to Strength and Intelligence | 4x ![]() | Betrayal Unveil |
3% increased Attack and Cast Speed | 8x ![]() | Betrayal Unveil |
4% increased Attack and Cast Speed | 4x ![]() | Betrayal Unveil |
(5–6)% increased Attack and Cast Speed | 3x ![]() | Betrayal Unveil |
+(105–150) to Armour and Evasion Rating | 8x ![]() | Betrayal Unveil |
+(151–213) to Armour and Evasion Rating | 2x ![]() | Betrayal Unveil |
+(214–285) to Armour and Evasion Rating | 4x ![]() | Betrayal Unveil |
+(105–150) to Evasion Rating +(11–15) to maximum Energy Shield | 8x ![]() | Betrayal Unveil |
+(151–213) to Evasion Rating +(16–20) to maximum Energy Shield | 2x ![]() | Betrayal Unveil |
+(214–285) to Evasion Rating +(21–25) to maximum Energy Shield | 4x ![]() | Betrayal Unveil |
(9–10)% increased Global Critical Strike Chance 3% chance to gain a Frenzy Charge on Critical Strike | 6x ![]() | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance 4% chance to gain a Frenzy Charge on Critical Strike | 2x ![]() | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance 5% chance to gain a Frenzy Charge on Critical Strike | 4x ![]() | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance (14–16)% increased Elemental Damage if you've dealt a Critical Strike Recently | 6x ![]() | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance (17–19)% increased Elemental Damage if you've dealt a Critical Strike Recently | 2x ![]() | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance (20–22)% increased Elemental Damage if you've dealt a Critical Strike Recently | 4x ![]() | Betrayal Unveil |
(11–12)% increased Global Critical Strike Chance Adds (10–11) to (14–16) Chaos Damage if you've dealt a Critical Strike Recently | 6x ![]() | Betrayal Unveil |
(13–14)% increased Global Critical Strike Chance Adds (12–13) to (17–20) Chaos Damage if you've dealt a Critical Strike Recently | 2x ![]() | Betrayal Unveil |
(15–16)% increased Global Critical Strike Chance Adds (14–16) to (21–24) Chaos Damage if you've dealt a Critical Strike Recently | 4x ![]() | Betrayal Unveil |
+(28–33) to maximum Life Regenerate 2 Mana per second | 6x ![]() | Betrayal Unveil |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x ![]() | Betrayal Unveil |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x ![]() | Betrayal Unveil |
Regenerate 15 Life per second +(28–33) to maximum Mana | 6x ![]() | Betrayal Unveil |
Regenerate 20 Life per second +(34–40) to maximum Mana | 2x ![]() | Betrayal Unveil |
Regenerate 25 Life per second +(41–45) to maximum Mana | 4x ![]() | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds (6–7) to (9–10) Cold Damage | 8x ![]() | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds (8–9) to (11–13) Cold Damage | 3x ![]() | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds (10–12) to (14–16) Cold Damage | 3x ![]() | Betrayal Unveil |
Adds (6–7) to (9–10) Fire Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Betrayal Unveil |
Adds (8–9) to (11–13) Fire Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Betrayal Unveil |
Adds (10–12) to (14–16) Fire Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Betrayal Unveil |
Adds (6–7) to (9–10) Cold Damage Adds 1 to (14–16) Lightning Damage | 8x ![]() | Betrayal Unveil |
Adds (8–9) to (11–13) Cold Damage Adds 1 to (17–20) Lightning Damage | 3x ![]() | Betrayal Unveil |
Adds (10–12) to (14–16) Cold Damage Adds 1 to (21–24) Lightning Damage | 3x ![]() | Betrayal Unveil |
+(9–10)% to Fire and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Fire and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Fire and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Lightning and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Lightning and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Lightning and Chaos Resistances | 3x ![]() | Betrayal Unveil |
+(9–10)% to Cold and Chaos Resistances | 8x ![]() | Betrayal Unveil |
+(11–12)% to Cold and Chaos Resistances | 2x ![]() | Betrayal Unveil |
+(13–15)% to Cold and Chaos Resistances | 3x ![]() | Betrayal Unveil |
Prefixes Cannot Be Changed | 2x ![]() | The Coward's Trial |
Suffixes Cannot Be Changed | 2x ![]() | Oba's Cursed Trove |
Can have up to 3 Crafted Modifiers | 2x ![]() | The Putrid Cloister |
Cannot roll Attack Modifiers | 1x ![]() | Caer Blaidd, Wolfpack's Den |
Cannot roll Caster Modifiers | 1x ![]() | Whakawairua Tuahu |
Quivers Item /16 ⍟
Icon | Name |
---|---|
![]() | Ornate Quiver Requires Level 45 Has 1 Socket |
![]() | Serrated Arrow Quiver Requires Level 4 Adds 1 to 4 Physical Damage to Attacks |
![]() | Fire Arrow Quiver Requires Level 9 Adds 3 to 5 Fire Damage to Attacks |
![]() | Sharktooth Arrow Quiver Requires Level 14 Gain (6–8) Life per Enemy Hit with Attacks |
![]() | Feathered Arrow Quiver Requires Level 20 (20–30)% increased Projectile Speed |
![]() | Penetrating Arrow Quiver Requires Level 25 Arrows Pierce an additional Target |
![]() | Blunt Arrow Quiver Requires Level 31 Adds (7–9) to (13–16) Physical Damage to Attacks |
![]() | Two-Point Arrow Quiver Requires Level 36 (20–30)% increased Global Accuracy Rating |
![]() | Spike-Point Arrow Quiver Requires Level 40 (20–30)% increased Critical Strike Chance with Bows |
![]() | Blazing Arrow Quiver Requires Level 45 Adds (12–15) to (24–27) Fire Damage to Attacks |
![]() | Broadhead Arrow Quiver Requires Level 49 (8–10)% increased Attack Speed |
![]() | Vile Arrow Quiver Requires Level 55 Gain (10–15)% of Physical Damage as Extra Chaos Damage |
![]() | Heavy Arrow Quiver Requires Level 61 Adds (12–15) to (24–27) Physical Damage to Attacks |
![]() | Primal Arrow Quiver Requires Level 66 (20–30)% increased Elemental Damage with Attack Skills |
![]() | Serrated Arrow Quiver 1 to 4 Added Physical Damage with Bow Attacks |
![]() | Artillery Quiver Requires Level 74 (20–30)% increased Totem Placement speed |
Community Wiki
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Quiver
A quiver is a type of accessory that can be equipped in the offhand slot while using a Bows or going unarmed.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.